Module:Data/Armors.json

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Revision as of 18:23, 12 February 2026 by joljaycups (talk | contribs)
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Name"armor.civilian_rogue_army_generic_medium_tier1_SIPV"
Title"Protective Vest"
ShortName"SIPV"
Description"Standard Issue Protective Vest (SIPV) made to protect against shrapnell and debris. Decently effective against bullets as well."
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue30
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
Empty array
Armor40
DurabilityPerElement40
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.civilian_worker_outfit"
Title""
ShortName""
Description""
Icon""
Tags
Empty array
Rarity0
MinCampaignProgress0
TradeValue0
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts1
SkillsGranted
Empty array
Armor0
DurabilityPerElement0
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.model_test"
Title"Model Test"
ShortName""
Description""
Icon""
Tags
Empty array
Rarity0
MinCampaignProgress0
TradeValue0
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts1
SkillsGranted
Empty array
Armor30
DurabilityPerElement0
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.pirate_boarding_commando_armor_jetsuit"
Title"Boarding Commando Jetsuit"
ShortName"Jetsuit"
Description"A heavy reinforced spacesuit used by pirate boarding commandos for close combat fighting. Very heavy and cumbersome, but it offers decent protection and is equipped with a jetpack for fast movement."
Icon""
Tags
Empty array
Rarity35
MinCampaignProgress0
TradeValue60
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts35
SkillsGranted
Empty array
Armor75
DurabilityPerElement60
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection-2
DetectionMult0
Concealment-2
ConcealmentMult1
SuppressionImpactMult0.85
GetDismemberedChanceBonus0
GetDismemberedChanceMult0.5
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.pirate_outcast_rags_armor"
Title"Outcast Rags"
ShortName"Outcast Rags"
Description""
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue30
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts6
SkillsGranted
Empty array
Armor10
DurabilityPerElement25
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment1
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots3
Name"armor.pirate_tier1_chaingun_armor"
Title"Scavengers Suit"
ShortName"Scav Suit"
Description"A somewhat armored suit worn by Pirate scavengers while looting and plundering. A surprising amount of bags and belts are fitted to this suit to hold as many items as possible."
Icon""
Tags
Empty array
Rarity15
MinCampaignProgress0
TradeValue30
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts10
SkillsGranted
Empty array
Armor30
DurabilityPerElement30
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.pirate_tier1_EMP_armor"
Title"Scavengers Suit"
ShortName"Scav Suit"
Description"A somewhat armored suit worn by Pirate scavengers while looting and plundering. A surprising amount of bags and belts are fitted to this suit to hold as many items as possible."
Icon""
Tags
Empty array
Rarity15
MinCampaignProgress0
TradeValue30
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts10
SkillsGranted
Empty array
Armor30
DurabilityPerElement30
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.pirate_tier1_scavenger_armor_enemy"
Title"Scavenger Suit"
ShortName"Scav Suit"
Description"A somewhat armored suit worn by Pirate scavengers while looting and plundering. A surprising amount of bags and belts are fitted to this suit to hold as many items as possible."
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts7
SkillsGranted
Empty array
Armor30
DurabilityPerElement30
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots3
Name"armor.pirate_tier2_veteran_scavenger_armor"
Title"Veteran Scavenger Suit"
ShortName"Veteran Suit"
Description"A space suit with improved armor platings and materials. Still not as effective as factory made protection but it can stop smaller caliber rounds."
Icon""
Tags
Empty array
Rarity15
MinCampaignProgress0
TradeValue25
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts12
SkillsGranted
Empty array
Armor50
DurabilityPerElement40
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_pirate_tier2_veteran_scavenger_armor"
Title"Veteran Scavenger Suit"
ShortName"Veteran Suit"
Description"A space suit with improved armor platings and materials. Still not as effective as factory made protection but it can stop smaller caliber rounds."
Icon""
Tags
Empty array
Rarity15
MinCampaignProgress0
TradeValue25
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts12
SkillsGranted
Empty array
Armor50
DurabilityPerElement40
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.rogue_army_conscript_fatigues"
Title"Conscript Fatigues"
ShortName"Fatigues"
Description""
Icon""
Tags
Empty array
Rarity0
MinCampaignProgress0
TradeValue0
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts0
SkillsGranted
Empty array
Armor10
DurabilityPerElement25
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.rogue_army_jaeger_fatigues"
Title"Jaeger Suit"
ShortName""
Description"A set of modified army fatigues with additional camouflage and accessory pouches."
