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	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Starter_Fleet_Guide%3ATantalum</id>
	<title>Starter Fleet Guide:Tantalum - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Starter_Fleet_Guide%3ATantalum"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;action=history"/>
	<updated>2026-10-24T00:26:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2630&amp;oldid=prev</id>
		<title>76561199025325593: /* Cruise Missile Monitor: Time Dilation */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2630&amp;oldid=prev"/>
		<updated>2026-09-25T22:54:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cruise Missile Monitor: Time Dilation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:54, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:flathead#Cruise_Missile_Monitors:|Cruise Missile Monitor: Time Dilation]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:flathead#Cruise_Missile_Monitors:|Cruise Missile Monitor: Time Dilation]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The lead ship of the squadron, Time Dilation is a missile monitor or a &quot;MLS2 monitor&quot;, with 5 [[component:mls-2-launcher|&#039;&#039;&#039;MLS-2 Size 2 Missile launchers&#039;&#039;&#039;]] that can launch 20 Size 2 &quot;Sunfish&quot; missiles at a time. These missiles should be used to hit light-medium targets and support your lighter assets in gaining and controlling capture points. Targets like [[ship:keystone|Keystone destroyers]], [[ship:raines|Raines frigates]], [[ship:sprinter|Sprinter corvettes]] are to be prioritized, as well as any [[ship:levy|Levy-class carriers]]. You can try against damaged warships, but ships larger than [[ship:vauxhall|Vauxhalls]] usually have too good point defense. An important exception here is [[Ship:axford#Greedfords:|Greedfords]], which ditch most point defense turrets for side-arms. Getting strikes into these is invaluable for your team.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The lead ship of the squadron, Time Dilation is a missile monitor or a &quot;MLS2 monitor&quot;, with 5 [[component:mls-2-launcher|&#039;&#039;&#039;MLS-2 Size 2 Missile launchers&#039;&#039;&#039;]] that can launch 20 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Starter_Fleet_Guide:Tantalum#SGM-220_Sunfish|&lt;/ins&gt;Size 2 &quot;Sunfish&quot; missiles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;at a time. These missiles should be used to hit light-medium targets and support your lighter assets in gaining and controlling capture points. Targets like [[ship:keystone|Keystone destroyers]], [[ship:raines|Raines frigates]], [[ship:sprinter|Sprinter corvettes]] are to be prioritized, as well as any [[ship:levy|Levy-class carriers]]. You can try against damaged warships, but ships larger than [[ship:vauxhall|Vauxhalls]] usually have too good point defense. An important exception here is [[Ship:axford#Greedfords:|Greedfords]], which ditch most point defense turrets for side-arms. Getting strikes into these is invaluable for your team.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:draugr#Multi-Mission_Tugs:|Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp;amp; Custodian]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:draugr#Multi-Mission_Tugs:|Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp;amp; Custodian]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2629&amp;oldid=prev</id>
		<title>76561199025325593: /* Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp; Custodian */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2629&amp;oldid=prev"/>
		<updated>2026-09-25T22:54:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp;amp; Custodian&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:54, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:draugr#Multi-Mission_Tugs:|Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp;amp; Custodian]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:draugr#Multi-Mission_Tugs:|Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp;amp; Custodian]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tantalum also has four of what the community has termed [[Ship:draugr#Multi-Mission_Tugs:|“Mult-Mission tugs&quot; (MMT)]]. Each of these Draugr-clas Tugboats is equipped with a [[component:c30-cannon|&#039;&#039;&#039;C30 100mm Cannon&#039;&#039;&#039;]], a [[component:j15-bellbird-jammer|&#039;&#039;&#039;J15 &#039;Bellbird&#039; Jammer&#039;&#039;&#039;]], a [[component:rf44-pinpoint-radar|&#039;&#039;&#039;RF44 &#039;Pinpoint&#039; Radar&#039;&#039;&#039;]], and a [[component:mls-3-launcher|&#039;&#039;&#039;MLS-3 Size 3 Missile launcher&#039;&#039;&#039;]]. A [[component:vls-1-23-launcher|&#039;&#039;&#039;VLS-1-23 chaff box&#039;&#039;&#039;]] carrying anti-missile missiles and chaff provides each [[Ship:draugr#Multi-Mission_Tugs:|MMT]] with protection from missile