Munition:120mm-ap: Difference between revisions
From NEBULOUS: Fleet Command Official Wiki
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| Volume || 5 (m<math>^3</math>) per 100 rnds | | Volume || 5 (m<math>^3</math>) per 100 rnds | ||
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== External Links == | |||
* [https://www.desmos.com/calculator/dyvh4q4hfj Neb Angle Penetration Graph] - Penetration occurs inside the shaded area, intersection is the maximum | |||
Latest revision as of 21:45, 15 September 2026
In Game Description
Armor-piercing rounds utilized by light cannon weapons, such as the Mk6X series. Effective on light or medium-type warships. Increased effectiveness on armored targets, but with reduced damage on internal compartments.
In Game Performance
Stats
| 120mm AP | |
|---|---|
| Type | Ballistic/Chemical |
| Size | 120mm |
| Role | Offensive |
| Cost | 1/100 pt |
| Armor Penetration | 45 cm |
| Penetration Depth | 60 m (Minimum) |
| Overpenetration Damage | 20% |
| Armor Shredding Radius | 0.4 m |
| Component Damage | 30 HP |
| Crit Chance Base | 5% |
| Crew Damage Mult | 50% |
| Muzzle Velocity | 800 m/s |
| Range | 7,200 m |
| Volume | 5 (m[math]\displaystyle{ ^3 }[/math]) per 100 rnds |
External Links
- Neb Angle Penetration Graph - Penetration occurs inside the shaded area, intersection is the maximum


