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	<id>https://wiki.hoodedhorse.com/Nova_Roma/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561199261422898</id>
	<title>Nova Roma Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Nova_Roma/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561199261422898"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/Special:Contributions/76561199261422898"/>
	<updated>2026-10-25T14:06:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Residential&amp;diff=497</id>
		<title>Residential</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Residential&amp;diff=497"/>
		<updated>2026-03-26T08:52:16Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Residential buildings provide beds and shelter to {{citizens}}.&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
The Residential buildings are a very important group of buildings, they provide the housing for all the {{citizens}}. All residential buildings provide [[Tax office|Tax revune]]. The hovel is the least space efficient but also the cheapest because they only require a small amount of items for satisfaction but also don&#039;t bring in much gold. The insulas are the most efficient but also require more goods and services in exchange for more gold. The Villa Rustica requires more goods than the hovel and small insula but provides tax and a farming bonus in a 3 tile radius from each side.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Residents&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smallhouse.png|150px|link=]]&lt;br /&gt;
| Hovel&lt;br /&gt;
| Houses up to 5 residents, including one head of household to fetch food and charcoal for the home. Yields a low amount of tax revenue.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| 5 residents&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smallinsula.png|150px|link=]]&lt;br /&gt;
| Small Insula (Apartments)&lt;br /&gt;
| Apartment building with space for 12 residents, including 2 heads of household to fetch food and other goods. Called &amp;quot;insula&amp;quot; in Latin, meaning &amp;quot;island.&amp;quot; Yields tax revenue.&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 2 workers&lt;br /&gt;
| 12 residents&lt;br /&gt;
| 2x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediuminsula.png|150px|link=]]&lt;br /&gt;
| Medium Insula (Apartments)&lt;br /&gt;
| Apartment building with space for 30 residents, including 4 heads of household for bringing food and other goods to the home. Prefers access to [[Water Towers]] via [[Aqueducts]]. Yields tax revenue.&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 4 workers&lt;br /&gt;
| 30 residents&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largeinsula.png|150px|link=]]&lt;br /&gt;
| Large Insula (Apartments)&lt;br /&gt;
| Apartment building with space for 60 residents, including 6 heads of household?&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 6 workers&lt;br /&gt;
| 60 residents&lt;br /&gt;
| 2x2?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_farmvilla.png|150px|link=]]&lt;br /&gt;
| Villa Rustica&lt;br /&gt;
| A farm villa with space for 20 residents, including 3 heads of household for bringing food and other goods to the home. Provides production bonuses to all fields and orchards in its radius. Yields tax revenue.&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 3 workers&lt;br /&gt;
| 20 residents&lt;br /&gt;
| 2x2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Residential&amp;diff=496</id>
		<title>Residential</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Residential&amp;diff=496"/>
		<updated>2026-03-26T08:51:53Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Residential buildings provide beds and shelter to {{citizens}}.&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
The Residential buildings are a very important group of buildings, they provide the housing for all the {{citizens}}. All residential buildings provide [[Tax office|Tax revune]]. The hovel is the least space efficient but also the cheapest because they only require a small amount of items for satisfaction but also don&#039;t bring in much gold. The insulas are the most efficient but also require more goods and services in exchange for more gold. The Villa Rustica requires more goods than the hovel and small insula but provides tax and a farming bonus in a 3 tile radius from each side.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Residents&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smallhouse.png|150px|link=]]&lt;br /&gt;
| Hovel&lt;br /&gt;
| Houses up to 5 residents, including one head of household to fetch food and charcoal for the home. Yields a low amount of tax revenue.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| 5 residents&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smallinsula.png|150px|link=]]&lt;br /&gt;
| Small Insula (Apartments)&lt;br /&gt;
| Apartment building with space for 12 residents, including 2 heads of household to fetch food and other goods. Called &amp;quot;insula&amp;quot; in Latin, meaning &amp;quot;island.&amp;quot; Yields tax revenue.&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 2 workers&lt;br /&gt;
| 12 residents&lt;br /&gt;
| 2x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediuminsula.png|150px|link=]]&lt;br /&gt;
| Medium Insula (Apartments)&lt;br /&gt;
| Apartment building with space for 30 residents, including 4 heads of household for bringing food and other goods to the home. Prefers access to [[Water Towers]] via [[Aqueducts]]. Yields tax revenue.&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 4 workers&lt;br /&gt;
| 30 residents&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largeinsula.png|150px|link=]]&lt;br /&gt;
| Large Insula (Apartments)&lt;br /&gt;
| Apartment building with space for 60 residents, including 6 heads of household?&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 6 workers?&lt;br /&gt;
| 60 residents&lt;br /&gt;
| 2x2?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_farmvilla.png|150px|link=]]&lt;br /&gt;
| Villa Rustica&lt;br /&gt;
| A farm villa with space for 20 residents, including 3 heads of household for bringing food and other goods to the home. Provides production bonuses to all fields and orchards in its radius. Yields tax revenue.&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 3&lt;br /&gt;
| 20 residents&lt;br /&gt;
| 2x2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Residential&amp;diff=495</id>
		<title>Residential</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Residential&amp;diff=495"/>
		<updated>2026-03-26T08:51:07Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Residential done, needs more to look nicer but this is good enough for now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Residential buildings provide beds and shelter to {{citizens}}.&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
The Residential buildings are a very important group of buildings, they provide the housing for all the {{citizens}}. All residential buildings provide [[Tax office|Tax revune]]. The hovel is the least space efficient but also the cheapest because they only require a small amount of items for satisfaction but also don&#039;t bring in much gold. The insulas are the most efficient but also require more goods and services in exchange for more gold. The Villa Rustica requires more goods than the hovel and small insula but provides tax and a farming bonus in a 3 tile radius from each side.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Residents&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smallhouse.png|150px|link=]]&lt;br /&gt;
| Hovel&lt;br /&gt;
| Houses up to 5 residents, including one head of household to fetch food and charcoal for the home. Yields a low amount of tax revenue.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| 5 residents&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smallinsula.png|150px|link=]]&lt;br /&gt;
| Small Insula (Apartments)&lt;br /&gt;
| Apartment building with space for 12 residents, including 2 heads of household to fetch food and other goods. Called &amp;quot;insula&amp;quot; in Latin, meaning &amp;quot;island.&amp;quot; Yields tax revenue.&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 2 workers&lt;br /&gt;
| 12 residents&lt;br /&gt;
| 2x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediuminsula.png|150px|link=]]&lt;br /&gt;
| Medium Insula (Apartments)&lt;br /&gt;
| Apartment building with space for 30 residents, including 4 heads of household for bringing food and other goods to the home. Prefers access to [[Water Towers]] via [[Aqueducts]]. Yields tax revenue.&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| N/A&lt;br /&gt;
| 4 workers&lt;br /&gt;
| 30 residents&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largeinsula.png|150px|link=]]&lt;br /&gt;
| Large Insula (Apartments)&lt;br /&gt;
| Apartment building with space for 60 residents, including 6 heads of household?&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| N/A&lt;br /&gt;
| 6 workers?&lt;br /&gt;
| 60 residents&lt;br /&gt;
| 2x2?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_farmvilla.png|150px|link=]]&lt;br /&gt;
