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	<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?action=history&amp;feed=atom&amp;title=Buildings%2FEntertainment</id>
	<title>Buildings/Entertainment - Revision history</title>
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	<updated>2026-10-25T19:13:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Buildings/Entertainment&amp;diff=533&amp;oldid=prev</id>
		<title>76561198021843184: Created page with &quot;{| class= &quot;wikitable sortable&quot;  style=&quot;text-align: center; margin:0 auto; width:95%; ! Icon !! Building !! Description |- |link= |Apple Trees |Produces {{Apples}} based on soil fertility, but trees take two years to bear fruit. Can&#039;t be flooded by heavy rains, resistant to drought. {{Apples}} not stored by winter&#039;s end are lost. |- |link= |Aqueduct |Aqueducts use gravity to move water over great distances....&quot;</title>
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		<updated>2026-03-26T14:04:11Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| class= &amp;quot;wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%; ! Icon !! Building !! Description |- |&lt;a href=&quot;/Nova_Roma/File:Icon_coppice.png&quot; title=&quot;File:Icon coppice.png&quot;&gt;100px|link=&lt;/a&gt; |Apple Trees |Produces {{Apples}} based on soil fertility, but trees take two years to bear fruit. Can&amp;#039;t be flooded by heavy rains, resistant to drought. {{Apples}} not stored by winter&amp;#039;s end are lost. |- |&lt;a href=&quot;/Nova_Roma/File:Icon_aqueduct.png&quot; title=&quot;File:Icon aqueduct.png&quot;&gt;100px|link=&lt;/a&gt; |Aqueduct |Aqueducts use gravity to move water over great distances....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class= &amp;quot;wikitable sortable&amp;quot;  style=&amp;quot;text-align: center; margin:0 auto; width:95%;&lt;br /&gt;
! Icon !! Building !! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_coppice.png|100px|link=]]&lt;br /&gt;
|Apple Trees&lt;br /&gt;
|Produces {{Apples}} based on soil fertility, but trees take two years to bear fruit. Can&amp;#039;t be flooded by heavy rains, resistant to drought. {{Apples}} not stored by winter&amp;#039;s end are lost.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_aqueduct.png|100px|link=]]&lt;br /&gt;
|Aqueduct&lt;br /&gt;
|Aqueducts use gravity to move water over great distances. Use Aqueducts to tap water from rivers and lakes and bring water to your city with Water Towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_baker.png|100px|link=]]&lt;br /&gt;
|Bakery&lt;br /&gt;
|Takes {{wheat}} and {{charcoal}} and turns them into {{bread}}. Stores the {{bread}} until it is eaten. The smell of the fresh {{bread}} makes nearby homes happy.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:technology_icon_basilica.png|100px|link=]]&lt;br /&gt;
|Basilica&lt;br /&gt;
|Administrative building to handle the municipal affairs of a large metropolis.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bath_hotpool_medium.png|100px|link=]]&lt;br /&gt;
|Bathhouse&lt;br /&gt;
|Provides a place to bathe and relax for the {{citizens}}. Improves {{happiness}} in a large radius. Requires connection to an Aqueduct system.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_?.png|100px|link=]]&lt;br /&gt;
|Bridge&lt;br /&gt;
|Allows {{citizens}} to cross rivers without having to slowly slog through them.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_charcoalmaker.png|100px|link=]]&lt;br /&gt;
|Charcoal Maker&lt;br /&gt;
|Makes {{charcoal}} from {{Wood}}, used for heating, cooking, and smithing. Produces smoke nearby homes won&amp;#039;t like.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_chariotracetrack.png|100px|link=]]&lt;br /&gt;
|Chariot Racetrack&lt;br /&gt;
|Watch and bet on exciting chariot races. Your {{citizens}} will love having chariot races to look forward to.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_claypit.png|100px|link=]]&lt;br /&gt;
|Clay Pit&lt;br /&gt;
|Produces {{Clay}}. Build near a river or ocean. {{Clay}} is used to make {{Pottery}} at the {{Pottery}} Workshop. Nearby residences will find this building unpleasant.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_dam.png|100px|link=]]&lt;br /&gt;
