Component:vls-1-23-launcher
In Game Description
Similar to the VLS-2, the VLS-1-23 serves as a compact missile platform that allows a warship to have a wide variety of missile weapons to be used on a moment's notice, but is rated for smaller munitions like Riposte interceptors. Unlike its larger cousin, however, it is not designed in a modular fashion and has a consistent cell count regardless of the size of the available mount.
Stats
| VLS-1-23 Launcher | |
|---|---|
| Cost | 5 pts |
| Dimensions | 2x2x2 |
| Hitpoints | 75 |
| Hitpoints to Function | 10 |
| Damage Threshold | 15 |
| Mass | 3 tonnes |
| Catastrophic Event Prob. (Cell Launcher) | 5% |
| DC Priority | Medium |
| Missile size | 1 |
| Missile Classes | Missile[1] |
| Capacity | 23 |
| Power | -50 (kW) |
Lore
Very simple engineering by missile launcher standards when you think about it. I don't know how much it costs the ANO to manufacture one of these but it's expensive enough that you can get the modular look of the VLS-2 or the VLS-3.
These are mostly found on lighter warships or pickets where anti-missile operations are the usual mision profiles. Ripostes, Conures[2], chaff, flares, you name it, it'll fire it as long as you have the warning time. There's been some experiments into using these as offensive platforms but I wouldn't hold your breath for shining results.
- T. Meadows, LT


