Component:gyro: Difference between revisions
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| Power || <span style="color:#FF4040;">'''-150'''</span> (kw) | | Power || <span style="color:#FF4040;">'''-150'''</span> (kw) | ||
|- | |- | ||
| Modifier: Spread || <span style="color:# | | Modifier: Spread || <span style="color:#90EE90;">'''-7.5%'''</span> | ||
|- | |- | ||
| Modifier: Traverse Rate || <span style="color:# | | Modifier: Traverse Rate || <span style="color:#90EE90;">'''+25%'''</span> | ||
|- | |- | ||
| Modifier: Elevation Rate || <span style="color:# | | Modifier: Elevation Rate || <span style="color:#90EE90;">'''+20%'''</span> | ||
|- | |- | ||
| Modifier: Casemate Traverse Rate || <span style="color:# | | Modifier: Casemate Traverse Rate || <span style="color:#90EE90;">'''+15%'''</span> | ||
|- | |- | ||
| Modifier: Casemate Elevation Rate || <span style="color:# | | Modifier: Casemate Elevation Rate || <span style="color:#90EE90;">'''+15%'''</span> | ||
|- | |- | ||
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Latest revision as of 07:28, 30 September 2026
In Game Description
Equips a warship's turreted weapons with self-correcting gyroscopic rings, improving turret traversal speed and increasing overall accuracy.
Stats
| Mount Gyros | |
|---|---|
| Cost | 20 pts |
| Dimensions | 2x2x2 |
| Hitpoints | 40 |
| Hitpoints to Function | 10 |
| Damage Threshold | 10 |
| Mass | 4 Tonnes |
| DC Priority | Low |
| Power | -150 (kw) |
| Modifier: Spread | -7.5% |
| Modifier: Traverse Rate | +25% |
| Modifier: Elevation Rate | +20% |
| Modifier: Casemate Traverse Rate | +15% |
| Modifier: Casemate Elevation Rate | +15% |
Lore
Contrary to popular belief, these will not make a turret rotate against the warship's current angle. Instead, it steadies the gun during sudden shifts in the engine speed and shocks from weapon impacts.
Overall, a valuable asset for any direct-fire warship, especially those with cannons or railguns.
- I. Parker, CMC


