User:76561198427970659

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Revision as of 23:57, 4 October 2025 by goose (talk | contribs) (Created page with "Hi, I am goose and I am helping edit the wiki! I am also goose on discord :D Anything below this point is me testing things/making lists to reference, and should probably be ignored! Name = image? or name in code Title = name? ShortName = type of weapon? Description = description Icon = maybe image? Tags = hopefully tags but i dont know Rarity = not in beta? presumably rarity TradeValue = trade value IconEquipment = not a clue IconSkillBar = maybe images for weapon atta...")
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Hi, I am goose and I am helping edit the wiki! I am also goose on discord :D Anything below this point is me testing things/making lists to reference, and should probably be ignored!

Name = image? or name in code Title = name? ShortName = type of weapon? Description = description Icon = maybe image? Tags = hopefully tags but i dont know Rarity = not in beta? presumably rarity TradeValue = trade value IconEquipment = not a clue IconSkillBar = maybe images for weapon attacks? DeployCosts = supply cost? SkillsGranted = weapon attacks? MinRange = minimum range (graph in game) IdealRange = ideal range (graph in game) MaxRange = range AccuracyBonus = accuracy modifier AccuracyDropoff = accuracy drop off (hidden in game?) Damage = hitpoint damage (at min range?) DamageDropoff = hitpoint damage drop-off (graph in game) DamagePctCurrentHitpoints = ? DamagePctCurrentHitpointsMin = ? DamagePctMaxHitpoints = ? DamagePctMaxHitpointsMin = ? ArmorPenetration = armor penetration ArmorPenetrationDropoff = armor penetration drop-off (hidden in game) DamageToArmorDurability = Armor Damage DamageToArmorDurabilityMult = ? DamageToArmorDurabilityDropoff = ? DamageToArmorDurabilityDropoffMult = ? Suppression = Suppression (in game whole number, in code decimal)

? = Elements Hit (maybe always one?) ? = Rate of Fire (tied to skills - repetitions?)