Icon""
Tags
Empty array
Rarity15
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts8
SkillsGranted
Empty array
Armor15
DurabilityPerElement30
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment2
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.rogue_army_medium_tier1_SIPV"
Title"Protective Vest"
ShortName"SIPV"
Description"Standard Issue Protective Vest (SIPV) made to protect against shrapnell and debris. Not effective at stopping bullets."
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue25
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
Empty array
Armor40
DurabilityPerElement40
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.rogue_army_medium_tier1_SIPV_officer"
Title"Protective Vest"
ShortName"SIPV"
Description"Standard Issue Protective Vest (SIPV) made to protect against shrapnell and debris. Not effective at stopping bullets."
Icon""
Tags
Empty array
Rarity15
MinCampaignProgress0
TradeValue30
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
Empty array
Armor40
DurabilityPerElement40
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.rogue_army_medium_tier1_SIPV_weapon team"
Title"Protective Vest"
ShortName"SIPV"
Description"Standard Issue Protective Vest (SIPV) made to protect against shrapnell and debris. Not effective at stopping bullets."
Icon""
Tags
Empty array
Rarity15
MinCampaignProgress0
TradeValue30
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
Empty array
Armor40
DurabilityPerElement40
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.rogue_army_storm_trooper_class_3"
Title"ST Small Arms Protective Plating"
ShortName"Storm Trooper Class III"
Description"A class III rated Small Arms Protective Plating(SAPP). Trial testing includes ballistic tests from SMG caliber weapons over medium and long distances. These calibers will reliably stopped as long as the armor is still intact."
Icon""
Tags
Empty array
Rarity20
MinCampaignProgress0
TradeValue35
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts15
SkillsGranted
Empty array
Armor55
DurabilityPerElement45
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.shadow_forces_tactical_armor"
Title"EPAS"
ShortName"EPAS"
Description"An advanced armor system supported by muscle-like electroactive Polymers and equipped with capable optical devices to grant unimpaired vision. It grants almost unimpeded movement and vision while protecting against most conventional weapons."
Icon""
Tags
Empty array
Rarity80
MinCampaignProgress0
TradeValue10
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts30
SkillsGranted
Empty array
Armor85
DurabilityPerElement70
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment-2
ConcealmentMult1
SuppressionImpactMult0.8
GetDismemberedChanceBonus0
GetDismemberedChanceMult0.9
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.player_boarding_commando_armor_jetsuit"
Title"Boarding Commando Jetsuit"
ShortName"Jetsuit"
Description"A heavy reinforced spacesuit used by pirate boarding commandos for close combat fighting. Very heavy and cumbersome, but it offers decent protection and is equipped with a jetpack for fast movement."
Icon""
Tags
Empty array
Rarity35
MinCampaignProgress0
TradeValue35
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts25
SkillsGranted
Empty array
Armor75
DurabilityPerElement60
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection-2
DetectionMult0
Concealment-2
ConcealmentMult1
SuppressionImpactMult0.85
GetDismemberedChanceBonus0
GetDismemberedChanceMult0.5
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.player_class_2_soft_armor"
Title"Soft Armor"
ShortName"Class II"
Description"A soft armor graded as class II, designed to mainly protect against shrapnel from explosions. It will not stop any kind of bullet fired from short distances."
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts5
SkillsGranted
Empty array
Armor30
DurabilityPerElement40
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_class_3_intensity"
Title"SAPP High Intensity Setup"
ShortName"Class III Intensity"
Description"A reinforced SAPP fitted with additional and improved armor plates to make it better suited for frontline troops."
Icon""
Tags
Empty array
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts18
SkillsGranted
Empty array
Armor60
DurabilityPerElement90
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection-1
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult0.8
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.player_class_3_operator"
Title"SAPP Operator"
ShortName"Class III Operator"
Description"A highly flexible setup based on the classic SAPP. Equipped with additional straps, bags and pouches to carry everything possibly needed in a prolonged battle. Increases ammo of all weapons by $1%."
Icon""
Tags
Empty array
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
Empty array
Armor55
DurabilityPerElement45
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots3
Name"armor.player_class_3_recce"
Title"SAPP Recce"
ShortName"Class III Recce"
Description"This SAPP has been set up for recon forces use with advanced camouflage and additional optical equipment for improved enemy recognition. "
Icon""
Tags
Empty array
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
Empty array
Armor55
DurabilityPerElement45
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection1
DetectionMult1
Concealment1
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_class_3_rmc_mib"
Title"Marine Infantry Body Armor"
ShortName"Class III MIB"
Description"The Marine Infantry Body Armor (MIB) is the standard armor worn by all basic Marine detachments. It is light but durable and easy to maintain. The protection value is limited to an official class III level, but the armor is way better designed and crafted than the widespread SAPP armors."
