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		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1268</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1268"/>
		<updated>2026-09-13T05:15:57Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* Launch and Recovery Sequence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
==== Launch and Recovery Sequence ====&lt;br /&gt;
Select Armaments -&amp;gt; Give Flight Sortie Command -&amp;gt; Arm -&amp;gt; Traverse -&amp;gt; Launch -&amp;gt; Return to Base -&amp;gt; Traverse -&amp;gt; Disarm -&amp;gt; Repair -&amp;gt; Store&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
A Craft must be readied before it can sortie from a carrier.  This includes loading fuel and ordinance onto the Craft.  The duration to complete the readying operation depends on the the size and ammunition loaded the time that.  This ranges from arming a vehicle without armaments with virtually little to no time to a significant amount of time such as your bombers.  &lt;br /&gt;
&lt;br /&gt;
When a craft returns, any unspent ordinance must be removed and returned to stores, this occurs before the craft is repaired.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Gear Deck Locker can increase the speed as well. &lt;br /&gt;
==== Deck Traversal Time====&lt;br /&gt;
Deck Traversal is similar to the Arming/Disarming time above.  However it occurs after the craft has been fully armed and positions the craft on the launch pad.&lt;br /&gt;
&lt;br /&gt;
A similar amount of time occurs when a craft is recovered before it is sent to be Disarmed.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Flight Deck Traversal System can increase the speed as well. &lt;br /&gt;
==== Craft Repair ====&lt;br /&gt;
Any damaged Craft are repaired after their armaments have been removed but before they are available to be selected to launch from the Hangar.&lt;br /&gt;
&lt;br /&gt;
The number of slots that a craft can repair at is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Repair Station, this will allow additional craft to be repaired in addition to the ones that can be armed on the launch pads.  For example, a Levy with 2 Spacecraft Repair Stations can repair 4 Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;br /&gt;
&lt;br /&gt;
==== Preflight Slots ====&lt;br /&gt;
The number of slots that a craft can armed is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Strikedown Station, this will allow additional craft to be armed in addition to the ones that can be armed on the launch pads.  This will allow craft to instantely traverse to the launch pad after the previous flight has been returned or sortied.  For example, a Levy with 2 Spacecraft Strikedown Stations can arm a 4 wing Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1267</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1267"/>
		<updated>2026-09-13T05:15:26Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* Launch and Recovery Sequence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
==== Launch and Recovery Sequence ====&lt;br /&gt;
Select Flight/Armaments and give Sortie Command -&amp;gt; Arm -&amp;gt; Traverse -&amp;gt; Launch -&amp;gt; Return to Base -&amp;gt; Traverse -&amp;gt; Disarm -&amp;gt; Repair -&amp;gt; Store&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
A Craft must be readied before it can sortie from a carrier.  This includes loading fuel and ordinance onto the Craft.  The duration to complete the readying operation depends on the the size and ammunition loaded the time that.  This ranges from arming a vehicle without armaments with virtually little to no time to a significant amount of time such as your bombers.  &lt;br /&gt;
&lt;br /&gt;
When a craft returns, any unspent ordinance must be removed and returned to stores, this occurs before the craft is repaired.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Gear Deck Locker can increase the speed as well. &lt;br /&gt;
==== Deck Traversal Time====&lt;br /&gt;
Deck Traversal is similar to the Arming/Disarming time above.  However it occurs after the craft has been fully armed and positions the craft on the launch pad.&lt;br /&gt;
&lt;br /&gt;
A similar amount of time occurs when a craft is recovered before it is sent to be Disarmed.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Flight Deck Traversal System can increase the speed as well. &lt;br /&gt;
==== Craft Repair ====&lt;br /&gt;
Any damaged Craft are repaired after their armaments have been removed but before they are available to be selected to launch from the Hangar.&lt;br /&gt;
&lt;br /&gt;
The number of slots that a craft can repair at is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Repair Station, this will allow additional craft to be repaired in addition to the ones that can be armed on the launch pads.  For example, a Levy with 2 Spacecraft Repair Stations can repair 4 Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;br /&gt;
&lt;br /&gt;
==== Preflight Slots ====&lt;br /&gt;
The number of slots that a craft can armed is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Strikedown Station, this will allow additional craft to be armed in addition to the ones that can be armed on the launch pads.  This will allow craft to instantely traverse to the launch pad after the previous flight has been returned or sortied.  For example, a Levy with 2 Spacecraft Strikedown Stations can arm a 4 wing Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1266</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1266"/>
		<updated>2026-09-13T05:15:08Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* Launch and Recovery Sequence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
==== Launch and Recovery Sequence ====&lt;br /&gt;
Select Flight/Armaments and give Sotrie Command -&amp;gt; Arm -&amp;gt; Traverse -&amp;gt; Launch -&amp;gt; Return to Base -&amp;gt; Traverse -&amp;gt; Disarm -&amp;gt; Repair -&amp;gt; Store&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
A Craft must be readied before it can sortie from a carrier.  This includes loading fuel and ordinance onto the Craft.  The duration to complete the readying operation depends on the the size and ammunition loaded the time that.  This ranges from arming a vehicle without armaments with virtually little to no time to a significant amount of time such as your bombers.  &lt;br /&gt;
&lt;br /&gt;
When a craft returns, any unspent ordinance must be removed and returned to stores, this occurs before the craft is repaired.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Gear Deck Locker can increase the speed as well. &lt;br /&gt;
==== Deck Traversal Time====&lt;br /&gt;
Deck Traversal is similar to the Arming/Disarming time above.  However it occurs after the craft has been fully armed and positions the craft on the launch pad.&lt;br /&gt;
&lt;br /&gt;
A similar amount of time occurs when a craft is recovered before it is sent to be Disarmed.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Flight Deck Traversal System can increase the speed as well. &lt;br /&gt;
==== Craft Repair ====&lt;br /&gt;
Any damaged Craft are repaired after their armaments have been removed but before they are available to be selected to launch from the Hangar.&lt;br /&gt;
&lt;br /&gt;
The number of slots that a craft can repair at is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Repair Station, this will allow additional craft to be repaired in addition to the ones that can be armed on the launch pads.  For example, a Levy with 2 Spacecraft Repair Stations can repair 4 Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;br /&gt;
&lt;br /&gt;
==== Preflight Slots ====&lt;br /&gt;
The number of slots that a craft can armed is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Strikedown Station, this will allow additional craft to be armed in addition to the ones that can be armed on the launch pads.  This will allow craft to instantely traverse to the launch pad after the previous flight has been returned or sortied.  For example, a Levy with 2 Spacecraft Strikedown Stations can arm a 4 wing Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1264</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1264"/>
		<updated>2026-09-13T05:14:39Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: Added Launch and Recovery Sequence&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
==== Launch and Recovery Sequence ====&lt;br /&gt;
Arm -&amp;gt; Traverse -&amp;gt; Launch -&amp;gt; Return to Base -&amp;gt; Traverse -&amp;gt; Disarm -&amp;gt; Repair -&amp;gt; Store &lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
A Craft must be readied before it can sortie from a carrier.  This includes loading fuel and ordinance onto the Craft.  The duration to complete the readying operation depends on the the size and ammunition loaded the time that.  This ranges from arming a vehicle without armaments with virtually little to no time to a significant amount of time such as your bombers.  &lt;br /&gt;
&lt;br /&gt;