| Villa Rustica&lt;br /&gt;
| A farm villa with space for 20 residents, including 3 heads of household for bringing food and other goods to the home. Provides production bonuses to all fields and orchards in its radius. Yields tax revenue.&lt;br /&gt;
| {{Resources|wood,stone}}&lt;br /&gt;
| 3&lt;br /&gt;
| 20 residents&lt;br /&gt;
| 2x2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Water_Supply&amp;diff=494</id>
		<title>Water Supply</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Water_Supply&amp;diff=494"/>
		<updated>2026-03-26T08:34:52Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Water allows citizens to put out fires, and can be leveraged via dams and aqueducts to irrigate farmland, fill bathhouses, and construct fountains.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| Basic=&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Well&lt;br /&gt;
|BuildingImage=[[File:icon_well.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Provides drinkable water and a small reduction in fire risk for nearby buildings. Don&#039;t fall in!&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|5 wood,5 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The well provides waterin a 5 tile radius from the center. This is vital for fire prevention and water supply in the early game.&lt;br /&gt;
&lt;br /&gt;
|-| Dams=&lt;br /&gt;
==Dams==&lt;br /&gt;
&lt;br /&gt;
Dams are used to reroute water around your city, Dams block the water completely and Spillways only block it to a certain adjustable height. Spillways can only be created in the Dam planning mode.&lt;br /&gt;
&lt;br /&gt;
===Dam planning mode==&lt;br /&gt;
Instead of building dams instantly you must plan them out beforehand and then they will be built overtime once confirmed. Dams connect horizontally and diagonally. The water simulation will reset after you add or remove something. Spillways can only be built over a straight stretch of dam, not diagonally.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_dam.png|100px|link=]]&lt;br /&gt;
| Dam&lt;br /&gt;
| Use multiple blocks to create a sturdy stone barrier to resist water flow. Dam projects can be planned safely, without risk of flooding your city.&lt;br /&gt;
| {{Resources|7 stone}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_spillway.png|100px|link=]]&lt;br /&gt;
| Spillway&lt;br /&gt;
| There is no description provided, this is a wiki description only. Allows for water flow over wooden blocks, you can change the height of the wooden blocks.&lt;br /&gt;
| {{Resources|10 wood, 7 stone}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-| Aqueducts=&lt;br /&gt;
Aqueducts are not normal, they do not build on the grid and instead can be built anywhere. They collide with buildings excluding dams but can tunnel through the ground and go through, on, and over roads. The collision is only on the waterway, the supports do not care about collisions with anything. Aqueducts cannot be built upwards and must come from something and must end at something.&lt;br /&gt;
&lt;br /&gt;
Water towers provide water in a 9 tile radius from the center and can provide to homes and other buildings, they cannot supply other water towers and must be connected via an aqueduct.&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Aqueduct&lt;br /&gt;
|BuildingImage=[[File:icon_aqueduct.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Aqueducts use gravity to move water over great distances. Use Aqueducts to tap water from rivers and lakes and bring water to your city with Water Towers.&lt;br /&gt;
|Size=Variable&lt;br /&gt;
|Cost={{Resources|5 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Water tower&lt;br /&gt;
|BuildingImage=[[File:icon_?.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Build near homes. Recieves water from an aqueduct and supplies it to neaby homes and buildings in a radius. Firefighters can use it as a source&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 stone, 5 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Water_Supply&amp;diff=493</id>
		<title>Water Supply</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Water_Supply&amp;diff=493"/>
		<updated>2026-03-26T08:34:33Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Water allows citizens to put out fires, and can be leveraged via dams and aqueducts to irrigate farmland, fill bathhouses, and construct fountains.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| Basic=&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Well&lt;br /&gt;
|BuildingImage=[[File:icon_well.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Provides drinkable water and a small reduction in fire risk for nearby buildings. Don&#039;t fall in!&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|5 wood,5 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The well provides waterin a 5 tile radius from the center. This is vital for fire prevention and water supply in the early game.&lt;br /&gt;
&lt;br /&gt;
|-| Dams=&lt;br /&gt;
==Dams==&lt;br /&gt;
&lt;br /&gt;
Dams are used to reroute water around your city, Dams block the water completely and Spillways only block it to a certain adjustable height. Spillways can only be created in the Dam planning mode.&lt;br /&gt;
&lt;br /&gt;
===Dam planning mode==&lt;br /&gt;
Instead of building dams instantly you must plan them out beforehand and then they will be built overtime once confirmed. Dams connect horizontally and diagonally. The water simulation will reset after you add or remove something. Spillways can only be built over a straight stretch of dam, not diagonally.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_dam.png|100px|link=]]&lt;br /&gt;
| Dam&lt;br /&gt;
| Use multiple blocks to create a sturdy stone barrier to resist water flow. Dam projects can be planned safely, without risk of flooding your city.&lt;br /&gt;
| {{Resources|7 stone}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_spillway.png|100px|link=]]&lt;br /&gt;
| Spillway&lt;br /&gt;
| There is no description provided, this is a wiki description only. Allows for water flow over wooden blocks, you can change the height of the wooden blocks.&lt;br /&gt;
| {{Resources|10 wood, 7 stone}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-| Aqueducts=&lt;br /&gt;
Aqueducts are not normal, they do not build on the grid and instead can be built anywhere. They collide with buildings excluding dams but can tunnel through the ground and go through, on, and over roads. The collision is only on the waterway, the supports do not care about collisions with anything. Aqueducts cannot be built upwards and must come from something and must end at something.&lt;br /&gt;
&lt;br /&gt;
Water towers provide water in a 9 tile radius from the center and can provide to homes and other buildings, they cannot supply other water towers and must be connected via an aqueduct.&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Aqueduct&lt;br /&gt;
|BuildingImage=[[File:icon_aqueduct.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Aqueducts use gravity to move water over great distances. Use Aqueducts to tap water from rivers and lakes and bring water to your city with Water Towers.&lt;br /&gt;
|Size=Variable&lt;br /&gt;
|Cost={{Resources|5 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Water tower&lt;br /&gt;
|BuildingImage=[[File:?.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Build near homes. Recieves water from an aqueduct and supplies it to neaby homes and buildings in a radius. Firefighters can use it as a source&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 stone, 5 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Water_Supply&amp;diff=492</id>
		<title>Water Supply</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Water_Supply&amp;diff=492"/>
		<updated>2026-03-26T08:33:41Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Forgot an equals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Water allows citizens to put out fires, and can be leveraged via dams and aqueducts to irrigate farmland, fill bathhouses, and construct fountains.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| Basic=&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Well&lt;br /&gt;
|BuildingImage=[[File:icon_well.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Provides drinkable water and a small reduction in fire risk for nearby buildings. Don&#039;t fall in!&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|5 wood,5 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The well provides waterin a 5 tile radius from the center. This is vital for fire prevention and water supply in the early game.&lt;br /&gt;
&lt;br /&gt;
|-| Dams=&lt;br /&gt;
==Dams==&lt;br /&gt;
&lt;br /&gt;
Dams are used to reroute water around your city, Dams block the water completely and Spillways only block it to a certain adjustable height. Spillways can only be created in the Dam planning mode.&lt;br /&gt;
&lt;br /&gt;
===Dam planning mode==&lt;br /&gt;
Instead of building dams instantly you must plan them out beforehand and then they will be built overtime once confirmed. Dams connect horizontally and diagonally. The water simulation will reset after you add or remove something. Spillways can only be built over a straight stretch of dam, not diagonally.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_dam.png|100px|link=]]&lt;br /&gt;
