Module:Data/Weapons.json

From MENACE Official Wiki
Revision as of 17:12, 12 February 2026 by joljaycups (talk | contribs)
Name"specialweapon.sniper_rifle_tier1"
PathID"106305"
Title"SR31 - HM SPR"
ShortName"Sniper Rifle"
Description"The Special Purpose Rifle is a bolt-action sniper rifle manufactured by Hachette et Marteau for maximum precision over long ranges. Powerful and reliable but not equipped with the most modern attachments, especially optics."
Icon""
Tags""
Rarity20
MinCampaignProgress0
TradeValue40
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts30
SkillsGranted
"active.aimed_shot"
MinRange1
IdealRange8
MaxRange11
AccuracyBonus20
AccuracyDropoff-3
Damage30
DamageDropoff-0.6
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration75
ArmorPenetrationDropoff-0.9
DamageToArmorDurability40
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression30
Name"specialweapon.generic_designated_marksman_rifle_tier3"
PathID"106282"
Title"T3 Designated Marksman Rifle"
ShortName"DMR T3"
Description"Generic T3 Designated Marksman Rifle"
Icon""
Tags""
Rarity75
MinCampaignProgress60
TradeValue90
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts55
SkillsGranted
"active.fire_dmr"
MinRange1
IdealRange9
MaxRange12
AccuracyBonus20
AccuracyDropoff-2
Damage40
DamageDropoff-0.6
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration70
ArmorPenetrationDropoff-0.6
DamageToArmorDurability45
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.4
DamageToArmorDurabilityDropoffMult1
Suppression18
Name"weapon.construct_plasma_flamethrower"
PathID"106318"
Title"Plasma Flamethrower"
ShortName"Plasma Flamer"
Description"A device propelling hot, melted plasma in a cloud over short distances. Devastating to armor but does little damage."
Icon""
Tags""
Rarity55
MinCampaignProgress0
TradeValue75
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.shoot_plasma_flamethrower"
MinRange1
IdealRange1
MaxRange4
AccuracyBonus100
AccuracyDropoff0
Damage8
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff-2
DamageToArmorDurability35
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1
DamageToArmorDurabilityDropoffMult1
Suppression15
Name"specialweapon.rpg_launcher_tier_1"
PathID"106302"
Title"Workshopped RPG"
ShortName"RPG"
Description"A makeshift launcher for rocket propelled grenades, usually cobbled together in a pirate workshop. Despite its low quality and accuracy it poses a decent threat to light and even medium vehicles and can also be fired on the move."
Icon""
Tags""
Rarity20
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts25
SkillsGranted
"active.launch_rpg_t1"
MinRange2
IdealRange3
MaxRange7
AccuracyBonus0
AccuracyDropoff-6
Damage80
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration95
ArmorPenetrationDropoff0
DamageToArmorDurability160
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression35
Name"specialweapon.medium_machinegun_tier2_m80"
PathID"106292"
Title"M80 EGPM"
ShortName"MMG"
Description"This medium machine gun produced by Enzige utilizes a 7.62x51 round to deliver suppressive fire over medium and long ranges. An MMG has more stopping and suppressive power than LMGs, but at the cost of a slower rate of fire. Due to its weight it has to be deployed before firing."
Icon""
Tags""
Rarity50
MinCampaignProgress30
TradeValue120
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.medium_mg_suppressive_fire"
MinRange1
IdealRange5
MaxRange9
AccuracyBonus-15
AccuracyDropoff-4
Damage16
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration40
ArmorPenetrationDropoff-1.2
DamageToArmorDurability14
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.4
DamageToArmorDurabilityDropoffMult1
Suppression17
Name"specialweapon.mining_laser_construct"
PathID"106295"
Title"Mining Laser"
ShortName""
Description"A repurposed mining tool that emitts a high energy laser pulse. It melts through nearly all materials when close enough.The beam quickly dissipates over longer distances though. As all laser weapons it overheats and has to be vented."
Icon""
Tags""
Rarity10
MinCampaignProgress0
TradeValue20
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts15
SkillsGranted
"active.shoot_mining_laser"
"active.vent_mining_laser"
MinRange1
IdealRange3
MaxRange7
AccuracyBonus0
AccuracyDropoff-6
Damage130
DamageDropoff-15
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration140
ArmorPenetrationDropoff-15
DamageToArmorDurability200
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-15
DamageToArmorDurabilityDropoffMult1
Suppression20
Name"specialweapon.light_machinegun_tier1_m10E"
PathID"106286"
Title"M10E ESAW"
ShortName"Light Machinegun"
Description"The Enzige Squad Automatic Weapon or ESAW is among the most common light machine guns employed by many forces throughout the core worlds but also common in fringe systems like the Wayback. It is produced by Enzige who are known for light and reliable small caliber and high rate of fire systems. Ideal for suppressing enemy positions while advancing."
Icon""
Tags""
Rarity15
MinCampaignProgress0
TradeValue30
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
"active.light_mg_suppressive_fire"
MinRange1
IdealRange4
MaxRange7
AccuracyBonus-25
AccuracyDropoff-6
Damage12
DamageDropoff-1.1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration28
ArmorPenetrationDropoff-1.4
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression10
Name"specialweapon.rocket_launcher_tier1_pal"
PathID"106300"
Title"L100 - PAL"
ShortName"Rocket Launcher"
Description"The 100mm diameter portable anti-tank launcher (PAL) produced by the explosives company Powderworks is a cheap and hard-hitting anti-vehicle solution. It is rather heavy and cumbersome but will take out most light and even medium vehicles with a single hit. In a pinch it can also be employed against fortified positions."
Icon""
Tags""
Rarity20
MinCampaignProgress0
TradeValue50
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts35
SkillsGranted
"active.launch_rocket"
MinRange3
IdealRange5
MaxRange8
AccuracyBonus5
AccuracyDropoff-5
Damage160
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration110
ArmorPenetrationDropoff0
DamageToArmorDurability250
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression50
Name"specialweapon.medium_machinegun_tier1_cmg50"
PathID"106291"
Title"CMG50"
ShortName"Medium MG"
Description"Catercorner, being specialized in reliable fire support solutions, developed the CMG50 to fill the medium machine gun slot of basic infantry squads. Sturdy, reliable and packs a punch but the accuracy and ammo capacity are not the best. Has to be deployed to be used due to its heavy weight."
Icon""
Tags""
Rarity15
MinCampaignProgress0
TradeValue30
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts30
SkillsGranted
"active.medium_mg_suppressive_fire"
MinRange1
IdealRange5
MaxRange8
AccuracyBonus-20
AccuracyDropoff-5
Damage14
DamageDropoff-0.7
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration34
ArmorPenetrationDropoff-1.4
DamageToArmorDurability12
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression15
Name"weapon.pirate_pdw_tier_1"
PathID"106352"
Title"Pirate looted PDW"
ShortName"PDW"
Description"An assault weapon designed to overwhelm defenders over short distances with a hail of high-penetration rounds. Typically used by Pirate boarding commandos."
