Munition:50mm-flak: Difference between revisions

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Created page with " === In Game Description === 50mm high-explosive fragmentation round with tracer, used in flak guns such as the Rebound. Designed to destroy small threats like missiles, drones, and fighters. === In Game Performance === === Stats === {| class="wikitable" ! 50mm Flak ! |- | Type || Ballistic/Chemical/Timed |- | Size || 50mm |- | Role || Defensive |- | Cost || 1/250 pt |- | Armor Penetration || 0.175 cm |- | Component Damage || 15 HP |- | Muzzle Velocity || 650 m/s |-..."
 
Davaned (talk | contribs)
Correct Flak cost to 1 pt per 75 rounds; stock _pointCost/_pointDivision, LightweightMunitionBase (0.6.2.6/build 25104609). Review
 
Line 16: Line 16:
| Role || Defensive
| Role || Defensive
|-
|-
| Cost || 1/250 pt
| Cost || 1/75 pt
|-
|-
| Armor Penetration || 0.175 cm
| Armor Penetration || 0.175 cm

Latest revision as of 22:59, 26 September 2026

In Game Description

50mm high-explosive fragmentation round with tracer, used in flak guns such as the Rebound. Designed to destroy small threats like missiles, drones, and fighters.

In Game Performance

Stats

50mm Flak
Type Ballistic/Chemical/Timed
Size 50mm
Role Defensive
Cost 1/75 pt
Armor Penetration 0.175 cm
Component Damage 15 HP
Muzzle Velocity 650 m/s
Range 2,002 m
Volume 1 (m[math]\displaystyle{ ^3 }[/math]) per 125 rnds
Fuze Margin 0.1 sec
Min Fuze 0.5 sec

External Links

All-in-one N:FC Combat Mechanics Calculator