strikes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tantalum also has four of what the community has termed [[Ship:draugr#Multi-Mission_Tugs:|“Mult-Mission tugs&quot; (MMT)]]. Each of these Draugr-clas Tugboats is equipped with a [[component:c30-cannon|&#039;&#039;&#039;C30 100mm Cannon&#039;&#039;&#039;]], a [[component:j15-bellbird-jammer|&#039;&#039;&#039;J15 &#039;Bellbird&#039; Jammer&#039;&#039;&#039;]], a [[component:rf44-pinpoint-radar|&#039;&#039;&#039;RF44 &#039;Pinpoint&#039; Radar&#039;&#039;&#039;]], and a [[component:mls-3-launcher|&#039;&#039;&#039;MLS-3 Size 3 Missile launcher&#039;&#039;&#039;]]. A [[component:vls-1-23-launcher|&#039;&#039;&#039;VLS-1-23 chaff box&#039;&#039;&#039;]] carrying &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Starter_Fleet_Guide:Tantalum#SGM-102_Reprise|&lt;/ins&gt;anti-missile missiles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and chaff provides each [[Ship:draugr#Multi-Mission_Tugs:|MMT]] with protection from missile strikes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this arsenal, these MMTs can either, defend capture points, scout the void and corners, or hunt Alliance [[ship:sprinter|Sprinter-class corvettes]] and [[ship:raines|Raines]], and most importantly [[Ship:keystone#Beam_Destroyer:|Keystone beam destroyers]], using both the jammer, guns and missiles to blind and kill these targets. Just don’t take sustained heavy fire in these warships. The jammer and the tug’s anti-missile missiles on the tugboat also serve as its defense as they have no point defense (PD) turrets or “hardkill” PD. Most importantly, the MMT has a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar with a range of 10km and the powerful Burnthrough ability. Through selecting the ship using the BRN command, a player can make the MMT do slight damage to its own radar in return for lighting up stealthy Alliance warships. It is the [[component:bulwark-huntress|Huntress]]’s 10km range that allows the MMT to provide a significant degree of vision, allowing it to both act as a forward scout, or overwatch corners.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this arsenal, these MMTs can either, defend capture points, scout the void and corners, or hunt Alliance [[ship:sprinter|Sprinter-class corvettes]] and [[ship:raines|Raines]], and most importantly [[Ship:keystone#Beam_Destroyer:|Keystone beam destroyers]], using both the jammer, guns and missiles to blind and kill these targets. Just don’t take sustained heavy fire in these warships. The jammer and the tug’s anti-missile missiles on the tugboat also serve as its defense as they have no point defense (PD) turrets or “hardkill” PD. Most importantly, the MMT has a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar with a range of 10km and the powerful Burnthrough ability. Through selecting the ship using the BRN command, a player can make the MMT do slight damage to its own radar in return for lighting up stealthy Alliance warships. It is the [[component:bulwark-huntress|Huntress]]’s 10km range that allows the MMT to provide a significant degree of vision, allowing it to both act as a forward scout, or overwatch corners.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2628&amp;oldid=prev</id>
		<title>76561199025325593: /* Capping Shuttles: Scoundrel, Charlatan, &amp; Swindler */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2628&amp;oldid=prev"/>
		<updated>2026-09-25T22:53:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Capping Shuttles: Scoundrel, Charlatan, &amp;amp; Swindler&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:53, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Capping Shuttles: Scoundrel, Charlatan, &amp;amp; Swindler]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Capping Shuttles: Scoundrel, Charlatan, &amp;amp; Swindler]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, while the tugboats capable scout hunters and scouts, they are far too expensive to take capture points, which are usually guarded by Shelter Alliance assets. Instead, Tantalum relies on its three Ferryman-class Shuttles, each armed with a pair of [[component:t20-cannon|&#039;&#039;&#039;T20 100mm Cannons&#039;&#039;&#039;]]. This small gun can damage Alliance Sprinter-class corvettes and provides an outsized threat for its cost. A [[component:vls-1-23-launcher|&#039;&#039;&#039;VLS-1-23 chaff box&#039;&#039;&#039;]] carrying anti-missile missiles and chaff provide each shuttle with a minimal missile defense complement. Send these cheap 164 point scouts into capture points to grab them for your team, and if they survive, use them as vision or to sneak behind the enemy lines to grab their “natural” capture points they start with.