ATGM Team

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Revision as of 17:08, 19 February 2026 by Raza 5 (talk | contribs) (→Unit Stats)

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.

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Local Forces gone rogue. Armed with a tripod based ATGM launcher. - In game description

ATGM Team Icon

Unit Stats

RA ATGM Teams are three-man anti-vehicle support squads armed with the Zayntech ASGM 2. Though fragile, they are among the most dangerous threats to TCR vehicles, capable of delivering devastating long-range shots with high precision.

The ATGM is especially lethal when paired with an RA Officer's mark, allowing indirect fire on unseen targets. While they occasionally target infantry, their main role is armor denial and vehicle suppression.

Unit Size HP per Soldier Armor Value AP Accuracy Discipline Vision Detection Concealment Weapons and Equipment
3 10 40 100 70 50 9 0 0 SIPV Standard Protective Vest , Zayntech ASGM 2

Tactical Note

Eliminate ATGM teams before moving up your vehicles. Use stealth, flanking, or long-range fire to remove them early. If left unchecked, they can cripple or outright destroy your best armor units.