Munition:250mm-ap: Difference between revisions

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Davaned (talk | contribs)
Correct AP cost to 1 pt per 50 rounds; stock _pointCost/_pointDivision, LightweightMunitionBase (0.6.2.6/build 25104609). Review
 
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| Armor Penetration || 60 cm
| Armor Penetration || 60 cm
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| Max Pen Angle (Keystone) || <span style="color:#90EE90;">'''Yes'''</span>
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| Max Pen Angle (Vauxhall) || 64 deg.
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| Max Pen Angle (Ocello) || 60 deg.
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| Max Pen Angle (Axford) || 48 deg.
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| Max Pen Angle (Flathead) || 36 deg.
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| Max Pen Angle (Solomon) || 21 deg.
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| Penetration Depth || 70 m (Minimum)
| Penetration Depth || 70 m (Minimum)

Latest revision as of 20:09, 10 October 2026

In Game Description

Armor-piercing shells utilized by cannon weapons, such as the Mk6X series. Effective on light or medium-type warships, with acceptable performance on heavy-type warships. Has increased effectiveness against penetrating or destroying hull armor, but lacks a high explosive payload

In Game Performance

Stats

250mm AP
Type Ballistic/Chemical
Size 250mm
Role Offensive
Cost 1/50 pt
Armor Penetration 60 cm
Max Pen Angle (Keystone) Yes
Max Pen Angle (Vauxhall) 64 deg.
Max Pen Angle (Ocello) 60 deg.
Max Pen Angle (Axford) 48 deg.
Max Pen Angle (Flathead) 36 deg.
Max Pen Angle (Solomon) 21 deg.
Penetration Depth 70 m (Minimum)
Overpenetration Damage 20%
Armor Shredding Radius 0.8 m
Component Damage 70 HP
Crit Chance Base 5%
Crew Damage Mult 75%
Muzzle Velocity 800 m/s
Range 8,000 m
Volume 8 (m[math]\displaystyle{ ^3 }[/math]) per 50 rnds

External Links