| Dam&lt;br /&gt;
| Use multiple blocks to create a sturdy stone barrier to resist water flow. Dam projects can be planned safely, without risk of flooding your city.&lt;br /&gt;
| {{Resources|7 stone}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_spillway.png|100px|link=]]&lt;br /&gt;
| Spillway&lt;br /&gt;
| There is no description provided, this is a wiki description only. Allows for water flow over wooden blocks, you can change the height of the wooden blocks.&lt;br /&gt;
| {{Resources|10 wood, 7 stone}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-| Aqueducts=&lt;br /&gt;
Aqueducts are not normal, they do not build on the grid and instead can be built anywhere. They collide with buildings excluding dams but can tunnel through the ground and go through, on, and over roads. The collision is only on the waterway, the supports do not care about collisions with anything. Aqueducts cannot be built upwards and must come from something and must end at something.&lt;br /&gt;
&lt;br /&gt;
Water towers provide water in a 9 tile radius from the center and can provide to homes and other buildings, they cannot supply other water towers and must be connected via an aqueduct.&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Aqueduct&lt;br /&gt;
|BuildingImage=[[File:icon_aqueduct.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Aqueducts use gravity to move water over great distances. Use Aqueducts to tap water from rivers and lakes and bring water to your city with Water Towers.&lt;br /&gt;
|Size=Variable&lt;br /&gt;
|Cost={{Resources|5 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Water tower&lt;br /&gt;
|BuildingImage=Image not Avaliable&lt;br /&gt;
|BuildingDescription=Build near homes. Recieves water from an aqueduct and supplies it to neaby homes and buildings in a radius. Firefighters can use it as a source&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 stone, 5 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Water_Supply&amp;diff=491</id>
		<title>Water Supply</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Water_Supply&amp;diff=491"/>
		<updated>2026-03-26T08:33:14Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Page will need touching up but it is functional&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Water allows citizens to put out fires, and can be leveraged via dams and aqueducts to irrigate farmland, fill bathhouses, and construct fountains.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| Basic=&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Well&lt;br /&gt;
|BuildingImage=[[File:icon_well.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Provides drinkable water and a small reduction in fire risk for nearby buildings. Don&#039;t fall in!&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|5 wood,5 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The well provides waterin a 5 tile radius from the center. This is vital for fire prevention and water supply in the early game.&lt;br /&gt;
&lt;br /&gt;
|-| Dams=&lt;br /&gt;
==Dams==&lt;br /&gt;
&lt;br /&gt;
Dams are used to reroute water around your city, Dams block the water completely and Spillways only block it to a certain adjustable height. Spillways can only be created in the Dam planning mode.&lt;br /&gt;
&lt;br /&gt;
===Dam planning mode==&lt;br /&gt;
Instead of building dams instantly you must plan them out beforehand and then they will be built overtime once confirmed. Dams connect horizontally and diagonally. The water simulation will reset after you add or remove something. Spillways can only be built over a straight stretch of dam, not diagonally.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_dam.png|100px|link=]]&lt;br /&gt;
| Dam&lt;br /&gt;
| Use multiple blocks to create a sturdy stone barrier to resist water flow. Dam projects can be planned safely, without risk of flooding your city.&lt;br /&gt;
| {{Resources|7 stone}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_spillway.png|100px|link=]]&lt;br /&gt;
| Spillway&lt;br /&gt;
| There is no description provided, this is a wiki description only. Allows for water flow over wooden blocks, you can change the height of the wooden blocks.&lt;br /&gt;
| {{Resources|10 wood, 7 stone}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-| Aqueducts&lt;br /&gt;
Aqueducts are not normal, they do not build on the grid and instead can be built anywhere. They collide with buildings excluding dams but can tunnel through the ground and go through, on, and over roads. The collision is only on the waterway, the supports do not care about collisions with anything. Aqueducts cannot be built upwards and must come from something and must end at something.&lt;br /&gt;
&lt;br /&gt;
Water towers provide water in a 9 tile radius from the center and can provide to homes and other buildings, they cannot supply other water towers and must be connected via an aqueduct.&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Aqueduct&lt;br /&gt;
|BuildingImage=[[File:icon_aqueduct.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Aqueducts use gravity to move water over great distances. Use Aqueducts to tap water from rivers and lakes and bring water to your city with Water Towers.&lt;br /&gt;
|Size=Variable&lt;br /&gt;
|Cost={{Resources|5 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Water tower&lt;br /&gt;
|BuildingImage=Image not Avaliable&lt;br /&gt;
|BuildingDescription=Build near homes. Recieves water from an aqueduct and supplies it to neaby homes and buildings in a radius. Firefighters can use it as a source&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 stone, 5 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=490</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=490"/>
		<updated>2026-03-26T08:09:29Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: added bit about dock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|wheat,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The outpost is the beginning of your new city. Where you set it up can majorly influence your future decisions.&lt;br /&gt;
&lt;br /&gt;
The [[Tax office]] produces gold for the city by taxing your citizens which can decrease happiness. The tax office has it&#039;s own page.&lt;br /&gt;
&lt;br /&gt;
The [[Dock]] can store and transport items around the map. It also allows for the docking of the Foreign Merchant who sells items and can buy materials for gold as well.&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Funeral Services==&lt;br /&gt;
&lt;br /&gt;
===Undertaker===&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
===Body Storage===&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
Temples allow you to communicate with the [[gods]] who can give different benefits, Temples also serve to calm the gods in certain situations. Temples store gold for your city with increasing amounts the larger the Temple is. More information on Gods can be found on the [[gods]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
The defenses are used to ward off enemy invaders, Walls will block all troops, enemy or friendly, Gates will allow the passage of friendly troops and Guard towers block all troops. Guard towers have a sphere of range meaning they are more effective on higher ground. For more information on enemies look at the [[Combat]] page.&lt;br /&gt;
&lt;br /&gt;
Walls automatically connect both horizontally and diagonally (Not in demo) to other walls and horizontally to gates.&lt;br /&gt;
&lt;br /&gt;
Gates and Guard towers can be placed on top of walls and Walls can be placed under the Guard Tower to ensure smooth connection between Walls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_woodwall.png|150px|link=]]&lt;br /&gt;
| Palisade Wall&lt;br /&gt;
| Walls prevent invaders from passing.&lt;br /&gt;
| {{Resources|4 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| Image unavaliable&lt;br /&gt;
| Wooden Gate&lt;br /&gt;
| Blocks passage of enemies while allowing your troops to pass through.&lt;br /&gt;
| {{Resources|15 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_archertower.png|150px|link=]]&lt;br /&gt;
| Guard Tower&lt;br /&gt;
| Automatically attacks enemies with arrows that come in range.&lt;br /&gt;
| {{Resources|15 wood, 5 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Tax_office&amp;diff=489</id>
		<title>Tax office</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Tax_office&amp;diff=489"/>
		<updated>2026-03-26T08:08:18Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Tax Office&lt;br /&gt;
|BuildingImage=[[File:icon_taxoffice.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Allows you to tax citizens living within it&#039;s radius, storing the gold in a &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://wiki.hoodedhorse.com/Nova_Roma/Infrastructure#tabber-Religion Temple]&amp;lt;/span&amp;gt;. If two Tax Offices overlap, the citizens will only be taxed at the highest rate.&lt;br /&gt;
|Requires= 2 workers&lt;br /&gt;
|Stores={{Resources|wheat,wood,stone,apples}}&lt;br /&gt;