Icon""
Tags""
Rarity40
MinCampaignProgress0
TradeValue20
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_pirate_pdw"
MinRange1
IdealRange3
MaxRange6
AccuracyBonus0
AccuracyDropoff-8
Damage7
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff-2.2
DamageToArmorDurability8
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1
DamageToArmorDurabilityDropoffMult1
Suppression2
Name"weapon.generic_pdw_tier1_scp"
PathID"106342"
Title"MK46MOD2 SPC"
ShortName"PDW"
Description"The Hachette et Marteau Machinery Company Short Protective Carbine, or SPC, was designed for high-intensity conflicts where normal SMGs were not efficient to defeat the commonly worn body armours. It fires a much smaller round than an SMG, similar to an AR round. Its high penetration power and increased range and accuracy come at the expense of its stopping power, which is rather low."
Icon""
Tags""
Rarity20
MinCampaignProgress0
TradeValue25
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts11
SkillsGranted
"active.fire_pdw_tier_1_burst"
"active.fire_pdw_tier_1_tap_fire"
MinRange1
IdealRange3
MaxRange6
AccuracyBonus0
AccuracyDropoff-7
Damage8
DamageDropoff-0.9
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff-2
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"specialweapon.tripod_medium_mortar_80mm"
PathID"106313"
Title"Kingpost M8"
ShortName"Medium Mortar"
Description"A medium sized 80mm mortar manufactured in great numbers by Kingpost Ordnance and used to deliver fire support in the form of HE and smoke shells over long distances. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it."
Icon""
Tags""
Rarity25
MinCampaignProgress0
TradeValue50
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.launch_medium_mortar_frag"
"active.infantry_deploy_heavy_weapon"
"passive.encumbered"
MinRange7
IdealRange10
MaxRange14
AccuracyBonus0
AccuracyDropoff-5
Damage15
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration10
ArmorPenetrationDropoff0
DamageToArmorDurability20
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression35
Name"specialweapon.infantry_automatic_rifle_tier2"
PathID"106285"
Title"IAR"
ShortName"Automatic Rifle"
Description"A modified assault rifle with added weight and extended barrel to deliver more accurate suppressive fire with less rounds. Usually only employed by well trained troops like the TCR Marines."
Icon""
Tags""
Rarity50
MinCampaignProgress25
TradeValue120
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts30
SkillsGranted
"active.fire_automatic_rifle"
MinRange1
IdealRange6
MaxRange9
AccuracyBonus-5
AccuracyDropoff-4
Damage12
DamageDropoff-0.7
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration35
ArmorPenetrationDropoff-1.2
DamageToArmorDurability13
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.4
DamageToArmorDurabilityDropoffMult1
Suppression25
Name"weapon.generic_heavy_assault_rifle_tier2_har"
PathID"106340"
Title"MK22MOD1"
ShortName"Heavy Assault Rifle"
Description"The RMC designation of this heavy assault rifle is MK22MOD1 while it is originally produced as the Central Design Bureau of Hunting and Sport Rifles Semi Automatic Large Assault Rifle - Close Quarters Battles variant (CDB SALAR-CQB). This 12,7x55mm weapon is designed to deliver highest stopping power over short distances in confined spaces. Requested by Navy assault and breaching teams and delivered by CDB Hunting and Sport Rifles. Standard rounds have little penetration and velocity as to not pierce the hull of spacecrafts but are devastating against any soft target."
Icon""
Tags""
Rarity55
MinCampaignProgress10
TradeValue140
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts22
SkillsGranted
"active.fire_heavy_assault_rifle_tier1"
MinRange1
IdealRange3
MaxRange7
AccuracyBonus0
AccuracyDropoff-9
Damage30
DamageDropoff-1.5
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff-2
DamageToArmorDurability25
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.8
DamageToArmorDurabilityDropoffMult1
Suppression4.5
Name"specialweapon.tripod_medium_machinegun"
PathID"106312"
Title"Tripod CMG50"
ShortName"MMG"
Description"Catercorner, being specialized in reliable fire support solutions, developed the CMG50 to fill the medium machingun slot of basic infantry squads. Sturdy, reliable and packs a punch but the accuracy and ammo capacity are not the best. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it."
Icon""
Tags""
Rarity20
MinCampaignProgress0
TradeValue35
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts30
SkillsGranted
"active.medium_mg_suppressive_fire_tripod"
"active.infantry_deploy_heavy_weapon"
"passive.encumbered"
MinRange1
IdealRange5
MaxRange8
AccuracyBonus-10
AccuracyDropoff-5
Damage14
DamageDropoff-0.9
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration34
ArmorPenetrationDropoff-1.4
DamageToArmorDurability12
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression15
Name"specialweapon.tripod_laser_lance"
PathID"106311"
Title"Tripod Laser Lance"
ShortName"Laser Lance"
Description"A heavy military grade laser lance used in ship to ship combat. A devastating weapon against vehicles and heavy armor. Overheats quickly and has to be vented but has unlimited ammo. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it."
Icon""
Tags""
Rarity40
MinCampaignProgress0
TradeValue80
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts70
SkillsGranted
"active.tripod.fire_laser_lance"
"active.tripod.laser_lance.vent"
"active.infantry_deploy_heavy_weapon"
"passive.encumbered"
MinRange1
IdealRange6
MaxRange10
AccuracyBonus0
AccuracyDropoff-2
Damage130
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration180
ArmorPenetrationDropoff-2
DamageToArmorDurability120
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-2
DamageToArmorDurabilityDropoffMult1
Suppression20
Name"weapon.generic_assault_rifle_tier1_kpac_RANGE"
PathID"106327"
Title"R10A6 "RANGE" K-PAC"
ShortName"Assault Rifle"
Description"The KPAC is not too easy to modify but this version has been fitted with an extended barrel and assault scope with magnification. It is ideal for engaging enemies over longer ranges."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_assault_rifle_tier1_556"
"active.fire_assault_rifle_sustained_fire_tier1_556"
MinRange1
IdealRange6
MaxRange9
AccuracyBonus0
AccuracyDropoff-5
Damage9
DamageDropoff-0.7
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration34
ArmorPenetrationDropoff-1.7
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"weapon.generic_assault_rifle_tier1_ARC_762_SOCC"
PathID"106324"
Title"R14A2 ARC "SOCC""
ShortName"Assault Rifle"
Description"The stock ARC is rather easy to modify. This Special Operator Combat Configuration (SOCC) features a high quality sound suppressor and compact collimator sight. It has increased accuracy and the shooter is less likely to be revealed when firing."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_assault_rifle_tier1_762_suppressed"
"active.fire_assault_rifle_sustained_fire_tier1_762_suppressed"
MinRange1
IdealRange4
MaxRange7
AccuracyBonus10
AccuracyDropoff-7
Damage12
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration20
ArmorPenetrationDropoff-2
DamageToArmorDurability13
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.8
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"weapon.construct_plasma_rifle_soldier_t2"
PathID"106320"
Title"Construct Plasma Rifle"
ShortName""
Description"A lower energy plasma rilfe firing bolts of molten plasma. Medium accuracy and penetration but does heavy damage to armor."
