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	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Munition%3Asgm-3-flail</id>
	<title>Munition:sgm-3-flail - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Munition%3Asgm-3-flail"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;action=history"/>
	<updated>2026-10-24T00:26:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4048&amp;oldid=prev</id>
		<title>76561199025325593: /* Direct Missile Designs */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4048&amp;oldid=prev"/>
		<updated>2026-10-16T05:06:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Direct Missile Designs&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:06, 16 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot;&gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;] - Good for picking off radar scouts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;] - Good for picking off radar scouts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ocello &lt;/del&gt;Killers ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Capital &lt;/ins&gt;Killers ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Defensive Missiles ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Talos ====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HEI S3 ACMs can reliably hit and one-shot Claymore bombers.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==== Non-Talos &lt;/ins&gt;Defensive Missiles ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;HE-Frag S3 ACMs can reliably one shot even bombers using ablative foam, and can semi-reliably multi-kill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;HE-Frag S3 ACMs can reliably one shot even bombers using ablative foam, and can semi-reliably multi-kill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4047&amp;oldid=prev</id>
		<title>76561199025325593: /* Cap Yub Types */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4047&amp;oldid=prev"/>
		<updated>2026-10-16T05:04:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cap Yub Types&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:04, 16 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Cap Yub Types ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Cap Yub Types ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These designs are intended to be launched at the enemy natural objectives (called &amp;quot;cap yub&amp;quot;) to kill the shuttle attempting to capture it. Uncommon due to the very slow cruise speed, but sometimes show up on frontline backpacks due to their lower cost than S2H. Remember that map sizes differ, so one missile design may not have the range to work on every map.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These designs are intended to be launched at the enemy natural objectives (called &amp;quot;cap yub&amp;quot;) to kill the shuttle attempting to capture it. Uncommon due to the very slow cruise speed, but sometimes show up on frontline backpacks due to their lower cost than S2H. Remember that map sizes differ, so one missile design may not have the range to work on every map.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/del&gt;* &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;] - Semi-effective since people are frequently greedy with EMCON. Vulnerable to jamming, and cannot hit cringe-cappers that never had a radar in the first place.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;] - Semi-effective since people are frequently greedy with EMCON. Vulnerable to jamming, and cannot hit cringe-cappers that never had a radar in the first place.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Generalist Cruise Types ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Generalist Cruise Types ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4046&amp;oldid=prev</id>
		<title>76561199025325593: /* Generalist Direct Types */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4046&amp;oldid=prev"/>
		<updated>2026-10-16T05:04:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Generalist Direct Types&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:04, 16 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l73&quot;&gt;Line 73:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 73:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;r/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;] - Straightrunning missile that doesn&amp;#039;t require a lock.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;r/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;] - Straightrunning missile that doesn&amp;#039;t require a lock.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* (Rarely) &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;] TTGI - Much more expensive than standard &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;] but with better jam resistance&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* (Rarely) &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;] TTGI - Much more expensive than standard &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;] but with better jam resistance&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;lt;span style=&quot;color:#649e90;&quot;&amp;gt;EO&amp;lt;/span&amp;gt;/backup - Premium counterpart to &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/backup that works more often, as people usually don&#039;t bring &amp;lt;span style=&quot;color:#649e90;&quot;&amp;gt;EO&amp;lt;/span&amp;gt; jamming&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;] - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Good &lt;/ins&gt;for picking off radar scouts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&quot;color:#649e90;&quot;&amp;gt;EO&amp;lt;/span&amp;gt;] - Cheaper version of &amp;lt;span style=&quot;color:#649e90;&quot;&amp;gt;EO&amp;lt;/span&amp;gt;/backup but with greater vulnerability to jamming.