When a craft returns, any unspent ordinance must be removed and returned to stores, this occurs before the craft is repaired.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Gear Deck Locker can increase the speed as well. &lt;br /&gt;
==== Deck Traversal Time====&lt;br /&gt;
Deck Traversal is similar to the Arming/Disarming time above.  However it occurs after the craft has been fully armed and positions the craft on the launch pad.&lt;br /&gt;
&lt;br /&gt;
A similar amount of time occurs when a craft is recovered before it is sent to be Disarmed.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Flight Deck Traversal System can increase the speed as well. &lt;br /&gt;
==== Craft Repair ====&lt;br /&gt;
Any damaged Craft are repaired after their armaments have been removed but before they are available to be selected to launch from the Hangar.&lt;br /&gt;
&lt;br /&gt;
The number of slots that a craft can repair at is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Repair Station, this will allow additional craft to be repaired in addition to the ones that can be armed on the launch pads.  For example, a Levy with 2 Spacecraft Repair Stations can repair 4 Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;br /&gt;
&lt;br /&gt;
==== Preflight Slots ====&lt;br /&gt;
The number of slots that a craft can armed is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Strikedown Station, this will allow additional craft to be armed in addition to the ones that can be armed on the launch pads.  This will allow craft to instantely traverse to the launch pad after the previous flight has been returned or sortied.  For example, a Levy with 2 Spacecraft Strikedown Stations can arm a 4 wing Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1263</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1263"/>
		<updated>2026-09-13T05:12:13Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: Populated the last half of the Information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
A Craft must be readied before it can sortie from a carrier.  This includes loading fuel and ordinance onto the Craft.  The duration to complete the readying operation depends on the the size and ammunition loaded the time that.  This ranges from arming a vehicle without armaments with virtually little to no time to a significant amount of time such as your bombers.  &lt;br /&gt;
&lt;br /&gt;
When a craft returns, any unspent ordinance must be removed and returned to stores, this occurs before the craft is repaired.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Gear Deck Locker can increase the speed as well. &lt;br /&gt;
==== Deck Traversal Time====&lt;br /&gt;
Deck Traversal is similar to the Arming/Disarming time above.  However it occurs after the craft has been fully armed and positions the craft on the launch pad.&lt;br /&gt;
&lt;br /&gt;
A similar amount of time occurs when a craft is recovered before it is sent to be Disarmed.&lt;br /&gt;
&lt;br /&gt;
Some Carriers have bonuses to Arming Speed, and the Flight Deck Traversal System can increase the speed as well. &lt;br /&gt;
==== Craft Repair ====&lt;br /&gt;
Any damaged Craft are repaired after their armaments have been removed but before they are available to be selected to launch from the Hangar.&lt;br /&gt;
&lt;br /&gt;
The number of slots that a craft can repair at is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Repair Station, this will allow additional craft to be repaired in addition to the ones that can be armed on the launch pads.  For example, a Levy with 2 Spacecraft Repair Stations can repair 4 Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;br /&gt;
&lt;br /&gt;
==== Preflight Slots ====&lt;br /&gt;
The number of slots that a craft can armed is equal to the number of small and large launch pads on the selected Carrier.  For example the Levy has 2 Large and 4 small pads while the number of pads for the OSP is directly related to the number of Bank Hangar&#039;s installed.  &lt;br /&gt;
&lt;br /&gt;
This number can be increased with Spacecraft Strikedown Station, this will allow additional craft to be armed in addition to the ones that can be armed on the launch pads.  This will allow craft to instantely traverse to the launch pad after the previous flight has been returned or sortied.  For example, a Levy with 2 Spacecraft Strikedown Stations can arm a 4 wing Claymore Torpedo Flight at the same time and launch them much faster than they would otherwise&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1262</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1262"/>
		<updated>2026-09-13T04:55:27Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* B-45A Sturgeon */&lt;/p&gt;
&lt;hr /&gt;
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__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1261</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1261"/>
		<updated>2026-09-13T04:55:14Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* RF-286A Pike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1260</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1260"/>
		<updated>2026-09-13T04:55:01Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* Barracuda */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1259</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1259"/>
		<updated>2026-09-13T04:54:47Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* RS-35A Halberd */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1258</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1258"/>
		<updated>2026-09-13T04:54:34Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* B-86 Claymore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1257</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1257"/>
		<updated>2026-09-13T04:54:18Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* PF-440 Tanto */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1256</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1256"/>
		<updated>2026-09-13T04:54:03Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* E-44A Sundial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1255</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1255"/>
		<updated>2026-09-13T04:53:51Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* RS-35 Halberd */&lt;/p&gt;
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&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1254</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1254"/>
		<updated>2026-09-13T04:53:07Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* PF-440 Tanto */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1253</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1253"/>
		<updated>2026-09-13T04:52:20Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* B-45A Sturgeon */ Added Components&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1252</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1252"/>
		<updated>2026-09-13T04:50:41Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* RF-286A Pike */ Added Components&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|-&lt;br /&gt;
! Top&lt;br /&gt;
! EO Targeting Ball&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1251</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1251"/>
		<updated>2026-09-13T04:48:44Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* Barracuda */ Added Components&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1250</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1250"/>
		<updated>2026-09-13T04:47:11Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* RS-35A Halberd */ Added Components&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Wake Sensor&lt;br /&gt;
! Ferryman Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! Internal Radar (Advanced)&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1249</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1249"/>
		<updated>2026-09-13T04:44:49Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* B-86 Claymore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1248</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1248"/>
		<updated>2026-09-13T04:43:39Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* B-86 Claymore */  Added Fixed Components&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! S3 Missile Bays&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Support&lt;br /&gt;
! Missile Decoy Projector&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1247</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1247"/>
		<updated>2026-09-13T04:41:41Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* PF-440 Tanto */ Added Fixed Components&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 20mm Gun&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
! 15mm Gun&lt;br /&gt;
! Nose Illuminator&lt;br /&gt;
|-&lt;br /&gt;
! Centerline&lt;br /&gt;
! S1 Missile Bays&lt;br /&gt;
! S2 Missile Bays&lt;br /&gt;
! Centerline Fuel Tank&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
! Ceramic Tile&lt;br /&gt;
! Stealth Coating&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1246</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1246"/>
