Munition:250mm-rpf
From NEBULOUS: Fleet Command Official Wiki
In Game Description
High-explosive rounds utilized by light cannon weapons, such as the Mk6X series. Effective on light or medium type warships. This round features a special Radio Proximity Fuze which will detonate the shell if it detects an object in its path, greatly increasing its effectiveness against fast, maneuvering, small targets like corvettes and frigates.
These rounds can also be used for defensive purposes such as shooting down incoming missiles. Note that the proximity fuze does not discriminate between targets, and can destroy outbound friendly missiles if not used judiciously.
In Game Performance
Stats
| 250mm HE-RPF Shell | |
|---|---|
| Type | Ballistic/Chemical |
| Size | 250mm |
| Role | Dual-Purpose |
| Cost | 1/50 pts |
| Armor Penetration | 20 cm |
| Max Pen Angle (Shuttle) | Yes |
| Max Pen Angle (Tug) | Yes |
| Max Pen Angle (Liner) | No |
| Penetration Depth | 50 m (minimum) |
| Over penetration Damage | FULL |
| Armor Shredding Radius | 0.3 m |
| Max Potential Damage | 128 HP |
| Average Damage Per Shuttle (bow) | 48.8 HP, 38.13% Frag hit chance |
| Average Damage Per Shuttle (flat) | 73 HP, 57.08% Frag hit chance |
| Damage Per Fragment | 16 HP |
| Fragments Per Target | 8 |
| Crit Chance Base per fragment | 5% |
| Crew Damage Mult | 100% |
| Small Target Explosion Radius | 100 m |
| Small Target Explosion Radius Fall-off Distance | 50 m |
| Small Target Explosion Penetration | 0.1 cm |
| Small Target Explosion Damage | 30 HP |
| Small Target Explosion Damage Chance | 50% |
| Muzzle Velocity | 800 m/s |
| Range | 8,000 m |
| Volume | 8 (m[math]\displaystyle{ ^3 }[/math]) per 50 rnds |
| Fuze Trigger Radius | 45 m |
| Min Fuze |

External Links
- Neb Angle Penetration Graph - Penetration occurs inside the shaded area, intersection is the maximum


