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	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Component%3Ac53-cannon</id>
	<title>Component:c53-cannon - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?action=history&amp;feed=atom&amp;title=Component%3Ac53-cannon"/>
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	<updated>2026-10-24T00:25:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:c53-cannon&amp;diff=3765&amp;oldid=prev</id>
		<title>76561199025325593: /* Stats */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:c53-cannon&amp;diff=3765&amp;oldid=prev"/>
		<updated>2026-10-07T01:18:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Stats&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:18, 7 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Accuracy Marks || 13m @ 2.5km&amp;lt;br&amp;gt;26m @ 5km&amp;lt;br&amp;gt;39m @ 7.5km&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Accuracy Marks || 13m @ 2.5km&amp;lt;br&amp;gt;26m @ 5km&amp;lt;br&amp;gt;39m @ 7.5km&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Role || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dual-Purpose&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Role || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Offensive&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Integrated FC || &amp;lt;span style=&amp;quot;color:#FF4040;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;No&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Integrated FC || &amp;lt;span style=&amp;quot;color:#FF4040;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;No&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>76561199025325593</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:c53-cannon&amp;diff=3763&amp;oldid=prev</id>
		<title>76561199025325593: Created page with &quot;=== In Game Description === The C53 is a fixed version of the Alliance&#039;s 250mm Mk64 cannon. Despite its fixed mounting, its smaller caliber and light construction allows it to feature a generous range of motion to help catch fast-moving enemy ships. This weapon occupies an ideal middle-ground, able to damage lighter enemy ships without punching straight through but also able to inflict damage on the Alliance&#039;s heavier warships without the need to soften them up first.  =...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Component:c53-cannon&amp;diff=3763&amp;oldid=prev"/>
		<updated>2026-10-07T01:16:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=== In Game Description === The C53 is a fixed version of the Alliance&amp;#039;s 250mm Mk64 cannon. Despite its fixed mounting, its smaller caliber and light construction allows it to feature a generous range of motion to help catch fast-moving enemy ships. This weapon occupies an ideal middle-ground, able to damage lighter enemy ships without punching straight through but also able to inflict damage on the Alliance&amp;#039;s heavier warships without the need to soften them up first.  =...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== In Game Description ===&lt;br /&gt;
The C53 is a fixed version of the Alliance&amp;#039;s 250mm Mk64 cannon. Despite its fixed mounting, its smaller caliber and light construction allows it to feature a generous range of motion to help catch fast-moving enemy ships. This weapon occupies an ideal middle-ground, able to damage lighter enemy ships without punching straight through but also able to inflict damage on the Alliance&amp;#039;s heavier warships without the need to soften them up first.&lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! C53 Cannon&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Faction || &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;OSP&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 10 pts&lt;br /&gt;
|-&lt;br /&gt;
| Dimensions || 2x4x2 (Tug SPNL)&lt;br /&gt;
|-&lt;br /&gt;
| Hitpoints || 300&lt;br /&gt;
|-&lt;br /&gt;
| Hitpoints to Function || 15&lt;br /&gt;
|-&lt;br /&gt;
| Damage Threshold|| 20&lt;br /&gt;
|-&lt;br /&gt;
| Mass || 3 Tonnes&lt;br /&gt;
|-&lt;br /&gt;
| DC Priority || Medium&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy Marks || 13m @ 2.5km&amp;lt;br&amp;gt;26m @ 5km&amp;lt;br&amp;gt;39m @ 7.5km&lt;br /&gt;
|- &lt;br /&gt;
| Role || Dual-Purpose&lt;br /&gt;
|- &lt;br /&gt;
| Integrated FC || &amp;lt;span style=&amp;quot;color:#FF4040;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;No&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| Optical Backup || &amp;lt;span style=&amp;quot;color:#90EE90;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Yes&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| Compatible Ammo Types || [[Munitions_%26_Missiles#250mm|Ballistic/Chemical - 250mm]]; [[munition:250mm-bomb|Ballistic/Chemical/Timed - 250mm]]&lt;br /&gt;
|-&lt;br /&gt;
| Autoloader Capacity || 8&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Time || 2 s&lt;br /&gt;
|-&lt;br /&gt;
| Reload Time || 50 s&lt;br /&gt;
|-&lt;br /&gt;
| Fire Rate || 7.5 RPM&lt;br /&gt;
|-&lt;br /&gt;
| Power || &amp;lt;span style=&amp;quot;color:#FF4040;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;-100&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; (kW)&lt;br /&gt;
|-&lt;br /&gt;
| Casemate Traverse Rate || 10 deg/s&lt;br /&gt;
|-&lt;br /&gt;
| Casemate Elevation Rate || 10 deg/s&lt;br /&gt;
|-&lt;br /&gt;
| Traverse Limits || +35 deg., -35 deg.&lt;br /&gt;
|-&lt;br /&gt;
| Elevation Limits || +35 deg., -35 deg.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
&amp;#039;&amp;#039;// CAPTURED REPORT, AUTH.PAWN&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;// AUTOMATIC SYSTEM ARCHIVAL : 0940 pYXIS&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;SND: Keystone, C&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;RCVNG: ENCRYPTED&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Alright, here&amp;#039;s the specs for the C53 and C56 rework. We managed to up the caliber without requiring a major overhaul of the breech and still keeping roughly the same cost in barrel materials, this should hit much harder. I&amp;#039;d like to meet whoever came up with the recoil compensation on this, by the way, because it&amp;#039;s incredibly clever and really cuts down on the realignment time after running some shells through it. We didn&amp;#039;t make any changes to the block breech either, so this should be clean and efficient, I know how you like it.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Like before, we&amp;#039;ll meet near the usual spot. I refuse to have the Sevens involved in this face-to-face, so you&amp;#039;re gonna have to meet on my terms. You get what you pay for.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>76561199025325593</name></author>
	</entry>
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