		<updated>2026-09-13T04:38:18Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* E-44A Sundial */ Component  List&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1245</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1245"/>
		<updated>2026-09-13T01:19:20Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1244</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1244"/>
		<updated>2026-09-13T01:17:20Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: Added Image of Craft Stat Panel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Stat Panel.png|thumb|Craft Stat Panel Highlighted to see effects of Component Changes affect in Green/Red]]&lt;br /&gt;
&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Craft_Stat_Panel.png&amp;diff=1243</id>
		<title>File:Craft Stat Panel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Craft_Stat_Panel.png&amp;diff=1243"/>
		<updated>2026-09-13T01:15:53Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Craft Stat Panel Highlighted to see effects of Component Changes&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Vauxhall.png&amp;diff=1242</id>
		<title>File:Vauxhall.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Vauxhall.png&amp;diff=1242"/>
		<updated>2026-09-13T01:10:15Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: 76561198002570562 uploaded a new version of File:Vauxhall.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vauxhall Hull Configuration&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ships&amp;diff=1241</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ships&amp;diff=1241"/>
		<updated>2026-09-13T01:06:20Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* Outlying Systems Protectorate hulls */ Added Roundel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center; border: solid red; background-color: black; border-width: 5px; padding: 10px; margin: 10px&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;This page is currently being overhauled, some details may not be accurate.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Posture controls ==&lt;br /&gt;
[[File:Posture controls.png|thumb|400px|The posture controls]]&lt;br /&gt;
Posture controls determine how a ship will operate and maneuver and which sensor and defensive systems are enabled.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Display !! Full name !! Settings&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;THRTL&#039;&#039;&#039;&lt;br /&gt;
| Throttle Control&lt;br /&gt;
| &lt;br /&gt;
* 1/3: Ship will move at 1/3 of max speed.&lt;br /&gt;
* 2/3: Ship will move at 2/3 of max speed.&lt;br /&gt;
* FULL: Ship will move at max speed.&lt;br /&gt;
* FLANK: Ship will move above max speed. Causes damage to engines.&lt;br /&gt;
* FQ: Ship will be limited to CRAB speed allowing spacecraft to take off and land.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MNVR&#039;&#039;&#039;&lt;br /&gt;
| Maneuvering Posture&lt;br /&gt;
| &lt;br /&gt;
* DIRECT: Ship will move in a straight line.&lt;br /&gt;
* EVADE: Ship will make random course changes to attempt to avoid incoming fire.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FORM&#039;&#039;&#039;&lt;br /&gt;
| Formation Positioning&lt;br /&gt;
| &lt;br /&gt;
* REL: Ships will have the same orientation of the guide ship. The guide will wait for other ships to catch up.&lt;br /&gt;
* TRU: Each ship will keep its own orientation. The guide will wait for other ships to catch up.&lt;br /&gt;
* LOOSE: The guide will not wait for other ships to catch up.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BSHRT&#039;&#039;&#039;&lt;br /&gt;
| Battle-Short&lt;br /&gt;
| &lt;br /&gt;
* OFF: Specialized equipment will shut down after 90 seconds of use.&lt;br /&gt;
* ON: Specialized equipment will periodically receive damage after 90 seconds of use.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;RADAR&#039;&#039;&#039;&lt;br /&gt;
| Radar Emissions Control&lt;br /&gt;
| &lt;br /&gt;
* ON: Ship sensors are active.&lt;br /&gt;
* OFF: Ship sensors are inactive. -25% signature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;COMM&#039;&#039;&#039;&lt;br /&gt;
| Communications Emissions Control&lt;br /&gt;
| &lt;br /&gt;
* XMIT: Ship comms are active.&lt;br /&gt;
* RECV: Ship sensors are inactive. -10% signature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;ESUPT&#039;&#039;&#039;&lt;br /&gt;
| Electronic Support Modules&lt;br /&gt;
| &lt;br /&gt;
* ON: Electronic support will display.&lt;br /&gt;
* OFF: Electronic support will not display.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;WCON&#039;&#039;&#039;&lt;br /&gt;
| Weapons Control&lt;br /&gt;
| &lt;br /&gt;
* FREE: Ship will automatically return fire with non-missile weapons on targets that are firing at them.&lt;br /&gt;
* TIGHT: Ship will not attack except when given a target.&lt;br /&gt;
* HOLD: Ship will not attack. Turrets will still bear on any current target.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PDTRT&#039;&#039;&#039;&lt;br /&gt;
| Point Defenses - Turrets&lt;br /&gt;
| &lt;br /&gt;
* AUTO: Dedicated point defense turrets and dual-purpose weapons will target the closest missiles.&lt;br /&gt;
* DEDI: Dedicated point defense turrets will target the closest missiles.&lt;br /&gt;
* MAN: Point defense turrets will only shoot at designated missiles.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PDSML&#039;&#039;&#039;&lt;br /&gt;
| Point Defenses - Missiles&lt;br /&gt;
| &lt;br /&gt;
* Controls the firing of interceptor missiles. Click to open policy settings.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;DECOY&#039;&#039;&#039;&lt;br /&gt;
| Point Defenses - Decoys&lt;br /&gt;
| &lt;br /&gt;
* LEAST: Only the lowest-capability decoy necessary to defeat a given threat will be deployed. If the missile type is unknown all decoys will be fired.&lt;br /&gt;
* BEST: Only the highest-capability decoy necessary to defeat a given threat will be deployed. If the missile type is unknown all decoys will be fired.&lt;br /&gt;
* AUTO: All decoys compatible with the threat will be deployed. If the missile type is unknown all decoys will be fired.&lt;br /&gt;
* MAN: Decoys can only be deployed manually via the Action Menu.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PDZNE&#039;&#039;&#039;&lt;br /&gt;
| Point Defense Zone&lt;br /&gt;
| &lt;br /&gt;
* AREA: Point defenses will target all missiles, prioritizing the ones threatening the ship.&lt;br /&gt;
* POINT: Point defenses will target only missiles threatening the ship.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Integrity rating ==&lt;br /&gt;
A ship&#039;s integrity directly affects how resistant its components are to damage. Lots of empty space means less structural members to absorb damage and protect components. A ship with the majority of its component slots filled will have full protection of the hull&#039;s Damage Reduction value, while a mostly empty hull will not.&lt;br /&gt;
&lt;br /&gt;
== Ship hulls ==&lt;br /&gt;
Ship hulls determine a ship&#039;s base stats as well as how many components it can have.&lt;br /&gt;
&lt;br /&gt;
=== Shelter Alliance hulls [[File:Alliance Roundel.png|25px]] ===&lt;br /&gt;
Shelter Alliance ships scale linearly. Larger ships are more resilient and carry more components but are slower and more expensive.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&lt;br /&gt;
! Name&lt;br /&gt;
! Mass (tonnes)&lt;br /&gt;
! Armor Thickness (cm)&lt;br /&gt;
! Component DR (%)&lt;br /&gt;
! Crew&lt;br /&gt;
! Crew Vulnerability (%)&lt;br /&gt;
! Structural Integrity&lt;br /&gt;
! Radar Signature (m2)&lt;br /&gt;
! Slots&lt;br /&gt;
! Modifiers&lt;br /&gt;
! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:sprinter|&#039;&#039;&#039;Sprinter Corvette Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Sprinter Screenshot.png|160px]] || 3000 || 8 || 0 || 55 || 60 || 1000 || 2890 || 4 Mounts&amp;lt;br&amp;gt;4 Compartments&amp;lt;br&amp;gt;4 Modules || -20% Flank Damage Probability&amp;lt;br&amp;gt;+20% Sensitivity&amp;lt;br&amp;gt;-15% Positional Error || 75&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:raines|&#039;&#039;&#039;Raines Frigate Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Raines Screenshot.png|160px]] || 5000 || 15 || 5 || 50 || 60 || 3000 || 3783 || 4 Mounts&amp;lt;br&amp;gt;5 Compartments&amp;lt;br&amp;gt;5 Modules || -15% Flank Damage Probability&amp;lt;br&amp;gt;+1 Missile Programming Channels || 125&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:keystone|&#039;&#039;&#039;Keystone Destroyer Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Keystone Screenshot.png|160px]] || 8000 || 22 || 10 || 50 || 45 || 4000 || 6282 || 7 Mounts&amp;lt;br&amp;gt;7 Compartments&amp;lt;br&amp;gt;7 Modules || +1 Missile Programming Channels&amp;lt;br&amp;gt;-50% Overheat Damage Chance (Beam)&amp;lt;br&amp;gt;+25% Powerplant Efficiency || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:vauxhall|&#039;&#039;&#039;Vauxhall Light Cruiser Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Vauxhall Screenshot.png|160px]] || 10000 || 26 || 20 || 75 || 25 || 5500 || 11727 || 10 