|Produces= {{Resources|gold}}&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|10 wood, 15 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The tax office is an important building in Nova Roma, being your only way to collect gold which is essential for many buildings. The higher the tax rate, the less happy your citizens will be in its radius. There are 7 tax rates, 0%, 10%, 20%, 30%, 40%, 50%, 60% which are collected in an eleven tile radius from the side of the tax office. &lt;br /&gt;
&lt;br /&gt;
==Tax Rates==&lt;br /&gt;
The tax office produces different amounts of money depending on which kind of residence it is and how high the tax rate is. At 10% tax the Hovel will produce 3.2x gold for every hovel, eg. 3.2x6. At 10% tax the Small Insula will produce 8x gold for every Small Insula. At 10% tax the Villa Rustica will produce 6.4x gold for every Villa Rustica.&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Dock&amp;diff=488</id>
		<title>Dock</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Dock&amp;diff=488"/>
		<updated>2026-03-26T08:08:07Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: This needs updating but its good enough for a basic overview&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Dock&lt;br /&gt;
|BuildingImage=[[File:technology_icon_dock.png|100px|link=]]&lt;br /&gt;
|BuildingDescription= Stores goods for pickup and dropoff by transport ships between other docks. Allows foreign merchant to dock.&lt;br /&gt;
|Requires= 5 workers&lt;br /&gt;
|Stores= Everything but Gold&lt;br /&gt;
|Size=2x2&lt;br /&gt;
|Cost={{Resources|20 wood, 45 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Dock is a very important piece of [[Infrastructure]] as it can help you transport items to other places that may be too far for normal transport. It is also commonly used as the place that the Settler ships will dock at.&lt;br /&gt;
&lt;br /&gt;
The Foreign Merchant is the other main feature of the dock, it allows for you to trade for items or sell items you have stored in the dock. The Foregin Merchant may not carry everything all at once so you may need multiple foreign merchant docks for the resources you need. The prices that the foreign merchant provides are not always stable.&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=487</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=487"/>
		<updated>2026-03-26T07:59:56Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|wheat,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The outpost is the beginning of your new city. Where you set it up can majorly influence your future decisions.&lt;br /&gt;
&lt;br /&gt;
The [[Tax office]] produces gold for the city by taxing your citizens which can decrease happiness. The tax office has it&#039;s own page.&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Funeral Services==&lt;br /&gt;
&lt;br /&gt;
===Undertaker===&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
===Body Storage===&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
Temples allow you to communicate with the [[gods]] who can give different benefits, Temples also serve to calm the gods in certain situations. Temples store gold for your city with increasing amounts the larger the Temple is. More information on Gods can be found on the [[gods]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
The defenses are used to ward off enemy invaders, Walls will block all troops, enemy or friendly, Gates will allow the passage of friendly troops and Guard towers block all troops. Guard towers have a sphere of range meaning they are more effective on higher ground. For more information on enemies look at the [[Combat]] page.&lt;br /&gt;
&lt;br /&gt;
Walls automatically connect both horizontally and diagonally (Not in demo) to other walls and horizontally to gates.&lt;br /&gt;
&lt;br /&gt;
Gates and Guard towers can be placed on top of walls and Walls can be placed under the Guard Tower to ensure smooth connection between Walls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_woodwall.png|150px|link=]]&lt;br /&gt;
| Palisade Wall&lt;br /&gt;
| Walls prevent invaders from passing.&lt;br /&gt;
| {{Resources|4 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| Image unavaliable&lt;br /&gt;
| Wooden Gate&lt;br /&gt;
| Blocks passage of enemies while allowing your troops to pass through.&lt;br /&gt;
| {{Resources|15 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_archertower.png|150px|link=]]&lt;br /&gt;
| Guard Tower&lt;br /&gt;
| Automatically attacks enemies with arrows that come in range.&lt;br /&gt;
| {{Resources|15 wood, 5 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=486</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=486"/>
		<updated>2026-03-26T07:59:06Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|wheat,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
The [[Tax office]] produces gold for the city by taxing your citizens which can decrease happiness. The tax office has it&#039;s own page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Funeral Services==&lt;br /&gt;
&lt;br /&gt;
===Undertaker===&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
===Body Storage===&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
Temples allow you to communicate with the [[gods]] who can give different benefits, Temples also serve to calm the gods in certain situations. Temples store gold for your city with increasing amounts the larger the Temple is. More information on Gods can be found on the [[gods]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
The defenses are used to ward off enemy invaders, Walls will block all troops, enemy or friendly, Gates will allow the passage of friendly troops and Guard towers block all troops. Guard towers have a sphere of range meaning they are more effective on higher ground. For more information on enemies look at the [[Combat]] page.&lt;br /&gt;
&lt;br /&gt;
Walls automatically connect both horizontally and diagonally (Not in demo) to other walls and horizontally to gates.&lt;br /&gt;
&lt;br /&gt;
Gates and Guard towers can be placed on top of walls and Walls can be placed under the Guard Tower to ensure smooth connection between Walls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_woodwall.png|150px|link=]]&lt;br /&gt;
| Palisade Wall&lt;br /&gt;
| Walls prevent invaders from passing.&lt;br /&gt;
| {{Resources|4 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| Image unavaliable&lt;br /&gt;
| Wooden Gate&lt;br /&gt;
| Blocks passage of enemies while allowing your troops to pass through.&lt;br /&gt;
| {{Resources|15 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_archertower.png|150px|link=]]&lt;br /&gt;
| Guard Tower&lt;br /&gt;
| Automatically attacks enemies with arrows that come in range.&lt;br /&gt;
| {{Resources|15 wood, 5 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Tax_office&amp;diff=485</id>
		<title>Tax office</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Tax_office&amp;diff=485"/>
		<updated>2026-03-26T07:57:05Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: This is pretty basic feel free to upgrade it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Tax Office&lt;br /&gt;
|BuildingImage=[[File:icon_taxoffice.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Allows you to tax citizens living within it&#039;s radius, storing the gold in a &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://wiki.hoodedhorse.com/Nova_Roma/Infrastructure#tabber-Religion Temple]&amp;lt;/span&amp;gt;. If two Tax Offices overlap, the citizens will only be taxed at the highest rate.&lt;br /&gt;
|Requires= 2 worker&lt;br /&gt;
|Stores={{Resources|wheat,wood,stone,apples}}&lt;br /&gt;
|Produces= {{Resources|gold}}&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|10 wood, 15 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The tax office is an important building in Nova Roma, being your only way to collect gold which is essential for many buildings. The higher the tax rate, the less happy your citizens will be in its radius. There are 7 tax rates, 0%, 10%, 20%, 30%, 40%, 50%, 60% which are collected in an eleven tile radius from the side of the tax office. &lt;br /&gt;
&lt;br /&gt;
==Tax Rates==&lt;br /&gt;
The tax office produces different amounts of money depending on which kind of residence it is and how high the tax rate is. At 10% tax the Hovel will produce 3.2x gold for every hovel, eg. 3.2x6. At 10% tax the Small Insula will produce 8x gold for every Small Insula. At 10% tax the Villa Rustica will produce 6.4x gold for every Villa Rustica.&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=484</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=484"/>
		<updated>2026-03-26T07:35:42Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|wheat,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Funeral Services==&lt;br /&gt;
&lt;br /&gt;
===Undertaker===&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
===Body Storage===&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
Temples allow you to communicate with the [[gods]] who can give different benefits, Temples also serve to calm the gods in certain situations. Temples store gold for your city with increasing amounts the larger the Temple is. More information on Gods can be found on the [[gods]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
