Component:rf101-bullseye-radar

From NEBULOUS: Fleet Command Official Wiki

In Game Description

The RF101 is a high-power turreted fire control system that allows the equipped warship to lock onto tracks, providing extreme accuracy for weapons. Highly effective with precision and command guided weapons.

The RF101 cannot lock onto targets obscured by the host warships hull[1] or targets outside its field of view.

Stats

RF101 'Bullseye' Radar
Cost 40 pts
Dimensions 2x1x2
Hitpoints 70
Hitpoints to Function 10
Damage Threshold 10
Mass 2 tonnes
DC Priority Medium
Elevation Limits +89 deg., -5 deg.
FOV 20 deg.
Power -300 (kW)
Max Range 9 km
Signature Type RADAR
radiated Power 1500 kW
Gain 80 dB
Aperture Size 20 (m[math]\displaystyle{ ^2 }[/math])
Noise Filtering 0 dB
Positional Error 2 m
Velocity Error 0 m/s
Track Quality TQ15
Can Lock Yes

Lore

SA/RFO-101, lovingly called the Bullseye. This specific model was supposed to be developed following the Graznovian conflict to replace the 'Torchlight' FCR and it's only recently (as in like, the last 40 years) that it's being issued to warships following the standardization initiative.

Comes with a pretty hefty pricetag but once it locks onto something, you can rest assured it'll keep that lock so long as the target doesn't hide behind a rock or station or something. A jammer won't affect it too much but if it gets bathed in jamming fields, you're probably going to wish your ship was a little more stealthy before you had the weapons control station punch in the missile parameters.

- I. Parker, CMC

External Links

  1. ↑ it can, but only while the target is inside its 20° field of view and in a direction the turret can point (the mount's traverse limits, elevation −5° to +89°).