Munition:250mm-ap: Difference between revisions

From NEBULOUS: Fleet Command Official Wiki
Created page with "=== In Game Description === Armor-piercing shells utilized by cannon weapons, such as the Mk6X series. Effective on light or medium-type warships, with acceptable performance on heavy-type warships. Has increased effectiveness against penetrating or destroying hull armor, but lacks a high explosive payload === In Game Performance === === Stats === {| class="wikitable" ! 250mm AP ! |- | Type || Ballistic/Chemical |- | Size || 250mm |- | Role || Offensive |- | Cost ||..."
 
 
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| Armor Penetration || 60 cm
| Armor Penetration || 60 cm
|-
|-
| Penetration Depth || 70 m (Maximum)
| Penetration Depth || 70 m (Minimum)
|-
|-
| Overpenetration Damage || 20%
| Overpenetration Damage || 20%
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| Volume || 8 (m<math>^3</math>) per 50 rnds
| Volume || 8 (m<math>^3</math>) per 50 rnds
|}
|}
== External Links ==
* [https://www.desmos.com/calculator/dyvh4q4hfj Neb Angle Penetration Graph] - Penetration occurs inside the shaded area, intersection is the maximum

Latest revision as of 21:44, 15 September 2026

In Game Description

Armor-piercing shells utilized by cannon weapons, such as the Mk6X series. Effective on light or medium-type warships, with acceptable performance on heavy-type warships. Has increased effectiveness against penetrating or destroying hull armor, but lacks a high explosive payload

In Game Performance

Stats

250mm AP
Type Ballistic/Chemical
Size 250mm
Role Offensive
Cost 1/250 pt
Armor Penetration 60 cm
Penetration Depth 70 m (Minimum)
Overpenetration Damage 20%
Armor Shredding Radius 0.8 m
Component Damage 70 HP
Crit Chance Base 5%
Crew Damage Mult 75%
Muzzle Velocity 800 m/s
Range 8,000 m
Volume 8 (m[math]\displaystyle{ ^3 }[/math]) per 50 rnds

External Links