Alien Warrior

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The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.

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Large and dark-brown warrior variants of the Spiderlings. They can crush and tear through any materials with their hardened claws. - In game description

Alien Warrior Icon

Unit Stats

A heavily armored ground melee unit that poses a serious threat to even well-equipped infantry squads.

  • Attack Pattern: Up to 2 melee attacks per turn
  • Attack Type: High-penetration melee
Unit Size HP per Soldier Armor Value Armor Durability AP Accuracy Discipline Vision Detection Concealment Dropped Trade Goods Army Points Campaign Progress Needed To Spawn Unit
2-3 40 90 140 100 75 90 9 0 1 Chitin Plates, Razor Claws, Xenos Glands 120 6 Minimum, 100 Maximum

Added in Patch v0.7.14 but not referenced in the patch notes, Alien Warriors can now appear in squads of 4 in the new late late game army lists. Aside from the increase in uni size and army points, the 4 bug squad is identical to the smaller squad size.

Unit Size HP per Soldier Armor Value Armor Durability AP Accuracy Discipline Vision Detection Concealment Dropped Trade Goods Army Points Campaign Progress Needed To Spawn Unit
4 40 90 140 100 75 90 9 0 1 Chitin Plates, Razor Claws, Xenos Glands 200 6 Minimum, 100 Maximum

Unit Attack

Melee Attack

AP Cost Per Use Uses Min Range Max Range Ideal Range Damage Armor Penetration Armor Damage Accuracy Modifier Suppression
40 Unlimited 1 1 1 50 50 80 1 0

Tactical Note

  • Focus weaker targets first if possible — standard weapons can damage the armor but are inefficient.
  • Keep them at a 4–5 tile distance whenever possible
  • Use high rate of fire or high damage single shot weapons to take them out. Vehicle mounted machineguns or anti-material rifles (e.g. the Crocodile) can reliably guarantee kills for example.

Army Lists

Changelog