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;] - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Very common on sprinter bombers &lt;/del&gt;for picking off radar scouts.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Ocello Killers ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Ocello Killers ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4045&amp;oldid=prev</id>
		<title>76561199025325593: /* Stages */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4045&amp;oldid=prev"/>
		<updated>2026-10-16T05:04:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Stages&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:04, 16 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The cruise stage on S3 is generally tuned to have minimum maneuverability, with the fastest speed that attains the desired range. Cruise S3 typically have 20+km range.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The cruise stage on S3 is generally tuned to have minimum maneuverability, with the fastest speed that attains the desired range. Cruise S3 typically have 20+km range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sprint &lt;/del&gt;stage on S3 has a wide variety of tunings, though generally they bias towards speed/range and away from maneuver. &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speed &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sprint &lt;/del&gt;stage costs points.&#039;&#039;&#039; Note that direction-only seekers force a minimum range (e.g. ARAD forces the terminal stage to have at least 3km range, preferably more).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terminal &lt;/ins&gt;stage on S3 has a wide variety of tunings, though generally they bias towards speed/range and away from maneuver. &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maneuver &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terminal &lt;/ins&gt;stage costs points.&#039;&#039;&#039; Note that direction-only seekers force a minimum range (e.g. ARAD forces the terminal stage to have at least 3km range, preferably more).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike ANS hybrids, the relatively slower terminal stage is unable to achieve conventional TTGI tunings.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike ANS hybrids, the relatively slower terminal stage is unable to achieve conventional TTGI tunings.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4044&amp;oldid=prev</id>
		<title>76561199025325593 at 05:03, 16 October 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4044&amp;oldid=prev"/>
		<updated>2026-10-16T05:03:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:03, 16 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;SGM-3 Flail&amp;#039;&amp;#039;&amp;#039;, commonly referred to as an &amp;quot;S3&amp;quot;, is a common missile in many OSP fleet archetypes. They provide very good PD penetration, which more than makes up for their increased cost over the non-hybrid SGM-2 and CM-4.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;SGM-3 Flail&amp;#039;&amp;#039;&amp;#039;, commonly referred to as an &amp;quot;S3&amp;quot;, is a common missile in many OSP fleet archetypes. They provide very good PD penetration, which more than makes up for their increased cost over the non-hybrid SGM-2 and CM-4.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike it&#039;s ANS cousins the [[SGM-H-2 Cyclone]] and [[SGM-H-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 &lt;/del&gt;Atlatl]], the S3 has a relatively slower &quot;terminal&quot; stage than a true sprinting hybrid, but it makes up for it with an absurd acceleration/speed ratio more similar to a SGT-3 torpedo, allowing for highly aggressive weave and cork terminals.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike it&#039;s ANS cousins the [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;munition:&lt;/ins&gt;SGM-H-2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyclone|SGM-H-200 &lt;/ins&gt;Cyclone]] and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;munition:sgm-3-atlatl|&lt;/ins&gt;SGM-H-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;300 &lt;/ins&gt;Atlatl]], the S3 has a relatively slower &quot;terminal&quot; stage than a true sprinting hybrid, but it makes up for it with an absurd acceleration/speed ratio more similar to a SGT-3 torpedo, allowing for highly aggressive weave and cork terminals.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Design Considerations ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Design Considerations ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4043&amp;oldid=prev</id>
