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	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Starter_Fleet_Guide%3AGarnet</id>
	<title>Starter Fleet Guide:Garnet - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Starter_Fleet_Guide%3AGarnet"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;action=history"/>
	<updated>2026-10-24T00:07:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2842&amp;oldid=prev</id>
		<title>76561199025325593: /* In Game Description */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2842&amp;oldid=prev"/>
		<updated>2026-09-27T03:33:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;In Game Description&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:33, 27 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot;&gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== In Game Description ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== In Game Description ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Garnet Squadron is a multi-role heavy anchor fleet featuring a swarm of monitors. Success with this fleet depends on choosing ammo types to suit your targets and engaging on your terms. The C90 cannon is your mainstay, and its 600mm bombs combined with 100mm HE fire will quickly shred any lightly armored foe. Bombshells can also be used against jamming bearings or position-fired around rocks to take out hidden foes. Against capital ships, swap to 600mm HE-SH and unleash the plasma cannons. After a few plasma volleys land and degrade the target&amp;#039;s armor, 100mm HE-HC shells will devastate it. Despite being heavily armored this fleet is vulnerable to enemy missiles if its suite of jammers is not activated swiftly to softkill the threat. Remember that holding shift before right-clicking on a target will allow you to give orders to the entire formation at once.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Garnet Squadron is a multi-role heavy anchor fleet featuring a swarm of monitors. Success with this fleet depends on choosing ammo types to suit your targets and engaging on your terms. The C90 cannon is your mainstay, and its 600mm bombs combined with 100mm HE fire will quickly shred any lightly armored foe. Bombshells can also be used against jamming bearings or position-fired around rocks to take out hidden foes. Against capital ships, swap to 600mm HE-SH and unleash the plasma cannons. After a few plasma volleys land and degrade the target&amp;#039;s armor, 100mm HE-HC shells will devastate it. Despite being heavily armored this fleet is vulnerable to enemy missiles if its suite of jammers is not activated swiftly to softkill the threat. Remember that holding shift before right-clicking on a target will allow you to give orders to the entire formation at once.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Example Gameplay ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;youtube&amp;gt;https://youtu.be/cu183zem_pc&amp;lt;/youtube&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2568:rev-2842:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2568&amp;oldid=prev</id>
		<title>76561199025325593: /* SGM-100 Anti-Hybrid */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2568&amp;oldid=prev"/>
		<updated>2026-09-25T07:12:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;SGM-100 Anti-Hybrid&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:12, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot;&gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-24 221033.png|thumb|alt=SGM-100 Anti-Hybrid|SGM-100 Anti-Hybrid]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-24 221033.png|thumb|alt=SGM-100 Anti-Hybrid|SGM-100 Anti-Hybrid]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for this AMM. &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but both lack any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suitable to &lt;/del&gt;[[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for this AMM. &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but both lack any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seduced by &lt;/ins&gt;[[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM programmed to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missiles]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missiles]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missiles]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM programmed to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missiles]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missiles]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missiles]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2560&amp;oldid=prev</id>
		<title>76561199025325593: /* SGM-100 Anti-Hybrid */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2560&amp;oldid=prev"/>
		<updated>2026-09-25T07:05:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;SGM-100 Anti-Hybrid&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:05, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for this AMM. &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but both lack any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for this AMM. &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but both lack any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meant &lt;/del&gt;to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missiles]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missiles]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missiles]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;programmed &lt;/ins&gt;to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missiles]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missiles]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missiles]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2513:rev-2560:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2513&amp;oldid=prev</id>