Icon""
Tags""
Rarity55
MinCampaignProgress0
TradeValue25
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts35
SkillsGranted
"active.shoot_plasma_construct"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus0
AccuracyDropoff-4
Damage30
DamageDropoff-0.5
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration60
ArmorPenetrationDropoff-1
DamageToArmorDurability45
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1
DamageToArmorDurabilityDropoffMult1
Suppression15
Name"specialweapon.tripod_anti_tank_gun_rgl"
PathID"106307"
Title"AT-RGL"
ShortName"Anti-Tank Gun"
Description"A recoilless anti-tank grenade launcher that is fired from a mount and shoots a 73mm shell instead of a rocket. The projectile is not self propelled so it loses momentum with distance but has a higher initial speed, giving it a decent accuracy over range and power, it also has no minimum range. Due to its massive backblast it can not be fired from buildings and also instantly reveals the shooter to all enemies. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it."
Icon""
Tags""
Rarity25
MinCampaignProgress0
TradeValue50
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts35
SkillsGranted
"active.tripod_fire_anti_tank_gun_rgl"
"active.infantry_deploy_heavy_weapon"
"passive.encumbered"
MinRange1
IdealRange6
MaxRange11
AccuracyBonus0
AccuracyDropoff-4
Damage140
DamageDropoff-3
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration120
ArmorPenetrationDropoff-3
DamageToArmorDurability200
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-3
DamageToArmorDurabilityDropoffMult1
Suppression40
Name"specialweapon.sniper_rifle_sr41"
PathID"106304"
Title"SR41 KASS"
ShortName"Sniper"
Description"A high powered precision rifle crafted by Kruger for special military task forces. Fitted with advanced targeting computers for maximum accuracy under all circumstances. Effective against heavily armored infantry."
Icon""
Tags""
Rarity50
MinCampaignProgress30
TradeValue125
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts35
SkillsGranted
"active.aimed_shot"
MinRange1
IdealRange9
MaxRange12
AccuracyBonus30
AccuracyDropoff-2
Damage40
DamageDropoff-0.5
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration85
ArmorPenetrationDropoff-0.8
DamageToArmorDurability50
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.4
DamageToArmorDurabilityDropoffMult1
Suppression35
Name"weapon.generic_assault_rifle_tier1_ARC_762"
PathID"106321"
Title"R14A2 ARC"
ShortName"Assault Rifle"
Description"The Catercorner Group used their knowledge of high-caliber weapon platforms to branch into infantry assault rifles. With a larger caliber than the classic 556 of the K-PAC the Catercorner Light Automatic Rifle (ARC) has a higher stopping power and armor damage but lower accuracy, range and penetration due to its lower muzzle velocity."
Icon""
Tags""
Rarity10
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
"active.fire_assault_rifle_tier1_762"
"active.fire_assault_rifle_sustained_fire_tier1_762"
MinRange1
IdealRange4
MaxRange7
AccuracyBonus0
AccuracyDropoff-7
Damage12
DamageDropoff-0.9
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration20
ArmorPenetrationDropoff-1.9
DamageToArmorDurability13
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.7
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"specialweapon.pirate_light_chaingun"
PathID"106297"
Title"Light Chaingun"
ShortName""
Description"A light chaingun with a very high rate of fire and low recoil. It can be used on the move to cover advancing troops. Due to the small projectiles it suffers from low accuracy and penetration. The more it is fired, the higher the chance for it to jam. "
Icon""
Tags""
Rarity20
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts25
SkillsGranted
"active.pirate_infantry_chaingun_salvo"
MinRange1
IdealRange3
MaxRange7
AccuracyBonus-10
AccuracyDropoff-6
Damage13
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration26
ArmorPenetrationDropoff-1.8
DamageToArmorDurability7
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression7
Name"specialweapon.tripod_minigun"
PathID"106314"
Title"Tripod Griffin Minigun"
ShortName"Minigun"
Description"A rotary multi-barrel machine gun originally mounted on space- and aircraft. Comes with a very high rate of fire but heats up quickly due to the high rate of fire. The more heat builds up the less accurate the gun gets."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue60
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts50
SkillsGranted
"active.tripod_minigun_salvo"
"active.tripod_minigun_strafing"
"active.infantry_deploy_heavy_weapon"
"passive.encumbered"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus-5
AccuracyDropoff-7
Damage13
DamageDropoff-0.7
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration40
ArmorPenetrationDropoff-1.6
DamageToArmorDurability15
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression10
Name"specialweapon.grenade_launcher_tier3"
PathID"106284"
Title"Grenade Launcher Tier 3"
ShortName"T3 Gren Launcher"
Description"Fires advanced MK2 Fragementation grenades"
Icon""
Tags""
Rarity50
MinCampaignProgress60
TradeValue120
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts50
SkillsGranted
"active.launch_frag_grenade"
MinRange3
IdealRange5
MaxRange9
AccuracyBonus35
AccuracyDropoff-3
Damage15
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff0
DamageToArmorDurability15
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression65
Name"specialweapon.light_machinegun_tier3"
PathID"106289"
Title"T3 Light Machinegun"
ShortName"T3 LMG"
Description"Generic Light MG Tier 3"
Icon""
Tags""
Rarity55
MinCampaignProgress60
TradeValue200
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.light_mg_suppressive_fire"
MinRange1
IdealRange5
MaxRange9
AccuracyBonus-15
AccuracyDropoff-4
Damage16
DamageDropoff-0.7
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration40
ArmorPenetrationDropoff-1.2
DamageToArmorDurability11
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.4
DamageToArmorDurabilityDropoffMult1
Suppression12
Name"weapon.construct_plasma_rifle"
PathID"106319"
Title"Construct Plasma Rifle"
ShortName""
Description"A lower energy plasma rilfe firing bolts of molten plasma. Medium accuracy and penetration but does heavy damage to armor."
Icon""
Tags""
Rarity55
MinCampaignProgress0
TradeValue25
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts35
SkillsGranted
"active.shoot_plasma_construct"
MinRange1
IdealRange4
MaxRange9
AccuracyBonus0
AccuracyDropoff-6
Damage15
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration45
ArmorPenetrationDropoff-1.3
DamageToArmorDurability30
DamageToArmorDurabilityMult4
DamageToArmorDurabilityDropoff-1
DamageToArmorDurabilityDropoffMult1
Suppression6
Name"weapon.pirate_assault_rifle"
PathID"106349"
Title"Pirate Assault Rifle"
ShortName"Assault Rifle"
Description"An assortment of small arms similar to assault rifles. Neither accurate nor powerful but dangerous in large numbers."
Icon""
Tags""
Rarity0
MinCampaignProgress0
TradeValue10
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts10
SkillsGranted
"active.fire_pirate_assault_rifle"
MinRange1
IdealRange3
MaxRange8
AccuracyBonus-5
AccuracyDropoff-7
Damage9
DamageDropoff-0.9
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration24
ArmorPenetrationDropoff-2
DamageToArmorDurability7
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.8
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"specialweapon.flamethrower"
PathID"106279"
Title"Flamethrower"
ShortName"Flamer"
Description"A flame thrower that propels a jet of ignited liquids over short distances. Ideal to flush out enemies in cover or fortifications."
