{"batchcomplete":"","continue":{"lecontinue":"20260915185549|606","continue":"-||"},"query":{"logevents":[{"logid":616,"ns":6,"title":"File:DTDR-1.png","pageid":268,"logpage":268,"revid":1547,"params":{},"type":"create","action":"create","user":"76561199025325593","timestamp":"2026-09-15T22:44:11Z","comment":""},{"logid":615,"ns":6,"title":"File:DTDR-1.png","pageid":268,"logpage":268,"revid":1547,"params":{"img_sha1":"4e2y5zqrvwnq597gkn6gcfvfeovypng","img_timestamp":"2026-09-15T22:44:11Z"},"type":"upload","action":"upload","user":"76561199025325593","timestamp":"2026-09-15T22:44:11Z","comment":""},{"logid":614,"ns":0,"title":"Munition:500mm-block","pageid":267,"logpage":267,"revid":1535,"params":{},"type":"create","action":"create","user":"76561199025325593","timestamp":"2026-09-15T20:26:46Z","comment":"Created page with \"=== In Game Description === Fracturing blocks are commonly used in asteroid mining to burrow into large rocks or to shatter smaller ones contained in a net. They are accelerated to high velocity by mass drivers and produce tremendous force on impact.   Unlike the Alliance's weaponized mass drivers, these variants are blunt rectangles of tungsten and are not designed to punch clean through heavy armor. Instead, they fragment on impact and produce a large explosion akin to...\""},{"logid":613,"ns":0,"title":"Munition:400mm-plasma-amp","pageid":266,"logpage":266,"revid":1533,"params":{},"type":"create","action":"create","user":"76561199025325593","timestamp":"2026-09-15T20:15:12Z","comment":"Created page with \"=== In Game Description === A magnetic bottle containing a quantity of plasma within its field. When propelled at an enemy ship by a coilgun it shatters on impact, melting large swathes of armor away. The plasma contained in the bottle is heated by induction immediately before firing and cools in flight, giving this weapon its highest damage potential at ranges less than 4km.  === In Game Performance ===    === Stats === {| class=\"wikitable\" ! 400mm Ampoule !  |- | Type...\""},{"logid":612,"ns":0,"title":"Munition:300mm-ap-rail-sabot","pageid":265,"logpage":265,"revid":1531,"params":{},"type":"create","action":"create","user":"76561199025325593","timestamp":"2026-09-15T20:08:54Z","comment":"Created page with \"=== In Game Description === High-velocity alloy-based shell used in railgun-type weapon systems, including mass drivers. While the full size of the sabot package is 300mm, the needle projectile is much smaller. These high-speed, extremely hard needles perforate delicate components and cause rapid degradation to warship systems, though they lack the explosive punch to permanently destroy them.<ref>Rails can grey out the first component they hit with a DT less than 40</ref...\""},{"logid":611,"ns":0,"title":"Munition:450mm-he","pageid":264,"logpage":264,"revid":1527,"params":{},"type":"create","action":"create","user":"76561199025325593","timestamp":"2026-09-15T19:53:29Z","comment":"Created page with \"=== In Game Description === High-Explosive shells for use in heavy ballistic weapons, effective against medium and heavy warships. Low-velocity shells with a large explosive payload for destroying the interiors of warships, but lacks the armor penetration of AP shells.  === In Game Performance ===  === Stats === {| class=\"wikitable\" ! 450mm AP !  |- | Type || Ballistic/Chemical |- | Size || 450mm  |- | Role || Offensive |- | Cost || 1/25 pt |- | Armor Penetration || 65 c...\""},{"logid":610,"ns":0,"title":"Munition:450mm-ap","pageid":263,"logpage":263,"revid":1526,"params":{},"type":"create","action":"create","user":"76561199025325593","timestamp":"2026-09-15T19:51:43Z","comment":"Created page with \"=== In Game Description === Armor Piercing shells for use in heavy ballistic weapons, effective against medium and heavy warships. Low-velocity shells that have increased effectiveness against hull armor, but lacks a high-explosive payload.   === In Game Performance ===  === Stats === {| class=\"wikitable\" ! 450mm AP !  |- | Type || Ballistic/Chemical |- | Size || 450mm  |- | Role || Offensive |- | Cost || 1/25 pt |- | Armor Penetration || 120 cm |- | Penetration Depth ||...\""},{"logid":609,"ns":0,"title":"Munition:120mm-he","pageid":262,"logpage":262,"revid":1525,"params":{},"type":"create","action":"create","user":"76561199025325593","timestamp":"2026-09-15T19:48:14Z","comment":"Created page with \"=== In Game Description === High-explosive shells utilized by cannon weapons, such as the Mk6X series. Effective on light or medium type warships. Lacks the hull armor penetration power of AP shells, but utilizes a deadly high-explosive payload to destroy the interiors of targets.  === In Game Performance ===  === Stats === {| class=\"wikitable\" ! 250mm HE !  |- | Type || Ballistic/Chemical |- | Size || 120mm  |- | Role || Offensive |- | Cost || 1/100 pt |- | Armor Penetr...\""},{"logid":608,"ns":0,"title":"Munition:120mm-ap","pageid":261,"logpage":261,"revid":1524,"params":{},"type":"create","action":"create","user":"76561199025325593","timestamp":"2026-09-15T19:46:52Z","comment":"Created page with \"=== In Game Description === Armor-piercing rounds utilized by light cannon weapons, such as the Mk6X series. Effective on light or medium-type warships. Increased effectiveness on armored targets, but with reduced damage on internal compartments.  === In Game Performance ===  === Stats === {| class=\"wikitable\" ! 120mm AP !  |- | Type || Ballistic/Chemical |- | Size || 120mm  |- | Role || Offensive |- | Cost || 1/100 pt |- | Armor Penetration || 45 cm |- | Penetration Dep...\""},{"logid":607,"ns":0,"title":"Munition:250mm-he","pageid":260,"logpage":260,"revid":1523,"params":{},"type":"create","action":"create","user":"76561199025325593","timestamp":"2026-09-15T19:12:46Z","comment":"Created page with \"=== In Game Description === High-explosive shells utilized by cannon weapons, such as the Mk6X series. Effective on light or medium type warships. Lacks the hull armor penetration power of AP shells, but utilizes a deadly high-explosive payload to destroy the interiors of targets.  === In Game Performance ===  === Stats === {| class=\"wikitable\" ! 250mm HE !  |- | Type || Ballistic/Chemical |- | Size || 250mm  |- | Role || Offensive |- | Cost || 1/250 pt |- | Armor Penetr...\""}]}}