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	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Munition%3Asdm-2-typhoon</id>
	<title>Munition:sdm-2-typhoon - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Munition%3Asdm-2-typhoon"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;action=history"/>
	<updated>2026-10-24T02:39:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3850&amp;oldid=prev</id>
		<title>76561199025325593: /* Detailed Stats */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3850&amp;oldid=prev"/>
		<updated>2026-10-10T02:03:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Detailed Stats&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:03, 10 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot;&gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Detailed Stats ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Detailed Stats ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Main Speed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Main Speed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;! Thruster Speed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;! Range &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;! Acceleration &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;! Top Speed In &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;! Turn Rate &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;! Radar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;box, m &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;width × height × length) !! &lt;/ins&gt;Side&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-on !! Nose-on !! 45° off nose, level !! Peak, banked 45° (angle off nose&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Thruster Speed&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Range&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Acceleration&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Top Speed In&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Turn Rate&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Radar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cross Section &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Front/&lt;/del&gt;Side)&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 650-850 m/s Boost&amp;lt;br&amp;gt;225-150 m/s Main || 30-40 m/s Boost&amp;lt;br&amp;gt;150-225 m/s Main || 4936-8098 m Boost&amp;lt;br&amp;gt;1165-7130 m Main || 61.2-81.6 G Boost&amp;lt;br&amp;gt;16.3-32.7 G Main || 1.4-0.8 sec Boost&amp;lt;br&amp;gt;1.4-0.5 sec Main || 4.4-12.8 G Boost&amp;lt;br&amp;gt;2.8-8.2 G Main || 625 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/950 m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 650-850 m/s Boost&amp;lt;br&amp;gt;225-150 m/s Main || 30-40 m/s Boost&amp;lt;br&amp;gt;150-225 m/s Main || 4936-8098 m Boost&amp;lt;br&amp;gt;1165-7130 m Main || 61.2-81.6 G Boost&amp;lt;br&amp;gt;16.3-32.7 G Main || 1.4-0.8 sec Boost&amp;lt;br&amp;gt;1.4-0.5 sec Main || 4.4-12.8 G Boost&amp;lt;br&amp;gt;2.8-8.2 G Main &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|| 25 × 25 × 38 || 950 &lt;/ins&gt;|| 625 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|| 1,114 || 1,482 (65°)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3354&amp;oldid=prev</id>
		<title>76561199025325593: /* Stages */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3354&amp;oldid=prev"/>
		<updated>2026-09-30T23:30:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Stages&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:30, 30 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A range-capable seeker (e.g. ACT, CMD) sees a target AND the missile is within staging range of the target AND no higher priority seeker sees a target&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A range-capable seeker (e.g. ACT, CMD) sees a target AND the missile is within staging range of the target AND no higher priority seeker sees a target&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A direction-only seeker (e.g. ARAD, HOJ, SAH, WAKE) sees a target AND no higher priority seeker sees a target&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A direction-only seeker (e.g. ARAD, HOJ, SAH, WAKE) sees a target AND no higher priority seeker sees a target&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All seekers and &lt;/del&gt;reject &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;validators are jammed &lt;/del&gt;(e.g. ACTr/[CMD] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/del&gt;not stage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when radar &lt;/del&gt;jammed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unless also command jammed)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A direction-only seeker (e.g. ARAD, HOJ, SAH, WAKE) is jammed or a non-&lt;/ins&gt;reject &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range-capable seeker &lt;/ins&gt;(e.g. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ACT, CMD) whose 1 km veer-off point is inside the main stage&#039;s staging range. A reject seeker such as &lt;/ins&gt;ACTr/[CMD] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aims at a 50 km veer-off point and does &lt;/ins&gt;not stage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from jamming even if every validator is &lt;/ins&gt;jammed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The boost stage burns out&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The boost stage on SDM2 is generally tuned to have maximum speed, with the lowest maneuver that attains the desired range. SDM2 typically use max speed as the 6+km range is more than enough for any anti-craft missile.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The boost stage on SDM2 is generally tuned to have maximum speed, with the lowest maneuver that attains the desired range. SDM2 typically use max speed as the 6+km range is more than enough for any anti-craft missile.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3352&amp;oldid=prev</id>
		<title>76561199025325593 at 23:27, 30 September 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3352&amp;oldid=prev"/>
