Component:rf101-bullseye-radar: Difference between revisions
From NEBULOUS: Fleet Command Official Wiki
Created page with "=== In Game Description === The RF101 is a high-power turreted fire control system that allows the equipped warship to lock onto tracks, providing extreme accuracy for weapons. Highly effective with precision and command guided weapons. The RF101 cannot lock onto targets obscured by the host warships hull<ref>it can</ref> or targets outside its field of view. === Stats === {| class="wikitable" ! RF101 'Bullseye' Radar ! |- | Cost || 40 pts |- | Dimensions || 2x1x2 |-..." |
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| FOV || 20 deg. | | FOV || 20 deg. | ||
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| Power || <span style="color:red;">'''- | | Power || <span style="color:red;">'''-300'''</span> (kW) | ||
|- | |- | ||
| Max Range || 9 km | | Max Range || 9 km | ||
Latest revision as of 07:36, 10 September 2026
In Game Description
The RF101 is a high-power turreted fire control system that allows the equipped warship to lock onto tracks, providing extreme accuracy for weapons. Highly effective with precision and command guided weapons.
The RF101 cannot lock onto targets obscured by the host warships hull[1] or targets outside its field of view.
Stats
| RF101 'Bullseye' Radar | |
|---|---|
| Cost | 40 pts |
| Dimensions | 2x1x2 |
| Hitpoints | 70 |
| Hitpoints to Function | 10 |
| Damage Threshold | 10 |
| Mass | 2 tonnes |
| DC Priority | Medium |
| Elevation Limits | +89 deg., -5 deg. |
| FOV | 20 deg. |
| Power | -300 (kW) |
| Max Range | 9 km |
| Signature Type | RADAR |
| radiated Power | 1500 kW |
| Gain | 80 dB |
| Aperture Size | 20 (m[math]\displaystyle{ ^2 }[/math]) |
| Noise Filtering | 0 dB |
| Positional Error | 2 m |
| Velocity Error | 0 m/s |
| Track Quality | TQ15 |
| Can Lock | Yes |
External Links
- NotSoLoneWolf's Radar Calculator V8.3 - can simulate radar and comms jamming across a wide variety of parameters
- ↑ it can