The defenses are used to ward off enemy invaders, Walls will block all troops, enemy or friendly, Gates will allow the passage of friendly troops and Guard towers block all troops. Guard towers have a sphere of range meaning they are more effective on higher ground. For more information on enemies look at the [[Combat]] page.&lt;br /&gt;
&lt;br /&gt;
Walls automatically connect both horizontally and diagonally (Not in demo) to other walls and horizontally to gates.&lt;br /&gt;
&lt;br /&gt;
Gates and Guard towers can be placed on top of walls and Walls can be placed under the Guard Tower to ensure smooth connection between Walls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_woodwall.png|150px|link=]]&lt;br /&gt;
| Palisade Wall&lt;br /&gt;
| Walls prevent invaders from passing.&lt;br /&gt;
| {{Resources|4 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| Image unavaliable&lt;br /&gt;
| Wooden Gate&lt;br /&gt;
| Blocks passage of enemies while allowing your troops to pass through.&lt;br /&gt;
| {{Resources|15 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_archertower.png|150px|link=]]&lt;br /&gt;
| Guard Tower&lt;br /&gt;
| Automatically attacks enemies with arrows that come in range.&lt;br /&gt;
| {{Resources|15 wood, 5 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=483</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=483"/>
		<updated>2026-03-26T07:33:39Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|wheat,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
|Cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Funeral Services==&lt;br /&gt;
&lt;br /&gt;
===Undertaker===&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
===Body Storage===&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
Temples allow you to communicate with the [[gods]] who can give different benefits, Temples also serve to calm the gods in certain situations. Temples store gold for your city with increasing amounts the larger the Temple is. More information on Gods can be found on the [[gods]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
The defenses are used to ward off enemy invaders, Walls will block all troops, enemy or friendly, Gates will allow the passage of friendly troops and Guard towers block all troops. Guard towers have a sphere of range meaning they are more effective on higher ground. For more information on enemies look at the [[Combat]] page.&lt;br /&gt;
&lt;br /&gt;
Walls automatically connect both horizontally and diagonally (Not in demo) to other walls and horizontally to gates.&lt;br /&gt;
&lt;br /&gt;
Gates and Guard towers can be placed on top of walls and Walls can be placed under the Guard Tower to ensure smooth connection between Walls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_woodwall.png|150px|link=]]&lt;br /&gt;
| Palisade Wall&lt;br /&gt;
| Walls prevent invaders from passing.&lt;br /&gt;
| {{Resources|4 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| Image unavaliable&lt;br /&gt;
| Wooden Gate&lt;br /&gt;
| Blocks passage of enemies while allowing your troops to pass through.&lt;br /&gt;
| {{Resources|15 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_archertower.png|150px|link=]]&lt;br /&gt;
| Guard Tower&lt;br /&gt;
| Automatically attacks enemies with arrows that come in range.&lt;br /&gt;
| {{Resources|15 wood, 5 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=482</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=482"/>
		<updated>2026-03-26T07:31:32Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|food,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
|Cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_romanoutpost.png|150px|link=]]&lt;br /&gt;
| Outpost&lt;br /&gt;
| The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|food,wood,stone,apples}}&lt;br /&gt;
| 2x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Funeral Services==&lt;br /&gt;
&lt;br /&gt;
===Undertaker===&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
===Body Storage===&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
Temples allow you to communicate with the [[gods]] who can give different benefits, Temples also serve to calm the gods in certain situations. Temples store gold for your city with increasing amounts the larger the Temple is. More information on Gods can be found on the [[gods]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
The defenses are used to ward off enemy invaders, Walls will block all troops, enemy or friendly, Gates will allow the passage of friendly troops and Guard towers block all troops. Guard towers have a sphere of range meaning they are more effective on higher ground. For more information on enemies look at the [[Combat]] page.&lt;br /&gt;
&lt;br /&gt;
Walls automatically connect both horizontally and diagonally (Not in demo) to other walls and horizontally to gates.&lt;br /&gt;
&lt;br /&gt;
Gates and Guard towers can be placed on top of walls and Walls can be placed under the Guard Tower to ensure smooth connection between Walls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_woodwall.png|150px|link=]]&lt;br /&gt;
| Palisade Wall&lt;br /&gt;
| Walls prevent invaders from passing.&lt;br /&gt;
| {{Resources|4 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| Image unavaliable&lt;br /&gt;
| Wooden Gate&lt;br /&gt;
| Blocks passage of enemies while allowing your troops to pass through.&lt;br /&gt;
| {{Resources|15 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_archertower.png|150px|link=]]&lt;br /&gt;
| Guard Tower&lt;br /&gt;
| Automatically attacks enemies with arrows that come in range.&lt;br /&gt;
| {{Resources|15 wood, 5 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=481</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=481"/>
		<updated>2026-03-26T07:26:12Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Military Tab completed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|food,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
|Cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_romanoutpost.png|150px|link=]]&lt;br /&gt;
| Outpost&lt;br /&gt;
| The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|food,wood,stone,apples}}&lt;br /&gt;
| 2x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Funeral Services==&lt;br /&gt;
&lt;br /&gt;
===Undertaker===&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
===Body Storage===&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
Temples allow you to communicate with the [[gods]] who can give different benefits, Temples also serve to calm the gods in certain situations. Temples store gold for your city with increasing amounts the larger the Temple is. More information on Gods can be found on the [[gods]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
The defenses are used to ward off enemy invaders, Walls will block all troops, enemy or friendly, Gates will allow the passage of friendly troops and Guard towers block all troops. Guard towers have a sphere of range meaning they are more effective on higher ground. For more information on enemies look at the [[Combat]] page.&lt;br /&gt;
&lt;br /&gt;
Walls automatically connect both horizontally and diagonally (Not in demo).&lt;br /&gt;
&lt;br /&gt;
Gates and Guard towers can be placed on top of walls and Walls can be placed under both to ensure smooth connection between Walls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_woodwall.png|150px|link=]]&lt;br /&gt;
| Palisade Wall&lt;br /&gt;
| Walls prevent invaders from passing.&lt;br /&gt;
| {{Resources|4 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| Image unavaliable&lt;br /&gt;
| Wooden Gate&lt;br /&gt;
| Blocks passage of enemies while allowing your troops to pass through.&lt;br /&gt;
| {{Resources|15 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_archertower.png|150px|link=]]&lt;br /&gt;
| Guard Tower&lt;br /&gt;
| Automatically attacks enemies with arrows that come in range.&lt;br /&gt;
| {{Resources|15 wood, 5 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=480</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=480"/>
		<updated>2026-03-26T07:12:02Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|food,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
|Cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_romanoutpost.png|150px|link=]]&lt;br /&gt;
| Outpost&lt;br /&gt;
| The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|food,wood,stone,apples}}&lt;br /&gt;
| 2x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Funeral Services==&lt;br /&gt;
&lt;br /&gt;
===Undertaker===&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
===Body Storage===&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
Temples allow you to communicate with the [[gods]] who can give different benefits, Temples also serve to calm the gods in certain situations. Temples store gold for your city with increasing amounts the larger the Temple is. More information on Gods can be found on the [[gods]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=479</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=479"/>
