Patch v0.5.8

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Revision as of 15:20, 13 October 2025 by Raza 5 (talk | contribs)

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Patch 4 for the MENACE demo is now live.

Make sure to leave a review for the demo and join our Discord server or forums to connect with fellow players, leave feedback, and share the most powerful tactics.


Bugfixes

  • Applied Unity engine fix to close security vulnerability
  • FIXED Darby using Rewa's voicelines to respond to Greifinger
  • FIXED Units teleporting to a random tile caused by moving them directly from inside a vehicle to a tower or vice-versa
  • FIXED Units automatically ending their turn when a player vehicle was on fire
  • FIXED Skill 'Plow Through' freezing the game when the destination tile was covered in fog of war
  • FIXED Damage reducing accessories (e.g. ERA) causing the game to freeze
  • FIXED various typos and descriptions

Balancing

  • Changed units with 'Wavering' morale no longer have to act last in a round
  • Reduced Autocannon ammo to 8

Improvements

  • Reduced Arc AR icon size
  • Better 'Encumbered' icon
  • Slightly lowered Auto Laser volume
  • Towers can now be entered and exited via all directions
  • Vehicle damage effects are now shown in the armory and mission prep UI
  • Renamed vehicle damage effects 'Weapons Damaged/Destroyed' to 'Weapon System Damaged/Destroyed'
  • Fire defects on vehicles are now removed at the end of mission
  • Perk 'Scavenger' will now spawn the ammo box on an adjacent tile if the original tile is blocked

Known Issues

  • Perk 'Run and Gun' doesn't update AP cost after shooting once
  • The UI for the offmap ability 'Unguided missile strike' is not visible when using the offmap ability 'Strafing Run' first
  • Combat Drugs don't refund all of the AP when used by a Suppressed unit