Icon""
Tags""
Rarity20
MinCampaignProgress0
TradeValue25
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts15
SkillsGranted
"active.shoot_flamethrower"
MinRange1
IdealRange1
MaxRange4
AccuracyBonus100
AccuracyDropoff0
Damage0
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration0
ArmorPenetrationDropoff0
DamageToArmorDurability0
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression0
Name"specialweapon.generic_designated_marksman_rifle_tier2"
PathID"106281"
Title"T2 Designated Marksman Rifle"
ShortName"DMR T2"
Description"Placeholder Text - Generic T2 Designated Marksman Rifle"
Icon""
Tags""
Rarity50
MinCampaignProgress30
TradeValue65
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts35
SkillsGranted
"active.fire_dmr"
MinRange1
IdealRange8
MaxRange11
AccuracyBonus15
AccuracyDropoff-3
Damage30
DamageDropoff-0.7
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration60
ArmorPenetrationDropoff-0.6
DamageToArmorDurability35
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression12
Name"weapon.generic_smg_tier1_ppp_HiCap"
PathID"106344"
Title"MP3A9 PPP "Hi-Cap""
ShortName"SMG"
Description"This PPP version has been upgraded with a high capacity magazine for maximum bullet saturation on target and a foregrip for increased control of long bursts and full automatic fire."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_smg_hi_cap"
"active.fire_smg_tap_fire_hi_cap"
MinRange1
IdealRange1
MaxRange5
AccuracyBonus0
AccuracyDropoff-9
Damage12
DamageDropoff-1.2
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration15
ArmorPenetrationDropoff-2.2
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1.2
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"specialweapon.tripod_autocannon"
PathID"106309"
Title"Tripod MK20A3"
ShortName"Autocannon"
Description"The Griffin Dynamics Board Cannon (BC) was initially developed to be attached to air- and spacecraft hardpoints. The MK20A3 has been adapted and optimized to be fitted into tanks and other ground fighting vehicles. It fires 20mm explosive rounds in quick succession that are both devastating to light vehicles and infantry alike. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it."
Icon""
Tags""
Rarity30
MinCampaignProgress0
TradeValue50
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts45
SkillsGranted
"active.tripod_autocannon_salvo"
"active.infantry_deploy_heavy_weapon"
"passive.encumbered"
MinRange1
IdealRange5
MaxRange10
AccuracyBonus0
AccuracyDropoff-7
Damage60
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration45
ArmorPenetrationDropoff-2
DamageToArmorDurability70
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.8
DamageToArmorDurabilityDropoffMult1
Suppression15
Name"weapon.pirate_outcast_pipe_gun"
PathID"106351"
Title"Pirate Pipe Gun"
ShortName"Battle Rifle"
Description"Pirate outcasts cobble these weapons out of pipes, broken parts, and a lot of duct tape. While not very modern, these guns do fire a large projectile with surprising accuracy."
Icon""
Tags""
Rarity10
MinCampaignProgress0
TradeValue10
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts4
SkillsGranted
"active.fire_pirate_outcast_pipe_gun"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus0
AccuracyDropoff-4
Damage9
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration20
ArmorPenetrationDropoff-1.8
DamageToArmorDurability25
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"weapon.generic_smg_tier1_ppp_sof"
PathID"106345"
Title"MP3A9 "SOF" PPP"
ShortName"SMG"
Description"A suppressed version of the stock Enzige PPP fitted with a holo sight as well to improve efficiency and target acquisition. Only issued to special forces and accordingly hard to come by."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_smg_tier_1_SOF_suppressed"
"active.fire_smg_tap_fire_suppressed"
MinRange1
IdealRange2
MaxRange5
AccuracyBonus10
AccuracyDropoff-8
Damage12
DamageDropoff-1.1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration15
ArmorPenetrationDropoff-2.2
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1.2
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"weapon.generic_battle_rifle_tier1_crowbar"
PathID"106332"
Title"BR3A3 Kr-BaR "Crowbar""
ShortName"Battle Rifle"
Description"The Kruger Battle Rifle (Kr-BaR - "Crowbar") heavy battle rifle chambers 7.62x51 and comes equipped with basic accessories. Manufactured in large numbers by Kruger and issued to army units en masse. Somewhat outdated but still reliable and the weapon of choice for many veterans."
Icon""
Tags""
Rarity10
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
"active.fire_battle_rifle_tier_1"
"active.fire_battle_rifle_tier_1_spray"
MinRange1
IdealRange7
MaxRange9
AccuracyBonus0
AccuracyDropoff-8
Damage11
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration35
ArmorPenetrationDropoff-1.4
DamageToArmorDurability13
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression3.75
Name"weapon.generic_smg_tier2_griffin"
PathID"106346"
Title"Griffin MK1MOD1"
ShortName"SMG"
Description"A submachine gun mostly used by navy assault units when boarding ships. A very high rate of fire makes it deadly over short distances and in tight quarters. Not suited for longer ranges."
Icon""
Tags""
Rarity50
MinCampaignProgress30
TradeValue120
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
"active.fire_smg_tier_2_burst"
"active.fire_smg_tier_2_tap_fire"
MinRange1
IdealRange2
MaxRange6
AccuracyBonus0
AccuracyDropoff-7
Damage13
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration20
ArmorPenetrationDropoff-2
DamageToArmorDurability10
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1
DamageToArmorDurabilityDropoffMult1
Suppression3.75
Name"specialweapon.tripod_auto_grenade_launcher"
PathID"106308"
Title"MK9MOD2 K-GMW"
ShortName"Auto Launcher"
Description"Official designation MK9MOD2 - Kingpost Ordnance Factory Grenade Machine Weapon (K-GMW) is an auto grenade launcher that is usually fitted to vehicles. It can fire explosives in quick succession over decent distance to suppress and disrupt enemy forces or destroy light cover. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it."
Icon""
Tags""
Rarity30
MinCampaignProgress0
TradeValue50
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts45
SkillsGranted
"active.tripod.launch_frag_grenade_salvo_gmw"
"active.infantry_deploy_heavy_weapon"
"passive.encumbered"
MinRange3
IdealRange5
MaxRange10
AccuracyBonus0
AccuracyDropoff-4
Damage30
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff0
DamageToArmorDurability35
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression50
Name"weapon.generic_assault_rifle_tier1_kpac"
PathID"106325"
Title"R10A6 K-PAC"
ShortName"Assault Rifle"
Description"The standard issue service rifle of many local defense forces has traditionally been developed and supplied by Kruger, originally a civilian company creating hunting rifles that branched out to mass produce army service weapons. The gun is highly standardized and offers hardly any customizeability but is cheap and reliable."
Icon""
Tags""
Rarity10
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
"active.fire_assault_rifle_tier1_556"
"active.fire_assault_rifle_sustained_fire_tier1_556"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus0
AccuracyDropoff-6
Damage9
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff-1.8
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"weapon.generic_smg_tier3_oktagon"
PathID"106347"
Title"MP11A2 - HIG Oktagon"
ShortName"SMG"
Description"HIG is known for high-tech weaponry, usually employing AI backed development. Result of this development is the Oktagon, an advanced high-performant submachine gun with an extremely high cyclic rate. Very expensive and hard to come by. "
Icon""
Tags""
Rarity70
MinCampaignProgress60
TradeValue200
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
"active.fire_smg_tier1_burst"
MinRange1
IdealRange3
MaxRange7
AccuracyBonus0
AccuracyDropoff-6
Damage14
DamageDropoff-0.9
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration25
ArmorPenetrationDropoff-1.8
DamageToArmorDurability11
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.8
DamageToArmorDurabilityDropoffMult1
Suppression4.5
Name"weapon.generic_battle_rifle_tier2_hamer"
PathID"106336"
Title"BR6A1 HaMER"
ShortName"Battle Rifle"
Description"The Hachette et Marteau Machinery Company made use of its experience and branched off into weapons manufacturing early. With the "HaMER"(Hachette et Marteau Expeditionary Rifle) it delivered the highly performant and reliable Battle Rifle to replace the aging BR3A3. Fires heavy bullets over long ranges with good penetration but has a low rate of fire."