		<updated>2026-03-26T07:11:11Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Religion Tab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|food,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
|Cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_romanoutpost.png|150px|link=]]&lt;br /&gt;
| Outpost&lt;br /&gt;
| The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|food,wood,stone,apples}}&lt;br /&gt;
| 2x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Undertaker==&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
==Body Storage==&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
Temples allow you to communicate with the [[gods]] who can give different benefits, Temples also serve to calm the gods in certain situations. Temples store gold for your city with increasing amounts the larger the Temple is. More information on Gods can be found on the [[gods]] page.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=478</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=478"/>
		<updated>2026-03-26T07:04:43Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Funeral services tab, not the prettiest right now but can be updated as needed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|food,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
|Cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_romanoutpost.png|150px|link=]]&lt;br /&gt;
| Outpost&lt;br /&gt;
| The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|food,wood,stone,apples}}&lt;br /&gt;
| 2x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Funeral Services=&lt;br /&gt;
&lt;br /&gt;
==Undertaker==&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Undertaker&lt;br /&gt;
|BuildingImage=[[File:icon_undertaker.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Takes the dead, prepares them for burial, and places the remains in either a columbarium or tomb.&lt;br /&gt;
|Requires= 3 workers&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|15 wood, 50 stone, 35 gold}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Undertaker takes dead bodies from around your city and stores them in avaliable columbariums or cemeteries. If the undertakers do not take the dead bodies fast enough then your citizens will get upset. It is important for Undertakers to have good access to your city.&lt;br /&gt;
&lt;br /&gt;
==Body Storage==&lt;br /&gt;
&lt;br /&gt;
The Columbarium and Cemeteries provide a happiness decrease in a circle with a radius of 7 from the nearest edge, the happiness decrease gets lesser the futher away the building is. It is best to place these in a secluded location away from your residental areas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_columbarium.png|100px|link=]]&lt;br /&gt;
| Columbarium&lt;br /&gt;
| A dignified and sanitary place to store the dead. Provides 75 niches to store remains. Remains eventually disappear so niches can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|45 stone, 15 gold}}&lt;br /&gt;
| 2x2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Row)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 6 tombs laid out in two rows. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 15 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Circle)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a circle. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]] (Image inaccurate)&lt;br /&gt;
| Cemetery (Diamond)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 8 tombs laid out in a diamond layout. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 30 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_cemetery.png|100px|link=]]&lt;br /&gt;
| Cemetery (Grid)&lt;br /&gt;
| A dignified and sanitary place to store the dead, preferred by the wealthy. Provides space for 9 tombs laid out in a grid. Tombs eventually disappear so cemetery spaces can be reused. This is best placed away from the city center.&lt;br /&gt;
| {{Resources|15 stone, 40 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Small Temple&lt;br /&gt;
|BuildingImage=[[File:icon_smalltemple.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|gold}}&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|10 wood, 20 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allows you to communicate and interact with the gods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 200 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Medium Temple&lt;br /&gt;
|BuildingImage=[[File:icon_mediumtemple.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 10 workers&lt;br /&gt;
|Stores={{Resources|gold}}&lt;br /&gt;
|Size=2x1?&lt;br /&gt;
|Cost={{Resources|wood, stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| N/A&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Large Temple&lt;br /&gt;
|BuildingImage=[[File:icon_largetemple.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Allows you to communicate and interact with the gods.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= ?&lt;br /&gt;
|Stores={{Resources|gold}}&lt;br /&gt;
|Size=3x2?&lt;br /&gt;
|Cost={{Resources|wood, stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| N/A&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=477</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=477"/>
		<updated>2026-03-26T06:21:07Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Added path tab content more edits to come&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|food,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
|Cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_romanoutpost.png|150px|link=]]&lt;br /&gt;
| Outpost&lt;br /&gt;
| The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|food,wood,stone,apples}}&lt;br /&gt;
| 2x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Paths=&lt;br /&gt;
&lt;br /&gt;
==Paths==&lt;br /&gt;
&lt;br /&gt;
===Roads===&lt;br /&gt;
Roads allow {{Citizens}} to move 50% faster than on unpaved ground. Roads also create a 3x3 area around it where buildings can be constucted. [[Aqueduct|Aqueducts]] can be built across or on top of Roads.&lt;br /&gt;
&lt;br /&gt;
Stone Roads allow {{Citizens}} to move 50% faster than normal roads, and twice as fast than on unpaved ground. Just like normal Roads, every Stone Roads tile creates a 3x3 area around it where buildings can be constructed.&lt;br /&gt;
&lt;br /&gt;
Stone roads can be built directly on top of existing normal Roads to upgrade them, and [[Aqueduct|Aqueducts]] can be built across or on top of Stone Roads.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:road_icon.png|100px|link=]]&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|100px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bridges===&lt;br /&gt;
&lt;br /&gt;
Bridges allow citizens to cross rivers without having to walk slowly going through them. Bridges must be built over water, you cannot build bridges over the sea.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|100px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Description Unavaliable&lt;br /&gt;
| Cost Unknown&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
==Temples==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Small Temple&lt;br /&gt;
|BuildingImage=[[File:icon_smalltemple.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 100 gold in its vaults.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|gold}}&lt;br /&gt;
|Size=1x1&lt;br /&gt;
|Cost={{Resources|10 wood, 20 stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allows you to communicate and interact with the gods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_smalltemple.png|150px|link=]]&lt;br /&gt;
| Small Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Dedicate this Temple to one of the gods after it is built. Can store up to 100 gold in its vaults.&lt;br /&gt;
| {{Resources|10 wood, 20 stone}}&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Medium Temple&lt;br /&gt;
|BuildingImage=[[File:icon_mediumtemple.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 10 workers&lt;br /&gt;
|Stores={{Resources|gold}}&lt;br /&gt;
|Size=2x1?&lt;br /&gt;
|Cost={{Resources|wood, stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_mediumtemple.png|150px|link=]]&lt;br /&gt;
| Medium Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods. Gods will be more impressed when a temple of this size is dedicated to them. Can store up to 250 gold in its vaults.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| N/A&lt;br /&gt;
| 10 workers&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 2x1?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Large Temple&lt;br /&gt;
|BuildingImage=[[File:icon_largetemple.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=Allows you to communicate and interact with the gods.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= ?&lt;br /&gt;
|Stores={{Resources|gold}}&lt;br /&gt;
|Size=3x2?&lt;br /&gt;
|Cost={{Resources|wood, stone}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_largetemple.png|150px|link=]]&lt;br /&gt;
| Large Temple&lt;br /&gt;
| Allows you to communicate and interact with the gods.&lt;br /&gt;
| {{Resources|wood, stone}}&lt;br /&gt;
| N/A&lt;br /&gt;
| ?&lt;br /&gt;
| {{Resources|gold}}&lt;br /&gt;
| 3x2?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Military=&lt;br /&gt;
&lt;br /&gt;
