Black Market
The Black Market is the only way through which the player may obtain new Squad Leaders and Pilots, as well as directly acquire specific or rare Equipment. Similar to much of the trade in the Wayback System, it works on a barter basis[1] - sufficient looted and earned miscellanea can be exchanged for any item within a select stock, which itself rotates at the end of every Operation.
The Black Market Stock is split into three "sections", the manpower offerings - which includes the Small Recruitment Effort and the SL/Pilot Dossiers, that can be obtained once and twice per operation, respectively; the regular equipment stock - which has a wide range of progression-appropriate weapons, vehicles and accessories; and the Rare Items section - which will always offer rare or "further-than-progression" items, albeit at double the standard price.
For better prospects when trading, tools such as the Fixer OCI and Jean Sy's Trinketing perk may be of interest.
As of Patch 3, Shift-Click now moves item stacks.
Rare Items & Progression-Dynamic Stock
Much like how Operation rewards improve over time, the Black Market will also offer stronger and rarer items more commonly as you progress. For example, one might have seen the Medium Walker stocked in the Rare Items section only once or twice coming up on their 10th Operation, but will start seeing it every other rotation within the Vehicles section when nearing their 30th.
| Black Market stock at Operation 1 | Black market stock at Operation ~30 |
The Monitor
According to TCRN intelligence, the Black Market is run by an individual known as Manidhar The Monitor. It is through him that The Major, or Lieutenant Hayflick, arranges the trades and pickups that happen between the TCRN Impetus and the Wayback's criminal underworld.
According to Hayflick, it would ordinarily be unacceptable for a TCR vessel to engage in these dealings, but due to the Impetus ' dire condition, bending the rules was the only option for survival.

Trading Commodities
These are highly prized, rare or exotic items that can be bartered alongside salvaged or unwanted equipment. Some items can also be used at the Workshop to create unique weapons and equipment.
| Item | Icon | Value | Description | Source |
|---|---|---|---|---|
| Advanced Alloys | 30 | Samples of unknown metal alloys taken from construct husks. These offer novel and baffling characteristics and can not yet be synthesised by any means. | Construct Drone, Construct Soldier, Gun Crawler | |
| Alien Eggs | 40 | A few intact alien eggs. The right person will give a lot to get their hands on this. | Alien Bombardier, Alien Queen, Harpy Queen | |
| Basic Blazar Cards | 25 | A card from a local Wayback CCG worth far more than its actual material costs. | Casino (OCI) | |
| Bioprocessor | 50 | An amalgamation of biological and electronic components creating a highly advanced bioprocessor. | Construct Skirmisher | |
| Chitin Plates | 15 | A collection of intact chitin plates. Used as a medical ingredient in the Wayback. | Alien Dragonfly, Alien Harpy, Young Alien Warrior, Alien Warrior, Evolved Alien Warrior, Blaster Bug, Alien Queen, Harpy Queen | |
| Civilian Supplies | 35 | An assortment of food, spare parts, tools and materials. | ||
| Construct Weapon Parts | 25 | Salvaged and deconstruced parts of various construct weapons or weaponized devices. | Construct Drone, Construct Soldier, Gun Crawler | |
| Core World Commodities | 50 | A collection of valuable commodities from the Core Worlds. Highly sought after by the Wayback people, these items can be traded for basic equipment and essential supplies. | ||
| Core World Memorabilia | 65 | A collection of rare memorabilia from the core worlds. Very valuable when finding the right buyer. | ||
| Counterfeit Money | 50 | They look real enough under bad lighting. Pass these off quick and quiet before someone checks the watermark. | ||
| Cybernetic Optics | 50 | The constructs employ high powered advanced optical devices that can be put to use in weapon enhancements, vehicle sensors and more. | Gun Crawler, Construct Skirmisher | |