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Of course, while the tugboats capable scout hunters and scouts, they are far too expensive to take capture points, which are usually guarded by Shelter Alliance assets. Instead, Tantalum relies on its three Ferryman-class Shuttles, each armed with a pair of [[component:t20-cannon|&#039;&#039;&#039;T20 100mm Cannons&#039;&#039;&#039;]]. This small gun can damage Alliance Sprinter-class corvettes and provides an outsized threat for its cost. A [[component:vls-1-23-launcher|&#039;&#039;&#039;VLS-1-23 chaff box&#039;&#039;&#039;]] carrying &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Starter_Fleet_Guide:Tantalum#SGM-102_Reprise|&lt;/ins&gt;anti-missile missiles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and chaff provide each shuttle with a minimal missile defense complement. Send these cheap 164 point scouts into capture points to grab them for your team, and if they survive, use them as vision or to sneak behind the enemy lines to grab their “natural” capture points they start with.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:ferryman#Mine_Shuttles_&amp;amp;_Muttles:|Mine Shuttle: Hustler]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:ferryman#Mine_Shuttles_&amp;amp;_Muttles:|Mine Shuttle: Hustler]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2627:rev-2628:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2627&amp;oldid=prev</id>
		<title>76561199025325593: /* Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp; Custodian */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2627&amp;oldid=prev"/>
		<updated>2026-09-25T22:53:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp;amp; Custodian&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:53, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this arsenal, these MMTs can either, defend capture points, scout the void and corners, or hunt Alliance [[ship:sprinter|Sprinter-class corvettes]] and [[ship:raines|Raines]], and most importantly [[Ship:keystone#Beam_Destroyer:|Keystone beam destroyers]], using both the jammer, guns and missiles to blind and kill these targets. Just don’t take sustained heavy fire in these warships. The jammer and the tug’s anti-missile missiles on the tugboat also serve as its defense as they have no point defense (PD) turrets or “hardkill” PD. Most importantly, the MMT has a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar with a range of 10km and the powerful Burnthrough ability. Through selecting the ship using the BRN command, a player can make the MMT do slight damage to its own radar in return for lighting up stealthy Alliance warships. It is the [[component:bulwark-huntress|Huntress]]’s 10km range that allows the MMT to provide a significant degree of vision, allowing it to both act as a forward scout, or overwatch corners.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this arsenal, these MMTs can either, defend capture points, scout the void and corners, or hunt Alliance [[ship:sprinter|Sprinter-class corvettes]] and [[ship:raines|Raines]], and most importantly [[Ship:keystone#Beam_Destroyer:|Keystone beam destroyers]], using both the jammer, guns and missiles to blind and kill these targets. Just don’t take sustained heavy fire in these warships. The jammer and the tug’s anti-missile missiles on the tugboat also serve as its defense as they have no point defense (PD) turrets or “hardkill” PD. Most importantly, the MMT has a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar with a range of 10km and the powerful Burnthrough ability. Through selecting the ship using the BRN command, a player can make the MMT do slight damage to its own radar in return for lighting up stealthy Alliance warships. It is the [[component:bulwark-huntress|Huntress]]’s 10km range that allows the MMT to provide a significant degree of vision, allowing it to both act as a forward scout, or overwatch corners.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A note regarding the tugboats missiles. Each MMT has two types of missiles: Short-ranged Size 3 &quot;Lance&quot; Torpedoes aimed and longer-ranged [[Starter_Fleet_Guide:Tantalum#SGM-312_Nunchuck|Size 3 Two-Stage &quot;Nunchuck&quot;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;missiles&lt;/del&gt;. The Lance is a typical short ranged torpedo, meant to be used when an MMT is in cover, lying in ambush against enemy cap assets as these can deliver a power blow against the enemy. The &quot;Nunchuck&quot; however is new to the OSPN arsenal and uses the new &quot;Flail&quot; missile body. This two-stage missile has a cruise stage and then an agile maneuver stage to beat enemy point defense. Fire them at pesky scouting [[ship:raines|Frigates]] or [[Ship:keystone#Beam_Destroyer:|Keystones]] at range while jamming them up.