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	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Component%3Armag</id>
	<title>Component:rmag - Revision history</title>
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	<updated>2026-10-24T00:15:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rmag&amp;diff=2864&amp;oldid=prev</id>
		<title>76561199189920083: /* Stats */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rmag&amp;diff=2864&amp;oldid=prev"/>
		<updated>2026-09-27T19:13:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Stats&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:13, 27 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| DC Priority || Medium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| DC Priority || Medium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Storage Capacity || Tiling (10m3 per &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1x1&lt;/del&gt;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Storage Capacity || Tiling (10m3 per &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1x1x1&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Storage restrictions? || None&amp;lt;ref&amp;gt;Magazines can hold any munition in the game for campaign reasons, including those that can never be loaded from magazines (CM4 containers, for instance)&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Storage restrictions? || None&amp;lt;ref&amp;gt;Magazines can hold any munition in the game for campaign reasons, including those that can never be loaded from magazines (CM4 containers, for instance)&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>76561199189920083</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rmag&amp;diff=2860&amp;oldid=prev</id>
		<title>76561199189920083 at 18:52, 27 September 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rmag&amp;diff=2860&amp;oldid=prev"/>
		<updated>2026-09-27T18:52:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:52, 27 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Destruction of the magazine will result in all stored ammunition rendered unusable until repaired.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Destruction of the magazine will result in all stored ammunition rendered unusable until repaired.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magazines are especially vulnerable to fires &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have a chance to catastrophically explode&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dealing extreme damage to a ship&#039;s internals&lt;/del&gt;.&amp;lt;ref&amp;gt;This critical is mitigated so long as the magazine is empty.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This magazine is reinforced &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has increased safety measures&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reducing the likelihood of magazine explosion, but also reducing storage volume&lt;/ins&gt;.&amp;lt;ref&amp;gt;This critical is mitigated so long as the magazine is empty.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Gameplay Usage===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Gameplay Usage===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Counterintuitively to their classification as a module with a &amp;#039;Catastrophic Event&amp;#039; Critical, Reinforced Magazines are often used to toughen a ship thanks to their DT40 (Reinforced) attributes. Many small warships may have no use of a magazine, but have spare compartments that can be turned into shields for 0 pts, and on large ships their Integrity DR% can turn these into very tough components that shield more fragile parts of the ship from damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Counterintuitively to their classification as a module with a &amp;#039;Catastrophic Event&amp;#039; Critical, Reinforced Magazines are often used to toughen a ship thanks to their DT40 (Reinforced) attributes. Many small warships may have no use of a magazine, but have spare compartments that can be turned into shields for 0 pts, and on large ships their Integrity DR% can turn these into very tough components that shield more fragile parts of the ship from damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>76561199189920083</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rmag&amp;diff=2859&amp;oldid=prev</id>
		<title>76561199189920083: added page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rmag&amp;diff=2859&amp;oldid=prev"/>
		<updated>2026-09-27T18:49:18Z</updated>

		<summary type="html">&lt;p&gt;added page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== In Game Description ===&lt;br /&gt;
Magazines hold the ammunition for the warship and can carry multiple types of ammunition all at once.&lt;br /&gt;
&lt;br /&gt;
Destruction of the magazine will result in all stored ammunition rendered unusable until repaired.&lt;br /&gt;
&lt;br /&gt;
Magazines are especially vulnerable to fires and have a chance to catastrophically explode, dealing extreme damage to a ship&amp;#039;s internals.&amp;lt;ref&amp;gt;This critical is mitigated so long as the magazine is empty.&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Gameplay Usage===&lt;br /&gt;
Counterintuitively to their classification as a module with a &amp;#039;Catastrophic Event&amp;#039; Critical, Reinforced Magazines are often used to toughen a ship thanks to their DT40 (Reinforced) attributes. Many small warships may have no use of a magazine, but have spare compartments that can be turned into shields for 0 pts, and on large ships their Integrity DR% can turn these into very tough components that shield more fragile parts of the ship from damage.&lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bulk Magazine&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Cost || 40 pts [1x Compounding]&amp;lt;ref&amp;gt;Magazines compound differently to other compounding modules: If a ship has only one magazine of any magazine type installed, it costs 0 pts. If a ship has more than one magazine including all types installed, the most expensive costs 0 pts, and all others cost their listed cost and do not exponentially compound.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Dimensions || 1x1x1 (Tiling Compartment)&amp;lt;ref&amp;gt;&amp;quot;Tiling&amp;quot; Compartments, when placed in compartments larger than the listed component size, scale their capacity by the x, y, and z of the compartment they are mounted to. Not all stats scale with tiling.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hitpoints || 150&lt;br /&gt;
|-&lt;br /&gt;
| Hitpoints to Function || 10&lt;br /&gt;
|-&lt;br /&gt;
| Damage Threshold|| 40 (Reinforced)&lt;br /&gt;
|-&lt;br /&gt;
| Mass || 2 Tonnes&lt;br /&gt;
|-&lt;br /&gt;
| Catastrophic Event Prob. (Magazine) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| DC Priority || Medium&lt;br /&gt;
|-&lt;br /&gt;
| Storage Capacity || Tiling (10m3 per 1x1)&lt;br /&gt;
|-&lt;br /&gt;
| Storage restrictions? || None&amp;lt;ref&amp;gt;Magazines can hold any munition in the game for campaign reasons, including those that can never be loaded from magazines (CM4 containers, for instance)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
&amp;#039;&amp;#039;Additional FPE stations and the munitions sectioned off into sealable &amp;quot;blast units&amp;quot; to mitigate explosions means you can make the most dangerous compartment on a ship the second most dangerous.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;These are usually on frontline brawlers where the lack of additional space isn&amp;#039;t as important as keeping the crew (and ship) alive. Paint it how you want, but you&amp;#039;re not getting me in there even if you threaten me with the airlock.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;- T. Meadows, LT&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>76561199189920083</name></author>
	</entry>
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