Workshop

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Revision as of 21:12, 25 April 2026 by Raza 5 (talk | contribs) (Created page with "=== Blueprints and Tech Level === As soon as Construct remains spread through the Wayback, frantic research is undertaken all over the system. Most of the results are sealed behind heavy doors, but some of these blueprints find their way to the black market through shady avenues. As the items gathered from the Constructs themselves have no use for humans, they have to be transformed or, more easily, used to improve existing, already tested items. The efforts to find act...")
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Blueprints and Tech Level

As soon as Construct remains spread through the Wayback, frantic research is undertaken all over the system. Most of the results are sealed behind heavy doors, but some of these blueprints find their way to the black market through shady avenues.

As the items gathered from the Constructs themselves have no use for humans, they have to be transformed or, more easily, used to improve existing, already tested items. The efforts to find actual uses for these items are very costly, cheaper for simple items, and more expensive for advanced ones.

The blueprints have tech levels one, two, or three. These levels symbolize the respective complexity of a project. Tech level one items will most likely be slightly modified, and improved existing weapons and items, while tech level three items are highly advanced and experimental.

Workshop and Item Creation

Once a project has been unlocked through a blueprint, it can be assembled in the new workshop window. Each project, or blueprint, requires a specific set of Construct loot items to be assembled. The items needed are highly dependent on the tech level and the type of item that is going to be created.

Once a blueprint has been unlocked, it can be used over and over as long as the required construct items are available.

Workshop Components

These are the loot items salvaged from Menace units which can be combined with Blueprints to create the new items and equipment. They are also a valuable commodity and can be exchanged on the Black Market for varying amounts of trade value.

Item Icon Value Description Source
Advanced Alloys 30 Samples of unknown metal alloys taken from construct husks. These offer novel and baffling characteristics and can not yet be synthesised by any means. Construct Drone, Construct Soldier, Gun Crawler
Bioprocessor 50 An amalgamation of biological and electronic components creating a highly advanced bioprocessor. Construct Skirmisher
Construct Weapon Parts 25 Salvaged and deconstruced parts of various construct weapons or weaponized devices. Construct Drone, Construct Soldier, Gun Crawler
Cybernetic Optics 50 The constructs employ high powered advanced optical devices that can be put to use in weapon enhancements, vehicle sensors and more. Gun Crawler, Construct Skirmisher
Fusion Power Cells 60 High energy power cells widely used by construct entities to fuel their advanced devices, mechanisms and bodies. Gun Crawler, Construct Carrier
Mutated Tissue 40 Mutated and wildly grown tissue with unique physical and chemical properties. Construct Shambler, Construct Carrier, Construct Soldier
Volatile Reagents 35 Highly volatile reagents extracted from construct innards as well as weapon systems and power units. These have to be handled with extreme care and are highly explosive. Construct Shambler, Construct Carrier


Workshop Items