Icon""
Tags""
Rarity50
MinCampaignProgress30
TradeValue120
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
"active.fire_battle_rifle_tier_2"
"active.fire_battle_rifle_tier_2_aimed_fire"
MinRange1
IdealRange8
MaxRange10
AccuracyBonus0
AccuracyDropoff-7
Damage13
DamageDropoff-0.7
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration40
ArmorPenetrationDropoff-1.2
DamageToArmorDurability15
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult-0.4
Suppression5.25
Name"weapon.generic_carbine_tier1_spc"
PathID"106338"
Title"C1A2 SPC"
ShortName"Carbine"
Description"The standard semi-automatic service rifle used by most local forces. This metal stamped Carbine is produced by Hachette et Marteau Machinery Company and is extremely cheap to assemble, reliable and easy to maintain."
Icon""
Tags""
Rarity10
MinCampaignProgress0
TradeValue0
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts7
SkillsGranted
"active.fire_lf_carbine_tier1"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus0
AccuracyDropoff-6
Damage9
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration25
ArmorPenetrationDropoff-1.8
DamageToArmorDurability10
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression2.4
Name"specialweapon.light_machinegun_tier2_m320_SOC"
PathID"106288"
Title"M320 SSW SOC"
ShortName"Light Machinegun"
Description"The Special Operator Configuration, or SOC for short, of the improved M320 is mainly used by special forces or recon units to provide suppression from concealed positions with increased accuracy."
Icon""
Tags""
Rarity60
MinCampaignProgress30
TradeValue180
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.light_mg_suppressive_fire_suppressed"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus-10
AccuracyDropoff-5
Damage14
DamageDropoff-0.9
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration34
ArmorPenetrationDropoff-1.4
DamageToArmorDurability10
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression12
Name"specialweapon.anti_materiel_rifle_tier1"
PathID"106278"
Title"Anti-Materiel Rifle "Crocodile""
ShortName"AT Rifle"
Description"A large caliber anti-materiel rifle developed by Catercorner and dubbed "Crocodile" as part of their Hard Target Interdiction (HTI) program. The experiences from the development of the M6 HMG lead to this very heavy but effective weapon that can engage hard targets and light vehicles over extremely long ranges."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.shoot_anti_materiel_rifle"
MinRange3
IdealRange8
MaxRange11
AccuracyBonus-5
AccuracyDropoff-3
Damage80
DamageDropoff-0.3
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration110
ArmorPenetrationDropoff-0.5
DamageToArmorDurability70
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.7
DamageToArmorDurabilityDropoffMult1
Suppression40
Name"specialweapon.light_machinegun_tier2_m320"
PathID"106287"
Title"M320 SSW"
ShortName"Light Machinegun"
Description"An improved light machine gun, or Squad Support Weapon, designed by Holmgard Advanced Ballistics to cover moving units on a squad level. Has a very high rate of fire, but low accuracy, making it ideal for suppressing enemies while moving."
Icon""
Tags""
Rarity50
MinCampaignProgress30
TradeValue120
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts30
SkillsGranted
"active.light_mg_suppressive_fire"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus-20
AccuracyDropoff-5
Damage14
DamageDropoff-0.9
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration34
ArmorPenetrationDropoff-1.4
DamageToArmorDurability10
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression12
Name"weapon.generic_battle_rifle_tier1_crowbar_marksman"
PathID"106334"
Title"BR3A3 Kr-BaRMOD1"
ShortName"Battle Rifle"
Description"Basic battle rifles are already well suited for long range engagements. This modded variant officially designated as BR3A3 Kr-BaRMOD1 Marksman has a longer barrel, an added magnifying scope and bipod for even better performance over range. However, this makes the gun much harder to handle and keep on target over short ranges."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_battle_rifle_tier_1"
"active.fire_battle_rifle_tier_1_aimed_fire_marksman"
MinRange1
IdealRange8
MaxRange10
AccuracyBonus0
AccuracyDropoff-8
Damage12
DamageDropoff-0.7
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration35
ArmorPenetrationDropoff-1.2
DamageToArmorDurability13
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression3.75
Name"specialweapon.rpg_launcher_tier_2"
PathID"106303"
Title"IMX SA-RPG 2"
ShortName"RPG"
Description"The standardized advanced RPG is rolling out from the factories of IMX, Industrial Mining Corporation, in the thousands. Many planetary defense forces rely on this sturdy, cheap and powerful anti-tank weapon."
Icon""
Tags""
Rarity50
MinCampaignProgress30
TradeValue120
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.launch_rpg_t2"
MinRange2
IdealRange4
MaxRange8
AccuracyBonus0
AccuracyDropoff-8
Damage110
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration125
ArmorPenetrationDropoff0
DamageToArmorDurability210
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression45
Name"weapon.generic_battle_rifle_tier1_crowbar_sup"
PathID"106335"
Title"BR3A3 Kr-BaR MOD3 Suppressed"
ShortName"Battle Rifle"
Description"This modification of the classic "Crowbar" adds a suppressor for reduced noise and light signature while a new laser sight assists with target acquisition."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_battle_rifle_tier_1_suppressed"
"active.fire_battle_rifle_tier_1_spray_suppressed"
MinRange1
IdealRange7
MaxRange9
AccuracyBonus10
AccuracyDropoff-8
Damage11
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration35
ArmorPenetrationDropoff-1.4
DamageToArmorDurability13
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression3.75
Name"weapon.generic_assault_rifle_tier1_ARC_762_ACC"
PathID"106322"
Title"R14A2 ARC "Range""
ShortName"Assault Rifle"
Description"The bigger caliber of the ARC rifle series usually suffers from lower effective range than smaller caliber platforms. This heavily modded Accuracy version features a magnifying battle scope, bipod and extended barrel for effective use over long range."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_assault_rifle_tier1_762"
"active.fire_assault_rifle_sustained_fire_tier1_762"
MinRange1
IdealRange6
MaxRange8
AccuracyBonus0
AccuracyDropoff-7
Damage12
DamageDropoff-0.9
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration25
ArmorPenetrationDropoff-1.9
DamageToArmorDurability13
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.8
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"weapon.generic_battle_rifle_tier1_crowbar_carbine"
PathID"106333"
Title"BR3A3 Kr-BaR MOD2 Carbine"
ShortName"Battle Rifle"
Description"A heavily modded version of the Crowbar that is optimized and ideal for shorter range and high intensity fights. It has a shorter barrel and an added foregrip for improved handling and maneuverability in tight spaces. "
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_battle_rifle_tier_1"
"active.fire_battle_rifle_tier_1_spray"
MinRange1
IdealRange3
MaxRange9
AccuracyBonus10
AccuracyDropoff-9
Damage11
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration35
ArmorPenetrationDropoff-1.4
DamageToArmorDurability13
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression3.75
Name"weapon.generic_battle_rifle_tier3_brx"
PathID"106337"
Title"BRX3"
ShortName"Battle Rifle"
Description"Generic Battle Rifle T3"
Icon""
Tags""
Rarity70
MinCampaignProgress60
TradeValue200
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts26
SkillsGranted
"active.fire_battle_rifle_tier_2"
MinRange1
IdealRange8
MaxRange11
AccuracyBonus0
AccuracyDropoff-6
Damage17
DamageDropoff-0.6
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration50
ArmorPenetrationDropoff-1
DamageToArmorDurability17
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.3
DamageToArmorDurabilityDropoffMult1
Suppression3.5
Name"specialweapon.generic_designated_marksman_rifle_tier1"
PathID"106280"
Title"K-SAS Designated Marksman Rifle"
ShortName"DMR"
Description"The Kruger Semi Automatic Sniper(K-SAS) is a designated marksman rifle filling the squad sniper role. Smaller and lighter than a regular sniper rifle but also with a higher rate of fire. Ideal for accurate fire support against lightly armored enemies."
