Vehicle Accessories
From MENACE Official Wiki
This page covers Vehicle Accessories, for Accessories see here. For a complete breakdown of currently used Weapon/Accessory tags or to search for a specific tag see here.
Vehicle Accessory Statistics
| Name | Description |
|---|---|
| Trade Value | Like all items, accessories can be traded on the black market. The value of an accessory is mostly based on its rarity. |
| Price Per Unit | The logistics cost to add an accessory to a squad. |
| Effect(s) | What an accessory does. |
| Uses | How many times an accessory can be used in a mission. |
| Name | Trade Val | PPU | Effects | Uses |
|---|---|---|---|---|
![]() |
35 | 10 | The canister launcher shoots exploding grenade clusters up in the air that covers the vehicle and all adjacent tiles in deadly shrapnel. | 2 |
| [[File:|center|300px|link=VMAT Missile]] VMAT Missile | 45 | 15 | A one-use vehicle-mounted anti-tank missile that can be installed on most tracked or wheeled vehicles. It will severely damage or take out most light or medium vehicles but should not be relied too much on. | 1 |
| [[File:|center|300px|link=Exploding Reactive Armor]] Exploding Reactive Armor | 35 | 10 | Armor plates with small explosive charges that detonate against incoming shots and blunt the blast. Has a 70% chance to negate all damage from "rocket" based attacks. Can trigger 3 times. | 3 |
![]() |
45 | 10 | Launchers that shoot 3 sets of anti-personnel mines over a short distance. They instantly arm and are triggered by any infantry moving through. | 1 |
| [[File:|center|300px|link=Ceramic Plating]] Ceramic Plating | 65 | 15 | Extremely heat-resistant ceramic armor plating that can absorb and dissipate the heat from energy-based attacks. Reduces damage from energy-based attacks by 50%. | N/A |
![]() |
25 | 10 | A set of launch tubes that fires a salvo of 3 smoke grenades to form a screen in front of the vehicle. Can be used 2 times. | 2 |





