Patch v0.6.10

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Revision as of 09:03, 6 June 2026 by Raza 5 (talk | contribs) (Created page with "Click here to go back to Patches. = MENACE Patch #7 - New Barks, Fixes, and Tweaks = Hey all, While bigger things are cooking, we have a minor patch for you today with a dev diary on the way for tomorrow. Besides lots of smaller fixes and tweaks, Field General Zama will now occasionally comment on the mission outcomes, but as most of you are winning anyway, his comments will be of course friendly and supportive. '''Note''': This update is save game compat...")
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Click here to go back to Patches.

MENACE Patch #7 - New Barks, Fixes, and Tweaks

Hey all,

While bigger things are cooking, we have a minor patch for you today with a dev diary on the way for tomorrow.

Besides lots of smaller fixes and tweaks, Field General Zama will now occasionally comment on the mission outcomes, but as most of you are winning anyway, his comments will be of course friendly and supportive.

Note: This update is save game compatible with your ongoing campaigns.

Changelog

New

  • New FM Zama barks during missions
  • Added rare barks for some SLs

Improvements

  • Early game items aren't excluded from the late game [Black Market|black market]] anymore. (The black market is restocked after each operation.)
  • New monospace font, since the old one caused trouble for multiple languages.
  • Optimized Black Market since it was causing FPS drops and sometimes even caused crashes when moving many items quickly.
  • Multiple available operations against the same faction are less likely now.
  • Discouraged enemy AI units to seek cover right next to player vehicles.
  • Added subtle depth of field effect, which blurs objects close to camera. It can be disabled in the graphics settings.
  • Civilians can no longer pick up the 'Lost Data Recorder'.

Bugfixes

  • FIXED The game processed input events from gamepads, joysticks and other peripherals, which somtimes caused unintended scrollbar and slider behaviour
  • FIXED The achievement "Friendly Neighbour" was sometimes not tracked correctly
  • FIXED Units without the 'Vanguard' perk can no longer swap places with units having the perk during mission preparation
  • FIXED Jean Sy was sometimes not selectable during the "WHAT'RE'YA'BUYIN'?" event
  • FIXED Using the perk 'Rally' on civilians, caused civilian not being able to move
  • FIXED Defect 'Weapon Systems destroyed' now persists when swapping pilots
  • FIXED Mines didn't deal damage to enemies inside the fog of war
  • FIXED AP mines should no longer damage units inside enclosed vehicles
  • FIXED Flashbang did't affect targets inside towers
  • FIXED Hovering over empty tiles without a skill selected didn't show the movement costs
  • FIXED Hovering over tiles with a selected skill showed the movement costs
  • FIXED Movement overlay didn't appear after canceling AoE Skills
  • FIXED Movement overlay appeared after selecting the second tile for AoE Skills
  • FIXED Pirate captains got stuck in animation glitch after using pirate drugs
  • FIXED Alien warriors sometimes got stuck in walk animation
  • FIXED Weapon names weren't updating instantly when switching the in-game language
  • FIXED Multiple barks showed the wrong speaker
  • FIXED Muzzle flashes of the 'Tripod Griffin Minigun' were too bright
  • FIXED Vehicle plasma weapon used wrong muzzle effect

Balancing

  • Reduced IFV hitpoints from 400 to 350 and armor durabiliy from 800 to 700 to be more in line with other vehicles

Known Issues

  • Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens, please whitelist the "GameAssembly.dll" and "Menace.exe".
  • If the game is installed on HDD drives, loading times are bad and barks are delayed.
  • Display mode "Fullscreen" sometimes behaves not as expected, after minimizing the game. Until this is fixed please consider using "Fullscreen Window" instead.
  • Setting the 'Grass Quality' setting to high/ultra can cause FPS drops and crashes.
  • The promotion tax mechanic is frustrating and will be changed soon.