|Dam&lt;br /&gt;
|Use multiple blocks to create a sturdy {{Stone}} barrier to resist water flow. Dam projects can be planned safely, without risk of flooding your city.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:technology_icon_dock.png|100px|link=]]&lt;br /&gt;
|Dock&lt;br /&gt;
|Stores goods for pickup and dropoff by transport ships between other docks. Allows foreign merchant ships to Dock.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_farm.png|100px|link=]]&lt;br /&gt;
|Farm&lt;br /&gt;
|Produces {{wheat}} depending on soil fertility. {{wheat}} not stored by winter&amp;#039;s end is lost. Build on very fertile soil for better crop yield.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_firehouse.png|100px|link=]]&lt;br /&gt;
|Fire Brigade (Vigiles)&lt;br /&gt;
|Professional firefighters (Vigiles) help extinguish fires and patrol the streets. Provides a massive reduction in fire risk to buildings in its radius. The Vigiles run faster and put out fires 3x faster than citizen volunteers.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_fishsalting.png|100px|link=]]&lt;br /&gt;
|Fish Salting Workshop&lt;br /&gt;
|{{Fish}} {{Salt}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_fishinghut.png|100px|link=]]&lt;br /&gt;
|Fishing Hut&lt;br /&gt;
|Sends a {{Fish}}ing boat out to {{Fish}} nearby. Must be near {{Fish}}ing grounds. Be careful not to place too many {{Fish}}ing Huts in one area and over{{Fish}}!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_forester.png|100px|link=]]&lt;br /&gt;
|Forester&lt;br /&gt;
|Chops down and replants trees that have reached maturity within its radius. Produces more {{Wood}} the denser the forest. Cannot be too close to other Foresters.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:technology_icon_forum.png|100px|link=]]&lt;br /&gt;
|Forum&lt;br /&gt;
|A public gathering place for your {{citizens}} that produces happiness for nearby residents. You can also build Fountains, Markets, and Statues here.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_?.png|100px|link=]]&lt;br /&gt;
|Forum Gate&lt;br /&gt;
|A respectable entry for your Forum.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_fountain.png|100px|link=]]&lt;br /&gt;
|Fountain&lt;br /&gt;
|Provides access to drinkable water and all the benefits of a Well, but in a larger radius and with an added happiness bonus. Must be near a Water Tower to work.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_gladiatorschool.png|100px|link=]]&lt;br /&gt;
|Gladiator School&lt;br /&gt;
|Recruit and train gladiators for combat games in the Colosseum.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_grapevine.png|100px|link=]]&lt;br /&gt;
|Grape Vines&lt;br /&gt;
|Produces {{Grapes}} depending on steepness of the ground and soil fertility. {{Grapes}} can be eaten by {{citizens}}, stored in a Granary, or made into {{Wine}}. {{Grapes}} not stored by winter&amp;#039;s end are lost.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_smallhouse.png|100px|link=]]&lt;br /&gt;
|Hovel&lt;br /&gt;
|Houses up to 5 residents, including one head of household to fetch food and {{charcoal}} for the home. Yields a low amount of tax revenue.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_ironmine.png|100px|link=]]&lt;br /&gt;
|Iron Mine&lt;br /&gt;
|Produces {{Iron}}. Build near an {{Iron}} ore deposit. Creates noise nearby residents won&amp;#039;t like.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_largefountain.png|100px|link=]]&lt;br /&gt;
|Large Fountain&lt;br /&gt;
|Provides all the benefits of a Fountain, but in a larger area and with a bigger happiness bonus. Must be near a Water Tower to function.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_largegranary.png|100px|link=]]&lt;br /&gt;
|Large Granary&lt;br /&gt;
|Stores a lot of food. Farmers bring food here to store after each harvest. Food that can&amp;#039;t be stored by the end of winter is lost.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_largeinsula.png|100px|link=]]&lt;br /&gt;
|Large Insula&lt;br /&gt;
