Munition:cdl

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Revision as of 18:26, 15 October 2026 by Larcrivereagle (talk | contribs) (Created page with "== Cluster Decoy Launcher == {| class="wikitable" style="float:right; margin-left: 20px;" !colspan="2"| '''Cluster Decoy Launcher''' |- | colspan="2" style="text-align:center;" | 200px |- | Type || Support |- | Base Cost || 30 pt |- | Decoys Fired || <span style="color:#90EE90;">'''+6'''</span> |- | Faction || 25px25px |+ style="caption-side:bottom; background-color:#21252a;paddin...")
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Cluster Decoy Launcher

Cluster Decoy Launcher
Type Support
Base Cost 30 pt
Decoys Fired +6
Faction
This module turns soft-kill on its head, ejecting a series of rocket powered decoys with high radar reflectivity along the missile's path to aid in point defense penetration by overwhelming it with false targets.

This functions identically to the Decoy Launcher but launches 6 decoys per module and deploys two per second.