		<title>76561199025325593: /* SGM-100 Anti-Hybrid */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2513&amp;oldid=prev"/>
		<updated>2026-09-25T03:55:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;SGM-100 Anti-Hybrid&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:55, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for this AMM. &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but both lack any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for this AMM. &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but both lack any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM meant to intercept [[munition:sgm-2-temptest|SGM-200 Tempest &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missile&lt;/del&gt;]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missile&lt;/del&gt;]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missile&lt;/del&gt;]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM meant to intercept [[munition:sgm-2-temptest|SGM-200 Tempest &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missiles&lt;/ins&gt;]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missiles&lt;/ins&gt;]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missiles&lt;/ins&gt;]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2512:rev-2513:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2512&amp;oldid=prev</id>
		<title>76561199025325593: /* SGM-100 Anti-Hybrid */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2512&amp;oldid=prev"/>
		<updated>2026-09-25T03:54:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;SGM-100 Anti-Hybrid&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:54, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot;&gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-24 221033.png|thumb|alt=SGM-100 Anti-Hybrid|SGM-100 Anti-Hybrid]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-24 221033.png|thumb|alt=SGM-100 Anti-Hybrid|SGM-100 Anti-Hybrid]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for this AMM. &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lacks &lt;/del&gt;any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for this AMM. &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both lack &lt;/ins&gt;any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM meant to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missile]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missile]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missile]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM meant to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missile]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missile]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missile]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2510:rev-2512:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2510&amp;oldid=prev</id>
		<title>76561199025325593: /* SGM-100 Anti-Hybrid */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2510&amp;oldid=prev"/>
		<updated>2026-09-25T03:53:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;SGM-100 Anti-Hybrid&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:53, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot;&gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-24 221033.png|thumb|alt=SGM-100 Anti-Hybrid|SGM-100 Anti-Hybrid]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-24 221033.png|thumb|alt=SGM-100 Anti-Hybrid|SGM-100 Anti-Hybrid]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Thorn&lt;/del&gt;. &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but lacks any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to SGM1 missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this AMM&lt;/ins&gt;. &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but lacks any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM meant to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missile]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missile]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missile]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM meant to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missile]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missile]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missile]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2509:rev-2510:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2509&amp;oldid=prev</id>
		<title>76561199025325593: /* SGM-100 Anti-Hybrid */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2509&amp;oldid=prev"/>
		<updated>2026-09-25T03:52:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;SGM-100 Anti-Hybrid&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:52, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot;&gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-24 221033.png|thumb|alt=SGM-100 Anti-Hybrid|SGM-100 Anti-Hybrid]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Screenshot 2026-09-24 221033.png|thumb|alt=SGM-100 Anti-Hybrid|SGM-100 Anti-Hybrid]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] with a &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;Steerable Active Radar Seeker&amp;lt;/span&amp;gt; and a size 4 [[munition:bf|Blast Fragmentation warhead]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SDM1 &lt;/del&gt;missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for the Thorn. &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but lacks any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As only one seeker is made available to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SGM1 &lt;/ins&gt;missiles, a [[munition:sact|Steerable Active Radar Seeker]] is chosen for the Thorn. &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;Steerable ACT&amp;lt;/span&amp;gt; in this case has no extra cost penalty over [[munition:fact|Fixed ACT]], but lacks any form of mid-course guidance if it is launched before the target is in range for the seeker to acquire, which may cause it to take an inefficient path and range-out before it hits. It is suitable to [[munition:dl|Missile and Bomber launched Decoys]], moreover, the lack of backup seeker or reject un-validated targets setting on the seeker means this missile is vulnerable to being blinded by radar jamming, instead of going straight until a the primary seeker gets close enough to burn through the jamming. