Munition:120mm-ap: Difference between revisions
From NEBULOUS: Fleet Command Official Wiki
Created page with "=== In Game Description === Armor-piercing rounds utilized by light cannon weapons, such as the Mk6X series. Effective on light or medium-type warships. Increased effectiveness on armored targets, but with reduced damage on internal compartments. === In Game Performance === === Stats === {| class="wikitable" ! 120mm AP ! |- | Type || Ballistic/Chemical |- | Size || 120mm |- | Role || Offensive |- | Cost || 1/100 pt |- | Armor Penetration || 45 cm |- | Penetration Dep..." |
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| Armor Penetration || 45 cm | | Armor Penetration || 45 cm | ||
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| Penetration Depth || 60 m ( | | Penetration Depth || 60 m (Minimum) | ||
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| Overpenetration Damage || 20% | | Overpenetration Damage || 20% | ||
Revision as of 19:54, 15 September 2026
In Game Description
Armor-piercing rounds utilized by light cannon weapons, such as the Mk6X series. Effective on light or medium-type warships. Increased effectiveness on armored targets, but with reduced damage on internal compartments.
In Game Performance
Stats
| 120mm AP | |
|---|---|
| Type | Ballistic/Chemical |
| Size | 120mm |
| Role | Offensive |
| Cost | 1/100 pt |
| Armor Penetration | 45 cm |
| Penetration Depth | 60 m (Minimum) |
| Overpenetration Damage | 20% |
| Armor Shredding Radius | 0.4 m |
| Component Damage | 30 HP |
| Crit Chance Base | 5% |
| Crew Damage Mult | 50% |
| Muzzle Velocity | 800 m/s |
| Range | 7,200 m |
| Volume | 5 (m[math]\displaystyle{ ^3 }[/math]) per 100 rnds |