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A note regarding the tugboats missiles. Each MMT has two types of missiles: Short-ranged &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Starter_Fleet_Guide:Tantalum#SGT-344_Lance|&lt;/ins&gt;Size 3 &quot;Lance&quot; Torpedoes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;aimed and longer-ranged [[Starter_Fleet_Guide:Tantalum#SGM-312_Nunchuck|Size 3 Two-Stage &quot;Nunchuck&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hybrid Missiles&lt;/ins&gt;]]. The Lance is a typical short ranged torpedo, meant to be used when an MMT is in cover, lying in ambush against enemy cap assets as these can deliver a power blow against the enemy. The &quot;Nunchuck&quot; however is new to the OSPN arsenal and uses the new &quot;Flail&quot; missile body. This two-stage missile has a cruise stage and then an agile maneuver stage to beat enemy point defense. Fire them at pesky scouting [[ship:raines|Frigates]] or [[Ship:keystone#Beam_Destroyer:|Keystones]] at range while jamming them up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Capping Shuttles: Scoundrel, Charlatan, &amp;amp; Swindler]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Capping Shuttles: Scoundrel, Charlatan, &amp;amp; Swindler]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2626:rev-2627:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2626&amp;oldid=prev</id>
		<title>76561199025325593: /* Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp; Custodian */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2626&amp;oldid=prev"/>
		<updated>2026-09-25T22:53:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Draugr Multi-Mission Tugs: Ranger, Bailiff, &amp;amp; Custodian&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:53, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this arsenal, these MMTs can either, defend capture points, scout the void and corners, or hunt Alliance [[ship:sprinter|Sprinter-class corvettes]] and [[ship:raines|Raines]], and most importantly [[Ship:keystone#Beam_Destroyer:|Keystone beam destroyers]], using both the jammer, guns and missiles to blind and kill these targets. Just don’t take sustained heavy fire in these warships. The jammer and the tug’s anti-missile missiles on the tugboat also serve as its defense as they have no point defense (PD) turrets or “hardkill” PD. Most importantly, the MMT has a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar with a range of 10km and the powerful Burnthrough ability. Through selecting the ship using the BRN command, a player can make the MMT do slight damage to its own radar in return for lighting up stealthy Alliance warships. It is the [[component:bulwark-huntress|Huntress]]’s 10km range that allows the MMT to provide a significant degree of vision, allowing it to both act as a forward scout, or overwatch corners.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With this arsenal, these MMTs can either, defend capture points, scout the void and corners, or hunt Alliance [[ship:sprinter|Sprinter-class corvettes]] and [[ship:raines|Raines]], and most importantly [[Ship:keystone#Beam_Destroyer:|Keystone beam destroyers]], using both the jammer, guns and missiles to blind and kill these targets. Just don’t take sustained heavy fire in these warships. The jammer and the tug’s anti-missile missiles on the tugboat also serve as its defense as they have no point defense (PD) turrets or “hardkill” PD. Most importantly, the MMT has a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar with a range of 10km and the powerful Burnthrough ability. Through selecting the ship using the BRN command, a player can make the MMT do slight damage to its own radar in return for lighting up stealthy Alliance warships. It is the [[component:bulwark-huntress|Huntress]]’s 10km range that allows the MMT to provide a significant degree of vision, allowing it to both act as a forward scout, or overwatch corners.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A note regarding the tugboats missiles. Each MMT has two types of missiles: Short-ranged Size 3 &quot;Lance&quot; Torpedoes aimed and longer-ranged Size 3 Two-Stage &quot;Nunchuck&quot; missiles. The Lance is a typical short ranged torpedo, meant to be used when an MMT is in cover, lying in ambush against enemy cap assets as these can deliver a power blow against the enemy. The &quot;Nunchuck&quot; however is new to the OSPN arsenal and uses the new &quot;Flail&quot; missile body. This two-stage missile has a cruise stage and then an agile maneuver stage to beat enemy point defense. Fire them at pesky scouting [[ship:raines|Frigates]] or [[Ship:keystone#Beam_Destroyer:|Keystones]] at range while jamming them up.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A note regarding the tugboats missiles. Each MMT has two types of missiles: Short-ranged Size 3 &quot;Lance&quot; Torpedoes aimed and longer-ranged &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Starter_Fleet_Guide:Tantalum#SGM-312_Nunchuck|&lt;/ins&gt;Size 3 Two-Stage &quot;Nunchuck&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;missiles. The Lance is a typical short ranged torpedo, meant to be used when an MMT is in cover, lying in ambush against enemy cap assets as these can deliver a power blow against the enemy. The &quot;Nunchuck&quot; however is new to the OSPN arsenal and uses the new &quot;Flail&quot; missile body. This two-stage missile has a cruise stage and then an agile maneuver stage to beat enemy point defense. Fire them at pesky scouting [[ship:raines|Frigates]] or [[Ship:keystone#Beam_Destroyer:|Keystones]] at range while jamming them up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Capping Shuttles: Scoundrel, Charlatan, &amp;amp; Swindler]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Capping Shuttles: Scoundrel, Charlatan, &amp;amp; Swindler]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2625&amp;oldid=prev</id>