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM meant to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missile]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missile]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missile]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This [[Munition:sgm-1-balestra#Defensive_Direct_Types|ACT4BF Anti-Missile Missile]] is a defensive AMM meant to intercept [[munition:sgm-2-temptest|SGM-200 Tempest Missile]] (One per), [[munition:SGM-H-2 Cyclone|SGM-H-200 Cyclone Hybrid Missile]] (One per), and [[munition:sgm-3-atlatl|SGM-H-300 Atlatl Hybrid Missile]] (Two per). Its size 4 warhead is sufficient to kill any of the listed missiles in one shot, but its basic size 4 [[munition:bf|Blast Fragmentation warhead]] is unreliable against small missile targets and often will take 2 or more hits to defeat them, as HE-Frag warheads will deal 0 damage on a failed roll to missiles instead of half-damage as they deal to craft. Its armor penetration is insufficient for defeating [[munition:SGT-3 Pilum|SGT-300 Pilum Torpedoes]], which make take 5 successful intercepts to defeat, in practice likely to be as many as 10 intercepts.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Its high-agility tuning makes it ideal as an AMM for intercepting fast and agile Hybrid missiles, but leaves its range woefully short when used as an Anti-Craft Missile. Nevertheless it can serve this role in an emergency if an extremely close-in attack is taking place, such as someone trying to bomb you. In this role its size 4 [[munition:bf|Blast Fragmentation warhead]] will perform much better, able to reliably one or two-shot a [[Spacecraft#PF-440_Tanto|Tanto Interceptor]] or in 5-6 shots kill a [[Spacecraft#B-86_Claymore|Claymore Bomber]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2504&amp;oldid=prev</id>
		<title>76561199189067344 at 03:36, 25 September 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2504&amp;oldid=prev"/>
		<updated>2026-09-25T03:36:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:36, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is because the [[component:t81-plasma-cannon|T81 Plasma turret]] fires [[munition:400mm-plasma-amp|armor-stripping shells]] that opens up enemy heavy warships such as [[ship:axford|Axfords]] and [[ship:solomon|Solomons]] to be damaged by the rest of Garnet&amp;#039;s lighter arsenal. Once a ship is sufficiently plasma&amp;#039;d and burnt&amp;lt;ref&amp;gt;The exact amount of armor stripped will fall off with range&amp;lt;/ref&amp;gt; (which is shown in the standard view as a blackened marks on the ship), fire [[munition:100mm-hehc|High Explosive High Capacity]] rounds from your [[component:t30-cannon|T30 guns]] at your enemy targets. The [[munition:100mm-hehc|High Explosive High Capacity]] rounds do significantly more damage to a larger area and penetrate deeper into to armor-stripped targets, but have lower armor penetration, requiring a [[munition:400mm-plasma-amp|Plasma&amp;#039;d]] target to function.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is because the [[component:t81-plasma-cannon|T81 Plasma turret]] fires [[munition:400mm-plasma-amp|armor-stripping shells]] that opens up enemy heavy warships such as [[ship:axford|Axfords]] and [[ship:solomon|Solomons]] to be damaged by the rest of Garnet&amp;#039;s lighter arsenal. Once a ship is sufficiently plasma&amp;#039;d and burnt&amp;lt;ref&amp;gt;The exact amount of armor stripped will fall off with range&amp;lt;/ref&amp;gt; (which is shown in the standard view as a blackened marks on the ship), fire [[munition:100mm-hehc|High Explosive High Capacity]] rounds from your [[component:t30-cannon|T30 guns]] at your enemy targets. The [[munition:100mm-hehc|High Explosive High Capacity]] rounds do significantly more damage to a larger area and penetrate deeper into to armor-stripped targets, but have lower armor penetration, requiring a [[munition:400mm-plasma-amp|Plasma&amp;#039;d]] target to function.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[component:c90-cannon|C90 600mm Cannons]] are the last trick in Garnet&#039;s arsenal and is a general purpose weapon. The [[munition:600mm-hesh|High Explosive Squash Head round]] can literally never not detonate on the enemy, which prevents over penetration when fired at light targets. It&#039;s also exceptionally good against heavy warships. It is however very inaccurate. Thus, the C90 can also fire [[munition:600-bomb|Bombshell rounds]] that can deal fragmentary damage against any Alliance warships lighter than a capital, from [[ship:raines|Frigates]] and [[ship:sprinter|Corvettes]] to [[ship:keystone|Destroyers]] and [[ship:vauxhall|Light Cruisers]]. It is recommended to use the [[component:c90-cannon|C90]] to add additional damage at range against the enemy and in particular to focus down light ships taking capture points ([[munition:600-bomb|bomb them]]), formations of light ships &amp;lt;ref&amp;gt;([[munition:600-bomb|bomb them]])&amp;lt;/ref&amp;gt;, sneaky [[Ship:keystone#Beam_Destroyer:|Beamstones]] hiding behind