==Defences==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=User:76561199261422898/sandbox&amp;diff=269</id>
		<title>User:76561199261422898/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=User:76561199261422898/sandbox&amp;diff=269"/>
		<updated>2026-02-28T21:47:44Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Roads and Bridges=&lt;br /&gt;
Roads and Bridges are found in the [[Infrastructure]] tab of the build menu.&lt;br /&gt;
&lt;br /&gt;
Roads and bridges are used to help your citizens transverse the landscape at a faster pace than they would on just the normal ground. They are also used to expand your buildable area.&lt;br /&gt;
&lt;br /&gt;
==Roads==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Movement Speed&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| 50% Faster than Ground&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|150px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| 50% Faster than Road&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bridges==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|150px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Unavaliable in Demo&lt;br /&gt;
| {{Resources|}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=File:NotIntendedForUse_icon_bakery.png&amp;diff=268</id>
		<title>File:NotIntendedForUse icon bakery.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=File:NotIntendedForUse_icon_bakery.png&amp;diff=268"/>
		<updated>2026-02-28T20:40:10Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
This is a temporary solution, I did a horrible job with removing stuff. This should be replaced asap, only use if necessary.&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=File:NotIntendedForUse_icon_bakery.png&amp;diff=267</id>
		<title>File:NotIntendedForUse icon bakery.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=File:NotIntendedForUse_icon_bakery.png&amp;diff=267"/>
		<updated>2026-02-28T20:39:25Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: This is a temporary solution, I did a horrible job with removing stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
This is a temporary solution, I did a horrible job with removing stuff&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=User:76561199261422898/sandbox&amp;diff=266</id>
		<title>User:76561199261422898/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=User:76561199261422898/sandbox&amp;diff=266"/>
		<updated>2026-02-28T02:42:39Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Roads and Bridges=&lt;br /&gt;
Roads and Bridges are found in the [[Infrastructure]] tab of the build menu.&lt;br /&gt;
&lt;br /&gt;
Roads and bridges are used to help your citizens transverse the landscape at a faster pace than they would on just the normal ground. They are also used to expand your buildable area.&lt;br /&gt;
&lt;br /&gt;
==Roads==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|150px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bridges==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|150px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Unavaliable in Demo&lt;br /&gt;
| {{Resources|}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=User:76561199261422898/sandbox&amp;diff=265</id>
		<title>User:76561199261422898/sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=User:76561199261422898/sandbox&amp;diff=265"/>
		<updated>2026-02-28T02:41:13Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Created page with &amp;quot;=Roads and Bridges= Roads and bridges are used to help your citizens transverse the landscape at a faster pace than they would on just the normal ground. They are also used to expand your buildable area.  ==Roads== {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot; ! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon ! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name ! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description ! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Roads and Bridges=&lt;br /&gt;
Roads and bridges are used to help your citizens transverse the landscape at a faster pace than they would on just the normal ground. They are also used to expand your buildable area.&lt;br /&gt;
&lt;br /&gt;
==Roads==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster.&lt;br /&gt;
| {{Resources|1 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stoneroad.png|150px|link=]]&lt;br /&gt;
| Stone Road&lt;br /&gt;
| Expands your buildable area and allows citizens and Carts to travel faster than on regular roads.&lt;br /&gt;
| {{Resources|5 stone, 1 gold}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bridges==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:30;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| No Image Avaliable&lt;br /&gt;
| Bridge&lt;br /&gt;
| Allows citizens to cross rivers without having to slowly slog through them.&lt;br /&gt;
| {{Resources|5 wood}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_stonebridge.png|150px|link=]]&lt;br /&gt;
| Stone Bridge&lt;br /&gt;
| Unavaliable in Demo&lt;br /&gt;
| {{Resources|}}&lt;br /&gt;
| 1x1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=User:76561199261422898&amp;diff=263</id>
		<title>User:76561199261422898</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=User:76561199261422898&amp;diff=263"/>
		<updated>2026-02-28T00:11:12Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Created page with &amp;quot;It&amp;#039;s me Lefant5... That is all (I also go by Lefant5 on discord)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It&#039;s me Lefant5... That is all&lt;br /&gt;
(I also go by Lefant5 on discord)&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Nova_Roma:ToDo&amp;diff=262</id>
		<title>Nova Roma:ToDo</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Nova_Roma:ToDo&amp;diff=262"/>
		<updated>2026-02-28T00:07:47Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Fixed something that I forgot to change after testing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to help create the Wiki and keep it up to date and helpful to all users. It shows things that need to be done to help the creation and maintenence of the Wiki.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
This is a List of Images we may need for the Wiki. This list may not always be perfectly up to date so check [[Special:ListFiles]] before adding an Image. Some Images may be out of date, if you believe they are too out of date for use in the Wiki add it here.&lt;br /&gt;
&lt;br /&gt;
To read the list the parentheses () tell you what kind of item or building it is and where to find it, Eg. Small Temple (Building/Infrastructure/Religion), That means it is a building under the infrastructure tab and in the Religon sub-category.&lt;br /&gt;
&lt;br /&gt;
=== Image List ===&lt;br /&gt;
* Bread (Resource)&lt;br /&gt;
* Charcoal (Resource)&lt;br /&gt;
* Dirt Road (Building/Infrastructure)&lt;br /&gt;
* Wooden Bridge (Building/Infrastructure)&lt;br /&gt;
* Cemetery Row (Building/Infrastructure/Funeral Services)&lt;br /&gt;
* Cemetery Circle (Building/Infrastructure/Funeral Services)&lt;br /&gt;
* Cemetery Diamond (Building/Infrastructure/Funeral Services)&lt;br /&gt;
* Wooden Gate (Building/Infrastructure/Military)&lt;br /&gt;
* Water Tower (Building/Water Supply)&lt;br /&gt;
* Forum Square (Building/Entertainment/Forum Tiles)&lt;br /&gt;
* Forum Diamond (Building/Entertainment/Forum Tiles)&lt;br /&gt;
* Forum Circle (Building/Entertainment/Forum Tiles)&lt;br /&gt;
* Cold Pool (Building/Entertainment/Bath Complex)&lt;br /&gt;
* Apple Trees* (Building/Food)&lt;br /&gt;
* Small Stockpile (Building/Industry)&lt;br /&gt;
* Small Warehouse (Building/Industry)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;*Apple Trees may techinically already be added under the name of &#039;Orchard&#039;, if that is the case then the image is too out of date for use.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pages ==&lt;br /&gt;
Check [[Special:WantedPages]] for any pages that need to be created.&lt;br /&gt;
&lt;br /&gt;
These are pages that need work and/or touch ups to give the User the best experience possible.&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Nova_Roma:ToDo&amp;diff=261</id>
		<title>Nova Roma:ToDo</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Nova_Roma:ToDo&amp;diff=261"/>
		<updated>2026-02-28T00:05:13Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: I misspelt Parentheses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to help create the Wiki and keep it up to date and helpful to all users. It shows things that need to be done to help the creation and maintenence of the Wiki.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
This is a List of Images we may need for the Wiki. This list may not always be perfectly up to date so check [[Special:ListFiles]] before adding an Image. Some Images may be out of date, if you believe they are too out of date for use in the Wiki add it here.&lt;br /&gt;
&lt;br /&gt;
To read the list the parentheses () tell you what kind of item or building it is and where to find it, Eg. Small Temple (Building/Infrastructure/Religion), That means it is a building under the infrastructure tab and in the Religon sub-category.&lt;br /&gt;