		<title>76561199025325593: /* Tantalum Squadron */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2625&amp;oldid=prev"/>
		<updated>2026-09-25T22:52:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Tantalum Squadron&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:52, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Tantalum Squadron Game Models.png|thumb|Tantalum Squadron Game Models]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Tantalum Squadron Game Models.png|thumb|Tantalum Squadron Game Models]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tantalum Squadron ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tantalum Squadron ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Consisting of one [[Ship:flathead#Cruise_Missile_Monitors:|&#039;&#039;&#039;Cruise Missile Monitor&#039;&#039;&#039;]], three [[Ship:draugr#Multi-Mission_Tugs:|Multi-Mission Tugs]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;three [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Gun Shuttles]], and one [[Ship:ferryman#Mine_Shuttles_&amp;amp;_Muttles:|Mine Shuttle]], Tantalum Squadron is designed to take and hold objectives.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Consisting of one [[Ship:flathead#Cruise_Missile_Monitors:|&#039;&#039;&#039;Cruise Missile Monitor&#039;&#039;&#039;]], three [[Ship:draugr#Multi-Mission_Tugs:|Multi-Mission Tugs]], three [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Gun Shuttles]], and one [[Ship:ferryman#Mine_Shuttles_&amp;amp;_Muttles:|Mine Shuttle]], Tantalum Squadron is designed to take and hold objectives.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Difficulty: Hard&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Difficulty: Hard&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2624&amp;oldid=prev</id>
		<title>76561199025325593: /* Tantalum Squadron */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2624&amp;oldid=prev"/>
		<updated>2026-09-25T22:51:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Tantalum Squadron&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:51, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Tantalum Squadron Game Models.png|thumb|Tantalum Squadron Game Models]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Tantalum Squadron Game Models.png|thumb|Tantalum Squadron Game Models]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tantalum Squadron ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tantalum Squadron ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Consisting of one [[Ship:flathead#Cruise_Missile_Monitors:&#039;&#039;&#039;Cruise Missile Monitor&#039;&#039;&#039;]], three [[Ship:draugr#Multi-Mission_Tugs:|Multi-Mission Tugs]], and three [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Gun Shuttles]], and one [[Ship:ferryman#Mine_Shuttles_&amp;amp;_Muttles:|Mine Shuttle]], Tantalum Squadron is designed to take and hold objectives.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Consisting of one [[Ship:flathead#Cruise_Missile_Monitors:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;&#039;&#039;&#039;Cruise Missile Monitor&#039;&#039;&#039;]], three [[Ship:draugr#Multi-Mission_Tugs:|Multi-Mission Tugs]], and three [[Ship:ferryman#Capping_Shuttles_&amp;amp;_Guttles:|Gun Shuttles]], and one [[Ship:ferryman#Mine_Shuttles_&amp;amp;_Muttles:|Mine Shuttle]], Tantalum Squadron is designed to take and hold objectives.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Difficulty: Hard&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Difficulty: Hard&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2623&amp;oldid=prev</id>
		<title>76561199025325593: /* Auger Sprint Mine */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2623&amp;oldid=prev"/>
		<updated>2026-09-25T22:50:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Auger Sprint Mine&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:50, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot;&gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Auger Sprint Mine ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Auger Sprint Mine ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[munition:m-50-auger-sprint|M-30 &#039;Auger&#039; Sprint Mines]], when triggered, sprint like a hybrid toward their targets. They exhibit TTGI behavior, making them incredibly difficult to softkill after they&#039;ve been triggered.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== SGM-102 Reprise ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== SGM-102 Reprise ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2622&amp;oldid=prev</id>
