Construct Shambler: Difference between revisions
From MENACE Official Wiki
Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} Click here to go back to the Menace '' Humans that got reworked into living bomb..." |
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! {{H:title|Armor Damage|Armor Dmg}} | ! {{H:title|Armor Damage|Armor Dmg}} | ||
! {{H:title|Armor Penetration|Armor Pen}} | ! {{H:title|Armor Penetration|Armor Pen}} | ||
! {{H:title|Morale Damage}} | ! {{H:title|Morale Damage|Morale Dam}} | ||
! {{H:title|Suppression|Supp}} | ! {{H:title|Suppression|Supp}} | ||
! {{H:title|Elements Hit|Elems Hit}} | ! {{H:title|Elements Hit|Elems Hit}} | ||
! {{H:title|Rate of Fire|RoF}} | ! {{H:title|Rate of Fire|RoF}} | ||
! {{H:title|Accuracy Modifier|Acc Mod}} | ! {{H:title|Accuracy Modifier|Acc Mod}} | ||
! {{H:title|Special Effect}} | ! {{H:title|Special Effect|Special Eff}} | ||
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| 4 || 25|| 160 || 60|| 50 || 30|| 1 || 1 || 100 ||Spawns Plasma fire on explosion | | 4 || 25|| 160 || 60|| 50 || 30|| 1 || 1 || 100 ||Spawns Plasma fire on explosion | ||
Revision as of 09:39, 26 April 2026
Click here to go back to the Menace
Humans that got reworked into living bombs. They carry no weapons but will try and get close to player units and explode to cause damage. - In game description

Unit Stats
A walking bomb, Shamblers come in small groups of 2-3 entities and pose no danger at range. If they get with in 4 tiles of unconcealed troops, the Shamblers can activate on of their number to run at the player unit and explode.
| Rng | HP Dmg | Armor Dmg | Armor Pen | Morale Dam | Supp | Elems Hit | RoF | Acc Mod | Special Eff |
|---|---|---|---|---|---|---|---|---|---|
| 4 | 25 | 160 | 60 | 50 | 30 | 1 | 1 | 100 | Spawns Plasma fire on explosion |
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Construct Loot |
|---|---|---|---|---|---|---|---|---|---|---|
| 2-3 | 60 | 35 | 50 | 100 | 50 | 65 | 9 | 0 | 0 | Mutated Tissue, Volatile Reagents |