Mounts&amp;lt;br&amp;gt;9 Compartments&amp;lt;br&amp;gt;9 Modules || +2 Missile Programming Channels || 350&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:axford|&#039;&#039;&#039;Axford Heavy Cruiser Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Axford Screenshot.png|160px]] || 13000 || 40 || 40 || 90 || 25 || 6500 || 14332 || 11 Mounts&amp;lt;br&amp;gt;11 Compartments&amp;lt;br&amp;gt;12 Modules || +2 Missile Programming Channels &amp;lt;br&amp;gt; +10% Max Repair &amp;lt;br&amp;gt; +20% Spacecraft Arming Speed|| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:levy|&#039;&#039;&#039;Levy Escort Carrier Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Levy.png|160px]] || 12000|| 15 || 25 || 100 || 25 || 6500 || 16516 || 4 Mounts&amp;lt;br&amp;gt;10 Compartments&amp;lt;br&amp;gt;8 Modules || +50 Spacecraft Arming Speed || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:solomon|&#039;&#039;&#039;Solomon Battleship Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Solomon Screenshot.png|160px]] || 21000 || 56 || 40 || 150 || 30 || 8000 || 27876 || 14 Mounts&amp;lt;br&amp;gt;16 Compartments&amp;lt;br&amp;gt;15 Modules || +20% Reload Time (Energy) &amp;lt;br&amp;gt; +20% Spacecraft Arming Speed || 1000&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:worden|&#039;&#039;&#039;Worden Fleet Carrier Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Worden.png|160px]] || 19000 || 30 || 30 || 250 || 40 || 5000 || 34357 || 13 Mounts&amp;lt;br&amp;gt;16 Compartments&amp;lt;br&amp;gt;15 Modules || +20% Spacecraft Arming Speed || 3000&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:mercator|&#039;&#039;&#039;Mercator Replenishment Oiler Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Mercator.png|160px]] || 18000 || 15 || 5 || 50 || 60 || 3000 || 3783 || 3 Mounts&amp;lt;br&amp;gt;8 Compartments&amp;lt;br&amp;gt;4 Modules || || 3000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Outlying Systems Protectorate hulls [[File:OSP Roundel.png|25px]]===&lt;br /&gt;
Outlying Systems Protectorate are more specialized, with each ship hull being made for different roles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&lt;br /&gt;
! Name&lt;br /&gt;
! Mass (tonnes)&lt;br /&gt;
! Armor Thickness (cm)&lt;br /&gt;
! Component DR (%)&lt;br /&gt;
! Crew&lt;br /&gt;
! Crew Vulnerability (%)&lt;br /&gt;
! Structural Integrity&lt;br /&gt;
! Radar Signature (m2)&lt;br /&gt;
! Slots&lt;br /&gt;
! Modifiers&lt;br /&gt;
! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:ferryman|&#039;&#039;&#039;Ferryman Clipper Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Shuttle Screenshot.png|170px]] || 1500 || 5 || 0 || 55 || 60 || 1000 || 2890 || 3 Mounts&amp;lt;br&amp;gt;3 Compartments&amp;lt;br&amp;gt;4 Modules || -20% Flank Damage Probability || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:draugr|&#039;&#039;&#039;Draugr Clipper Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Tugboat Screenshot.png|170px]] || 3500 || 5 || 0 || 40 || 60 || 1000 || 4685 || 5 Mounts&amp;lt;br&amp;gt;5 Compartments&amp;lt;br&amp;gt;4 Modules || +1 Missile Programming Channels || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:flathead|&#039;&#039;&#039;Flathead Monitor Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Cargo Feeder Screenshot.png|170px]] || 5000 || 48 || 20 || 40 || 60 || 1000 || 9869 || 6 Mounts&amp;lt;br&amp;gt;6 Compartments&amp;lt;br&amp;gt;7 Modules || +1 Missile Programming Channels || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:journeyman|&#039;&#039;&#039;Journeyman Light Carrier Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Journeyman.png|170px]] || 3000 || 12 || 20 || 40 || 60 || 1000 || 14182 || 3 Mounts&amp;lt;br&amp;gt;8 Compartments&amp;lt;br&amp;gt;6 Modules || || 300&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:ocello|&#039;&#039;&#039;Ocello Command Cruiser Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Ocello Screenshot.png|170px]] || 12000 || 30 || 40 || 80 || 25 || 6500 || 15745 || 11 Mounts&amp;lt;br&amp;gt;9 Compartments&amp;lt;br&amp;gt;10 Modules || +2 Missile Programming Channels&amp;lt;br&amp;gt;+5% Max Repair&amp;lt;br&amp;gt;+10% Powerplant Efficiency || 575&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:marauder|&#039;&#039;&#039;Marauder Line Ship Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Bulk Freighter Screenshot.png|170px]] || 15000 || 20 || 35 || 100 || 75 || 4000 || 15745 || 17 Mounts&amp;lt;br&amp;gt;9 Compartments&amp;lt;br&amp;gt;8 Modules || +20% Team Move Speed&amp;lt;br&amp;gt;+1 Missile Programming Channel || 375&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:moorline|&#039;&#039;&#039;Moorline Line Ship Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Container Liner Screenshot.png|170px]] || 15000 || 20 || 20 || 100 || 75 || 3000 || 15745 || 10 Mounts&amp;lt;br&amp;gt;9 Compartments&amp;lt;br&amp;gt;6 Modules || +1 Missile Programming Channels || 600&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ships&amp;diff=1240</id>
		<title>Ships</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ships&amp;diff=1240"/>
		<updated>2026-09-13T01:04:57Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* Shelter Alliance hulls */ Added roundel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center; border: solid red; background-color: black; border-width: 5px; padding: 10px; margin: 10px&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;This page is currently being overhauled, some details may not be accurate.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Posture controls ==&lt;br /&gt;
[[File:Posture controls.png|thumb|400px|The posture controls]]&lt;br /&gt;
Posture controls determine how a ship will operate and maneuver and which sensor and defensive systems are enabled.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Display !! Full name !! Settings&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;THRTL&#039;&#039;&#039;&lt;br /&gt;
| Throttle Control&lt;br /&gt;
| &lt;br /&gt;
* 1/3: Ship will move at 1/3 of max speed.&lt;br /&gt;
* 2/3: Ship will move at 2/3 of max speed.&lt;br /&gt;
* FULL: Ship will move at max speed.&lt;br /&gt;
* FLANK: Ship will move above max speed. Causes damage to engines.&lt;br /&gt;
* FQ: Ship will be limited to CRAB speed allowing spacecraft to take off and land.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MNVR&#039;&#039;&#039;&lt;br /&gt;
| Maneuvering Posture&lt;br /&gt;
| &lt;br /&gt;
* DIRECT: Ship will move in a straight line.&lt;br /&gt;
* EVADE: Ship will make random course changes to attempt to avoid incoming fire.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;FORM&#039;&#039;&#039;&lt;br /&gt;
| Formation Positioning&lt;br /&gt;
| &lt;br /&gt;
* REL: Ships will have the same orientation of the guide ship. The guide will wait for other ships to catch up.&lt;br /&gt;
* TRU: Each ship will keep its own orientation. The guide will wait for other ships to catch up.&lt;br /&gt;
* LOOSE: The guide will not wait for other ships to catch up.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;BSHRT&#039;&#039;&#039;&lt;br /&gt;
| Battle-Short&lt;br /&gt;
| &lt;br /&gt;
* OFF: Specialized equipment will shut down after 90 seconds of use.&lt;br /&gt;
* ON: Specialized equipment will periodically receive damage after 90 seconds of use.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;RADAR&#039;&#039;&#039;&lt;br /&gt;
| Radar Emissions Control&lt;br /&gt;
| &lt;br /&gt;
* ON: Ship sensors are active.&lt;br /&gt;
* OFF: Ship sensors are inactive. -25% signature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;COMM&#039;&#039;&#039;&lt;br /&gt;
| Communications Emissions Control&lt;br /&gt;
| &lt;br /&gt;
* XMIT: Ship comms are active.&lt;br /&gt;
* RECV: Ship sensors are inactive. -10% signature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;ESUPT&#039;&#039;&#039;&lt;br /&gt;
| Electronic Support Modules&lt;br /&gt;
| &lt;br /&gt;
* ON: Electronic support will display.&lt;br /&gt;
* OFF: Electronic support will not display.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;WCON&#039;&#039;&#039;&lt;br /&gt;
| Weapons Control&lt;br /&gt;
| &lt;br /&gt;
* FREE: Ship will automatically return fire with non-missile weapons on targets that are firing at them.&lt;br /&gt;
* TIGHT: Ship will not attack except when given a target.&lt;br /&gt;
* HOLD: Ship will not attack. Turrets will still bear on any current target.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PDTRT&#039;&#039;&#039;&lt;br /&gt;
| Point Defenses - Turrets&lt;br /&gt;
| &lt;br /&gt;
* AUTO: Dedicated point defense turrets and dual-purpose weapons will target the closest missiles.&lt;br /&gt;
* DEDI: Dedicated point defense turrets will target the closest missiles.&lt;br /&gt;
* MAN: Point defense turrets will only shoot at designated missiles.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PDSML&#039;&#039;&#039;&lt;br /&gt;
| Point Defenses - Missiles&lt;br /&gt;
| &lt;br /&gt;
* Controls the firing of interceptor missiles. Click to open policy settings.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;DECOY&#039;&#039;&#039;&lt;br /&gt;
