Officer

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Revision as of 14:18, 27 August 2026 by Raza 5 (talk | contribs) (Missions)

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.

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Rogue Army seasoned officers that command and motivate the forces around them. - In game description

Officer Icon

Unit Stats

RA Officers are support units positioned behind Rogue Army frontlines. They provide powerful morale and suppression recovery for nearby RA units and are a key part of enemy coordination.

Most dangerously, Officers can mark visible TCR units, which extends enemy vision on that target. This allows units like ATGM teams to blindfire at your vehicles or SLs, often resulting in severe damage.

Officers are fragile but dangerous. Removing them early can cause a chain reaction of morale collapse among nearby enemy squads.

Unit Size HP per Soldier Armor Value Armor Durability AP Accuracy Discipline Vision Detection Concealment Weapons and Equipment Perk Army Points Campaign Progress Needed To Spawn Unit
3 10 40 40 100 65 80 10 2 0 SIPV Standard Protective Vest, Scrap Bomb , Bundle Grenade, Target Designator, BR3A3 Kr-BaR "Crowbar" Whistle 90 0 Minimum, 100 Maximum

Note - The Officer has the Target Designator and the BR3A3 Kr-BaR "Crowbar" in their inventory but not their loot column. This equipment will not drop on the units death.

Abilities

  • Marks visible TCR units (extends enemy vision)
  • Removes suppression from nearby RA squads
  • Whistle - Motivates friendly units within 6 tiles distance. Reduces suppression and grants a movement and discipline buff. 60Ap Cost

Army Lists

Officers will not show up as enemy reinforcements due to their weight being set to 0 in these lists.

Missions

Changelog

Patch 10 - FIXED Rogue army officer 'whistle' skill no longer affects player units