Campaign Guide: Difference between revisions

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==== <span style="color:#6495ED;">CV-3 ANS Harsh Winds Blow</span> <span style="color:gold;">"Windy"</span> ====
==== <span style="color:#6495ED;">CV-3 ANS Harsh Winds Blow</span> <span style="color:gold;">"Windy"</span> ====
<span style="color:#6495ED;">Worden-class converted</span> <span style="color:gold;">Fleet Carrier</span>
<span style="color:#6495ED;">Worden-class converted</span> <span style="color:gold;">Fleet Carrier</span>
<span style="color:#6495ED;">* 8x small craft pads</span> <span style="color:gold;">- launch fighters to defend</span> - <span style="color:#FF4040;">- Use the Katana's 15mm coilgun</span>
* <span style="color:#6495ED;">8x small craft pads</span> <span style="color:gold;">- launch fighters to defend</span> - <span style="color:#FF4040;">- Use the Katana's 15mm coilgun</span>
<span style="color:#6495ED;">* 4x large craft pads</span> <span style="color:gold;">- launch bombers to strike</span>
* <span style="color:#6495ED;">4x large craft pads</span> <span style="color:gold;">- launch bombers to strike</span>
<span style="color:#6495ED;">* 288 size 2 VLS tubes </span> <span style="color:gold;">- flexible, quick response missiles</span> - <span style="color:#FF4040;">- Simple <span style="color:#90EE90;">ACT</span> only Thunderheads are handy for assessing target defenses</span>
* <span style="color:#6495ED;">288 size 2 VLS tubes </span> <span style="color:gold;">- flexible, quick response missiles</span> <span style="color:#FF4040;">- Simple <span style="color:#90EE90;">ACT</span> only Thunderheads are handy for assessing target defenses</span>
<span style="color:#6495ED;">* 5x Defender, 2x Sarissa PDTs</span> <span style="color:gold;">- near and long-range CIWS-type defenses</span> <span style="color:#FF4040;">- best to ensure these never need to fire!</span>
* <span style="color:#6495ED;">5x Defender, 2x Sarissa PDTs</span> <span style="color:gold;">- near and long-range CIWS-type defenses</span> <span style="color:#FF4040;">- best to ensure these never need to fire!</span>


==== <span style="color:#6495ED;">FFG-897 ANS Stout Coral + FFG-897 ANS Loom of Karina</span> <span style="color:gold;">"General-purpose Frigates"</span> ====
==== <span style="color:#6495ED;">FFG-897 ANS Stout Coral + FFG-897 ANS Loom of Karina</span> <span style="color:gold;">"General-purpose Frigates"</span> ====

Revision as of 19:23, 12 September 2026

Cadet Hardly's Campaign Primer

Cadet Hardly's Campaign Primer

Starting Fleet

CV-3 ANS Harsh Winds Blow "Windy"

Worden-class converted Fleet Carrier

  • 8x small craft pads - launch fighters to defend - - Use the Katana's 15mm coilgun
  • 4x large craft pads - launch bombers to strike
  • 288 size 2 VLS tubes - flexible, quick response missiles - Simple ACT only Thunderheads are handy for assessing target defenses
  • 5x Defender, 2x Sarissa PDTs - near and long-range CIWS-type defenses - best to ensure these never need to fire!

FFG-897 ANS Stout Coral + FFG-897 ANS Loom of Karina "General-purpose Frigates"

  • 2x 120mm turrets - lightweight cannons, can use RPF ammo - proximity fuzed, great against fast unarmored targets
  • Bullseye FCR - provides high quality radar locks - How to make friends with cruiser captains!
  • Parallax search radar - can do a powerful "BRN" ping - good for scouting, can help see through jamming
  • 24x size 2 VLS tubes - limited by useful missile load

General Tips and Hints

  • Fuel - take advantage of opportunities to top up, else a ship may get left behind - pay attention to fuel warnings
  • Map - use the info here to plan your path, especially watch for friendly ship beacons
  • Tutorials - if something feels stuck, save your campaign and check the tutorials. They cover a lot of complex systems in detail
  • Formation Orders - you can give orders to multiple ships at once, using the Shift-Right Click menu - to setup a formation, use Shift-F to then link to another ship to follow.

Anti-Ship Missiles

Anti-Craft and Defensive Missiles

Carrier's Craft Wing

Ammo Selection Addendum