| Point Defenses - Decoys&lt;br /&gt;
| &lt;br /&gt;
* LEAST: Only the lowest-capability decoy necessary to defeat a given threat will be deployed. If the missile type is unknown all decoys will be fired.&lt;br /&gt;
* BEST: Only the highest-capability decoy necessary to defeat a given threat will be deployed. If the missile type is unknown all decoys will be fired.&lt;br /&gt;
* AUTO: All decoys compatible with the threat will be deployed. If the missile type is unknown all decoys will be fired.&lt;br /&gt;
* MAN: Decoys can only be deployed manually via the Action Menu.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PDZNE&#039;&#039;&#039;&lt;br /&gt;
| Point Defense Zone&lt;br /&gt;
| &lt;br /&gt;
* AREA: Point defenses will target all missiles, prioritizing the ones threatening the ship.&lt;br /&gt;
* POINT: Point defenses will target only missiles threatening the ship.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Integrity rating ==&lt;br /&gt;
A ship&#039;s integrity directly affects how resistant its components are to damage. Lots of empty space means less structural members to absorb damage and protect components. A ship with the majority of its component slots filled will have full protection of the hull&#039;s Damage Reduction value, while a mostly empty hull will not.&lt;br /&gt;
&lt;br /&gt;
== Ship hulls ==&lt;br /&gt;
Ship hulls determine a ship&#039;s base stats as well as how many components it can have.&lt;br /&gt;
&lt;br /&gt;
=== Shelter Alliance hulls [[File:Alliance Roundel.png|25px]] ===&lt;br /&gt;
Shelter Alliance ships scale linearly. Larger ships are more resilient and carry more components but are slower and more expensive.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&lt;br /&gt;
! Name&lt;br /&gt;
! Mass (tonnes)&lt;br /&gt;
! Armor Thickness (cm)&lt;br /&gt;
! Component DR (%)&lt;br /&gt;
! Crew&lt;br /&gt;
! Crew Vulnerability (%)&lt;br /&gt;
! Structural Integrity&lt;br /&gt;
! Radar Signature (m2)&lt;br /&gt;
! Slots&lt;br /&gt;
! Modifiers&lt;br /&gt;
! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:sprinter|&#039;&#039;&#039;Sprinter Corvette Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Sprinter Screenshot.png|160px]] || 3000 || 8 || 0 || 55 || 60 || 1000 || 2890 || 4 Mounts&amp;lt;br&amp;gt;4 Compartments&amp;lt;br&amp;gt;4 Modules || -20% Flank Damage Probability&amp;lt;br&amp;gt;+20% Sensitivity&amp;lt;br&amp;gt;-15% Positional Error || 75&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:raines|&#039;&#039;&#039;Raines Frigate Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Raines Screenshot.png|160px]] || 5000 || 15 || 5 || 50 || 60 || 3000 || 3783 || 4 Mounts&amp;lt;br&amp;gt;5 Compartments&amp;lt;br&amp;gt;5 Modules || -15% Flank Damage Probability&amp;lt;br&amp;gt;+1 Missile Programming Channels || 125&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:keystone|&#039;&#039;&#039;Keystone Destroyer Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Keystone Screenshot.png|160px]] || 8000 || 22 || 10 || 50 || 45 || 4000 || 6282 || 7 Mounts&amp;lt;br&amp;gt;7 Compartments&amp;lt;br&amp;gt;7 Modules || +1 Missile Programming Channels&amp;lt;br&amp;gt;-50% Overheat Damage Chance (Beam)&amp;lt;br&amp;gt;+25% Powerplant Efficiency || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:vauxhall|&#039;&#039;&#039;Vauxhall Light Cruiser Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Vauxhall Screenshot.png|160px]] || 10000 || 26 || 20 || 75 || 25 || 5500 || 11727 || 10 Mounts&amp;lt;br&amp;gt;9 Compartments&amp;lt;br&amp;gt;9 Modules || +2 Missile Programming Channels || 350&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:axford|&#039;&#039;&#039;Axford Heavy Cruiser Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Axford Screenshot.png|160px]] || 13000 || 40 || 40 || 90 || 25 || 6500 || 14332 || 11 Mounts&amp;lt;br&amp;gt;11 Compartments&amp;lt;br&amp;gt;12 Modules || +2 Missile Programming Channels &amp;lt;br&amp;gt; +10% Max Repair &amp;lt;br&amp;gt; +20% Spacecraft Arming Speed|| 600&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:levy|&#039;&#039;&#039;Levy Escort Carrier Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Levy.png|160px]] || 12000|| 15 || 25 || 100 || 25 || 6500 || 16516 || 4 Mounts&amp;lt;br&amp;gt;10 Compartments&amp;lt;br&amp;gt;8 Modules || +50 Spacecraft Arming Speed || 500&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:solomon|&#039;&#039;&#039;Solomon Battleship Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Solomon Screenshot.png|160px]] || 21000 || 56 || 40 || 150 || 30 || 8000 || 27876 || 14 Mounts&amp;lt;br&amp;gt;16 Compartments&amp;lt;br&amp;gt;15 Modules || +20% Reload Time (Energy) &amp;lt;br&amp;gt; +20% Spacecraft Arming Speed || 1000&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:worden|&#039;&#039;&#039;Worden Fleet Carrier Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Worden.png|160px]] || 19000 || 30 || 30 || 250 || 40 || 5000 || 34357 || 13 Mounts&amp;lt;br&amp;gt;16 Compartments&amp;lt;br&amp;gt;15 Modules || +20% Spacecraft Arming Speed || 3000&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:mercator|&#039;&#039;&#039;Mercator Replenishment Oiler Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Mercator.png|160px]] || 18000 || 15 || 5 || 50 || 60 || 3000 || 3783 || 3 Mounts&amp;lt;br&amp;gt;8 Compartments&amp;lt;br&amp;gt;4 Modules || || 3000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Outlying Systems Protectorate hulls ===&lt;br /&gt;
Outlying Systems Protectorate are more specialized, with each ship hull being made for different roles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&lt;br /&gt;
! Name&lt;br /&gt;
! Mass (tonnes)&lt;br /&gt;
! Armor Thickness (cm)&lt;br /&gt;
! Component DR (%)&lt;br /&gt;
! Crew&lt;br /&gt;
! Crew Vulnerability (%)&lt;br /&gt;
! Structural Integrity&lt;br /&gt;
! Radar Signature (m2)&lt;br /&gt;
! Slots&lt;br /&gt;
! Modifiers&lt;br /&gt;
! Point Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:ferryman|&#039;&#039;&#039;Ferryman Clipper Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Shuttle Screenshot.png|170px]] || 1500 || 5 || 0 || 55 || 60 || 1000 || 2890 || 3 Mounts&amp;lt;br&amp;gt;3 Compartments&amp;lt;br&amp;gt;4 Modules || -20% Flank Damage Probability || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:draugr|&#039;&#039;&#039;Draugr Clipper Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Tugboat Screenshot.png|170px]] || 3500 || 5 || 0 || 40 || 60 || 1000 || 4685 || 5 Mounts&amp;lt;br&amp;gt;5 Compartments&amp;lt;br&amp;gt;4 Modules || +1 Missile Programming Channels || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:flathead|&#039;&#039;&#039;Flathead Monitor Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Cargo Feeder Screenshot.png|170px]] || 5000 || 48 || 20 || 40 || 60 || 1000 || 9869 || 6 Mounts&amp;lt;br&amp;gt;6 Compartments&amp;lt;br&amp;gt;7 Modules || +1 Missile Programming Channels || 200&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:journeyman|&#039;&#039;&#039;Journeyman Light Carrier Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Journeyman.png|170px]] || 3000 || 12 || 20 || 40 || 60 || 1000 || 14182 || 3 Mounts&amp;lt;br&amp;gt;8 Compartments&amp;lt;br&amp;gt;6 Modules || || 300&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:ocello|&#039;&#039;&#039;Ocello Command Cruiser Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Ocello Screenshot.png|170px]] || 12000 || 30 || 40 || 80 || 25 || 6500 || 15745 || 11 Mounts&amp;lt;br&amp;gt;9 Compartments&amp;lt;br&amp;gt;10 Modules || +2 Missile Programming Channels&amp;lt;br&amp;gt;+5% Max Repair&amp;lt;br&amp;gt;+10% Powerplant Efficiency || 575&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:marauder|&#039;&#039;&#039;Marauder Line Ship Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Bulk Freighter Screenshot.png|170px]] || 15000 || 20 || 35 || 100 || 75 || 4000 || 15745 || 17 Mounts&amp;lt;br&amp;gt;9 Compartments&amp;lt;br&amp;gt;8 Modules || +20% Team Move Speed&amp;lt;br&amp;gt;+1 Missile Programming Channel || 375&lt;br /&gt;
|-&lt;br /&gt;
| [[ship:moorline|&#039;&#039;&#039;Moorline Line Ship Class&#039;&#039;&#039;]]&amp;lt;br&amp;gt;[[File:Container Liner Screenshot.png|170px]] || 15000 || 20 || 20 || 100 || 75 || 3000 || 15745 || 10 Mounts&amp;lt;br&amp;gt;9 Compartments&amp;lt;br&amp;gt;6 Modules || +1 Missile Programming Channels || 600&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1239</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1239"/>
		<updated>2026-09-13T01:03:54Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: Added Roundels to faction sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS)[[File:Alliance Roundel.png|25px]] ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1238</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1238"/>
		<updated>2026-09-13T01:02:19Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* Craft Radar Stats */  Added Roundel to Halberd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]][[File:OSP Roundel.png|25px]]RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1237</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1237"/>