Icon""
Tags""
Rarity33
MinCampaignProgress0
TradeValue45
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts25
SkillsGranted
"active.fire_dmr"
MinRange1
IdealRange7
MaxRange10
AccuracyBonus10
AccuracyDropoff-4
Damage25
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration45
ArmorPenetrationDropoff-0.7
DamageToArmorDurability25
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression8
Name"specialweapon.tripod_rocketlauncher_atgm"
PathID"106315"
Title"Zayntech ASGM 2"
ShortName"ATGM Launcher"
Description"The Zayntech Fire and Forget Advanced Self-guided Missile system is among the most powerful anti-tank weapons in the wayback. The weapon features a classic direct fire mode and an advanced guided indirect top attack mode. The second mode can only be used on marked targets, will automatically hit and ignore obstacles in the way. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it."
Icon""
Tags""
Rarity40
MinCampaignProgress0
TradeValue65
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts65
SkillsGranted
"active.tripod_atgm.direct_fire"
"active.tripod_atgm.indirect_fire"
"active.infantry_deploy_heavy_weapon"
"passive.encumbered"
MinRange6
IdealRange7
MaxRange11
AccuracyBonus0
AccuracyDropoff0
Damage220
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration180
ArmorPenetrationDropoff0
DamageToArmorDurability300
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression50
Name"weapon.generic_assault_rifle_tier1_kpac_CQB"
PathID"106326"
Title"R10A6 "CQB" K-PAC"
ShortName"Assault Rifle"
Description"A stock KPAC modified with an extended magazine and laser designator ideal for close quarters battles. It will fire more rounds without reloading and can be fired from a high ready position. However, it becomes less efficient over longer ranges."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_assault_rifle_tier_1_556_CQB"
"active.fire_assault_rifle_sustained_fire_tier1_556"
MinRange1
IdealRange2
MaxRange7
AccuracyBonus5
AccuracyDropoff-8
Damage9
DamageDropoff-0.9
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff-2
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"weapon.generic_assault_rifle_tier3_arx"
PathID"106331"
Title"ARX3"
ShortName"Assault Rifle"
Description"Tier 3 Generic AR"
Icon""
Tags""
Rarity80
MinCampaignProgress60
TradeValue200
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts26
SkillsGranted
Empty array
MinRange1
IdealRange5
MaxRange10
AccuracyBonus0
AccuracyDropoff-4
Damage13
DamageDropoff-0.6
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration35
ArmorPenetrationDropoff-1.4
DamageToArmorDurability11
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.4
DamageToArmorDurabilityDropoffMult1
Suppression3.6
Name"specialweapon.pirate_emp_rifle"
PathID"106296"
Title"EMP Rifle"
ShortName""
Description"A portable rifle emitting an electro magnetic pulse over short distances that can damage and disable vehicles for a brief moment. Quite an ingenious design based on large scale spacecraft devices. The impulse is completely harmless against any organic target."
Icon""
Tags""
Rarity40
MinCampaignProgress0
TradeValue35
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
"active.shoot_emp_rifle"
MinRange1
IdealRange2
MaxRange5
AccuracyBonus-10
AccuracyDropoff-4
Damage25
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration500
ArmorPenetrationDropoff0
DamageToArmorDurability1
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression0
Name"weapon.construct_acid_stalker"
PathID"106317"
Title"Acid Spitter"
ShortName""
Description""
Icon""
Tags""
Rarity45
MinCampaignProgress0
TradeValue75
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.fire_acid_stalker"
MinRange3
IdealRange6
MaxRange8
AccuracyBonus0
AccuracyDropoff-4
Damage5
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration15
ArmorPenetrationDropoff0
DamageToArmorDurability30
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression20
Name"specialweapon.light_mortar"
PathID"106290"
Title"U60A1 HWCM"
ShortName"Light Mortar"
Description"The Hammond and Wolfe Metalworks Commando Mortar (HWCM) was created as a versatile support option for quick moving units. After being deployed it can fire high explosive or smoke ammunitions over medium distances. Can not be used when too close to the target."
Icon""
Tags""
Rarity28
MinCampaignProgress0
TradeValue55
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts25
SkillsGranted
"active.launch_light_mortar_frag"
"active.launch_mortar_smoke"
MinRange6
IdealRange8
MaxRange11
AccuracyBonus0
AccuracyDropoff-6
Damage10
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration8
ArmorPenetrationDropoff0
DamageToArmorDurability15
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression25
Name"weapon.generic_assault_rifle_tier1_kpac_grenade_launcher"
PathID"106329"
Title"R10A6 K-PAC with Launcher"
ShortName"Assault Rifle"
Description"A stock K-Pac fitted with an underbarrel grenade launcher that fires small fragmentation grenades over medium distance. Can shoot once for each element. The increased weight reduces the accuracy of the rifle."
Icon""
Tags""
Rarity35
MinCampaignProgress5
TradeValue65
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts18
SkillsGranted
"active.fire_assault_rifle_tier1_556"
"active.fire_assault_rifle_sustained_fire_tier1_556"
"active.launch_underbarrel_frag_grenade"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus-10
AccuracyDropoff-6
Damage9
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff-1.8
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"weapon.generic_assault_rifle_tier1_kpac_SOF"
PathID"106328"
Title"R10A6 "SOF" K-PAC"
ShortName"Assault Rifle"
Description"A heavily modified version of the stock KPAC that is purpose built for special forces. It has a suppressor and holosight attached for quick target acquisition and reduced noise profile. "
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_assault_rifle_tier1_556_suppressed"
"active.fire_assault_rifle_sustained_fire_tier1_556_suppressed"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus10
AccuracyDropoff-6
Damage10
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff-1.8
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.6
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"specialweapon.rmc_rocket_launcher_tier2_L31"
PathID"106299"
Title"L31 MAAL"
ShortName"Rocket Launcher"
Description"The Republican Marine Corps requires highly mobile and effective anti-tank solutions. IMX (Industrial Explosive and Mining Company) delivered the powerful Marine Anti Armor Launcher (MAAL) system that can be effectively used against heavy armor and strongpoints. "
Icon""
Tags""
Rarity60
MinCampaignProgress0
TradeValue130
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts50
SkillsGranted
"active.launch_rocket"
MinRange3
IdealRange6
MaxRange9
AccuracyBonus10
AccuracyDropoff-4
Damage200
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration200
ArmorPenetrationDropoff0
DamageToArmorDurability330
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression70
Name"specialweapon.mining_laser"
PathID"106294"
Title"Mining Laser"
ShortName""
Description"A repurposed mining tool that emitts a high energy laser pulse. It melts through nearly all materials when close enough.The beam quickly dissipates over longer distances though. As all laser weapons it overheats and has to be vented."
