Component:rm50-parallax-radar: Difference between revisions
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The RM50 Suite is a multi-function, multi-mode radar array designed for both search and fire-control applications. By focusing tighter beams through the radar panels it is able to track a single target with high accuracy while also maintaining a volume search scan, all without the need for a separate turreted module consuming an external hardpoint.<ref>It does this poorly, you want to pair it with the external FCR</ref> | The RM50 Suite is a multi-function, multi-mode radar array designed for both search and fire-control applications. By focusing tighter beams through the radar panels it is able to track a single target with high accuracy while also maintaining a volume search scan, all without the need for a separate turreted module consuming an external hardpoint.<ref>It does this poorly, you want to pair it with the external FCR</ref> | ||
Multi-mode radars suffer from the drawback that they can only lock a target out to the maximum detection range of that target based on the sensitivity of the sensor, unlike a dedicated fire-control radar which can lock out to its maximum effective range. In other | Multi-mode radars suffer from the drawback that they can only lock a target out to the maximum detection range of that target based on the sensitivity of the sensor, unlike a dedicated fire-control radar which can lock out to its maximum effective range.<ref>The Parallax can lock a target only if its own search sees that target on the current sweep, and only while the return is at least its minimum lock SNR (3 dB) above noise. Against an unjammed target whose detection is limited by sensitivity, that is about 92% of the search range; jamming shortens lock further.</ref> In other words, if the search function could not see the target on its own, it will not be able to lock a track from the sensor network. | ||
=== In Game Performance === | === In Game Performance === | ||
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! Bulwark Huntress | ! Bulwark Huntress | ||
! | ! | ||
|- | |||
| Faction || <span style="color:green;">'''ANS'''</span> | |||
|- | |- | ||
| Cost || 45 pts | | Cost || 45 pts | ||
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| DC Priority || High | | DC Priority || High | ||
|- | |- | ||
| Power || <span style="color:#FF4040;">'''- | | Power || <span style="color:#FF4040;">'''-3600'''</span> (kW) | ||
|- | |- | ||
| Max Range || 9.5 km | | Max Range || 9.5 km | ||
Latest revision as of 23:48, 6 October 2026
In Game Description
The RM50 Suite is a multi-function, multi-mode radar array designed for both search and fire-control applications. By focusing tighter beams through the radar panels it is able to track a single target with high accuracy while also maintaining a volume search scan, all without the need for a separate turreted module consuming an external hardpoint.[1]
Multi-mode radars suffer from the drawback that they can only lock a target out to the maximum detection range of that target based on the sensitivity of the sensor, unlike a dedicated fire-control radar which can lock out to its maximum effective range.[2] In other words, if the search function could not see the target on its own, it will not be able to lock a track from the sensor network.
In Game Performance
This is the best anti-jamming radar in the game, and when combined with the RF101 'Bullseye' Radar and E55 'Floodlight' Illuminator(s), can negate one J15 'Bellbird' Jammer per flood in most situations. A frontline formation should always have one, lest they be rendered helpless by token jamming.
Stats
| Bulwark Huntress | |
|---|---|
| Faction | ANS |
| Cost | 45 pts |
| Dimensions | 2x2x2 |
| Hitpoints | 300 |
| Hitpoints to Function | 30 |
| Damage Threshold | 40 |
| Mass | 7.5 tonnes |
| DC Priority | High |
| Power | -3600 (kW) |
| Max Range | 9.5 km |
| Detected by ELINT | 11.88 km |
| Signature Type | RADAR |
| radiated Power | 4100 kW |
| Gain | 50 dB |
| Aperture Size | 30 (m[math]\displaystyle{ ^2 }[/math]) |
| Overall Effective Output | 307.5 GW |
| Sensitivity | -38.5 dBm |
| Noise Filtering | 0 dB |
| Positional Error | 30 m |
| Velocity Error | 0.1 m/s |
| Track Quality | TQ10 |
| Can Lock | Yes |
| Min. Lock SNR | 3 |
| Lock Error Mult. | 0.15 |
| Jamming LOBs | Yes |
| Jamming LOB Accuracy | 0.75 deg. |
| Can Burn Through | Yes |
| Burn-Through Power Mult. | 12 |
| Burn-Through Damage Chance | 20% |
| Allows Identification | Yes |
| Detection Range by Radar Signature | Detection Range (km) |
|---|---|
| Detection of 1000 m[math]\displaystyle{ ^2 }[/math] Signature | 6.09 km |
| Detection of 2000 m[math]\displaystyle{ ^2 }[/math] Signature | 7.25 km |
| Detection of 3000 m[math]\displaystyle{ ^2 }[/math] Signature | 8.02 km |
| Detection of 5000 m[math]\displaystyle{ ^2 }[/math] Signature | 9.11 km |
| Detection of 7000 m[math]\displaystyle{ ^2 }[/math] Signature | 9.5 km |
| Detection of 9000 m[math]\displaystyle{ ^2 }[/math] Signature | 9.5 km |
| Detection of 12000 m[math]\displaystyle{ ^2 }[/math] Signature | 9.5 km |
External Links
- NotSoLoneWolf's Radar Calculator V8.3 - can simulate radar and comms jamming across a wide variety of parameters
- ↑ It does this poorly, you want to pair it with the external FCR
- ↑ The Parallax can lock a target only if its own search sees that target on the current sweep, and only while the return is at least its minimum lock SNR (3 dB) above noise. Against an unjammed target whose detection is limited by sensitivity, that is about 92% of the search range; jamming shortens lock further.