		<updated>2026-09-13T00:54:10Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: /* RS-35 Halberd */  Removed remove option&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1236</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1236"/>
		<updated>2026-09-13T00:47:18Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: Added Craft Fit details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Option 1&lt;br /&gt;
! Option 2&lt;br /&gt;
! Option 3&lt;br /&gt;
! Option 4&lt;br /&gt;
|-&lt;br /&gt;
! Nose&lt;br /&gt;
! Remove Component&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Mission Package&lt;br /&gt;
! Remove Component&lt;br /&gt;
! ELINT Sensor&lt;br /&gt;
! Spring Masquerade&lt;br /&gt;
! 35mm Gun&lt;br /&gt;
|-&lt;br /&gt;
! Avionics&lt;br /&gt;
! Remove Component&lt;br /&gt;
! Helmet-Mounted Display&lt;br /&gt;
! Missile Control Computer&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Fuselage&lt;br /&gt;
! Remove Component&lt;br /&gt;
! Ablative Foam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Engine&lt;br /&gt;
! Remove Component&lt;br /&gt;
! Articulated Nozzle&lt;br /&gt;
! Shrouded Exhaust&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
! Remove Component&lt;br /&gt;
! Standard CM Launcher&lt;br /&gt;
! High-Capacity CM Launcher&lt;br /&gt;
! High-Coherence CM Launcher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Claymore_Fit.png&amp;diff=1235</id>
		<title>File:Claymore Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Claymore_Fit.png&amp;diff=1235"/>
		<updated>2026-09-13T00:34:24Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: 76561198002570562 uploaded a new version of File:Claymore Fit.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claymore Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Claymore_Fit.png&amp;diff=1234</id>
		<title>File:Claymore Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Claymore_Fit.png&amp;diff=1234"/>
		<updated>2026-09-13T00:33:51Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: 76561198002570562 reverted File:Claymore Fit.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claymore Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Claymore_Fit.png&amp;diff=1233</id>
		<title>File:Claymore Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Claymore_Fit.png&amp;diff=1233"/>
		<updated>2026-09-13T00:33:32Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: 76561198002570562 uploaded a new version of File:Claymore Fit.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claymore Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1232</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1232"/>
		<updated>2026-09-13T00:32:19Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: Added Craft fit images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit OSP.png|thumb|Halberd Fit OSP]]&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Barracuda Fit.png|thumb|Barracuda Fit]]&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Pike Fit.png|thumb|Pike Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Sturgeon Fit.png|thumb|Sturgeon Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Sturgeon_Fit.png&amp;diff=1231</id>
		<title>File:Sturgeon Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Sturgeon_Fit.png&amp;diff=1231"/>
		<updated>2026-09-13T00:32:08Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sturgeon Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Pike_Fit.png&amp;diff=1230</id>
		<title>File:Pike Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Pike_Fit.png&amp;diff=1230"/>
		<updated>2026-09-13T00:31:31Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pike Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Barracuda_Fit.png&amp;diff=1229</id>
		<title>File:Barracuda Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Barracuda_Fit.png&amp;diff=1229"/>
		<updated>2026-09-13T00:31:04Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Barracuda Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Halberd_Fit_OSP.png&amp;diff=1228</id>
		<title>File:Halberd Fit OSP.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Halberd_Fit_OSP.png&amp;diff=1228"/>
		<updated>2026-09-13T00:30:40Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Halberd Fit OSP&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1227</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1227"/>
		<updated>2026-09-13T00:25:27Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====E-44A Sundial=====&lt;br /&gt;
No Offensive Weapon Options&lt;br /&gt;
&lt;br /&gt;
[[File:Sundial Fit.png|thumb|Sundial Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Sundial_Fit.png&amp;diff=1226</id>
		<title>File:Sundial Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Sundial_Fit.png&amp;diff=1226"/>
		<updated>2026-09-13T00:25:20Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sundial Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1225</id>
		<title>Spacecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Spacecraft&amp;diff=1225"/>
		<updated>2026-09-13T00:23:55Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; padding-right: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Craft Editor.png|thumb|alt=A screenshot of the spacecraft designer in the fleet editor.|The spacecraft designer]]&lt;br /&gt;
Spacecraft (or craft for short) are aircraft-like small vehicles that can be launched from hangars on larger ships. They can perform a number of roles, including scouting, electronic warfare, anti-missile and anti-craft fire, and anti-ship strikes. Their ability to receive orders after launch makes them more flexible than other tools such as cruise missiles.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spacecraft Mechanics ==&lt;br /&gt;
=== Controls ===&lt;br /&gt;
==== Right-Click Commands ====&lt;br /&gt;
Craft are controlled similarly to ships, but with context-sensitive actions depending on the item the cursor is pointing at when right-clicked. Where multiple valid controls exist, additional commands may be accessed by holding Shift.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Right-click commands&lt;br /&gt;
|-&lt;br /&gt;
! Object clicked !! Modifier !! Requirements !! Action !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Space ||  || None || Move || Opens the dial widget to allow movement. Holding Shift will allow placement of waypoints as normal. May also be opened via the ship &#039;move to position&#039; hotkey.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target ship. If it has anti-craft/missile armaments, it will be slaved to the ship&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Ship || Shift || Landing Pad || Land || Craft will line up and attempt to land on the target ship. It will orbit the ship until a landing pad is free and the ship is within flight quarters speeds.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft ||  || None || Guard/Orbit || Craft will move into a holding pattern moving around the target craft. If it has anti-craft/missile armaments, it will be slaved to the craft&#039;s PD controller and will attack incoming threats.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Craft || Shift || Target of same craft type || Merge flight || Craft will join with the target craft/flight to form a unified flight.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship ||  || None || Attack Ship || Craft will move towards the target ship and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm ships when given an attack ship order.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Ship || Shift || Craft has standoff illuminator/Jammer/EO module || Designate target for Illumination/Jamming/Scanning || Craft will move into range of the target with its module and enter a holding pattern, attempting to keep the target jammed/illuminated/scanned.&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Craft ||  || None || Attack Craft || Craft will move toward the target craft/flight and attempt to attack it with appropriate weapons. Behaviour is dependent on the craft&#039;s set stance toggles. Craft will automatically deauthorise weapons that cannot harm craft when given an attack craft order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stance Controls ====&lt;br /&gt;
[[File:Craft Stance Controls.png|thumb|alt=A screenshot of the in-game craft stance control board.|The craft stance controls]]&lt;br /&gt;
Spacecraft behaviour is controlled by toggling behaviors in the craft stance control board, similarly to ship postures. Spacecraft launch with the default stances shown on the right. The stances are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ HBURN (Engine Hard Burn)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| OFF || Craft will fly at their cruise speed, using the regular amount of fuel.&lt;br /&gt;
|-&lt;br /&gt;
