Munition:450mm-ap: Difference between revisions

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Created page with "=== In Game Description === Armor Piercing shells for use in heavy ballistic weapons, effective against medium and heavy warships. Low-velocity shells that have increased effectiveness against hull armor, but lacks a high-explosive payload. === In Game Performance === === Stats === {| class="wikitable" ! 450mm AP ! |- | Type || Ballistic/Chemical |- | Size || 450mm |- | Role || Offensive |- | Cost || 1/25 pt |- | Armor Penetration || 120 cm |- | Penetration Depth ||..."
 
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| Armor Penetration || 120 cm
| Armor Penetration || 120 cm
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|-
| Penetration Depth || 110 m (Maximum)
| Penetration Depth || 110 m (Minimum)
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|-
| Overpenetration Damage || 30%
| Overpenetration Damage || 30%

Revision as of 19:53, 15 September 2026

In Game Description

Armor Piercing shells for use in heavy ballistic weapons, effective against medium and heavy warships. Low-velocity shells that have increased effectiveness against hull armor, but lacks a high-explosive payload.

In Game Performance

Stats

450mm AP
Type Ballistic/Chemical
Size 450mm
Role Offensive
Cost 1/25 pt
Armor Penetration 120 cm
Penetration Depth 110 m (Minimum)
Overpenetration Damage 30%
Armor Shredding Radius 1.25 m
Component Damage 100 HP
Crit Chance Base 20%
Crew Damage Mult 100%
Muzzle Velocity 800 m/s
Range 11,240 m
Volume 20 (m[math]\displaystyle{ ^3 }[/math]) per 25 rnds