		<title>76561199025325593: /* SGM-312 Nunchuck */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2622&amp;oldid=prev"/>
		<updated>2026-09-25T22:48:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;SGM-312 Nunchuck&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:48, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot;&gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-25 183928.png|thumb|alt=SGM-312 Nunchuck|SGM-312 Nunchuck]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-25 183928.png|thumb|alt=SGM-312 Nunchuck|SGM-312 Nunchuck]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[munition:sgm-3-flail|SGM-300 Flail Hybrid Missile]] with &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Fixed Active Radar Seeker&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;Command Validator&amp;lt;/span&amp;gt;], and a size 7 [[munition:hei|HE Impact warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[munition:sgm-3-flail|SGM-300 Flail Hybrid Missile]] with &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Fixed Active Radar Seeker&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;Command Validator&amp;lt;/span&amp;gt;], and a size 7 [[munition:hei|HE Impact warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is not a [[Missile_Defense#What_is_a_%22Straightrunner%22_Missile?|Straight-runner]] missile due to the lack of a reject setting on its primary seeker. This means that when false returns are induced by &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;radar jamming or decoys&amp;lt;/span&amp;gt;, they will be considered valid targets by the missile and it may begin to wiggle wildly. When the [[munition:cmd|Command Validator]] is jammed, the [[munition:fact|Fixed Active Radar Seeker]] will consider anything it sees as valid, and it will guide on the largest &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;return&amp;lt;/span&amp;gt; as normal. As such, it will stage under these conditions. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Only when both [[munition:fact|Fixed Active Radar Seeker]] and [[munition:cmd|Command Validator]] are jammed simultaneously will &lt;/del&gt;the missile &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consider itself &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be jammed &lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is not a [[Missile_Defense#What_is_a_%22Straightrunner%22_Missile?|Straight-runner]] missile due to the lack of a reject setting on its primary seeker. This means that when false returns are induced by &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;radar jamming or decoys&amp;lt;/span&amp;gt;, they will be considered valid targets by the missile and it may begin to wiggle wildly. When the [[munition:cmd|Command Validator]] is jammed, the [[munition:fact|Fixed Active Radar Seeker]] will consider anything it sees as valid, and it will guide on the largest &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;return&amp;lt;/span&amp;gt; as normal. As such, it will stage under these conditions. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The benefit of this seeker setting is it is less all or nothing; &lt;/ins&gt;the missile &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will continue &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;function in at least a limited manner if the track on the target is lost&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== SGT-344 Lance ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== SGT-344 Lance ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2620:rev-2622:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2620&amp;oldid=prev</id>
		<title>76561199025325593: /* Missiles */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Tantalum&amp;diff=2620&amp;oldid=prev"/>