| ON || Craft will fly at their hard-burn speed, (usually 1.5x cruise speed) and increased fuel consumption (XXXX%)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ FORM (Formation Type)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| WEDGE || Craft flights will fly in a wedge-shaped pattern, pointing in the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| LINE || Craft flights will fly in a line-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| CROSS || Craft flights will fly in a cross-shaped pattern, perpendicular to the direction of travel.&lt;br /&gt;
|-&lt;br /&gt;
| ECHE || Craft flights will fly in an echelon (diagonal line) shaped pattern.&lt;br /&gt;
|}&lt;br /&gt;
Craft not in formation will speed up faster than their top speed in attempt to form up; this includes when swapping formation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ MNVR (Maneuvering posture)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| DIRECT || Craft will fly straight towards their destination, and remain still when loitering.&lt;br /&gt;
|-&lt;br /&gt;
| JUKE || Craft will constantly make small directional changes as they fly or loiter.&lt;br /&gt;
|-&lt;br /&gt;
| EVADE || Craft will constantly make large directional changes as they fly or loiter.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ STNCE (Stance)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| PSV || Craft will follow orders normally, unless dogfighting AI is triggered due to an enemy craft.&lt;br /&gt;
|-&lt;br /&gt;
| AGRSV || Craft will receive an attack order on craft and missiles in close proximity.&lt;br /&gt;
|-&lt;br /&gt;
| EVASV || Craft will run away from nearby enemy craft.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ WRTB (Return To Base, by Weapon Status)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|- &lt;br /&gt;
| SKOSH || Craft will automatically return to base once all missiles in the flight are expended.&lt;br /&gt;
|-&lt;br /&gt;
| WINCH || Craft will automatically return to base once all ammo, including guns, in the flight is expended.&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || Craft will not automatically return to base.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ COHER (Combat Coherence)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will attack multiple different targets if assigned to attack a craft/missile but will attack the selected target if ordered to attack a ship.&lt;br /&gt;
|-&lt;br /&gt;
| FOCUS || Craft will always attack the selected target.&lt;br /&gt;
|-&lt;br /&gt;
| SPLIT || Craft will always attack multiple different targets.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ SALVO (Missile/Bomb Salvo Size)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || Craft will fire as if on UNLIM against ships but will reduce missile amounts against craft/missiles.&lt;br /&gt;
|-&lt;br /&gt;
| ONE || Craft will not fire more missiles against a target if one missile is already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| TWO || Craft will not fire more missiles against a target if two missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| THREE || Craft will not fire more missiles against a target if three missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| FOUR || Craft will not fire more missiles against a target if four missiles are already in flight for that target. Resets on re-issuing attack order.&lt;br /&gt;
|-&lt;br /&gt;
| UNLIM || Craft will fire missiles regardless of missiles already in flight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The following rules about craft behavior applies for all craft launched with missiles; craft launched only with guns will follow old behavior (i.e. always closing to the range of the shortest range weapon, which is the gun).&lt;br /&gt;
* Craft ordered to attack other craft will now loiter near their missiles&#039; maximum range, or the range they were at when ordered to attack, and fire missiles at the enemy group.&lt;br /&gt;
* Craft will not automatically close with the enemy group to use guns, even when out of missiles.&lt;br /&gt;
* Craft will only dogfight with guns if the enemy has approached to within gun range, or they were already in gun range when the attack order was issued.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RANGE (Attack Range)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Anti-Craft !! Anti-Ship&lt;br /&gt;
|-&lt;br /&gt;
| STND-IN || Close to 4000m or 75% of munition max range, whichever is closer || Close to 4000m or 95% of munition max range, whichever is closer&lt;br /&gt;
|-&lt;br /&gt;
| STND-OF || Close to 75% of munition max range || Close to 95% of munition max range&lt;br /&gt;
|-&lt;br /&gt;
| GUN || Close to gun range || Close to gun range&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ATGT (Attack Target)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| ENGINE || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| DEFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFFWEP || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| SENSOR || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ RADAR (Radar Emissions Control)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| ON || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| OFF || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DEFND (Missile Self-Defense)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| MAN || TO DO&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ DFTAC (Missiles Self-Defense Tactics)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO ||&lt;br /&gt;
|- &lt;br /&gt;
| NOTCH ||&lt;br /&gt;
|-&lt;br /&gt;
| SCRAM ||&lt;br /&gt;
|-&lt;br /&gt;
| OUT-G ||&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ CMSR (Countermeasure Usage)&lt;br /&gt;
|-&lt;br /&gt;
! State !! Behaviour&lt;br /&gt;
|-&lt;br /&gt;
| AUTO || TO DO&lt;br /&gt;
|- &lt;br /&gt;
| ALL || TO DO&lt;br /&gt;
|-&lt;br /&gt;
| NEVER || TO DO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Launching Craft ====&lt;br /&gt;
=== Craft Stats ===&lt;br /&gt;
(Size, HP, Threat Size, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Tanto/Pike/Barracuda each achieve cruise and Hburn speed 1 m/s faster than their stat screen indicates. The 33% top speed penalty brings them to their old speeds, the 17% top speed penalty is generated when a fighter&#039;s loadout is 1.0 weight, such as when equipping jam pods and no other weight.&lt;br /&gt;
==== ANS [[File:Alliance Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| E-44 Sundial || SEWAC || 75 || 2/10x10 || 1 || 135/+30 || 3mm || 0 || 25/60/90 || N/A || N/A || 2000/42:40/60km &lt;br /&gt;
|-&lt;br /&gt;
| PF-440 Tanto || Interceptor || 8 || 1/6x6 || 2 || 50/+30 || 1.75mm/+1.25mm || 0/+1 || 35/113/169|| 35/94/141 || 35/75/113 || 1200/11:26/73km  &lt;br /&gt;
|-&lt;br /&gt;
| B-86 Claymore || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/65/98|| N/A || N/A || 2000/13:20/43km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== OSP [[File:OSP Roundel.png|25px]]====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Base Cost&lt;br /&gt;
! Size/Pad Size&lt;br /&gt;
! PD Threat Size&lt;br /&gt;
! HP&lt;br /&gt;
! Armor&lt;br /&gt;
! CMD Control Cap&lt;br /&gt;
! Speed m/s (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -17% (Idle/Cruise/Hburn)&lt;br /&gt;
! Speed m/s -33% (Idle/Cruise/Hburn)&lt;br /&gt;
! Fuel (Capacity/Loiter Time/Range)&lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Skiff || 15 || 1/6x6 || 1 || 125/+30 || 3mm || 1/+1 || 20/45/68 || N/A || N/A || 1,200/33:20/36km&lt;br /&gt;
|-&lt;br /&gt;
| RF-286 Pike || Scout || 8 || 1/6x6 || 1 || 40/+30 || 1mm || 0 || 40/131/196|| N/A || 40/88/132 || 500/11:07/65km &lt;br /&gt;
|-&lt;br /&gt;
| PF-386 Barracuda|| Strike Fighter || 8 || 1/6x6 || 2 || 60/+30 || 1.75mm/+1.25mm || 0/+1 || 35/101/176|| 35/84/147 || 35/67/118 || 1200/10:00/60km  &lt;br /&gt;
|-&lt;br /&gt;
| B-45 Sturgeon || Bomber || 12 || 2/10x10 || 3 || 135/+30 || 3mm/+1.25mm || 0/+6 || 30/60/90|| N/A || N/A || 1700/13:36/41km  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Craft Radar Stats ====&lt;br /&gt;
Craft radars are broadly very similar, though they have some small differences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Craft&lt;br /&gt;
! Radar Shape&lt;br /&gt;
! FOV&lt;br /&gt;
! Range&lt;br /&gt;
! Radiated Power&lt;br /&gt;
! Gain&lt;br /&gt;
! Aperture Size&lt;br /&gt;
! Sensitivity&lt;br /&gt;
! Positional Error&lt;br /&gt;
! Velocity Error&lt;br /&gt;
! Can Lock?&lt;br /&gt;
! Lock Error Mult. &lt;br /&gt;
|-&lt;br /&gt;
| RS-35 Halberd || Omnidirectional || 360 || 4000m || 750kW || 60dB || 20m2 || -35 || 35m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]Internal Radar (Advanced) || Omnidirectional || 360 || 8000m || 750kW || 90dBm || 40m2 || -39dB || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]E-44 Sundial || Omnidirectional || 360 || 10000m || 750kW || 100dB || 80m2 || -39 || 40m || 1m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]PF-386 Barracuda || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]PF-440 Tanto || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 25m || 2.5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]RF-286 Pike || Front-Facing Cone || 60 deg. || 3000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; &#039;&#039;&#039;No&#039;&#039;&#039; &amp;lt;/span&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OSP Roundel.png|25px]]B-45 Sturgeon || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 30m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alliance Roundel.png|25px]]B-86 Claymore || Front-Facing Cone || 60 deg. || 4000m || 750kW || 60dB || 20m2 || -35 || 25m || .5m/s || &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;lt;/span&amp;gt; || .05&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Designing Craft ===&lt;br /&gt;