		<updated>2026-09-30T23:27:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:27, 30 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Available Warheads || BF/BFEL&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Available Warheads || BF/BFEL&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Component Slots || &lt;/del&gt;| Component Slots || W, G, Supp/Seek, Seek&amp;lt;ref&amp;gt;From left to right: Warhead slot, guidance slot, support/seeker slot, seeker slot. &amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Component Slots || W, G, Supp/Seek, Seek&amp;lt;ref&amp;gt;From left to right: Warhead slot, guidance slot, support/seeker slot, seeker slot. &amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Body Cost || 2 pt&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Body Cost || 2 pt&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3351&amp;oldid=prev</id>
		<title>76561199025325593: /* Warhead */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3351&amp;oldid=prev"/>
		<updated>2026-09-30T23:27:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Warhead&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:27, 30 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The SDM-2 cannot be used for Anti-ship, as it does not have access to HE shaped or HEKP warheads.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The SDM-2 cannot be used for Anti-ship, as it does not have access to HE shaped or HEKP warheads.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Anti-craft warheads are almost always Blast Frag, as EL does not bring useful benefits against craft and costs significantly more. This is because craft, unlike missiles, take 50% damage on a failed roll instead of 0 damage, in addition to HE-frag warheads being less likely to fail against craft&amp;lt;ref&amp;gt;Success probability increases with craft size, and Stealth Coating brings all craft back down below the threshold of taking 0 damage on a failed roll like HE-frag warheads do against missiles&amp;lt;/ref&amp;gt;. BF warheads are seen in max warhead, as it allows you to one-shot a normal Claymore bomber even through the Ceramic armor upgrade, any non-ablative Halberd Skiff, or any Tanto, and is even capable of multi-kills if multiple craft are in the 102 meter blast radius.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Anti-craft warheads are almost always Blast Frag, as EL does not bring useful benefits against craft and costs significantly more.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;22 points versus 1.6 at warhead size 5, at that size EL raises a crossing intercept against a size-1 craft from about 60% to about 90% and blast radius from about 102 m to about 132 m, while both warheads already beat a 0.30 cm bomber skin.&amp;lt;/ref&amp;gt; &lt;/ins&gt;This is because craft, unlike missiles, take 50% damage on a failed roll instead of 0 damage, in addition to HE-frag warheads being less likely to fail against craft&amp;lt;ref&amp;gt;Success probability increases with craft size, and Stealth Coating brings all craft back down below the threshold of taking 0 damage on a failed roll like HE-frag warheads do against missiles&amp;lt;/ref&amp;gt;. BF warheads are seen in max warhead, as it allows you to one-shot a normal Claymore bomber even through the Ceramic armor upgrade, any non-ablative Halberd Skiff, or any Tanto, and is even capable of multi-kills if multiple craft are in the 102 meter blast radius.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Stages ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Stages ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3350&amp;oldid=prev</id>
		<title>76561199025325593 at 23:25, 30 September 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=3350&amp;oldid=prev"/>
		<updated>2026-09-30T23:25:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:25, 30 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Available Warheads || BF/BFEL&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Available Warheads || BF/BFEL&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Component Slots || W, G, Seek, Seek&amp;lt;ref&amp;gt;From left to right: Warhead slot, guidance slot, seeker slot, seeker slot. &amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Component Slots || &lt;/ins&gt;| Component Slots || W, G, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supp/&lt;/ins&gt;Seek, Seek&amp;lt;ref&amp;gt;From left to right: Warhead slot, guidance slot, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support/&lt;/ins&gt;seeker slot, seeker slot. &amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Body Cost || 2 pt&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Body Cost || 2 pt&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2558:rev-3350:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2558&amp;oldid=prev</id>
		<title>76561199025325593: /* Defensive Direct Types */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2558&amp;oldid=prev"/>
		<updated>2026-09-25T07:03:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Defensive Direct Types&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:03, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot;&gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Offensive missile designs for the SSM1 are non-existence, as they cannot fit an offensive warhead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Offensive missile designs for the SSM1 are non-existence, as they cannot fit an offensive warhead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Defensive Direct &lt;/del&gt;Types ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Anti-Craft Missiles &lt;/ins&gt;Types ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&amp;#039;&amp;#039;&amp;#039;Ithaca Bridgemaster&amp;#039;&amp;#039;&amp;#039;]] Radar for it&amp;#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar, use the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&amp;#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&amp;#039;&amp;#039;&amp;#039;Ithaca Bridgemaster&amp;#039;&amp;#039;&amp;#039;]] Radar for it&amp;#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar, use the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&amp;#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2520&amp;oldid=prev</id>
		<title>76561199025325593: /* Defensive Direct Types */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2520&amp;oldid=prev"/>
