Ship:vauxhall: Difference between revisions

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[[File:Vauxhall.png|thumb|Vauxhall Hull Configuration]]
[[File:Vauxhall.png|thumb|Vauxhall Hull Configuration]]


== Modifiers ==
    Missile Programming Channels: <span style="color:green;">'''+2'''</span>


== Mounts ==
== Mounts ==
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As such, the two best drive setups for Vauxhalls are [[component:big-raider|Raider]]-[[component:whip|whip]] for CLs that want to survive under fire and skirmish, or [[component:big-raider|Raider]]-[[component:raider|raider]] for CLs that want to be even better at dodging at the cost of being less able to range-control or retreat from disadvantageous fights.
As such, the two best drive setups for Vauxhalls are [[component:big-raider|Raider]]-[[component:whip|whip]] for CLs that want to survive under fire and skirmish, or [[component:big-raider|Raider]]-[[component:raider|raider]] for CLs that want to be even better at dodging at the cost of being less able to range-control or retreat from disadvantageous fights.
==== Propulsion Stats ====
{| class="wikitable"
! Base Stats
!
|-
| Top Speed || 26 m/s
|-
| Flank Speed || 39 m/s
|-
| Flank Damage Probability || 5%
|-
| Linear Thrust || 13 MN
|-
| - Side Thrusters || 90%
|-
| - Fore Thrusters || 95%
|-
| - Main Thrusters || 100%
|-
| Acceleration Time || 20.07 s
|-
| Angular Thrust || 3 MN
|-
| Theoretical Turn Rate || 4.58 deg/s
|-
| Actual Max Turn Rate || 2.06 deg/s
|-
| Estimated 180 deg Turn || 97 s
|-
| Estimated 180 deg Roll || 39 s
|}
{| class="wikitable"
! [[component:big-raider|Raider]]-[[component:whip|whip]]
!
|-
| Top Speed || 31.2 m/s (<span style="color:green;">'''+20%'''</span>)
|-
| Flank Speed || 46.8 m/s (<span style="color:green;">'''+20%'''</span>)
|-
| Flank Damage Probability || 6.81% (<span style="color:red;">'''+36.18%'''</span>)
|-
| Linear Thrust || 16.9 MN (<span style="color:green;">'''+30%'''</span>)
|-
| - Side Thrusters || 80%
|-
| - Fore Thrusters || 90%
|-
| - Main Thrusters || 100%
|-
| Acceleration Time || 18.67 s
|-
| Angular Thrust || 2.4 MN (<span style="color:red;">'''-20%'''</span>)
|-
| Theoretical Turn Rate || 3.9 deg/s (<span style="color:red;">'''-15%'''</span>)
|-
| Actual Max Turn Rate || 1.63 deg/s (<span style="color:red;">'''-20%'''</span>)
|-
| Estimated 180 deg Turn || 120 s (<span style="color:red;">'''+22.45%'''</span>)
|-
| Estimated 180 deg Roll || 46 s (<span style="color:red;">'''+17.65%'''</span>)
|}
{| class="wikitable"
! [[component:big-raider|Raider]]-[[component:raider|raider]]
!
|-
| Top Speed || 26 m/s
|-
| Flank Speed || 39 m/s
|-
| Flank Damage Probability || 9.8% (<span style="color:red;">'''+96.08%'''</span>)
|-
| Linear Thrust || 20.49 MN (<span style="color:green;">'''+57.65%'''</span>)
|-
| - Side Thrusters || 90%
|-
| - Fore Thrusters || 95%
|-
| - Main Thrusters || 100%
|-
| Acceleration Time || 12.83 s
|-
| Angular Thrust || 3 MN
|-
| Theoretical Turn Rate || 4.58 deg/s
|-
| Actual Max Turn Rate || 2.04 deg/s
|-
| Estimated 180 deg Turn || 98 s
|-
| Estimated 180 deg Roll || 39 s
|}