(Different types of craft, ships that can carry craft, etc.)&lt;br /&gt;
==== Craft Carrying Ships ====&lt;br /&gt;
==== Loadouts (ANS) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35 Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Halberd Fit.png|thumb|Halberd Fit]]&lt;br /&gt;
&lt;br /&gt;
=====PF-440 Tanto=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Pods&lt;br /&gt;
|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Mssiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15 &lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15*&lt;br /&gt;
| FBU-15&lt;br /&gt;
| FBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15 &lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15*&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1*&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| S2*&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|15mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm *&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|35mm&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Tanto Fit.png|thumb|Tanto Fit]]&lt;br /&gt;
&lt;br /&gt;
=====B-86 Claymore=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! B5&lt;br /&gt;
! B6&lt;br /&gt;
! B7&lt;br /&gt;
! B8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Bombs&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| KBU-22&lt;br /&gt;
| KBU-22*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|CBU-40*&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Missiles&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2*&lt;br /&gt;
| S2*&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|S3*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Claymore Fit.png|thumb|Claymore Fit]]&lt;br /&gt;
&lt;br /&gt;
==== Loadouts (OSP) ====&lt;br /&gt;
&lt;br /&gt;
=====RS-35A Halberd=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
! MP&lt;br /&gt;
|-&lt;br /&gt;
| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Other Munitions&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm*&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| 35mm Flech*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Barracuda=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! T1&lt;br /&gt;
! T2&lt;br /&gt;
! B1&lt;br /&gt;
! B2&lt;br /&gt;
! B3&lt;br /&gt;
! B4&lt;br /&gt;
! T3&lt;br /&gt;
! T4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
| Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|  &lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| S1 &lt;br /&gt;
| S1 &lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
| S1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
| KBU-15&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
| R-1&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S2 &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm Flech.*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm Flech.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| 35mm*&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 35mm&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====RF-286A Pike=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! N&lt;br /&gt;
! E1&lt;br /&gt;
! E2&lt;br /&gt;
! E3&lt;br /&gt;
! E4&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Pods&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fuel Tanks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Illum. Pods&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Jam. Pods&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|S1&lt;br /&gt;
|-&lt;br /&gt;
|Other Munitions&lt;br /&gt;
|20mm*&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====B-45A Sturgeon=====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Classification&lt;br /&gt;
! W1&lt;br /&gt;
! W2&lt;br /&gt;
! W3&lt;br /&gt;
! W4&lt;br /&gt;
! W5&lt;br /&gt;
! W6&lt;br /&gt;
! W7&lt;br /&gt;
! W8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Missiles &amp;amp; Bombs&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| CBU-40&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|KBU-22&lt;br /&gt;
|KBU-22&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-1 Pod&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|R-2&lt;br /&gt;
|R-2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|S2&lt;br /&gt;
|S2&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| S3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Other Munitions&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm AP&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 100mm HE-HC&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fixed Modules ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Name&lt;br /&gt;
! Cost (pts)&lt;br /&gt;
! Component Mass&lt;br /&gt;
! Stats/ability&lt;br /&gt;
! Restrictions&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Helmet Mounted Display || 2 || 0 || Missile Launch Angle: +300% || None&lt;br /&gt;
|-&lt;br /&gt;
| Avionics || Missile Control Computer || 3 || 0 || CMD Control Cap: +1-6 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ablative Foam || 2 || 2 || Frame Integrity: +30 || None&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Ceramic Tiling || 6 || 0 || Skin Thickness: +1.25 mm || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Fuselage || Stealth Coating || 6 || 0 || Wake Signature: -50%; Target Size: -66% || Only on Fighters &amp;amp; Bombers&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Articulated Nozzles || 3 || 0 || Turn Rate: +33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Engine || Shrouded Exhaust || 2 || 0 || Wake Signature: -33% || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || Standard CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Capacity CM Launcher || 2 || 0 || Pattern Shot: 8; Shots per Pattern: 10; Shot Spacing: 0.25s || None&lt;br /&gt;
|-&lt;br /&gt;
| Countermeasures || High-Coherence CM Launcher || 0 || 0 || Pattern Shot: 4; Shots per Pattern: 20; Shot Spacing: 0.13s || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Variable Modules ====&lt;br /&gt;
&lt;br /&gt;
==== Arming/disarming time ====&lt;br /&gt;
==== Craft Repair ====&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Claymore_Fit.png&amp;diff=1224</id>
		<title>File:Claymore Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Claymore_Fit.png&amp;diff=1224"/>
		<updated>2026-09-13T00:23:51Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Claymore Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Tanto_Fit.png&amp;diff=1223</id>
		<title>File:Tanto Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Tanto_Fit.png&amp;diff=1223"/>
		<updated>2026-09-13T00:23:28Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tanto Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Halberd_Fit.png&amp;diff=1222</id>
		<title>File:Halberd Fit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:Halberd_Fit.png&amp;diff=1222"/>
		<updated>2026-09-13T00:22:30Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Halberd Fit&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ship:worden&amp;diff=1221</id>
		<title>Ship:worden</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ship:worden&amp;diff=1221"/>
		<updated>2026-09-12T23:49:39Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: Fixed image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ANS Harsh Winds Blow.png|thumb|Solomon Hull Configuration]]&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ship:worden&amp;diff=1220</id>
		<title>Ship:worden</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ship:worden&amp;diff=1220"/>
		<updated>2026-09-12T23:48:54Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ship:mercator&amp;diff=1219</id>
		<title>Ship:mercator</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=Ship:mercator&amp;diff=1219"/>
		<updated>2026-09-12T23:44:08Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: Created page with &amp;quot;ANS Great Salt Sea DC View&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ANS Great Salt Sea.png|thumb|ANS Great Salt Sea DC View]]&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:ANS_Great_Salt_Sea.png&amp;diff=1218</id>
		<title>File:ANS Great Salt Sea.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/NEBULOUS_Fleet_Command/index.php?title=File:ANS_Great_Salt_Sea.png&amp;diff=1218"/>
		<updated>2026-09-12T23:44:02Z</updated>

		<summary type="html">&lt;p&gt;76561198002570562: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ANS Great Salt Sea DC View&lt;/div&gt;</summary>
		<author><name>76561198002570562</name></author>
	</entry>
</feed>