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	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Munition%3Afsb</id>
	<title>Munition:fsb - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Munition%3Afsb"/>
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	<updated>2026-10-24T00:07:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:fsb&amp;diff=3936&amp;oldid=prev</id>
		<title>76561199025325593 at 18:32, 15 October 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:fsb&amp;diff=3936&amp;oldid=prev"/>
		<updated>2026-10-15T18:32:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:32, 15 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This module reduced programming time for missile strikes by 66% when launching those missiles equipped with the module, but incurs a 20% failure rate. Missiles which fail leave the tubes with engines on but no guidance and random movement before self destructing after a few seconds. Support modules like SSJ and BSSJ will continue to activate regardless, while decoy launchers, whose activation is tied to guidance, will not.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This module reduced programming time for missile strikes by 66% when launching those missiles equipped with the module, but incurs a 20% failure rate. Missiles which fail leave the tubes with engines on but no guidance and random movement before self destructing after a few seconds. Support modules like SSJ and BSSJ will continue to activate regardless, while decoy launchers, whose activation is tied to guidance, will not.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Colloquially known as &quot;Fast Boot&quot;, frequently shortened to FB.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Munition:fsb&amp;diff=3935&amp;oldid=prev</id>
		<title>76561199025325593: Created page with &quot;== Fast Startup Module == {| class=&quot;wikitable&quot; style=&quot;float:right; margin-left: 20px;&quot; !colspan=&quot;2&quot;| &#039;&#039;&#039;Fast Startup Module&#039;&#039;&#039; |- | colspan=&quot;2&quot; style=&quot;text-align:center;&quot; | 200px |- | Type || Support  |- | Base Cost || 3 pt |- | Programming Time || &lt;span style=&quot;color:#90EE90;&quot;&gt;&#039;&#039;&#039;-66%&#039;&#039;&#039;&lt;/span&gt; |- | Failure Rate || &lt;span style=&quot;color:#FF4040;&quot;&gt;&#039;&#039;&#039;+20%&#039;&#039;&#039;&lt;/span&gt; |- | Faction || 25px25px |...&quot;</title>
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		<updated>2026-10-15T18:32:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Fast Startup Module == {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 20px;&amp;quot; !colspan=&amp;quot;2&amp;quot;| &amp;#039;&amp;#039;&amp;#039;Fast Startup Module&amp;#039;&amp;#039;&amp;#039; |- | colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | &lt;a href=&quot;/NEBULOUS_Fleet_Command/File:Support_fastboot.png&quot; title=&quot;File:Support fastboot.png&quot;&gt;200px&lt;/a&gt; |- | Type || Support  |- | Base Cost || 3 pt |- | Programming Time || &amp;lt;span style=&amp;quot;color:#90EE90;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;-66%&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; |- | Failure Rate || &amp;lt;span style=&amp;quot;color:#FF4040;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;+20%&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; |- | Faction || &lt;a href=&quot;/NEBULOUS_Fleet_Command/File:Alliance_Roundel.png&quot; title=&quot;File:Alliance Roundel.png&quot;&gt;25px&lt;/a&gt;&lt;a href=&quot;/NEBULOUS_Fleet_Command/File:OSP_Roundel.png&quot; title=&quot;File:OSP Roundel.png&quot;&gt;25px&lt;/a&gt; |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Fast Startup Module ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 20px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| &amp;#039;&amp;#039;&amp;#039;Fast Startup Module&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:Support fastboot.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Type || Support &lt;br /&gt;
|-&lt;br /&gt;
| Base Cost || 3 pt&lt;br /&gt;
|-&lt;br /&gt;
| Programming Time || &amp;lt;span style=&amp;quot;color:#90EE90;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;-66%&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Failure Rate || &amp;lt;span style=&amp;quot;color:#FF4040;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;+20%&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Faction || [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]&lt;br /&gt;
|+ style=&amp;quot;caption-side:bottom; background-color:#21252a;padding: 10px&amp;quot;|&amp;#039;&amp;#039;An additional component for the control system which constantly checks the missile&amp;#039;s status and keeps the system in a pre-warmed state while in battle. This eliminates much of the normal startup time for a missile, but adds a risk of the missile failing on launch.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This module reduced programming time for missile strikes by 66% when launching those missiles equipped with the module, but incurs a 20% failure rate. Missiles which fail leave the tubes with engines on but no guidance and random movement before self destructing after a few seconds. Support modules like SSJ and BSSJ will continue to activate regardless, while decoy launchers, whose activation is tied to guidance, will not.&lt;/div&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
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