== Radar Signature: 11727.54 m<math>^2</math><ref>When equipped with the standard [[component:big-raider|'''FM580 'Raider' Drive''']], the Vauxhall sig increases to 14659.43 m<math>^2</math>, which has no effect on baseline detection other than pushing [[component:r550-early-warning-radar |'''EWR''']] detection out to 16.86 km</ref> ==  
== Radar Signature: 11727.54 m<math>^2</math><ref>When equipped with the standard [[component:big-raider|'''FM580 'Raider' Drive''']], the Vauxhall sig increases to 14659.43 m<math>^2</math>, which has no effect on baseline detection other than pushing [[component:r550-early-warning-radar |'''EWR''']] detection out to 16.86 km</ref> ==  

Latest revision as of 07:34, 15 September 2026

Vauxhall Hull Configuration


Modifiers

    Missile Programming Channels: +2

Mounts

Vauxhall Mounts
Vauxhall Mounts

Mounts 1 2 3 4 and 6

These C3 mounts are the main offensive mounts of the Vauxhall; they should consist of either Mk64 Cannons or VLS-2/VLS-3 launchers, depending on the build. Either choice makes the Vauxhall play distinctly differently, don't try to mix and match between them on the same ship.

Mount 5

This C3 mount is the "backpack" mount of the Vauxhall. On gun Vauxhalls, this is where you can safely mount your missile launchers without interfering with the gun battery, or equip various softkill equipment like E70 'Interruption' Jammer, VLS-2 or VLS-1-46. Having a VLS-1 back here on at least one of the light cruisers in your fleet is important because it is the easiest position to illuminate chaff with a E55 'Floodlight' Illuminator from mounts 7 or 8 from.

It does not provide a forward arc for the RF101 'Bullseye' Radar to see through the hull.

Mounts 7 8 9 10

These C1 mounts are used to carry the various utility items and point defense your cruiser formation needs, which should have a RF101 'Bullseye' Radar, several E71 'Blanket' Jammers, a VLS-1-23 Launcher, and a mix of Mk20 'Defender' PDTs or even one or two Mk90 'Aurora' PDTs between them all.

Mounts 7 and 8 are the best mounts for a E55 'Floodlight' Illuminator on a ship that has a VLS-1-46 in mount 5, as it can easily point backwards at it.

Compartments

The Nose Stack

Vauxhall Nose Stack
Vauxhall Nose Stack

Unlike most large ships, the nose of the Vauxhall is significantly safer than the Center stack due to a lower than usual surface area (most shells don't actually hit the nose) and an internal density that fuzes most 450mm HE shells in the center stack. Common compartments for the nose of a Vauxhall include your choice of Reinforced DC Locker, Damage Control Central, Reinforced CIC, or Reinforced Magazine.[1]

The Center Stack

Vauxhall Center Stack
Vauxhall Center Stack

Unlike most large ships, the Center stack of the Vauxhall is significantly more vulnerable than the Nose stack due to the nose's lower than usual surface area (most shells don't actually hit the nose) and an internal density that fuzes most 450mm HE shells in the center stack. As such, it is best to fill it with various disposable or quickly expended compartments such as Rapid DC Lockers or a Small DC Locker.[2]

The Safe Stack

Vauxhall Safe Stack
Vauxhall Safe Stack

Being so far back in the ship, these two compartments are extremely safe from enemy gunfire, requiring 450mm AP shells to reach from bow-on. Unfortunately, there are only two compartments, meaning you cannot run the entire ship from this position, unlike the Axford. This means you will always have at least one critical compartment outside of the safe stack and vulnerable to damage; usually this will be placed in the nose in the form of a reinforced module. Common choices for these compartments include a Large DC Locker, Reinforced Magazine, and Basic CIC.

Modules

The Vauxhall has

   1 Large Drive Module
   1 Small Drive Module
   3 3x3 Modules
   4 2x2 Modules

For gun Vauxhalls, many of the 3x3 Modules will typically be FR3300 Micro Reactors to power the ship. On missile cruisers, they may be Missile Programming Bus Arrays to increase missile salvo size.

Your choice of radar will end up in one of the front 2x2 modules behind the Nose-stack, either modules 5 or 7, where it will help split damage with its high HP pool and damage threshold.

For gun cruisers, your Vauxhall will need an appropriate amount of Ammunition Elevators, between 3-4. All or all but one of these will be in the 2x2 modules.