		<updated>2026-09-25T04:10:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Defensive Direct Types&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:10, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defensive Direct Types ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defensive Direct Types ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar for it&#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&#039;&#039;&#039;Bulwark Huntress&#039;&#039;&#039;]] radar, use the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar for it&#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&#039;&#039;&#039;Bulwark Huntress&#039;&#039;&#039;]] radar, use the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    &lt;/del&gt;The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - More reliable than the &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) combination when outside the coverage of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar&#039;s high track quality. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - More reliable than the &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) combination when outside the coverage of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar&#039;s high track quality. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary in this version does not overwrite craft evasion of the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; seeker, but rather servers to add some element of decoy resistance to the missile. If the missile latches onto a craft&#039;s countermeasures, the wake seeker&#039;s wide cone is likely to acquire the craft after the missile flies through said countermeasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    &lt;/del&gt;The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary in this version does not overwrite craft evasion of the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; seeker, but rather servers to add some element of decoy resistance to the missile. If the missile latches onto a craft&#039;s countermeasures, the wake seeker&#039;s wide cone is likely to acquire the craft after the missile flies through said countermeasure.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Common SDM2 Fleet Archetypes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Common SDM2 Fleet Archetypes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2519:rev-2520:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2519&amp;oldid=prev</id>
		<title>76561199025325593: /* Defensive Direct Types */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2519&amp;oldid=prev"/>
		<updated>2026-09-25T04:10:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Defensive Direct Types&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:10, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot;&gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defensive Direct Types ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defensive Direct Types ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&amp;#039;&amp;#039;&amp;#039;Ithaca Bridgemaster&amp;#039;&amp;#039;&amp;#039;]] Radar for it&amp;#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar, use the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&amp;#039;&amp;#039;&amp;#039;Ithaca Bridgemaster&amp;#039;&amp;#039;&amp;#039;]] Radar for it&amp;#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&amp;#039;&amp;#039;&amp;#039;Bulwark Huntress&amp;#039;&amp;#039;&amp;#039;]] radar, use the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    &lt;/ins&gt;The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - More reliable than the &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) combination when outside the coverage of an [[component:ithica-bridgemaster|&amp;#039;&amp;#039;&amp;#039;Ithaca Bridgemaster&amp;#039;&amp;#039;&amp;#039;]] Radar&amp;#039;s high track quality. One way to take advantage of this behavior is to load several &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles into the magazine above &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - More reliable than the &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) combination when outside the coverage of an [[component:ithica-bridgemaster|&amp;#039;&amp;#039;&amp;#039;Ithaca Bridgemaster&amp;#039;&amp;#039;&amp;#039;]] Radar&amp;#039;s high track quality. One way to take advantage of this behavior is to load several &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles into the magazine above &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary in this version does not overwrite craft evasion of the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; seeker, but rather servers to add some element of decoy resistance to the missile. If the missile latches onto a craft&#039;s countermeasures, the wake seeker&#039;s wide cone is likely to acquire the craft after the missile flies through said countermeasure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    &lt;/ins&gt;The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary in this version does not overwrite craft evasion of the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; seeker, but rather servers to add some element of decoy resistance to the missile. If the missile latches onto a craft&#039;s countermeasures, the wake seeker&#039;s wide cone is likely to acquire the craft after the missile flies through said countermeasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Common SDM2 Fleet Archetypes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Common SDM2 Fleet Archetypes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2518:rev-2519:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2518&amp;oldid=prev</id>
		<title>76561199025325593: /* Defensive Direct Types */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2518&amp;oldid=prev"/>