Icon""
Tags
Empty array
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts15
SkillsGranted
Empty array
Armor65
DurabilityPerElement55
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_class_3_sapp"
Title"Small Arms Protective Plating"
ShortName"Class III"
Description"A class III rated Small Arms Protective Plating(SAPP). Trial testing includes ballistic tests from SMG caliber weapons over medium and long distances. These calibers will reliably be stopped as long as the armor is still intact."
Icon""
Tags
Empty array
Rarity20
MinCampaignProgress0
TradeValue35
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts12
SkillsGranted
Empty array
Armor55
DurabilityPerElement45
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_class_4_isapp"
Title"Improved Small Arms Protective Plating"
ShortName"Class IV"
Description"The Improved Small Arms Protective Plating Class IV is rated for stopping assault rifle-sized calibers reliably with a maximum penetration rate of $1% over medium distance."
Icon""
Tags
Empty array
Rarity30
MinCampaignProgress0
TradeValue55
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
Empty array
Armor75
DurabilityPerElement60
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_class_4_t1_rmc_lpps"
Title"Low Profile Protective Suit"
ShortName"Class IV LPPS"
Description"The Low Profile Protective Suit (LPPS) was developed for maximum mobility and concealment. It is the favorite choice for Special Ops and Recon squads that prefer stealth to open engagements."
Icon""
Tags
Empty array
Rarity55
MinCampaignProgress0
TradeValue130
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts35
SkillsGranted
Empty array
Armor65
DurabilityPerElement40
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment2
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots3
Name"armor.player_class_4_t1_rmc_mtap"
Title"TCR Marine Tactical Armored Platesuit"
ShortName"Class IV MTAP"
Description"Standard issue armor employed by the fighting TCR Marines in all environments. Offers good protection against most small arms and explosives while not hindering movement. Very durable but hard to come by in the Wayback."
Icon""
Tags
Empty array
Rarity50
MinCampaignProgress0
TradeValue125
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts22
SkillsGranted
Empty array
Armor85
DurabilityPerElement65
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_class_4_t2_rmc_lpps_c"
Title"LPPS Commando"
ShortName"Class IV LPPS-C"
Description"The LPPS has been adjusted and improved for use by special forces, creating the Commando version. It has increased protection values and has an even lower signature."
Icon""
Tags
Empty array
Rarity70
MinCampaignProgress0
TradeValue130
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts22
SkillsGranted
Empty array
Armor75
DurabilityPerElement60
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment3
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots3
Name"armor.player_class_4_t2_rmc_ng_mtap"
Title"Next Generation MTAP"
ShortName"Class IV NG-MTAP"
Description"The classical MTAP has been improved for maximum combat effectiveness. This is the next generation of Marine Tactical Armor."
Icon""
Tags
Empty array
Rarity70
MinCampaignProgress0
TradeValue130
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts26
SkillsGranted
Empty array
Armor95
DurabilityPerElement70
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult0.9
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_class_5_esapp"
Title"Enhanced Small Arms Protective Plating"
ShortName"Class V"
Description"Class V and higher-rated body armor will be reserved for specialized assault units that can afford to sacrifice speed, agility, and situational awareness in exchange for superior protection. Enhanced Small Arms Protective Plating (ESAPP) provides reliable defense against the majority of handheld caliber munitions, including those fired from assault and battle rifles."
Icon""
Tags
Empty array
Rarity40
MinCampaignProgress0
TradeValue80
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts25
SkillsGranted
Empty array
Armor90
DurabilityPerElement80
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult0.95
DefenseMult1
Discipline0
DisciplineMult1
Vision-1
VisionMult1
Detection-1
DetectionMult1
Concealment-1
ConcealmentMult1
SuppressionImpactMult0.85
GetDismemberedChanceBonus0
GetDismemberedChanceMult0.6
ActionPoints0
ActionPointsMult1
AdditionalMovementCost2
ItemSlots1
Name"armor.player_class_6_t1_rmc_bash"
Title"TCR Navy Breaching Armor Suit - Heavy"
ShortName"Class VI BAS-H"
Description"TCR Navy Breaching Armor Suit - Heavy (BAS-H) Developed for Navy boarding commandos, this very heavy armor offers extreme protection. Its carapace plating will stop almost all kinetic projectiles, even over short distances. Movement and perception are hindered, though."
