Component:vls-1-23-launcher

From NEBULOUS: Fleet Command Official Wiki
Revision as of 02:17, 26 September 2026 by Trinitavia (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

In Game Description

Similar to the VLS-2, the VLS-1-23 serves as a compact missile platform that allows a warship to have a wide variety of missile weapons to be used on a moment's notice, but is rated for smaller munitions like Riposte interceptors. Unlike its larger cousin, however, it is not designed in a modular fashion and has a consistent cell count regardless of the size of the available mount.

Stats

VLS-1-23 Launcher
Cost 5 pts
Dimensions 2x2x2
Hitpoints 75
Hitpoints to Function 10
Damage Threshold 15
Mass 3 tonnes
Catastrophic Event Prob. (Cell Launcher) 5%
DC Priority Medium
Missile size 1
Missile Classes Missile[1]
Capacity 23
Power -50 (kW)

Lore

Very simple engineering by missile launcher standards when you think about it. I don't know how much it costs the ANO to manufacture one of these but it's expensive enough that you can get the modular look of the VLS-2 or the VLS-3.

These are mostly found on lighter warships or pickets where anti-missile operations are the usual mision profiles. Ripostes, Conures[2], chaff, flares, you name it, it'll fire it as long as you have the warning time. There's been some experiments into using these as offensive platforms but I wouldn't hold your breath for shining results.

- T. Meadows, LT

  1. ↑ VLS-1 can also hold and fire EA12 Chaff, EA20 Flares, and (OSPN only) EA14 Chaff.
  2. ↑ The Conure can no longer be fired by VLS-1 series.