		<title>76561199025325593: Created page with &quot;{| class=&quot;wikitable&quot; style=&quot;float:right; margin-left: 20px;&quot; !colspan=&quot;2&quot;| &#039;&#039;&#039;SGM-3 Flail&#039;&#039;&#039; |- | colspan=&quot;2&quot; style=&quot;text-align:center;&quot; | 200px |- | Type || Hybrid |- | Size || 3 |- | Integrity || 60 HP |- | Wall Thickness || 0.05 cm |- | Socket Weight || 1.5x |- | Programming Time || 16 sec |- | Available Warheads || HEI/BF/BFEL |- | Component Slots || W, G, Supp, Supp/Seek, Seek&lt;ref&gt;From left to right: Warhead slot, guidance slot, support/seeke...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sgm-3-flail&amp;diff=4043&amp;oldid=prev"/>
		<updated>2026-10-16T05:02:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 20px;&amp;quot; !colspan=&amp;quot;2&amp;quot;| &amp;#039;&amp;#039;&amp;#039;SGM-3 Flail&amp;#039;&amp;#039;&amp;#039; |- | colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | &lt;a href=&quot;/NEBULOUS_Fleet_Command/File:SGM-3_Icon.png&quot; title=&quot;File:SGM-3 Icon.png&quot;&gt;200px&lt;/a&gt; |- | Type || Hybrid |- | Size || 3 |- | Integrity || 60 HP |- | Wall Thickness || 0.05 cm |- | Socket Weight || 1.5x |- | Programming Time || 16 sec |- | Available Warheads || HEI/BF/BFEL |- | Component Slots || W, G, Supp, Supp/Seek, Seek&amp;lt;ref&amp;gt;From left to right: Warhead slot, guidance slot, support/seeke...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 20px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| &amp;#039;&amp;#039;&amp;#039;SGM-3 Flail&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:SGM-3 Icon.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Type || Hybrid&lt;br /&gt;
|-&lt;br /&gt;
| Size || 3&lt;br /&gt;
|-&lt;br /&gt;
| Integrity || 60 HP&lt;br /&gt;
|-&lt;br /&gt;
| Wall Thickness || 0.05 cm&lt;br /&gt;
|-&lt;br /&gt;
| Socket Weight || 1.5x&lt;br /&gt;
|-&lt;br /&gt;
| Programming Time || 16 sec&lt;br /&gt;
|-&lt;br /&gt;
| Available Warheads || HEI/BF/BFEL&lt;br /&gt;
|-&lt;br /&gt;
| Component Slots || W, G, Supp, Supp/Seek, Seek&amp;lt;ref&amp;gt;From left to right: Warhead slot, guidance slot, support/seeker slot, seeker slot. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Body Cost || 4 pt&lt;br /&gt;
|-&lt;br /&gt;
| Faction || [[File:OSP Roundel.png|25px]]&lt;br /&gt;
|+ style=&amp;quot;caption-side:bottom; background-color:#21252a;padding: 10px&amp;quot;|&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;SGM-3 Flail&amp;#039;&amp;#039;&amp;#039;, commonly referred to as an &amp;quot;S3&amp;quot;, is a common missile in many OSP fleet archetypes. They provide very good PD penetration, which more than makes up for their increased cost over the non-hybrid SGM-2 and CM-4.&lt;br /&gt;
&lt;br /&gt;
Unlike it&amp;#039;s ANS cousins the [[SGM-H-2 Cyclone]] and [[SGM-H-3 Atlatl]], the S3 has a relatively slower &amp;quot;terminal&amp;quot; stage than a true sprinting hybrid, but it makes up for it with an absurd acceleration/speed ratio more similar to a SGT-3 torpedo, allowing for highly aggressive weave and cork terminals.&lt;br /&gt;
&lt;br /&gt;
== Design Considerations ==&lt;br /&gt;
The S3 is the most generalist missile in OSP&amp;#039;s arsenal. They generally cost between 10-25 points apiece, though higher investment S3 are used. Seekers vary widely to meet the desired price. Terminal maneuvers are typically either weave or cork.&lt;br /&gt;
&lt;br /&gt;
=== Warhead ===&lt;br /&gt;
Anti-ship warheads are HE Shaped.&lt;br /&gt;
&lt;br /&gt;
Anti-craft warheads can be HE Shaped using the TALOS tuning or HE Frag when you don&amp;#039;t want to be limited to the range of a pinpoint FCR.&lt;br /&gt;
&lt;br /&gt;
=== Stages ===&lt;br /&gt;
As a hybrid, the S3 has a slow first stage (the &amp;quot;cruise&amp;quot; stage) and a faster more maneuverable second stage (the &amp;quot;terminal&amp;quot; stage). The staging is triggered when ANY of the following occur:&lt;br /&gt;
* A range-capable seeker (e.g. ACT, CMD) sees a target AND the missile is within staging range of the target AND no higher priority seeker sees a target&lt;br /&gt;
* A direction-only seeker (e.g. ARAD, HOJ, SAH, WAKE) sees a target AND no higher priority seeker sees a target&lt;br /&gt;
* A direction-only seeker (e.g. ARAD, HOJ, SAH, WAKE) is jammed or a non-reject range-capable seeker (e.g. ACT, CMD) whose 1 km veer-off point is inside the main stage&amp;#039;s staging range. A reject seeker such as ACTr/[CMD] aims at a 50 km veer-off point and does not stage from jamming even if every validator is jammed&lt;br /&gt;
&lt;br /&gt;
Staging behavior can be tuned to cause the missile to wobble after staging, generally called the &amp;quot;min-angle trick&amp;quot; due to using quirks with the minimum angle setting on direct missiles. This allows direct hybrids to get the effects of weave terminals without needing to pay for it.&lt;br /&gt;
&lt;br /&gt;
The cruise stage on S3 is generally tuned to have minimum maneuverability, with the fastest speed that attains the desired range. Cruise S3 typically have 20+km range.&lt;br /&gt;
&lt;br /&gt;
The sprint stage on S3 has a wide variety of tunings, though generally they bias towards speed/range and away from maneuver. &amp;#039;&amp;#039;&amp;#039;Speed on the sprint stage costs points.&amp;#039;&amp;#039;&amp;#039; Note that direction-only seekers force a minimum range (e.g. ARAD forces the terminal stage to have at least 3km range, preferably more).&lt;br /&gt;