|A large Apartment building with space for 40 residents, including 5 heads of household for bringing food and other goods to the home. Prefers access to Water Towers via Aqueducts. Yields tax revenue.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_largetemple.png|100px|link=]]&lt;br /&gt;
|Large Temple&lt;br /&gt;
|Allows you to call upon the gods for help, their powers to be used at the cost of favor. Gods will be very pleased when a Temple of this size is dedicated to them, but the others may get jealous. Can store up to 500 {{Gold}} in its vaults.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_marblequarry.png|100px|link=]]&lt;br /&gt;
|Marble Quarry&lt;br /&gt;
|Produces {{Marble}}. Build near a {{Marble}} deposit. Creates noise that nearby residents won&amp;#039;t like.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_market.png|100px|link=]]&lt;br /&gt;
|Market&lt;br /&gt;
|Market workers carry extra food and other goods to the Market to create easy access for heads of household. Can be built on a Forum.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_mediuminsula.png|100px|link=]]&lt;br /&gt;
|Medium Insula&lt;br /&gt;
|An Apartment building with space for 30 residents, including 4 heads of household for bringing food and other goods to the home. Prefers access to Water Towers via Aqueducts. Yields tax revenue.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_mediumtemple.png|100px|link=]]&lt;br /&gt;
|Medium Temple&lt;br /&gt;
|Allows you to throw festivals to honor the gods. Gods will be more impressed when a Temple of this size is dedicated to them. Can store up to 250 {{Gold}} in its vaults.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_pantheon.png|100px|link=]]&lt;br /&gt;
|Pantheon&lt;br /&gt;
|A magnificent Temple to all the gods.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:bath_garden_medium.png|100px|link=]]&lt;br /&gt;
|Parks&lt;br /&gt;
|Green and beautiful spaces make {{citizens}} happy.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:technology_icon_potteryworkshop.png|100px|link=]]&lt;br /&gt;
|Pottery Workshop&lt;br /&gt;
|Takes {{Clay}} and {{charcoal}} and turns them into {{Pottery}}. {{Pottery}} is used by {{citizens}} to make them happy and by {{Wine}}ries and Olive Presses in production. Produces smoke that nearby residences won&amp;#039;t like.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:road_icon.png|100px|link=]]&lt;br /&gt;
|Road&lt;br /&gt;
|Expands your buildable area and allows {{citizens}} and Carts to travel faster.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:technology_icon_senate.png|100px|link=]]&lt;br /&gt;
|Senate&lt;br /&gt;
|Use political capital to get taxes and policies passed.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_smallgranary.png|100px|link=]]&lt;br /&gt;
|Small Granary&lt;br /&gt;
|Stores food. Farmers bring food here to store after each harvest. Food that can&amp;#039;t be stored by the end of winter is lost.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_smallinsula.png|100px|link=]]&lt;br /&gt;
|Small Insula (Apartments)&lt;br /&gt;
|Apartment building with space for 12 residents, including 2 heads of household to fetch food and other goods. Called &amp;quot;insula&amp;quot; in Latin, meaning &amp;quot;island.&amp;quot; Yields tax revenue.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_smallstockpile.png|100px|link=]]&lt;br /&gt;
|Small Stockpile&lt;br /&gt;
|Stores raw resources like {{Wood}}, {{Stone}}, {{Iron}}, {{Clay}}, and {{Marble}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_smalltemple.png|100px|link=]]&lt;br /&gt;
|Small Temple&lt;br /&gt;
|Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 100 {{Gold}} in its vaults.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_smalltheater.png|100px|link=]]&lt;br /&gt;
|Small Theater&lt;br /&gt;
|Puts on delightful and dramatic plays for your {{citizens}}, increasing their happiness in a radius around the Theater.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_smallwarehouse.png|100px|link=]]&lt;br /&gt;
|Small Warehouse&lt;br /&gt;
|Stores finished goods that should be kept out of the elements, like {{charcoal}}, {{Pottery}}, {{Tools}}, and {{Armaments}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_spillway.png|100px|link=]]&lt;br /&gt;
|Spillway&lt;br /&gt;