&lt;br /&gt;
=== Image List ===&lt;br /&gt;
* Bread (Resource)&lt;br /&gt;
* Charcoal (Resource)&lt;br /&gt;
* Dirt Road (Building/Infrastructure)&lt;br /&gt;
* Wooden Bridge (Building/Infrastructure)&lt;br /&gt;
* Cemetery Row (Building/Infrastructure/Funeral Services)&lt;br /&gt;
* Cemetery Circle (Building/Infrastructure/Funeral Services)&lt;br /&gt;
* Cemetery Diamond (Building/Infrastructure/Funeral Services)&lt;br /&gt;
* Wooden Gate (Building/Infrastructure/Military)&lt;br /&gt;
* Water Tower (Building/Water Supply)&lt;br /&gt;
* Forum Square (Building/Entertainment/Forum Tiles)&lt;br /&gt;
* Forum Diamond (Building/Entertainment/Forum Tiles)&lt;br /&gt;
* Forum Circle (Building/Entertainment/Forum Tiles)&lt;br /&gt;
* Cold Pool (Building/Entertainment/Bath Complex)&lt;br /&gt;
* Apple Trees&amp;lt;sup&amp;gt;x&amp;lt;/sup&amp;gt; (Building/Food)&lt;br /&gt;
* Small Stockpile (Building/Industry)&lt;br /&gt;
* Small Warehouse (Building/Industry)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;x&amp;lt;/sup&amp;gt;Apple Trees may techinically already be added under the name of &#039;Orchard&#039;, if that is the case then the image is too out of date for use.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pages ==&lt;br /&gt;
Check [[Special:WantedPages]] for any pages that need to be created.&lt;br /&gt;
&lt;br /&gt;
These are pages that need work and/or touch ups to give the User the best experience possible.&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Nova_Roma:ToDo&amp;diff=260</id>
		<title>Nova Roma:ToDo</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Nova_Roma:ToDo&amp;diff=260"/>
		<updated>2026-02-28T00:04:25Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: This page was created to help the creation of the Wiki, you are encouraged to add and remove things as needed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to help create the Wiki and keep it up to date and helpful to all users. It shows things that need to be done to help the creation and maintenence of the Wiki.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
This is a List of Images we may need for the Wiki. This list may not always be perfectly up to date so check [[Special:ListFiles]] before adding an Image. Some Images may be out of date, if you believe they are too out of date for use in the Wiki add it here.&lt;br /&gt;
&lt;br /&gt;
To read the list the paretheses () tell you what kind of item or building it is and where to find it, Eg. Small Temple (Building/Infrastructure/Religion), That means it is a building under the infrastructure tab and in the Religon sub-category.&lt;br /&gt;
&lt;br /&gt;
=== Image List ===&lt;br /&gt;
* Bread (Resource)&lt;br /&gt;
* Charcoal (Resource)&lt;br /&gt;
* Dirt Road (Building/Infrastructure)&lt;br /&gt;
* Wooden Bridge (Building/Infrastructure)&lt;br /&gt;
* Cemetery Row (Building/Infrastructure/Funeral Services)&lt;br /&gt;
* Cemetery Circle (Building/Infrastructure/Funeral Services)&lt;br /&gt;
* Cemetery Diamond (Building/Infrastructure/Funeral Services)&lt;br /&gt;
* Wooden Gate (Building/Infrastructure/Military)&lt;br /&gt;
* Water Tower (Building/Water Supply)&lt;br /&gt;
* Forum Square (Building/Entertainment/Forum Tiles)&lt;br /&gt;
* Forum Diamond (Building/Entertainment/Forum Tiles)&lt;br /&gt;
* Forum Circle (Building/Entertainment/Forum Tiles)&lt;br /&gt;
* Cold Pool (Building/Entertainment/Bath Complex)&lt;br /&gt;
* Apple Trees&amp;lt;sup&amp;gt;x&amp;lt;/sup&amp;gt; (Building/Food)&lt;br /&gt;
* Small Stockpile (Building/Industry)&lt;br /&gt;
* Small Warehouse (Building/Industry)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;x&amp;lt;/sup&amp;gt;Apple Trees may techinically already be added under the name of &#039;Orchard&#039;, if that is the case then the image is too out of date for use.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pages ==&lt;br /&gt;
Check [[Special:WantedPages]] for any pages that need to be created.&lt;br /&gt;
&lt;br /&gt;
These are pages that need work and/or touch ups to give the User the best experience possible.&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Talk:Infrastructure&amp;diff=205</id>
		<title>Talk:Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Talk:Infrastructure&amp;diff=205"/>
		<updated>2026-02-25T04:44:31Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Created page with &amp;quot;Hey, Can&amp;#039;t seem to figure out getting Apples to appear in the infobox and table, if someone could fix that, that would be great thx - ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, Can&#039;t seem to figure out getting Apples to appear in the infobox and table, if someone could fix that, that would be great thx - [[User:76561199261422898|76561199261422898]] ([[User talk:76561199261422898|talk]]) 04:44, 25 February 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Resources&amp;diff=204</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Resources&amp;diff=204"/>
		<updated>2026-02-25T04:26:45Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Food&lt;br /&gt;
Stone&lt;br /&gt;
Gold&lt;br /&gt;
Charcoal&lt;br /&gt;
Tools&lt;br /&gt;
Armaments&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Citizens need food, otherwise they will starve.&lt;br /&gt;
&lt;br /&gt;
Food that is not stored before the end of [[Seasons|winter]] will spoil and be lost. Food can be stored in small quantities on [[Outpost|Outposts]], and in large quantities in [[Granary|Granaries]].&lt;br /&gt;
&lt;br /&gt;
===Food Items and farms===&lt;br /&gt;
&lt;br /&gt;
Apples&lt;br /&gt;
Bread&lt;br /&gt;
Fish&lt;br /&gt;
Grapes&lt;br /&gt;
Olives&lt;br /&gt;
Wheat&lt;br /&gt;
Wine&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Resources&amp;diff=203</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Resources&amp;diff=203"/>
		<updated>2026-02-25T04:24:08Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Food&lt;br /&gt;
Stone&lt;br /&gt;
Gold&lt;br /&gt;
Charcoal&lt;br /&gt;
Tools&lt;br /&gt;
Armaments&lt;br /&gt;
Apples&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Citizens need food, otherwise they will starve.&lt;br /&gt;
&lt;br /&gt;
Food that is not stored before the end of [[Seasons|winter]] will spoil and be lost. Food can be stored in small quantities on [[Outpost|Outposts]], and in large quantities in [[Granary|Granaries]].&lt;br /&gt;
&lt;br /&gt;
===Food Items and farms===&lt;br /&gt;
&lt;br /&gt;
Grapes&lt;br /&gt;
Olives&lt;br /&gt;
Wheat&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=202</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=202"/>
		<updated>2026-02-25T04:09:12Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
Basic infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|food,wood,stone,apples}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
|Cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_romanoutpost.png|150px|link=]]&lt;br /&gt;
| Outpost&lt;br /&gt;
| The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|food,wood,stone,apples}}&lt;br /&gt;
| 2x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=201</id>
		<title>Infrastructure</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Nova_Roma/index.php?title=Infrastructure&amp;diff=201"/>
		<updated>2026-02-25T04:08:49Z</updated>

		<summary type="html">&lt;p&gt;76561199261422898: Outpost stores apples not charcoal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Basic=&lt;br /&gt;
&lt;br /&gt;
Basic infrastucture is essential to the survival of Nova Roma. From outposts and roads that support gathering [[resources]] to temples that court and sway the wrath of the [[Gods]], a Roman settlement without infrastructure is no settlement at all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Building&lt;br /&gt;
|BuildingName=Outpost&lt;br /&gt;
|BuildingImage=[[File:icon_romanoutpost.png|100px|link=]]&lt;br /&gt;
|BuildingDescription=The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
|Produces=&lt;br /&gt;
|Requires= 1 worker&lt;br /&gt;
|Stores={{Resources|food,wood,stone,charcoal}}&lt;br /&gt;
|Size=2x3&lt;br /&gt;
|Cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;margin:0 auto; width:95%;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:10%;&amp;quot; | Icon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:20%;&amp;quot; | Building Name&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:40;&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Cost&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Produces&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Requires&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Stores&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width:5%;&amp;quot; | Size&lt;br /&gt;
|-&lt;br /&gt;
| [[File:icon_romanoutpost.png|150px|link=]]&lt;br /&gt;
| Outpost&lt;br /&gt;
| The beginning of your new city. Provides a place to store basic resources until more permanent structures can be built.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| 1 worker&lt;br /&gt;
| {{Resources|food,wood,stone,apples}}&lt;br /&gt;
| 2x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-|Religion=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561199261422898</name></author>
	</entry>
</feed>