Evolved Alien Warrior
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The Evolved Warrior has adapted the means to fly short distances. - In game description

Unit Stats
A n evolved version of the Alien Warrior that trades protection for mobility.
- Attack Pattern: Up to 2 melee attacks per turn. This unit can jump up to 8 tiles.
- Attack Type: High-penetration melee
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Dropped Trade Goods | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 40 | 70 | 125 | 100 | 75 | 80 | 9 | 0 | 1 | Chitin Plates, Razor Claws, Xenos Glands | 200 | 20 Minimum, 100 Maximum |
Unit Attack
Melee Attack
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | Damage | Armor Penetration | Armor Damage | Accuracy Modifier | Suppression |
|---|---|---|---|---|---|---|---|---|---|
| 40 | Unlimited | 1 | 1 | 1 | 50 | 50 | 80 | 1 | 0 |
Unit Ability
Flutter Flight
| AP Cost Per Use | Uses | Max Range | |
|---|---|---|---|
| 50 | 6 | 8 |
Tactical Note
- Focus weaker targets first if possible — standard weapons can damage the armor but are inefficient.
- Keep them at a 9-10 tile distance whenever possible
- Use high rate of fire or high damage single shot weapons to take them out. Vehicle mounted machineguns or anti-material rifles (e.g. the Crocodile) can reliably guarantee kills for example.
Army Lists
Official Screenshots

Image provided by Overhype as part of Patch v0.7.14 patch notes
Changelog
- Patch v0.7.14 - Added new Alien Units: Harpy Queen, Blaster Queen, Evolved Alien Warrior