|Create a controllable Spillway in your existing Dam.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:statue_icon.png|100px|link=]]&lt;br /&gt;
|Statues&lt;br /&gt;
|Statues are a great way to honor a legendary person or beast.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_stockpile.png|100px|link=]]&lt;br /&gt;
|Stockpile&lt;br /&gt;
|Provides a large amount of space to store raw resources like {{Wood}}, {{Stone}}, {{Iron}}, {{Clay}}, and {{Marble}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_stonequarry.png|100px|link=]]&lt;br /&gt;
|Stone Quarry&lt;br /&gt;
|Produces {{Stone}}. Build near a {{Stone}} deposit. Creates noise that nearby residents won&amp;#039;t like.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
|Stone Bridge&lt;br /&gt;
|Allows {{citizens}} to cross rivers quicker than {{Wood}}en Bridges.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
|Stone Road&lt;br /&gt;
|Expands your buildable area and allows {{citizens}} and Carts to travel faster than on regular roads.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_stonewall.png|100px|link=]]&lt;br /&gt;
|Stone Wall&lt;br /&gt;
|Walls prevent invaders from passing. Stronger than palisade walls.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_taxoffice.png|100px|link=]]&lt;br /&gt;
|Tax Office&lt;br /&gt;
|Allows you to tax {{citizens}} living within its radius, storing the {{Gold}} in a Temple. If two Tax Offices overlap, the {{citizens}} will only be taxed once at the highest rate.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_largetheater.png|100px|link=]]&lt;br /&gt;
|Theater&lt;br /&gt;
|Puts on very delightful and dramatic plays for your {{citizens}}, greatly increasing their happiness in a large radius around the Theater.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_toolsmith.png|100px|link=]]&lt;br /&gt;
|Toolsmith&lt;br /&gt;
|Takes {{Iron}} and {{charcoal}} and forges them into useful {{Tools}} which can be used in various other production buildings to increase the speed of their output. Good {{Tools}} make life easier for workers. Produces noise and smoke that nearby residences won&amp;#039;t like.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cart.png|100px|link=]]&lt;br /&gt;
|Transport Cart&lt;br /&gt;
|Transports resources between your storage buildings. Add your storage buildings as destinations to designate resources to be picked up and dropped off.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_warehouse.png|100px|link=]]&lt;br /&gt;
|Warehouse&lt;br /&gt;
|Provides a large amount of space to store finished goods that should be kept out of the elements, like {{charcoal}}, {{Pottery}}, {{Tools}}, and {{Armaments}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_?.png|100px|link=]]&lt;br /&gt;
|Water Splitter&lt;br /&gt;
|Takes water from an Aqueduct and splits it between multiple channels.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_?.png|100px|link=]]&lt;br /&gt;
|Water Tap&lt;br /&gt;
|Build next to a Dam, on the outside, to tap its reservoir and provide a water source for the Aqueduct system.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_?.png|100px|link=]]&lt;br /&gt;
|Water Tower&lt;br /&gt;
|Build near homes. Receives water from an Aqueduct and supplies it to nearby homes and buildings in a radius. Firefighters can use it as a source of water.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_weaponsmith.png|100px|link=]]&lt;br /&gt;
|Weaponsmith&lt;br /&gt;
|Takes {{Iron}} and {{charcoal}} and forges them into {{Armaments}} which can be used to create and maintain troops. Produces noise and smoke that nearby residences won&amp;#039;t like.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_well.png|100px|link=]]&lt;br /&gt;
|Well&lt;br /&gt;
|Provides drinkable water and a small reduction in fire risk for nearby buildings. Don&amp;#039;t fall in!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:icon_winery.png|100px|link=]]&lt;br /&gt;
|Winery&lt;br /&gt;
|Takes {{Grapes}} and {{Pottery}} and turns them into {{Wine}}, a major staple of the Roman diet. Everyone loves {{Wine}}!&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198021843184</name></author>
	</entry>
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