| Fusion Power Cells | 60 | High energy power cells widely used by construct entities to fuel their advanced devices, mechanisms and bodies. | Gun Crawler, Construct Carrier | |
| Intelligence Folder | 40 | A digital intelligence folder saved on a physical medium. Contains classified military documents. | ||
| High Value Salvage | 40 | High value salvaged parts extracted from wrecks by an experienced crew. | Experienced Salvage Teams (OCI) | |
| Large Trinkets | 20 | A haul of large valuables like memorabilia, jewelry and art pieces. | Flame Truck, EMP Turret | |
| Looted Supplies | 15 | Supplies looted by the pirates and stashed away to trade or sell later. | ||
| Lost Cargo | 45 | Boxes with lost cargo, contains valuable electronics and materials. | ||
| Military Comms Devices | 30 | A set of military grade comms devices. Hard to come by and essential for any military operation. | Heavy Tank | |
| Moonshine Crates | 60 | Crates filled with Moonshine bottles. A highly desireable trading commodity in the Wayback | ||
| Mutated Tissue | 40 | Mutated and wildly grown tissue with unique physical and chemical properties. | Construct Shambler, Construct Carrier, Construct Soldier | |
| Rare Blazar Card | 50 | A card from a local Wayback CCG worth far more than its actual material costs. This one has extra value becasue it is shiny, has nice art, and/or there are simply fewer copies of it floating around. | Rigged Casino (OCI) | |
| Razor Claw | 25 | A well preserved razor claw. These claws are highly valued as trophies among hunters and collectors. | Young Alien Warrior, Alien Warrior, Evolved Alien Warrior, , Blaster Bug, Alien Queen | |
| Repair Tools | 20 | A box of repair tools that is needed for any general maintenance task. | Artillery | |
| Salvaged Parts | 20 | Salvaged electronics, weapons and other vehicle parts from destroyed hardware. | Salvage Teams (OCI) | |
| Small Trinkets | 10 | A selection of small valuables, the pirates usually call trinkets. | ||
| Single Moonshine Crate | 20 | A crate filled with a couple of Moonshine bottles. A highly desireable trading commodity in the Wayback | ||
| Spare Parts | 5 | A small batch of spare parts, always useful in the Wayback. Ideal to smooth out trades on the blackmarket. | ||
| Stolen Trade Goods | 30 | Crates of stolen trade goods like spare parts, electronics, and chemicals that have a high value in the Wayback. | ||
| Synthetic Drugs | 25 | Tightly packed boxes of valuable synthetic drugs. | Drug Laboratory (OCI) | |
| Weapon Parts | 10 | A small set of weapon parts that can be used to repair and maintain firearms. | Artillery | |
| Valuable Minerals | 80 | Crates of valuable minerals, highly sought after in the wayback. | ||
| Volatile Reagents | 35 | Highly volatile reagents extracted from construct innards as well as weapon systems and power units. These have to be handled with extreme care and are highly explosive. | Construct Shambler, Construct Carrier | |
| Xenos Glands | 10 | Xeno glands harvested from local critters. The substances produced by it are sought after for chemical and medicinal laboratories. | Alien Spiderling, Alien Stinger, Alien Dragonfly, Alien Harpy, Young Alien Warrior, Alien Warrior, Evolved Alien Warrior, Alien Bombardier, Blaster Bug, Alien Queen, Harpy Queen |
Changelog
- Patch #3 - Entire item stacks can be moved with Shift-Click now
- Patch #6 - Added hint in black market, that entire stacks can be moved with shift-click
- Patch #6 - Multiple issues with the dossiers in the blackmarket were fixed
- Redacted Update 1 - Added blueprint vouchers for tech level 1 to the BLACK MARKET
- Redacted Update 1 - Increased Black Market Item selection for vehicles, special weapons and vehicle weapons
- SL Update #1 - The black market can now be restocked for a fee
- SL Update #1 - Added new icon for Black Market recruitment effort
- SL Update #1 - Slighty reduced the total amount of available items on the black market