cover &amp;lt;ref&amp;gt;([[munition:600-bomb|keep bombing them]])&amp;lt;/ref&amp;gt;, dodging Vauxhaulls &amp;lt;ref&amp;gt;([[munition:600-bomb|bomb them again]])&amp;lt;/ref&amp;gt;, or enemy large ships &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;&lt;/del&gt;([[munition:600mm-hesh|HESH]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/ref&amp;gt;&lt;/del&gt;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[component:c90-cannon|C90 600mm Cannons]] are the last trick in Garnet&#039;s arsenal and is a general purpose weapon. The [[munition:600mm-hesh|High Explosive Squash Head round]] can literally never not detonate on the enemy, which prevents over penetration when fired at light targets. It&#039;s also exceptionally good against heavy warships. It is however very inaccurate. Thus, the C90 can also fire [[munition:600-bomb|Bombshell rounds]] that can deal fragmentary damage against any Alliance warships lighter than a capital, from [[ship:raines|Frigates]] and [[ship:sprinter|Corvettes]] to [[ship:keystone|Destroyers]] and [[ship:vauxhall|Light Cruisers]]. It is recommended to use the [[component:c90-cannon|C90]] to add additional damage at range against the enemy and in particular to focus down light ships taking capture points ([[munition:600-bomb|bomb them]]), formations of light ships &amp;lt;ref&amp;gt;([[munition:600-bomb|bomb them]])&amp;lt;/ref&amp;gt;, sneaky [[Ship:keystone#Beam_Destroyer:|Beamstones]] hiding behind cover &amp;lt;ref&amp;gt;([[munition:600-bomb|keep bombing them]])&amp;lt;/ref&amp;gt;, dodging Vauxhaulls &amp;lt;ref&amp;gt;([[munition:600-bomb|bomb them again]])&amp;lt;/ref&amp;gt;, or enemy large ships ([[munition:600mm-hesh|HESH]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In summary, the trick to using Garnet is to position yourself in a crucial space where you can overwatch a point, or a critical section of the map. You destroy any enemy warship that closes in. If your team needs to push, you need to lead the charge, preferably into an area where you are only confronting one fleet at a time. Don&amp;#039;t allow Garnet to sit in the open and be attritioned by volleys of long range ANS 450mm, Rails, or missiles, but don&amp;#039;t hide away from action.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In summary, the trick to using Garnet is to position yourself in a crucial space where you can overwatch a point, or a critical section of the map. You destroy any enemy warship that closes in. If your team needs to push, you need to lead the charge, preferably into an area where you are only confronting one fleet at a time. Don&amp;#039;t allow Garnet to sit in the open and be attritioned by volleys of long range ANS 450mm, Rails, or missiles, but don&amp;#039;t hide away from action.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2503:rev-2504:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199189067344</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2503&amp;oldid=prev</id>
		<title>76561199189067344: /* Frontline Monitors: Just The Warm Up, Serious Callers Only, Excuse The Interruption, Merely Passing Through, &amp; Open For Business */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2503&amp;oldid=prev"/>
		<updated>2026-09-25T03:35:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Frontline Monitors: Just The Warm Up, Serious Callers Only, Excuse The Interruption, Merely Passing Through, &amp;amp; Open For Business&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:35, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is because the [[component:t81-plasma-cannon|T81 Plasma turret]] fires [[munition:400mm-plasma-amp|armor-stripping shells]] that opens up enemy heavy warships such as [[ship:axford|Axfords]] and [[ship:solomon|Solomons]] to be damaged by the rest of Garnet&amp;#039;s lighter arsenal. Once a ship is sufficiently plasma&amp;#039;d and burnt&amp;lt;ref&amp;gt;The exact amount of armor stripped will fall off with range&amp;lt;/ref&amp;gt; (which is shown in the standard view as a blackened marks on the ship), fire [[munition:100mm-hehc|High Explosive High Capacity]] rounds from your [[component:t30-cannon|T30 guns]] at your enemy targets. The [[munition:100mm-hehc|High Explosive High Capacity]] rounds do significantly more damage to a larger area and penetrate deeper into to armor-stripped targets, but have lower armor penetration, requiring a [[munition:400mm-plasma-amp|Plasma&amp;#039;d]] target to function.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is because the [[component:t81-plasma-cannon|T81 Plasma turret]] fires [[munition:400mm-plasma-amp|armor-stripping shells]] that opens up enemy heavy warships such as [[ship:axford|Axfords]] and [[ship:solomon|Solomons]] to be damaged by the rest of Garnet&amp;#039;s lighter arsenal. Once a ship is sufficiently plasma&amp;#039;d and burnt&amp;lt;ref&amp;gt;The exact amount of armor stripped will fall off with range&amp;lt;/ref&amp;gt; (which is shown in the standard view as a blackened marks on the ship), fire [[munition:100mm-hehc|High Explosive High Capacity]] rounds from your [[component:t30-cannon|T30 guns]] at your enemy targets. The [[munition:100mm-hehc|High Explosive High Capacity]] rounds do significantly more damage to a larger area and penetrate deeper into to armor-stripped targets, but have lower armor penetration, requiring a [[munition:400mm-plasma-amp|Plasma&amp;#039;d]] target to function.