		<updated>2026-09-25T22:46:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Missiles&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:46, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== SGM-312 Nunchuck ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== SGM-312 Nunchuck ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-25 183928.png|thumb|alt=SGM-312 Nunchuck|SGM-312 Nunchuck]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-25 183928.png|thumb|alt=SGM-312 Nunchuck|SGM-312 Nunchuck]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[munition:sgm-3-flail|SGM-300 Flail Hybrid Missile]] with &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Fixed Active Radar Seeker&amp;lt;/span&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/del&gt;/[&amp;lt;span style=&quot;color:#&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;649e90&lt;/del&gt;;&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro-Optical Seeker&lt;/del&gt;&amp;lt;/span&amp;gt;], and a size &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 &lt;/del&gt;[[munition:hei|HE Impact warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[munition:sgm-3-flail|SGM-300 Flail Hybrid Missile]] with &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Fixed Active Radar Seeker&amp;lt;/span&amp;gt;/[&amp;lt;span style=&quot;color:#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;c2ce52&lt;/ins&gt;;&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Command Validator&lt;/ins&gt;&amp;lt;/span&amp;gt;], and a size &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 &lt;/ins&gt;[[munition:hei|HE Impact warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a [[Missile_Defense#What_is_a_%22Straightrunner%22_Missile?|Straight-runner]] missile due to the reject setting on its primary seeker&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, indicated here by the &quot;!&quot; symbol&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Combined with the [[munition:eo|Electro-Optical Validator]], this ensures no &lt;/del&gt;false returns induced by radar jamming or decoys&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;expendable small ships will still work :)&lt;/del&gt;&amp;lt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ref&lt;/del&gt;&amp;gt; will be considered valid targets by the missile&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will continue &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;run straight as it waits for a valid target to present itself&lt;/del&gt;. When the [[munition:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eo&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro-Optical validator&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;itself &lt;/del&gt;is jammed, the [[munition:fact|Fixed Active Radar Seeker]] will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be unable to &lt;/del&gt;consider anything it sees as valid &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due to the reject setting&lt;/del&gt;, and it will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continue to run straight &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it waits for a valid target to present itself&lt;/del&gt;. As such, it will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not &lt;/del&gt;stage under these conditions. Only when both [[munition:fact|Fixed Active Radar Seeker]] and [[munition:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eo&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electro-Optical validator&lt;/del&gt;]] are jammed simultaneously will the missile consider itself to be jammed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and begin to wiggle wildly&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not &lt;/ins&gt;a [[Missile_Defense#What_is_a_%22Straightrunner%22_Missile?|Straight-runner]] missile due to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lack of a &lt;/ins&gt;reject setting on its primary seeker. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This means that when &lt;/ins&gt;false returns &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/ins&gt;induced by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;&lt;/ins&gt;radar jamming or decoys&amp;lt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;span&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, they &lt;/ins&gt;will be considered valid targets by the missile and it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may begin &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wiggle wildly&lt;/ins&gt;. When the [[munition:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cmd&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Command Validator&lt;/ins&gt;]] is jammed, the [[munition:fact|Fixed Active Radar Seeker]] will consider anything it sees as valid, and it will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guide on the largest &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;return&amp;lt;/span&amp;gt; &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;normal&lt;/ins&gt;. As such, it will stage under these conditions. Only when both [[munition:fact|Fixed Active Radar Seeker]] and [[munition:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cmd&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Command Validator&lt;/ins&gt;]] are jammed simultaneously will the missile consider itself to be jammed .&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== SGT-344 Lance ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== SGT-344 Lance ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
</feed>