Campaign Guide: Difference between revisions
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== <span style="color:yellow;">Cadet Hardly's</span> <span style="color:blue;">Campaign Primer</span> == | |||
[[File:Campaign Primer.png|Cadet Hardly's Campaign Primer]] | |||
=== <span style="color:green;">Starting Fleet</span> === | |||
==== <span style="color:blue;">CV-3 ANS Harsh Winds Blow</span> <span style="color:yellow;">"Windy"</span> ==== | |||
Worden-class converted Fleet Carrier <span style="color:blue;"></span> | |||
* <span style="color:blue;">8x small craft pads</span> - <span style="color:yellow;">launch fighters to defend</span> - <span style="color:red;">Use the Katana's 15mm coilgun</span> | |||
* <span style="color:blue;">4x large craft pads</span> - <span style="color:yellow;">launch bombers to strike</span> | |||
* <span style="color:blue;">288 size 2 VLS tubes </span> | |||
* <span style="color:yellow;">flexible, quick response missiles</span> | |||
* Simple <span style="color:green;">ACT</span> only Thunderheads are handy for assessing target defenses | |||
* <span style="color:blue;">5x Defender, 2x Sarissa PDTs</span> - <span style="color:yellow;">near and long-range CIWS-type defenses</span> | |||
* <span style="color:red;">best to ensure these never need to fire!</span> | |||
==== FFG-897 ANS Stout Coral "General-purpose Frigate" ==== | |||
==== FFG-897 ANS Loom of Karina "General-purpose Frigate" ==== | |||
=== <span style="color:green;">General Tips and Hints</span> === | |||
=== <span style="color:green;">Anti-Ship Missiles</span> === | |||
=== <span style="color:green;">Anti-Craft and Defensive Missiles</span> === | |||
=== <span style="color:green;">Carrier's Craft Wing</span> === | |||
=== Ammo Selection Addendum === | |||
Revision as of 18:48, 12 September 2026
Cadet Hardly's Campaign Primer
Starting Fleet
CV-3 ANS Harsh Winds Blow "Windy"
Worden-class converted Fleet Carrier
- 8x small craft pads - launch fighters to defend - Use the Katana's 15mm coilgun
- 4x large craft pads - launch bombers to strike
- 288 size 2 VLS tubes
* flexible, quick response missiles * Simple ACT only Thunderheads are handy for assessing target defenses
- 5x Defender, 2x Sarissa PDTs - near and long-range CIWS-type defenses
* best to ensure these never need to fire!