Icon""
Tags""
Rarity10
MinCampaignProgress0
TradeValue20
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts15
SkillsGranted
"active.shoot_mining_laser"
"active.vent_mining_laser"
MinRange1
IdealRange3
MaxRange7
AccuracyBonus0
AccuracyDropoff-6
Damage130
DamageDropoff-15
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration140
ArmorPenetrationDropoff-15
DamageToArmorDurability200
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-15
DamageToArmorDurabilityDropoffMult1
Suppression20
Name"weapon.generic_combat_shotgun_tier_1_cs185"
PathID"106339"
Title"Stoneclad CS185"
ShortName"Shotgun"
Description"The Stoneclad Combat Shotgun 18.5mm is a semi-automatic combat shotgun with buckshot rounds. Fires small pellets at the target for high hit probability and heavy damage to unarmored targets. Has a very hard time against any kind of armor but will do decent damage to it. Very effective against any hovering target."
Icon""
Tags""
Rarity10
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
"active.fire_combat_shotgun_tier_1"
MinRange1
IdealRange2
MaxRange5
AccuracyBonus20
AccuracyDropoff-5
Damage10
DamageDropoff-1.5
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration10
ArmorPenetrationDropoff-2.5
DamageToArmorDurability30
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-5
DamageToArmorDurabilityDropoffMult1
Suppression4
Name"weapon.generic_assault_rifle_tier2"
PathID"106330"
Title"R228A1 MRS"
ShortName"Assault Rifle"
Description"Replacing the older Kruger rifles, ECHO won the tender for the new standard republican rifle production. The ECHO Modular Rifle System (MRS) is more accurate, has a higher muzzle velocity and is more customizeable. It has been rolled out to many special forces and marine units, but is still hard to come by. It is named after the year it was adapted in: 2228."
Icon""
Tags""
Rarity50
MinCampaignProgress30
TradeValue120
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
"active.fire_assault_rifle_rmc_mrs_556"
"active.fire_assault_rifle_sustained_fire_rmc_mrs_556"
MinRange1
IdealRange4
MaxRange9
AccuracyBonus0
AccuracyDropoff-5
Damage11
DamageDropoff-0.6
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration35
ArmorPenetrationDropoff-1.6
DamageToArmorDurability11
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.5
DamageToArmorDurabilityDropoffMult1
Suppression3.3
Name"weapon.generic_smg_tier1_ppp"
PathID"106343"
Title"MP3A9 PPP"
ShortName"SMG"
Description"Originally designed by Enzige for use by police and security forces the PPP has been quickly adopted as a close quarters weapon by many military units. Despite the large pistol caliber the low velocity bullets struggle against targets at range and at penetrating any kind of body armor."
Icon""
Tags""
Rarity10
MinCampaignProgress0
TradeValue15
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts9
SkillsGranted
"active.fire_smg_tier1_burst"
"active.fire_smg_tier_1_tap_fire"
MinRange1
IdealRange2
MaxRange5
AccuracyBonus0
AccuracyDropoff-8
Damage12
DamageDropoff-1.1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration15
ArmorPenetrationDropoff-2.2
DamageToArmorDurability9
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1.2
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"specialweapon.rogue_army_sniper_rifle"
PathID"106301"
Title"Rogue army sniper rifle"
ShortName"Sniper Rifle"
Description"A poorly maintained sniper rifle."
Icon""
Tags""
Rarity40
MinCampaignProgress0
TradeValue10
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts30
SkillsGranted
"active.aimed_shot"
MinRange1
IdealRange8
MaxRange11
AccuracyBonus10
AccuracyDropoff-5
Damage15
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration40
ArmorPenetrationDropoff-1
DamageToArmorDurability20
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1
DamageToArmorDurabilityDropoffMult1
Suppression25
Name"weapon.pirate_corridor_sweeper"
PathID"106350"
Title"Corridor Sweeper"
ShortName"Sweeper"
Description"A crude device contrapted by spacefaring pirates from discarded large caliber ship autocannon barrels. Refitted to fire homemade shells filled with shrapnel. Very high damage over short distances.Low penetration but shreds armor quickly."
Icon""
Tags""
Rarity0
MinCampaignProgress0
TradeValue10
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts10
SkillsGranted
"active.fire_pirate_corridor_sweeper"
MinRange1
IdealRange2
MaxRange5
AccuracyBonus10
AccuracyDropoff-8
Damage9
DamageDropoff-1.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration9
ArmorPenetrationDropoff-2.8
DamageToArmorDurability25
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-6
DamageToArmorDurabilityDropoffMult1
Suppression4
Name"specialweapon.airburst_grenade_launcher_XGr_20"
PathID"106277"
Title"XGr-20 CDTE"
ShortName"Airburst Launcher"
Description"The XGr-20 Counter Defilade Target Engagement (CDTE) System is a direct fire airburst system designed to shoot small explosive rounds that explode above the target peppering it with fragments. Highly effective against bunched up troops in cover. Has a $1% chance to jam."
Icon""
Tags""
Rarity30
MinCampaignProgress0
TradeValue60
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts50
SkillsGranted
"active.fire_airburst_grenade_launcher_xgr_20"
MinRange2
IdealRange4
MaxRange8
AccuracyBonus10
AccuracyDropoff-6
Damage12
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration20
ArmorPenetrationDropoff0
DamageToArmorDurability30
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression30
Name"weapon.generic_assault_rifle_tier1_ARC_762_CSP"
PathID"106323"
Title"R14A2 ARC "CSP""
ShortName"Assault Rifle"
Description"A highly compact version of the ARC developed in the Catercorner Confined Spaces Program. The foldable stock and short barrel make the weapon ideal to be used on close combat but recoil control and accuracy are suffering."
Icon""
Tags""
Rarity35
MinCampaignProgress0
TradeValue70
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts13
SkillsGranted
"active.fire_assault_rifle_tier1_762"
"active.fire_assault_rifle_sustained_fire_tier1_762"
MinRange1
IdealRange3
MaxRange7
AccuracyBonus10
AccuracyDropoff-9
Damage14
DamageDropoff-1
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration20
ArmorPenetrationDropoff-2
DamageToArmorDurability15
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.8
DamageToArmorDurabilityDropoffMult1
Suppression3
Name"specialweapon.plasma_rifle"
PathID"106298"
Title"E4A2 ELSA"
ShortName"Plasma"
Description"The HIG Electrothermal Stable Accelerator (ELSA) is an advanced rifle that fires a salvo of super-heated plasma, able to melt through most armor and heavily damaging it in the process. Highly effective against heavy infantry and light vehicles alike."