		<updated>2026-09-25T04:09:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Defensive Direct Types&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:09, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defensive Direct Types ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defensive Direct Types ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar for it&#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&#039;&#039;&#039;Bulwark Huntress&#039;&#039;&#039;]] radar, use the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar for it&#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&#039;&#039;&#039;Bulwark Huntress&#039;&#039;&#039;]] radar, use the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - More reliable than the &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) combination when outside the coverage of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar&#039;s high track quality. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary in this version does not overwrite craft evasion of the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; seeker, but rather servers to add some element of decoy resistance to the missile. If the missile latches onto a craft&#039;s countermeasures, the wake seeker&#039;s wide cone is likely to acquire the craft after the missile flies through said countermeasure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - More reliable than the &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) combination when outside the coverage of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar&#039;s high track quality. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary in this version does not overwrite craft evasion of the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; seeker, but rather servers to add some element of decoy resistance to the missile. If the missile latches onto a craft&#039;s countermeasures, the wake seeker&#039;s wide cone is likely to acquire the craft after the missile flies through said countermeasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Common SDM2 Fleet Archetypes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Common SDM2 Fleet Archetypes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2517&amp;oldid=prev</id>
		<title>76561199025325593: /* Defensive Direct Types */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:sdm-2-typhoon&amp;diff=2517&amp;oldid=prev"/>
		<updated>2026-09-25T04:08:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Defensive Direct Types&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:08, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defensive Direct Types ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defensive Direct Types ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar for it&#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&#039;&#039;&#039;Bulwark Huntress&#039;&#039;&#039;]] radar, use the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - This version uses a &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; primary seeker, which means the missile will lose track if the target stops being tracked. It is most reliable within 5km of an [[component:ithica-bridgemaster|&#039;&#039;&#039;Ithaca Bridgemaster&#039;&#039;&#039;]] Radar for it&#039;s high track quality. For targets outside this range or in the range of a [[component:bulwark-huntress|&#039;&#039;&#039;Bulwark Huntress&#039;&#039;&#039;]] radar, use the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) version, as the probability of Kill is equal or better for that one, and thus points spent per kill are lower. One way to take advantage of this behavior is to load several &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) into the magazine above &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&quot;color:#429a30;&quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary serves to trigger craft default evasion that overwrites the normal evasion triggered by &amp;lt;span style=&quot;color:#c2ce52;&quot;&amp;gt;CMD&amp;lt;/span&amp;gt; seekers, that being to run away, meaning targeted craft will by default spend their time attempting to hide their rear aspect from the &amp;lt;span style=&quot;color:#b41f32;&quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; seeker of the missile. This helps prevent the target from escaping, increasing the missile&#039;s effective range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - More reliable than the &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) combination when outside the coverage of an [[component:ithica-bridgemaster|&amp;#039;&amp;#039;&amp;#039;Ithaca Bridgemaster&amp;#039;&amp;#039;&amp;#039;]] Radar&amp;#039;s high track quality. One way to take advantage of this behavior is to load several &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles into the magazine above &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary in this version does not overwrite craft evasion of the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; seeker, but rather servers to add some element of decoy resistance to the missile. If the missile latches onto a craft&amp;#039;s countermeasures, the wake seeker&amp;#039;s wide cone is likely to acquire the craft after the missile flies through said countermeasure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) - More reliable than the &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) combination when outside the coverage of an [[component:ithica-bridgemaster|&amp;#039;&amp;#039;&amp;#039;Ithaca Bridgemaster&amp;#039;&amp;#039;&amp;#039;]] Radar&amp;#039;s high track quality. One way to take advantage of this behavior is to load several &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles into the magazine above &amp;lt;span style=&amp;quot;color:#c2ce52;&amp;quot;&amp;gt;CMD&amp;lt;/span&amp;gt;/(&amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt;) missiles, so the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; missiles are spent first at longer ranges. The &amp;lt;span style=&amp;quot;color:#b41f32;&amp;quot;&amp;gt;WAKE&amp;lt;/span&amp;gt; secondary in this version does not overwrite craft evasion of the &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;ACT&amp;lt;/span&amp;gt; seeker, but rather servers to add some element of decoy resistance to the missile. If the missile latches onto a craft&amp;#039;s countermeasures, the wake seeker&amp;#039;s wide cone is likely to acquire the craft after the missile flies through said countermeasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
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