&lt;br /&gt;
Unlike ANS hybrids, the relatively slower terminal stage is unable to achieve conventional TTGI tunings.&lt;br /&gt;
&lt;br /&gt;
== Common Missile Designs ==&lt;br /&gt;
Missile designs for S3 are not very standardized. As maneuver in the terminal stage costs points, there is rarely an optimal tuning, and instead you can increase or decrease maneuver to accordingly increase/decrease PD penetration and cost.&lt;br /&gt;
=== Cruise Missile Designs ===&lt;br /&gt;
==== Cap Yub Types ====&lt;br /&gt;
These designs are intended to be launched at the enemy natural objectives (called &amp;quot;cap yub&amp;quot;) to kill the shuttle attempting to capture it. Uncommon due to the very slow cruise speed, but sometimes show up on frontline backpacks due to their lower cost than S2H. Remember that map sizes differ, so one missile design may not have the range to work on every map.&lt;br /&gt;
* * &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;] - Semi-effective since people are frequently greedy with EMCON. Vulnerable to jamming, and cannot hit cringe-cappers that never had a radar in the first place.&lt;br /&gt;
&lt;br /&gt;
==== Generalist Cruise Types ====&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; - Particularly good for punishing Blanket usage. &lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;] - Very effective since people are frequently greedy with EMCON, especially with SEACT. Vulnerable to jamming.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;] - Cheapest viable cruise missile.&lt;br /&gt;
&lt;br /&gt;
==== TTGI At Home ====&lt;br /&gt;
Stacking BSSJ and RAC to delay automatic deployment of Conure Active Decoy until missiles have TTGI&amp;#039;d.&lt;br /&gt;
&lt;br /&gt;
=== Direct Missile Designs ===&lt;br /&gt;
==== Generalist Direct Types ====&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/backup - Standard straightrunning missiles. Requires a lock.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;r/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;] - Straightrunning missile that doesn&amp;#039;t require a lock.&lt;br /&gt;
* (Rarely) &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;] TTGI - Much more expensive than standard &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;] but with better jam resistance&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#649e90;&amp;quot;&amp;gt;EO&amp;lt;/span&amp;gt;/backup - Premium counterpart to &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/backup that works more often, as people usually don&amp;#039;t bring &amp;lt;span style=&amp;quot;color:#649e90;&amp;quot;&amp;gt;EO&amp;lt;/span&amp;gt; jamming&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#649e90;&amp;quot;&amp;gt;EO&amp;lt;/span&amp;gt;] - Cheaper version of &amp;lt;span style=&amp;quot;color:#649e90;&amp;quot;&amp;gt;EO&amp;lt;/span&amp;gt;/backup but with greater vulnerability to jamming.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/[&amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ARAD&amp;lt;/span&amp;gt;] - Very common on sprinter bombers for picking off radar scouts.&lt;br /&gt;
&lt;br /&gt;
==== Ocello Killers ====&lt;br /&gt;
&lt;br /&gt;
==== Defensive Missiles ====&lt;br /&gt;
HE-Frag S3 ACMs can reliably one shot even bombers using ablative foam, and can semi-reliably multi-kill.&lt;br /&gt;
&lt;br /&gt;
== Common S3 Fleet Archetypes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Detailed Stats This is placeholder ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Main Speed !! Thruster Speed !! Range !! Acceleration !! Top Speed In !! Turn Rate !! Radar box, m (width × height × length) !! Side-on !! Nose-on !! 45° off nose, level !! Peak, banked 45° (angle off nose)&lt;br /&gt;
|-&lt;br /&gt;
| 200-350 m/s Cruise &amp;lt;br&amp;gt; 500-1000 m/s Sprint || 30-40 m/s Cruise &amp;lt;br&amp;gt; 500-1000 m/s Sprint || 7875-25750 m Cruise &amp;lt;br&amp;gt; 438-10375 m Sprint || 8.2-16.3 G Cruise &amp;lt;br&amp;gt; 120.0-204.1 G Sprint || 1.3-4.4 sec Cruise &amp;lt;br&amp;gt; 0.3-1.0 sec Sprint || 0.8-3.2 G Cruise &amp;lt;br&amp;gt; 31.9 G Sprint || 25 × 25 × 38 || 950 || 625 || 1,114 || 1,482 (65°)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Engine/Warhead Size&lt;br /&gt;
! HE Shaped Damage&lt;br /&gt;
! HEKP Damage&lt;br /&gt;
! BF/BFEL Damage&lt;br /&gt;
! Min Range&lt;br /&gt;
! Max Range&amp;lt;ref&amp;gt;The range at the bottom left of the triangle, not necessarily the true maximum speed&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1/7 || 1344 || 2240 || 134.57 || 438 m || 1,375 m&lt;br /&gt;
|-&lt;br /&gt;
| 2/6 || 1152 || 1920 || 124.59 || 938 m || 2,875 m &lt;br /&gt;
|-&lt;br /&gt;
| 3/5 || 960 || 1600 || 113.74 || 1,438 m || 4,375 m&lt;br /&gt;
|-&lt;br /&gt;
| 4/4 || 768 || 1280 || 101.73 || 1,938 m || 5,875 m &lt;br /&gt;
|-&lt;br /&gt;
| 5/3 || 576 || 960 || 88.10 || 2,438 m || 7,375 m&lt;br /&gt;
|-&lt;br /&gt;
| 6/2 || 384 || 640 || 71.93 || 2,938 m || 8,875 m &lt;br /&gt;
|-&lt;br /&gt;
| 7/1 || 192 || 320 || 50.86 || 3,438 m || 10,375 m&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
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