Munition:parad: Difference between revisions
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Created page with "== Pulsed Anti-Radiation Seeker == {| class="wikitable" style="float:right; margin-left: 20px;" !colspan="2"| '''Pulsed Anti-Radiation Seeker''' |- | colspan="2" style="text-align:center;" | 200px |- | Type || Seeker |- | Base Cost || 2.5 pts |- | Validator Cost || 2.5 pts |- | Type || <span style="color:#429a30;">RADAR</span> |- | Range || 3,000 m |- | FOV (deg) || 50 deg |- | Validator Reliability || 93% |- | Steerable || <span style="col..." |
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| Validator Memory || <span style="color:#90EE90;">'''30 seconds'''</span> | | Validator Memory || <span style="color:#90EE90;">'''30 seconds'''</span> | ||
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| Time-to-go-Impact || 3 seconds | |||
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| Faction || [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]] | | Faction || [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]] | ||
Latest revision as of 23:09, 15 October 2026
Pulsed Anti-Radiation Seeker
Pulsed ARAD is a subset of ARAD seeker, costing 2.5pt when a ARAD seeker is set to pulsed ARAD signals only mode. When operating in this mode, the seeker only looks for pulsed radar signals within its cone, and steers the missile towards the target.
Pulsed ARAD has 30 seconds of "validator memory", which means that as long as a track has been validated by the seeker once and the primary seeker can still see the target, it will stay valid for at least 30 seconds even if it no longer seen by the Pulsed ARAD validator.



