Munition:cgb: Difference between revisions

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| Faction || [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]
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|+ style="caption-side:bottom; background-color:#21252a;padding: 10px"|''A bottle of highly compressed cold gas to supplement the ejection charge for a cold-launched missile, and early maneuverability for all missiles. Increases teh maneuverability of a missile during the thruster push-off and initial boost phases of flight.''
|+ style="caption-side:bottom; background-color:#21252a;padding: 10px"|''A bottle of highly compressed cold gas to supplement the ejection charge for a cold-launched missile, and early maneuverability for all missiles. Increases the maneuverability of a missile during the thruster push-off and initial boost phases of flight.''
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This module grants extra maneuverability to the first few seconds after launch. (Not to be confused with Cruise/sprint Stage on hybrids) The result is missiles with Cold Gas will align on target faster.
This module grants extra maneuverability to the first few seconds after launch. (Not to be confused with Cruise/sprint Stage on hybrids) The result is missiles with Cold Gas will align on target faster.

Latest revision as of 19:47, 15 October 2026

Cold Gas Bottle

Cold Gas Bottle
Type Support
Base Cost 1 pt
Boost-Phase Strafe +150%
Boost-Phase Turn Rate +100%
Faction
A bottle of highly compressed cold gas to supplement the ejection charge for a cold-launched missile, and early maneuverability for all missiles. Increases the maneuverability of a missile during the thruster push-off and initial boost phases of flight.

This module grants extra maneuverability to the first few seconds after launch. (Not to be confused with Cruise/sprint Stage on hybrids) The result is missiles with Cold Gas will align on target faster.