VIPs
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VIPs that need to be evacuated. - In game description

Unit Stats
An unarmored and unarmed unit whose rescue and evacuation is an objective in certain missions. They will stand, uncontrollable, until a squad moves into their objective radius. At this point, they will be added to the players squad list and be controllable like a normal squad starting from next round. They are unarmed, have no attacks, and are vital to the mission, so cannot be used in combat except as ill-advised bait. They can deploy to help protect themselves.This unit does not drop loot if killed.
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Weapons and Equipment |
|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 10 | 0 | 0 | 100 | 50 | 60 | 9 | 0 | 0 | N/A |
Changelog
- Patch #3 - FIXED Civilians can no longer complete Sabotage-type objectives
- Patch #3 - FIXED Civilians can no longer rescue other civilians
- Redacted Update 1 - Adjusted Civilian Unit AP from 80 to 100 across all entities to be in line with other units and make rescue missions a bit easier


