Munition:300mm-ap-rail-sabot: Difference between revisions

From NEBULOUS: Fleet Command Official Wiki
 
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| Armor Shredding Radius || 1 m
| Armor Shredding Radius || 1 m
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| Damage cast || single spherecast, 2.5 m radius; no rays
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| Base Component Damage || 80 HP (Ignores DR)
| Base Component Damage || 80 HP (Ignores DR)
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| Fourth Component Damage || 5 HP (Ignores DR)
| Fourth Component Damage || 5 HP (Ignores DR)
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| Damage Per Ray || 60
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| Crit Chance Base || 10000%
| Crit Chance Base || 10000%

Latest revision as of 23:03, 30 September 2026

In Game Description

High-velocity alloy-based shell used in railgun-type weapon systems, including mass drivers. While the full size of the sabot package is 300mm, the needle projectile is much smaller. These high-speed, extremely hard needles perforate delicate components and cause rapid degradation to warship systems, though they lack the explosive punch to permanently destroy them.[1]

In Game Performance

AP Sabot always spreads their damage across all components hit, dealing a certain fraction of damage to each component that falls off for each component hit, depending on the overpen multiplier. This applies even if the shot overpens.

AP Sabot will always cause a critical event (crit) in a random component if they hit the structure hitbox, even if the ship is not structure-broken.

AP Sabot will never trigger catastrophic events (but the subsequent fires can cause catastrophics)

Stats

300mm AP
Type Ballistic/Magnetic
Size 300mm
Role Offensive
Cost 1/25 pts
Armor Penetration 200 cm
Penetration Depth no fixed cap; leftover pen divided by the hull's internal density
Overpenetration Damage FULL
Armor Shredding Radius 1 m
Damage cast single spherecast, 2.5 m radius; no rays
Base Component Damage 80 HP (Ignores DR)
First Component Damage 40 HP (Ignores DR)
Second Component Damage 20 HP (Ignores DR)
Third Component Damage 10 HP (Ignores DR)
Fourth Component Damage 5 HP (Ignores DR)
Crit Chance Base 10000%
Crew Damage Mult 100%
Muzzle Velocity 2000 m/s
Range 21,000 m
Volume 19 (m[math]\displaystyle{ ^3 }[/math]) per 25 rnds
  1. ↑ Rails can grey out the first component they hit with a DT less than 40