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[component:c90-cannon|C90 600mm Cannons]] are the last trick in Garnet&#039;s arsenal and is a general purpose weapon. The [[munition:600mm-hesh|High Explosive Squash Head round]] can literally never not detonate on the enemy, which prevents over penetration when fired at light targets. It&#039;s also exceptionally good against heavy warships. It is however very inaccurate. Thus, the C90 can also fire [[munition:600-bomb|Bombshell rounds]] that can deal fragmentary damage against any Alliance warships lighter than a capital, from [[ship:raines|Frigates]] and [[ship:sprinter|Corvettes]] to [[ship:keystone|Destroyers]] and [[ship:vauxhall|Light Cruisers]]. It is recommended to use the [[component:c90-cannon|C90]] to add additional damage at range against the enemy and in particular to focus down light ships taking capture points ([[munition:600-bomb|bomb them]]), formations of light ships ([[munition:600-bomb|bomb them]]), sneaky [[Ship:keystone#Beam_Destroyer:|Beamstones]] hiding behind cover ([[munition:600-bomb|keep bombing them]]), dodging Vauxhaulls ([[munition:600-bomb|bomb them again]]), or enemy large ships ([[munition:600mm-hesh|HESH]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[component:c90-cannon|C90 600mm Cannons]] are the last trick in Garnet&#039;s arsenal and is a general purpose weapon. The [[munition:600mm-hesh|High Explosive Squash Head round]] can literally never not detonate on the enemy, which prevents over penetration when fired at light targets. It&#039;s also exceptionally good against heavy warships. It is however very inaccurate. Thus, the C90 can also fire [[munition:600-bomb|Bombshell rounds]] that can deal fragmentary damage against any Alliance warships lighter than a capital, from [[ship:raines|Frigates]] and [[ship:sprinter|Corvettes]] to [[ship:keystone|Destroyers]] and [[ship:vauxhall|Light Cruisers]]. It is recommended to use the [[component:c90-cannon|C90]] to add additional damage at range against the enemy and in particular to focus down light ships taking capture points ([[munition:600-bomb|bomb them]]), formations of light ships &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;&lt;/ins&gt;([[munition:600-bomb|bomb them]])&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/ref&amp;gt;&lt;/ins&gt;, sneaky [[Ship:keystone#Beam_Destroyer:|Beamstones]] hiding behind cover &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;&lt;/ins&gt;([[munition:600-bomb|keep bombing them]])&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/ref&amp;gt;&lt;/ins&gt;, dodging Vauxhaulls &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;&lt;/ins&gt;([[munition:600-bomb|bomb them again]])&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/ref&amp;gt;&lt;/ins&gt;, or enemy large ships &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;&lt;/ins&gt;([[munition:600mm-hesh|HESH]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/ref&amp;gt;&lt;/ins&gt;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In summary, the trick to using Garnet is to position yourself in a crucial space where you can overwatch a point, or a critical section of the map. You destroy any enemy warship that closes in. If your team needs to push, you need to lead the charge, preferably into an area where you are only confronting one fleet at a time. Don&amp;#039;t allow Garnet to sit in the open and be attritioned by volleys of long range ANS 450mm, Rails, or missiles, but don&amp;#039;t hide away from action.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In summary, the trick to using Garnet is to position yourself in a crucial space where you can overwatch a point, or a critical section of the map. You destroy any enemy warship that closes in. If your team needs to push, you need to lead the charge, preferably into an area where you are only confronting one fleet at a time. Don&amp;#039;t allow Garnet to sit in the open and be attritioned by volleys of long range ANS 450mm, Rails, or missiles, but don&amp;#039;t hide away from action.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199189067344</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2501&amp;oldid=prev</id>
		<title>76561199025325593: /* Garnet Squadron */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Starter_Fleet_Guide:Garnet&amp;diff=2501&amp;oldid=prev"/>
		<updated>2026-09-25T03:31:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Garnet Squadron&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:31, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Difficulty: Easy&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Difficulty: Easy&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pros &lt;/del&gt;at a Glance&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Strengths &lt;/ins&gt;at a Glance&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Easy to micro&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Easy to micro&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Uniform fleet set means its easy to remember what ship does what&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Uniform fleet set means its easy to remember what ship does what&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Jack of all trades - Good matchups against all of ANS&amp;#039;s Skirmish and Frontline assets&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Jack of all trades - Good matchups against all of ANS&amp;#039;s Skirmish and Frontline assets&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cons &lt;/del&gt;at a Glance&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Limitations &lt;/ins&gt;at a Glance&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Deals most damage at short range&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Deals most damage at short range&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Large weapon and ammunition variety to keep track of&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     * Large weapon and ammunition variety to keep track of&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
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