<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Component%3Arcic</id>
	<title>Component:rcic - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Component%3Arcic"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rcic&amp;action=history"/>
	<updated>2026-10-24T03:06:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rcic&amp;diff=3134&amp;oldid=prev</id>
		<title>76561199025325593: /* Gameplay usage */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rcic&amp;diff=3134&amp;oldid=prev"/>
		<updated>2026-09-30T07:09:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Gameplay usage&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:09, 30 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay usage ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay usage ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ships with a &lt;/del&gt;identification difficulty of 200 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are identified &lt;/del&gt;in 200 seconds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by a Reinforced CIC&lt;/del&gt;. If a ship has no CIC and/or no restores for any broken CICs, it will be abandoned by crew. The high durability for moderate-low cost means Reinforced CICs are not uncommonly used as tanking compartments.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most ships have an &lt;/ins&gt;identification difficulty of 200 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(300 on the Marauder, Moorline, Moorline refit, and civilian bulk hauler). A Basic CIC reveals type &lt;/ins&gt;in 200 seconds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on difficulty 200, and full identity in 800 seconds&lt;/ins&gt;. If a ship has no CIC and/or no restores for any broken CICs, it will be abandoned by crew. The high durability for moderate-low cost means Reinforced CICs are not uncommonly used as tanking compartments.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Stats ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Stats ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key NEB_:diff:1.41:old-2850:rev-3134:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rcic&amp;diff=2850&amp;oldid=prev</id>
		<title>76561199189920083: added page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:rcic&amp;diff=2850&amp;oldid=prev"/>
		<updated>2026-09-27T17:15:02Z</updated>

		<summary type="html">&lt;p&gt;added page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== In Game Description ===&lt;br /&gt;
The Combat Information Center (CIC) is the central command hub that provides command and control for the warship, and is critical in the operation of the vessel during an engagement. This compartment has increased resistance to destruction compared to a normal CIC.&lt;br /&gt;
&lt;br /&gt;
Destruction of the CIC results in a loss of command and the affected warship cannot receive commands&amp;lt;ref&amp;gt;DC crews will still receive orders regardless of the command state of a ship.&amp;lt;/ref&amp;gt; until the CIC is repaired.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay usage ===&lt;br /&gt;
Ships with a identification difficulty of 200 are identified in 200 seconds by a Reinforced CIC. If a ship has no CIC and/or no restores for any broken CICs, it will be abandoned by crew. The high durability for moderate-low cost means Reinforced CICs are not uncommonly used as tanking compartments.&lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Reinforced CIC&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Cost || 25 pts [1x Compounding]&lt;br /&gt;
|-&lt;br /&gt;
| Dimensions || 4x1x6&lt;br /&gt;
|-&lt;br /&gt;
| Hitpoints || 200&lt;br /&gt;
|-&lt;br /&gt;
| Hitpoints to Function || 10&lt;br /&gt;
|-&lt;br /&gt;
| Damage Threshold|| 40 (Reinforced)&lt;br /&gt;
|-&lt;br /&gt;
| Mass || 35 tonnes&lt;br /&gt;
|-&lt;br /&gt;
| DC Priority || High&lt;br /&gt;
|-&lt;br /&gt;
| Crew || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence Effort || 1&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence Accuracy || 30%&lt;br /&gt;
|-&lt;br /&gt;
| Analyzed Tracks? || Local Only&lt;br /&gt;
|-&lt;br /&gt;
| Commands Enabled? || ALL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
&amp;#039;&amp;#039;PRO.NAV CMDLINE...|| BETHEL -9LR&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;USERS:&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Clyde, V [ID: VCLY]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Redd, K [ID: KRED]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[KRED]: Did you see Cold Reception back at Blackwall?&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[VCLY]: I heard some things, never saw it though.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[VCLY:] Wait, you mean the Ocello missing like, the entire starboard side?&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[KRED]: Minimal casualties, entire command staff sealed inside the CIC, all alive, you can see the CIC plating from the outside. Nobody knows what did it and Oscar won&amp;#039;t say a thing.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[VCLY]: Had to be a magazine detonation, no doubt. A blast like that would&amp;#039;ve killed everybody on board and then some.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[KRED]: Beats me, I have no idea. I heard that Bulwark was planning to roll out some new alloy they came up with over at the Otdel but I didn&amp;#039;t think it&amp;#039;d be deployed so soon.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[VCLY]: Or so effective, for that matter.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>76561199189920083</name></author>
	</entry>
</feed>