Rogue Army Early Game Reinforcements

From MENACE Official Wiki
Revision as of 16:01, 13 June 2026 by Raza 5 (talk | contribs) (Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} {{Infobox Army List |faction=Rogue Army |AvailableFrom=0 |AvailableUntil=30 }} Missions|...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Missions

The Rogue Army Early Game list is one of the army lists available to the Rogue Army faction once they appear as an enemy faction and will remain in rotation until the Players Campaign progress stat has passed 30. This list is used by the game to calculate possible reinforcements for the Rogue Army Early Game list. It skews heavily toward a blend of infantry and Light Walkers particularly the Conscripts and Laser Walkers.

Unit Weight Weight Multiplier After Pick
Conscripts 35 1
Infantry 20 1
Heavy Infantry 5 1
Heavy Infantry (Carrier) 5 1
MG Team 15 1
Mortar Team 10 1
Autocannon Team 10 1
ATGM Team 8 1
Officer 0 0
Jaegar Team 5 1
Storm Troopers 5 1
Laser Walker 20 1
Autocannon Walker 15 1
Heavy Tank 3 1
Rogue Army Battle Tank 4 1