Icon""
Tags
Empty array
Rarity65
MinCampaignProgress25
TradeValue250
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts55
SkillsGranted
Empty array
Armor130
DurabilityPerElement120
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult0.9
DefenseMult1
Discipline0
DisciplineMult1
Vision-1
VisionMult1
Detection-1
DetectionMult1
Concealment-4
ConcealmentMult1
SuppressionImpactMult0.5
GetDismemberedChanceBonus0
GetDismemberedChanceMult0.2
ActionPoints0
ActionPointsMult1
AdditionalMovementCost3
ItemSlots1
Name"armor.player_class_6_t2_rmc_bash_mk2"
Title"TCR Navy Breaching Armor Suit - Heavy MK02"
ShortName"Class VI BAS-H MK02"
Description"The BAS-H has been improved to withstand even more kinetic energy for its MK02 version. Troops in this armor are to be treated more like tanks than infantry, but maintaining and acquiring these armor pieces is very costly."
Icon""
Tags
Empty array
Rarity80
MinCampaignProgress0
TradeValue250
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
Empty array
Armor110
DurabilityPerElement95
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection-2
DetectionMult1
Concealment-2
ConcealmentMult1
SuppressionImpactMult0.7
GetDismemberedChanceBonus0
GetDismemberedChanceMult0.9
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.player_class_6_xsapp"
Title"Extreme Small Arms Protective Plating"
ShortName"Class VI"
Description"Extreme Small Arms Protective Plating (XSAPP) is designated as Class VI armor. It significantly restricts mobility, maneuverability, and field of vision. However, it provides protection approaching that of mechanized walker armor, capable of deflecting large-caliber rounds and withstanding most low-powered energy weapons."
Icon""
Tags
Empty array
Rarity50
MinCampaignProgress0
TradeValue120
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts30
SkillsGranted
Empty array
Armor110
DurabilityPerElement100
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult0.9
DefenseMult1
Discipline0
DisciplineMult1
Vision-2
VisionMult1
Detection-2
DetectionMult1
Concealment-2
ConcealmentMult1
SuppressionImpactMult0.75
GetDismemberedChanceBonus0
GetDismemberedChanceMult0.2
ActionPoints0
ActionPointsMult1
AdditionalMovementCost4
ItemSlots1
Name"armor.player_fatigues"
Title"RMC Fatigues"
ShortName"Fatigues"
Description"The standard RMC fatigues usually worn by crew on board. They offer no protection and have only limited space to store accessories."
Icon""
Tags
Empty array
Rarity0
MinCampaignProgress0
TradeValue0
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts0
SkillsGranted
Empty array
Armor10
DurabilityPerElement25
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.player_jaeger_fatigues"
Title"Jaeger Fatigues"
ShortName""
Description"A set of modified army fatigues with additional camouflage and accessory pouches."
Icon""
Tags
Empty array
Rarity15
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts5
SkillsGranted
Empty array
Armor15
DurabilityPerElement30
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment2
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_load_bearing_rig"
Title"Load Bearing Rig"
ShortName"LBR"
Description"A load bearing rig worn over the standard issue fatigues. Allows one to carry more accessories into battle but adds no protection."
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts3
SkillsGranted
Empty array
Armor10
DurabilityPerElement25
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1.1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots3
Name"armor.player_outcast_rags_armor"
Title"Outcast Rags"
ShortName"Rags"
Description"Not more than a sturdy cloth garment, these outfits are often in dark color patterns, granting at least a bit of concealment."
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue10
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts3
SkillsGranted
Empty array
Armor10
DurabilityPerElement25
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment1
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1
Name"armor.player_pirate_scavenger_armor"
Title"Scavenger Suit"
ShortName"Scav Suit"
Description"A somewhat armored suit worn by Pirate scavengers while looting and plundering. A surprising amount of bags and belts are fitted to this suit to hold as many items as possible."
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts7
SkillsGranted
Empty array
Armor30
DurabilityPerElement30
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_rogue_army_standard_SIPV"
Title"SIPV Standard Protective Vest"
ShortName"Class II+"
Description"The standard issue protective vest is used by most local defense forces and is mostly designed to stop shrapnel and debris. It still offers limited protection against low penetration bullets."
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue25
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts10
SkillsGranted
Empty array
Armor40
DurabilityPerElement40
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots2
Name"armor.player_template"
Title"Template"
ShortName""
Description""
Icon""
Tags
Empty array
Rarity10
MinCampaignProgress0
TradeValue30
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
Empty array
Armor40
DurabilityPerElement35
DamageResistance0
HitpointsPerElement0
HitpointsPerElementMult1
Accuracy0
AccuracyMult1
DefenseMult1
Discipline0
DisciplineMult1
Vision0
VisionMult1
Detection0
DetectionMult1
Concealment0
ConcealmentMult1
SuppressionImpactMult1
GetDismemberedChanceBonus0
GetDismemberedChanceMult1
ActionPoints0
ActionPointsMult1
AdditionalMovementCost0
ItemSlots1