Vauxhall Modules
Vauxhall Modules

Drive Setup

There are really only two ways to set up a Vauxhall's drive for the best results.
Raider Drives provide the best lateral thrust (LT), allowing you to quickly accelerate in any direction; this is best for dodging.
Whiplash Drives provide the best top speed, allowing you to reposition across the map quickly.
Dragonfly Drives are unnecessary as the ship already has enough base AT.
Prowler Drives are a trap option here, as if you would like to play from stealth you should take a ship with a smaller radar cross section like a Raines or Sprinter.
FR4800 Reactors fit into the small drive slots, allowing you to reclaim 3x3 modules for other uses if needed, instead of those modules containing FR3300 Micro Reactors. However, the small drive slot is very important for survivability under fire, so this is only very rarely done.

As such, the two best drive setups for Vauxhalls are Raider-whip for CLs that want to survive under fire and skirmish, or Raider-raider for CLs that want to be even better at dodging at the cost of being less able to range-control or retreat from disadvantageous fights.

Propulsion Stats

Base Stats
Top Speed 26 m/s
Flank Speed 39 m/s
Flank Damage Probability 5%
Linear Thrust 13 MN
- Side Thrusters 90%
- Fore Thrusters 95%
- Main Thrusters 100%
Acceleration Time 20.07 s
Angular Thrust 3 MN
Theoretical Turn Rate 4.58 deg/s
Actual Max Turn Rate 2.06 deg/s
Estimated 180 deg Turn 97 s
Estimated 180 deg Roll 39 s
Raider-whip
Top Speed 31.2 m/s (+20%)
Flank Speed 46.8 m/s (+20%)
Flank Damage Probability 6.81% (+36.18%)
Linear Thrust 16.9 MN (+30%)
- Side Thrusters 80%
- Fore Thrusters 90%
- Main Thrusters 100%
Acceleration Time 18.67 s
Angular Thrust 2.4 MN (-20%)
Theoretical Turn Rate 3.9 deg/s (-15%)
Actual Max Turn Rate 1.63 deg/s (-20%)
Estimated 180 deg Turn 120 s (+22.45%)
Estimated 180 deg Roll 46 s (+17.65%)
Raider-raider
Top Speed 26 m/s
Flank Speed 39 m/s
Flank Damage Probability 9.8% (+96.08%)
Linear Thrust 20.49 MN (+57.65%)
- Side Thrusters 90%
- Fore Thrusters 95%
- Main Thrusters 100%
Acceleration Time 12.83 s
Angular Thrust 3 MN
Theoretical Turn Rate 4.58 deg/s
Actual Max Turn Rate 2.04 deg/s
Estimated 180 deg Turn 98 s
Estimated 180 deg Roll 39 s

Radar Signature: 11727.54 m[math]\displaystyle{ ^2 }[/math][3]

Detected by Detection Range (km)
R400 'Bloodhound' LRT Radar 14 km
R550 Early Warning Radar 15.95 km
Bulwark Huntress 10 km
Ithaca Bridgemaster 8.5 km
RM50 'Parallax' Radar 9.5 km
RS41 'Spyglass' Radar 11.5 km
RS35 'Frontline' Radar 8 km
Wake Signature Strength 350
Fore-Aspect Validated by THERM VALIDATED
Validated After Main Engine Shutoff 15 s[4]

Generic Stats

Vauxhall Class Light Cruiser
Point Cost 350
Mass 10000 tons
Armor Thickness 26 cm[5]
Internal Density 1 cm/m
Component DR 20%
Max Repair 10%
Dimensions 215x62x60 m
Crew Vulnerability 25%
Structural Integrity[6] 5500
Identification Difficulty 200
Time Unidentified vs Basic CIC 200 s
Time Unidentified vs Citadel CIC 50 s
Time Unidentified vs Intelligence Center 13 s
  1. A gun CL should be able to fit its entire combat load into a single ref mag
  2. Be sure to spend the restore this small DC comes with before the locker dies!
  3. When equipped with the standard FM580 'Raider' Drive, the Vauxhall sig increases to 14659.43 m[math]\displaystyle{ ^2 }[/math], which has no effect on baseline detection other than pushing EWR detection out to 16.86 km
  4. When equiped with the standard FM580 'Raider' Drive, the Vauxhall is validated for 18 seconds after main engine shutoff
  5. With the maximum 2.5 angling multiplier, this reaches 65 cm
  6. Damage to Structure hitbox required to break structure