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	<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198050212533</id>
	<title>NEBULOUS: Fleet Command Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198050212533"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/Special:Contributions/76561198050212533"/>
	<updated>2026-09-16T02:10:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=597</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=597"/>
		<updated>2025-07-03T18:45:09Z</updated>

		<summary type="html">&lt;p&gt;76561198050212533: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/EO module || Illuminate/Scan || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target illuminated.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, etc.)&lt;br /&gt;
==== Fuel ====&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts ====&lt;br /&gt;
===== Fixed Modules =====&lt;br /&gt;
===== Variable Modules =====&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198050212533</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Craft_Stance_Controls.png&amp;diff=596</id>
		<title>File:Craft Stance Controls.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Craft_Stance_Controls.png&amp;diff=596"/>
		<updated>2025-07-03T18:19:21Z</updated>

		<summary type="html">&lt;p&gt;76561198050212533: The stance control board for a spacecraft or flight.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The stance control board for a spacecraft or flight.&lt;/div&gt;</summary>
		<author><name>76561198050212533</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Craft_Control_Board.png&amp;diff=595</id>
		<title>File:Craft Control Board.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Craft_Control_Board.png&amp;diff=595"/>
		<updated>2025-07-03T18:18:53Z</updated>

		<summary type="html">&lt;p&gt;76561198050212533: The full control board for a flight of craft.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The full control board for a flight of craft.&lt;/div&gt;</summary>
		<author><name>76561198050212533</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Craft_Editor.png&amp;diff=594</id>
		<title>File:Craft Editor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Craft_Editor.png&amp;diff=594"/>
		<updated>2025-07-03T18:03:43Z</updated>

		<summary type="html">&lt;p&gt;76561198050212533: A screenshot of the spacecraft editing screen in the fleet editor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
A screenshot of the spacecraft editing screen in the fleet editor.&lt;/div&gt;</summary>
		<author><name>76561198050212533</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=593</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=593"/>
		<updated>2025-07-02T21:23:41Z</updated>

		<summary type="html">&lt;p&gt;76561198050212533: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/EO module || Illuminate/Scan || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target illuminated.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
==== Stance Toggles ====&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, etc.)&lt;br /&gt;
==== Fuel ====&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts ====&lt;br /&gt;
===== Fixed Modules =====&lt;br /&gt;
===== Variable Modules =====&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198050212533</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=592</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=592"/>
		<updated>2025-07-02T21:18:41Z</updated>

		<summary type="html">&lt;p&gt;76561198050212533: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/EO module || Illuminate/Scan || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target illuminated.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
==== Stance Toggles ====&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, missiles, etc.)&lt;br /&gt;
==== Fuel ====&lt;br /&gt;
=== Bringing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;/div&gt;</summary>
		<author><name>76561198050212533</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=591</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=591"/>
		<updated>2025-07-02T21:13:50Z</updated>

		<summary type="html">&lt;p&gt;76561198050212533: Created page with &amp;quot;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt; __TOC__ &amp;lt;/div&amp;gt;  Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles. &amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;  == Spacecraft Mec...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/EO module || Illuminate/Scan || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target illuminated.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198050212533</name></author>
	</entry>
</feed>