Icon""
Tags""
Rarity55
MinCampaignProgress0
TradeValue130
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts50
SkillsGranted
"active.shoot_plasma"
"active.plasma_rifle.vent"
MinRange0
IdealRange4
MaxRange8
AccuracyBonus0
AccuracyDropoff-4
Damage40
DamageDropoff-0.5
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration35
ArmorPenetrationDropoff-1
DamageToArmorDurability80
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1
DamageToArmorDurabilityDropoffMult1
Suppression15
Name"weapon.generic_heavy_smg_tier2_kruger_hmp"
PathID"106341"
Title"Kruger CTMP 45"
ShortName"Heavy SMG"
Description"The Kruger Counter-Terrorism Machine Pistol, or HMP for short, is a heavy machine pistol that was designed for maximum stopping power over short distances. Its large rounds inflict massive wounds but travel slowly and have little armor penetrating power. Also, its bullets lose power and accuracy with range quickly."
Icon""
Tags""
Rarity50
MinCampaignProgress30
TradeValue130
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts20
SkillsGranted
"active.fire_heavy_smg_tier_2_burst"
"active.fire_heavy_smg_tier_2_tap_fire"
MinRange1
IdealRange2
MaxRange6
AccuracyBonus0
AccuracyDropoff-10
Damage18
DamageDropoff-1.5
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration15
ArmorPenetrationDropoff-2.8
DamageToArmorDurability18
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-1.4
DamageToArmorDurabilityDropoffMult1
Suppression4
Name"specialweapon.grenade_launcher_gr331"
PathID"106283"
Title"Gr331 ESG - Grenade Launcher"
ShortName"Gren Launcher"
Description"The Gr331 - ECHO Semi-Automatic Grenade Launcher (ESG) is a single-action grenade launcher that can be used to shoot fragmentation grenades over medium distances."
Icon""
Tags""
Rarity20
MinCampaignProgress0
TradeValue50
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts35
SkillsGranted
"active.launch_frag_grenade"
MinRange3
IdealRange4
MaxRange8
AccuracyBonus25
AccuracyDropoff-4
Damage30
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration30
ArmorPenetrationDropoff0
DamageToArmorDurability35
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression50
Name"specialweapon.medium_machinegun_tier3"
PathID"106293"
Title"T3 Medium Machinegun"
ShortName"T3 MMG"
Description"Generic MMG Tier 3"
Icon""
Tags""
Rarity75
MinCampaignProgress60
TradeValue200
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts60
SkillsGranted
"active.medium_mg_suppressive_fire"
MinRange1
IdealRange6
MaxRange10
AccuracyBonus-15
AccuracyDropoff-3
Damage19
DamageDropoff-0.6
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration46
ArmorPenetrationDropoff-1
DamageToArmorDurability16
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.3
DamageToArmorDurabilityDropoffMult1
Suppression20
Name"weapon.alien_acid_spitter"
PathID"106316"
Title"Acid Spitter"
ShortName""
Description""
Icon""
Tags""
Rarity45
MinCampaignProgress0
TradeValue75
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.fire_acid_spitter"
MinRange3
IdealRange6
MaxRange8
AccuracyBonus0
AccuracyDropoff-4
Damage5
DamageDropoff0
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration15
ArmorPenetrationDropoff0
DamageToArmorDurability30
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult1
Suppression20
Name"weapon.laser_rifle"
PathID"106348"
Title"XL1A14"
ShortName"Laser Rifle"
Description"An advanced weapon designed by Zayn-Beecher that delivers high-energy bursts with extreme accuracy. Shots from this weapon easily cut through conventional body armor, but do not compromise the armor's stability itself, making this weapon a gift to its user but of little help for other allies."
Icon""
Tags""
Rarity35
MinCampaignProgress10
TradeValue150
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts12
SkillsGranted
"active.shoot_laser_rifle"
"active.laser_rifle.vent"
MinRange1
IdealRange4
MaxRange8
AccuracyBonus5
AccuracyDropoff-4
Damage8
DamageDropoff-0.5
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration75
ArmorPenetrationDropoff-3
DamageToArmorDurability25
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff0
DamageToArmorDurabilityDropoffMult-1.2
Suppression2
Name"specialweapon.tripod_heavy_machinegun"
PathID"106310"
Title"Tripod M6 CMG"
ShortName"HMG"
Description"The M6 - Catercorner Heavy Machinegun (CMG) was originally designed as an anti-aircraft gun, but it has been adopted more and more into an infantry support weapon. With its large 12,7x99mm caliber it can easily penetrate lightly armored vehicles as well as buildings and cover. Due to its extreme weight the weapon is mainly used mounted on vehicles. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it."
Icon""
Tags""
Rarity25
MinCampaignProgress0
TradeValue50
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.tripod_heavy_machinegun_suppressive_fire"
"active.infantry_deploy_heavy_weapon"
"passive.encumbered"
MinRange1
IdealRange5
MaxRange10
AccuracyBonus-10
AccuracyDropoff-5
Damage25
DamageDropoff-0.8
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration55
ArmorPenetrationDropoff-2
DamageToArmorDurability25
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.7
DamageToArmorDurabilityDropoffMult1
Suppression10
Name"specialweapon.sniper_rifle_tier3"
PathID"106306"
Title"SR31 - HM Special Purpose Rifle (SPR)"
ShortName"Sniper Rifle"
Description"A bolt-action sniper rifle manufactured by Hachette et Marteau for maximum precision over long ranges. Powerful and reliable but not equipped with the most modern attachments, especially optics."
Icon""
Tags""
Rarity80
MinCampaignProgress60
TradeValue200
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts60
SkillsGranted
"active.aimed_shot"
MinRange1
IdealRange9
MaxRange13
AccuracyBonus40
AccuracyDropoff-1
Damage50
DamageDropoff-0.4
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration95
ArmorPenetrationDropoff-0.6
DamageToArmorDurability60
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.3
DamageToArmorDurabilityDropoffMult1
Suppression45
Name"construct.weapon.skirmisher_anti_tank_rifle"
PathID"106276"
Title"Construct AT Rifle"
ShortName""
Description""
Icon""
Tags""
Rarity40
MinCampaignProgress0
TradeValue100
IconEquipment""
IconSkillBar""
IconSkillBarAlternative""
DeployCosts40
SkillsGranted
"active.shoot_construct_anti_tank_rifle"
MinRange1
IdealRange8
MaxRange11
AccuracyBonus0
AccuracyDropoff-3
Damage80
DamageDropoff-0.3
DamagePctCurrentHitpoints0
DamagePctCurrentHitpointsMin0
DamagePctMaxHitpoints0
DamagePctMaxHitpointsMin0
ArmorPenetration110
ArmorPenetrationDropoff-0.5
DamageToArmorDurability70
DamageToArmorDurabilityMult1
DamageToArmorDurabilityDropoff-0.7
DamageToArmorDurabilityDropoffMult1
Suppression40