User:76561198031004412/Sandbox: Difference between revisions
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This is to build a proof of concept, which can then be converted into a dedicated module once the kinks are worked out. This can then be used as a point of comparison for the dedicate module to verify numbers etc. Note that this is a brute force approach and can be optimized even in its current configuration. | This is to build a proof of concept, which can then be converted into a dedicated module once the kinks are worked out. This can then be used as a point of comparison for the dedicate module to verify numbers etc. Note that this is a brute force approach and can be optimized even in its current configuration. | ||
{{:User:76561198031004412/Sandbox| | {{:User:76561198031004412/Sandbox|Griffin MK1MOD1|Burst}} | ||
{{:User:76561198031004412/Sandbox|R10A6 K-PAC|Salvo}} | {{:User:76561198031004412/Sandbox|R10A6 K-PAC|Salvo}} | ||
Revision as of 23:07, 4 May 2026
This is to build a proof of concept, which can then be converted into a dedicated module once the kinks are worked out. This can then be used as a point of comparison for the dedicate module to verify numbers etc. Note that this is a brute force approach and can be optimized even in its current configuration.
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16
| Weapon | Griffin MK1MOD1 | Skill | AP | 0 ???? | Ammo | 16 | Squad? | ???????? | Shots per firer | 5 |
|---|
| Range (Tiles) |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Accuracy | 43% | 50% | 43% | 36% | 29% | 22% | 15% | 8% | 1% | -6% | -13% | -20% | -27% | -34% | -41% |
| Armor Penetration | 20% | 18% | 16% | 14% | 12% | 10% | 8% | 6% | 4% | 2% | 0% | -2% | -4% | -6% | -8% |
| Base HP Damage per shot | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | -1 |
| Expected HP Damage per firer | 27.95 | 30 | 23.65 | 18 | 13.05 | 8.8 | 5.25 | 2.4 | 0.25 | -1.2 | -1.95 | -2 | -1 | -0 | 1.7 |
| Base Armor Damage per shot | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| Expected Armor Damage per firer | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
4
16
| Weapon | R10A6 K-PAC | Skill | AP | 0 ???? | Ammo | 16 | Squad? | ???????? | Shots per firer | 3 |
|---|
| Range (Tiles) |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Accuracy | 32% | 38% | 44% | 50% | 44% | 38% | 32% | 26% | 20% | 14% | 8% | 2% | -4% | -10% | -16% |
| Armor Penetration | 30% | 28.2% | 26.4% | 24.6% | 22.8% | 21% | 19.2% | 17.4% | 15.6% | 13.8% | 12% | 10.2% | 8.4% | 6.6% | 4.8% |
| Base HP Damage per shot | 9 | 8.2 | 7.4 | 6.6 | 5.8 | 5 | 4.2 | 3.4 | 2.6 | 1.8 | 1 | 0.2 | -0.6 | -1.4 | -2.2 |
| Expected HP Damage per firer | 8.64 | 9.348 | 9.768 | 9.9 | 7.656 | 5.7 | 4.032 | 2.652 | 1.56 | 0.756 | 0.24 | 0.012 | -0.036 | 0.168 | 0.66 |
| Base Armor Damage per shot | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| Expected Armor Damage per firer | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |


