Buildings/Industry: Difference between revisions
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! Icon !! Building !! Description | ! width="5%"|Icon !! width="10%"|Building !! width="50%"|Description !! width="10%"|Cost !! Produces !! Workers !! Size | ||
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|[[File:icon_charcoalmaker.png|100px|link=]] | |[[File:icon_charcoalmaker.png|100px|link=]] | ||
Latest revision as of 15:30, 26 March 2026
| Icon | Building | Description | Cost | Produces | Workers | Size |
|---|---|---|---|---|---|---|
| Charcoal Maker | Makes | |||||
| Clay Pit | Produces | |||||
| Dock | Stores goods for pickup and dropoff by transport ships between other docks. Allows foreign merchant ships to Dock. | |||||
| Forester | Chops down and replants trees that have reached maturity within its radius. Produces more | |||||
| Iron Mine | Produces | |||||
| Marble Quarry | Produces | |||||
| Pottery Workshop | Takes | |||||
| Small Stockpile | Stores raw resources like | |||||
| Small Warehouse | Stores finished goods that should be kept out of the elements, like | |||||
| Stockpile | Provides a large amount of space to store raw resources like | |||||
| Stone Quarry | Produces | |||||
| Toolsmith | Takes | |||||
| Transport Cart | Transports resources between your storage buildings. Add your storage buildings as destinations to designate resources to be picked up and dropped off. | |||||
| Warehouse | Provides a large amount of space to store finished goods that should be kept out of the elements, like | |||||
| Weaponsmith | Takes |


