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	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Component%3Afdts</id>
	<title>Component:fdts - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Component%3Afdts"/>
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	<updated>2026-10-24T00:17:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:fdts&amp;diff=3204&amp;oldid=prev</id>
		<title>76561199025325593: /* Stats */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:fdts&amp;diff=3204&amp;oldid=prev"/>
		<updated>2026-09-30T07:52:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Stats&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:52, 30 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Power || &amp;lt;span style=&amp;quot;color:#FF4040;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;-200&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; (kW)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Power || &amp;lt;span style=&amp;quot;color:#FF4040;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;-200&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; (kW)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Modifier: Deck Traversal Time || &amp;lt;span style=&quot;color:#&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;429a30&lt;/del&gt;;&quot;&amp;gt;&#039;&#039;&#039;-30%&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Modifier: Deck Traversal Time || &amp;lt;span style=&quot;color:#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;90EE90&lt;/ins&gt;;&quot;&amp;gt;&#039;&#039;&#039;-30%&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:fdts&amp;diff=2933&amp;oldid=prev</id>
		<title>76561199189920083: added page (copied lore from nebfltcom)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:fdts&amp;diff=2933&amp;oldid=prev"/>
		<updated>2026-09-29T00:18:43Z</updated>

		<summary type="html">&lt;p&gt;added page (copied lore from nebfltcom)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== In Game Description ===&lt;br /&gt;
A motorized winch and cable system embedded in the deck which allows for more rapid traversal of spacecraft to or from elevator pads.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay usage ===&lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Small Reactor Booster&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Cost || 20 pts&lt;br /&gt;
|-&lt;br /&gt;
| Dimensions || 3x3x3&lt;br /&gt;
|-&lt;br /&gt;
| Hitpoints || 100&lt;br /&gt;
|-&lt;br /&gt;
| Hitpoints to Function || 15&lt;br /&gt;
|-&lt;br /&gt;
| Damage Threshold|| 15&lt;br /&gt;
|-&lt;br /&gt;
| Mass || 30 Tonnes&lt;br /&gt;
|-&lt;br /&gt;
| DC Priority || Low&lt;br /&gt;
|-&lt;br /&gt;
| Power || &amp;lt;span style=&amp;quot;color:#FF4040;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;-200&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; (kW)&lt;br /&gt;
|-&lt;br /&gt;
| Modifier: Deck Traversal Time || &amp;lt;span style=&amp;quot;color:#429a30;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;-30%&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Little more,&amp;quot; Covey calls, watching as the NMU takes a step back, the arm hydraulics letting out a whine as the pilot pulls on the cable. The Sturgeon smoothly rolls across the hangar deck amidst a crowd of colored pressure suits.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Right there!&amp;quot; Covey throws a thumbs-up to the pilot, the NMU&amp;#039;s visor swiveling up to reveal the face of Vance, faintly flushed from the heat of the hardsuit systems. She takes a deep drink from the water reservoir before retracting the tow cable, stepping back to watch the cargo crane&amp;#039;s load block slowly lower from the hangar ceiling track.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Vance turns slightly when her HUD points out Stratis coming up on her left. &amp;quot;Already having fun with it?&amp;quot; He asks, coffee in hand. Vance lets off a quiet chuckle, looking down and rotating her arms, the hardsuit moving in tandem.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Just haven&amp;#039;t been in an NMU in a while- or, well, a military one,&amp;quot; she replies, turning to look down at the lieutenant.&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Hell of a catch by Naylor,&amp;quot; Vance continues. &amp;quot;Just sucks that Shelter doesn&amp;#039;t bother with better cooling even in the naval model.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Stratis shrugs. &amp;quot;At least it&amp;#039;ll help until we get the cranes standardized.&amp;quot; Vance lets off a tired chuckle.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Tell me about it, fun as it is to walk around in this, I feel like a damned boiled lobster,&amp;quot; Vance huffs, stomping away from the Sturgeon&amp;#039;s path as it&amp;#039;s moved towards the launch pad.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>76561199189920083</name></author>
	</entry>
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